Bronze-Gold Teamleague - Page 14
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howLiN
Portugal1676 Posts
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sYan
United Kingdom7 Posts
On April 06 2012 23:01 howLiN wrote: This wasn't thought as a league only for already existing teams, this was a league for individual players who would like to play in a team league. That's why we took the liberty to make teams with fixed numbers of players from each rank. If we would only be catering to existing teams we wouldn't have nearly the same level of enthusiasm we're getting, because there's a lot of people who would like to play in a casual, amateur team and play in a team league for their level. This league is made primarily for those people. I understand why you wouldn't want to participate, but the idea was to create new teams within the community to make Starcraft a more social experience, and to make something that the players could aim for as a team, because that's something the lower level players don't have a lot. Fair comment, but I don't see how this can work in a 'team' environment. Random players that are forced together won't have the same the effect as a actual team of friends/practice partners as random players won't have the loyalty to eachother, or the team for that fact. If someone doesn't show, or repeatedly loses, the others will soon lose interest, regardless of whether the team is doing well or not. Then you and the rest of the team, providing it has imploded by now, are on the backfoot from the offset. You talk about enthusiasm as if a random bunch of people are going to gel immediately when the reality is some will, and some will not. That is not how a team operates. | ||
Zvenn3n
Sweden1196 Posts
On April 07 2012 00:15 sYan wrote: Fair comment, but I don't see how this can work in a 'team' environment. Random players that are forced together won't have the same the effect as a actual team of friends/practice partners as random players won't have the loyalty to eachother, or the team for that fact. If someone doesn't show, or repeatedly loses, the others will soon lose interest, regardless of whether the team is doing well or not. Then you and the rest of the team, providing it has imploded by now, are on the backfoot from the offset. You talk about enthusiasm as if a random bunch of people are going to gel immediately when the reality is some will, and some will not. That is not how a team operates. I think it's a great idea, because I sometimes find myself not wanting to play unless I play with other people. You make this seem as if it was the GSL, which it's not, it's just a way for people to have fun together instead of playing by themselves. If said people also finds a way to communicate through vent, and give pointers and tips after the game, I think it would give them a feeling of being in a team. Honestly, the scenario where one player quits might happen, but that's what we have reserves for. (I am in no way affiliated with the management of this league, by the way, just my five cents) | ||
Dasende
United States864 Posts
On April 06 2012 21:45 SGSonnet wrote: This that a typo ? teams of 8 ? Having half a team of randomers isn't much of a team, its just a mish mash of people who want to play Starcraft. I don't mind the odd player filling up a team but if its teams of 8 then SG's above interest is withdrawn. Just to clarify he means 5 man teams which will have 3 backup players in the case of people not being able to show. That is where he is getting 8 players | ||
TheAntZ
Israel6248 Posts
On April 07 2012 00:15 sYan wrote: Fair comment, but I don't see how this can work in a 'team' environment. Random players that are forced together won't have the same the effect as a actual team of friends/practice partners as random players won't have the loyalty to eachother, or the team for that fact. If someone doesn't show, or repeatedly loses, the others will soon lose interest, regardless of whether the team is doing well or not. Then you and the rest of the team, providing it has imploded by now, are on the backfoot from the offset. You talk about enthusiasm as if a random bunch of people are going to gel immediately when the reality is some will, and some will not. That is not how a team operates. Just check out the DRTL thread in the BW forum. This format of tournament is amazingly fun, and a great way to make new practice partners or even friends and improve at the game. If you're already in a team, you need none of this. Gold and below level tournament is exactly about the astounding level of competition after all. | ||
iwar
Andorra5 Posts
iwar 189 bronze zerg EU | ||
Dasende
United States864 Posts
On April 07 2012 00:15 sYan wrote: Fair comment, but I don't see how this can work in a 'team' environment. Random players that are forced together won't have the same the effect as a actual team of friends/practice partners as random players won't have the loyalty to eachother, or the team for that fact. If someone doesn't show, or repeatedly loses, the others will soon lose interest, regardless of whether the team is doing well or not. Then you and the rest of the team, providing it has imploded by now, are on the backfoot from the offset. You talk about enthusiasm as if a random bunch of people are going to gel immediately when the reality is some will, and some will not. That is not how a team operates. If someone doesn't show, they can be replaced if the captain chooses to do so, there is enough people to not worry about it. Also, yes obviously with no pre-existing ties to people the "team" spirit is less and yadda yadda. BUT if there is no jump to make that effort then there will NEVER be team loyalty. If there was a pre-existing sc2 BSG league here I would reach out to those people's teams and ask them to join and have people draft into them. However, there is not an established one as far as I know, so this will be the jumping point to creating that team environment you so desire. I will be doing my best to help my team have a good environment, and to create that team feel. Partially, that's what the captains are for as well, to stimulate the teams into a working partnership. | ||
howLiN
Portugal1676 Posts
