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As I stated in an earlier post, my biggest question for Starcraft II is its effect on the pro-gaming environment. Obviously, South Korea is the uncontested mecca of Starcraft and Koreans pretty much own this game, but this was not always the case. In the earlier days of SC, we've certainly seen many non-Koreans at the top. Some may say it's because the game wasn't yet mature and many strategies and in-game concepts were not yet pioneered while I personally believe it was because there was more interest in the game in other nations at the time. Whatever the case, it's clear that South Korea has dominated Starcraft on the competetive level for the past several years at least. Because of this, many Koreans believe that they have some sort of innate talent for gaming, but if you look at other games, this is clearly not the case.
What will SCII mean for Korean pro-gaming? Will they embrace the new game or will they continue to cling to the Brood War that they currently dominate? With all gamers (current pro-gamers included) starting off at square 1 with this game, will we see South Korea once again rise to the top of Starcraft II as they did with its predecessor? Or will we see enough interest in foreign communities to challenge and surpass the Koreans? Can Starcraft II succeed and generate enough interest outside of Korea in countries that seem to be tied to FPS and MMORPG games? Will it be able to revive an interest in RTS that has somewhat died out in recent years? Your predictions.
Will Koreans eventually rise to the top? Will non-Koreans surpass Koreans in this new game? Or will the competetive end-game be a level playing field?
Poll: Will Koreans rise to the top of Starcraft II competition? (Vote): Yes, Koreans will be at the top. (Vote): No single nation will dominate. (Vote): No, Foreigners will be at the top.
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It depends, on a lot of things.
First of all, we do not know if the game is going to change the cooldown of units, the costs, and so many things could go wrong/right and that is one of the things that Koreans, progamers, and no-progamers are waiting to know. MAYBE, this is the time for the foreign scene to climb up, and as soon as the game goes beta public or something, we need to get the hype of the game, and learn it to it peak.
We need to wait a bit, I'd love to see foreigners to climb up, as a lot did with WC3.
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I can't really say yet, no idea, but I think many koreans will be motivated to try getting good at this game since the first is so famous. So voted for them.
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If the koreans do switch to SC2, they'll quickly rise above the rest of the world due to the optimal gaming conditions they have. Practicing 14 hours a day > practicing 4 hours a day.
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It's just a matter of who has the most motivation to become good, Starcraft was/is extremely popular in Korea and it's only natural that they are at the top right now with progaming and everything.
I mean they are not superhumans who are born with a superior RTS skill.
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Considering the extreme theorycrafting that is already going on, I have no doubt that when it comes out there will be 53153626 different strategies and things will evolve quickly...more quickly than Starcraft: Brood War. The Koreans may not rise initially...but they will eventually.
I wonder how the Korean progamers at WWI reacted to what they saw from Starcraft II?
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On May 19 2007 09:41 TheOvermind77 wrote: I wonder how the Korean progamers at WWI reacted to what they saw from Starcraft II?
I'm curious about that too.
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Sweden33719 Posts
It seems likely that they will definitely be the first dominant nation (maaaaaaaybe china due the sheer size of that country and the recent surge of esports popularity there) since it's the only country with an already established progaming scene.
There'll be a lot more room for talented non-koreans tho, and perhaps a lot more support as well.
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Belgium9940 Posts
i think it will be kind of like the WC3 scene
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koreans, sc2 is going to be the same. after all, koreans are already owning up starcraft with about 10 hours of practice everyday with the best players in teh world, they can easily use their broodwar skills and get away with it after playing for a bit
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hm it will depend if SC2 is as much of a success in korea and competitive as SC was. Koreans will be no doubt GOOD at the game, but to be on top of all other nations its necessary that the game is as loved as original by the people.
war 3 taught us that.
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if they influence a proleauge for sc2, then yes obviously koreans will have a legup, but if they don't then no single nation will dominate. I seriously hope they don't have proleauges for sc2 so the game is more equalised amongst the nations, and would make it less competitive and more enjoyable.
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On May 19 2007 09:58 RaGe wrote: i think it will be kind of like the WC3 scene
What is the wc3 scene?? :p
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Theyll maintain separate leagues obviously.
Progaming took at least half a decade of development/balances to be where it is at now, SC2 will take just as long if not more to be anywhere near the balance and depth for people to seriously follow it as an alternate. WC3 leagues are more or less dead in Korea because the game didnt hold up to the strategic expectations, lets hope SC2 will.
Would be awesome if BW and SC2 become as popular as each other, it would create another pillar in the progaming industry.
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I think that people , that are saying that koreans will dominate, are wrong. You must understand, why they train more than rest of the world. Because unlike all others, they can be paid for playing. Who will give you more than stupid 50$ per month now for playing BW? Nearly no one because it's old game and sponsors aren't interested in old games. But when SC2 will arise with all flashy stuff and sexyness, you can bet that 53270895 producers of hardware will sponsor it and its' team in europe and U.S. that means that there will be motivation as is now in Korea.
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On May 19 2007 10:34 PetrBlaha wrote: I think that people , that are saying that koreans will dominate, are [b]wrong[b/]. You must understand, why they train more than rest of the world. Because unlike all others, they can be paid for playing. Who will give you more than stupid 50$ per month now for playing BW? Nearly no one because it's old game and sponsors aren't interested in old games. But when SC2 will arise with all flashy stuff and sexyness, you can bet that 53270895 producers of hardware will sponsor it and its' team in europe and U.S. that means that there will be motivation as is now in Korea.
But an E-sports environment and infrastructure is already up in Korea, so by your logic, the Koreans will still do better.
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I just hope the game could be as competitive as the last Starcraft
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Koreans accept the game better. Brood War was released around the world at the same time, so why did it become an E-sport in Korea but no where else? Korea just recognizes Starcraft more than the rest of the world. IMO Koreans will still reign supreme when SC2 gets on the shelves.
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On May 19 2007 10:38 LetMeBeWithYou wrote: I just hope the game could be as competitive as the last Starcraft
Lets also hope, that it will be viewable. One of the biggest problems stated for WC3 is that watching vod feeds on the internet, when all the spells and flashes start going, someone who isnt competent at wc3 has no idea what is going on, and indeed feels lost. Hopefully they'll tone down the distracting spell effects for clear cut (yet still special) effects.
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