On April 07 2012 00:15 sYan wrote: Fair comment, but I don't see how this can work in a 'team' environment. Random players that are forced together won't have the same the effect as a actual team of friends/practice partners as random players won't have the loyalty to eachother, or the team for that fact. If someone doesn't show, or repeatedly loses, the others will soon lose interest, regardless of whether the team is doing well or not. Then you and the rest of the team, providing it has imploded by now, are on the backfoot from the offset. You talk about enthusiasm as if a random bunch of people are going to gel immediately when the reality is some will, and some will not. That is not how a team operates. We're starting the first league as something that will help us to understand what can go wrong and what can go right. I can assure you that if that happens in a larger scale then we will definitely change our format, because we want a league that works. But for now, we're hoping that the league will work in a way that teams don't have that much games to be played, because this is a casual past time, and as such it's not absolutely required to have a perfect synergy between teammates for them to play team matches. We're thinking about ways that teams won't be in a bad spot if some members drop the team mid-season, namely something like filling their spots with other players who wanted to play but didn't have any more open spots in teams so that they have the minimum required to compete. Thanks a lot for your input, it certainly raised some relevant questions. --------- To everyone: There seems to be some kind of confusion because I said "8 players per team" in previous posts when we've been talking about 5 players before. Just to be clear, each team has still 5 main players + 3 backup players, which is a total of 8 players per team. The fixed number for the backup players is mainly because of the amount of players wanting to participate. Five players is the minimum quantity of players so that a bo5 match with all ranks represented can be played; the three backup players represent a rank each and can play in the matches if a main player can't play in that day. So, each team will have 2 bronze players, 3 silver players and 3 gold players (8 players total), and each match requires 1 bronze player, 2 silver players and 2 gold players (5 players total). That's why I've been saying 8 players. The separation between main player and backup player is done within the team, if the team wants to make that separation at all. | ||
reikai
United States359 Posts
please let me know when this gets played out, will watch to support :D | ||
MepHiii
Poland191 Posts
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Dasende
United States864 Posts
On April 07 2012 00:48 MepHiii wrote: is anyone collecting these EU players? They should also be on the spreadsheet, it may not be up to date as I was away for a bit. However there should be other people who can maintain that aside from me if I step away again. | ||
Cinim
Denmark866 Posts
On April 06 2012 21:45 SGSonnet wrote: This that a typo ? teams of 8 ? Having half a team of randomers isn't much of a team, its just a mish mash of people who want to play Starcraft. I don't mind the odd player filling up a team but if its teams of 8 then SG's above interest is withdrawn. Btw, your 3 players if you ever expected the 3 of you alone will be able to form a team for an actual teamleague, your way off, sry to say. However, people have already before said they joined as a team, and I think they put those together, but also filled randoms in, so that the team had the proper size. So your SG team will be able to stick together, but you need a few more people. | ||
LosZergs
United States100 Posts
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Dasende
United States864 Posts
On April 07 2012 01:43 LosZergs wrote: Yeeeea Team8 fighting! Team name pending. :p I made up a slew of knock off names to make up a mock bracket some of them I found pretty hilarious | ||
Skorbnut
United States20 Posts
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Dasende
United States864 Posts
On April 07 2012 02:19 Skorbnut wrote: Why wasn't I put on a team? It wasn't first come first served? I was the 12th gold player to sign up, shouldn't I be on a team? Good question. Looking into it, you should be in a spot and I know exactly where. | ||
howLiN
Portugal1676 Posts
On April 07 2012 02:19 Skorbnut wrote: Why wasn't I put on a team? It wasn't first come first served? I was the 12th gold player to sign up, shouldn't I be on a team? We're reviewing all the rosters to make sure a situation like that won't happen, don't worry. Please note that those rosters were described as tentative. | ||
Ksquared
United States1748 Posts
On April 07 2012 01:43 LosZergs wrote: Yeeeea Team8 fighting! Just keep that name lol. | ||
KizzaL
8 Posts
On April 07 2012 01:42 Cinim wrote: Btw, your 3 players if you ever expected the 3 of you alone will be able to form a team for an actual teamleague, your way off, sry to say. However, people have already before said they joined as a team, and I think they put those together, but also filled randoms in, so that the team had the proper size. So your SG team will be able to stick together, but you need a few more people. The current voting is suggesting a Bo5 all-kill. How exactly is 3 people not enough for this? Also, as many people have already said, there is a difference between recruiting a few additional players to a team and having an entire team made up from random. | ||
Dasende
United States864 Posts
On April 07 2012 02:49 KizzaL wrote: The current voting is suggesting a Bo5 all-kill. How exactly is 3 people not enough for this? Also, as many people have already said, there is a difference between recruiting a few additional players to a team and having an entire team made up from random. It will NOT be a Bo5 All-kill it will be the Pro League format Bo5/Ace, we all love the all-kill format but to ensure the most people play (and also due to the skill levels over 3 leagues) the pro league format is the best way to do this sort of thing. And we're making new teams up here, if they want only their team they need to come with at least 5 but 3 will be added to ensure if 1 cannot make it there is a backup. | ||
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