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On November 03 2011 14:58 Plexa wrote: Just maps with small fixes have been PMd. As I said, mostly a "rocks at gold" or "move geyser to other side of natural" changes. I wouldn't be able to tell you whether your maps have made it through as we (purposely) named the images by map and not author. It took me 10-15 minutes trawling through my inbox to get the names of the map authors who had maps which required minor tweaks!
um, 2/3 of my maps don't have rocks at gold but their positions are fairly open; or otherwise a rock blocking a straight path towards the gold.
I didnt get any PM, so i take it everything's okay?
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Aotearoa39261 Posts
On November 03 2011 17:41 Zolstice wrote:Show nested quote +On November 03 2011 14:58 Plexa wrote: Just maps with small fixes have been PMd. As I said, mostly a "rocks at gold" or "move geyser to other side of natural" changes. I wouldn't be able to tell you whether your maps have made it through as we (purposely) named the images by map and not author. It took me 10-15 minutes trawling through my inbox to get the names of the map authors who had maps which required minor tweaks! um, 2/3 of my maps don't have rocks at gold but their positions are fairly open; or otherwise a rock blocking a straight path towards the gold. I didnt get any PM, so i take it everything's okay? Golds only need rocks when they are easy to take! It sounds like golds weren't an issue with your maps
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your Country52796 Posts
Was my map disqualified due to lack of a map file?
Can't believe I forgot that...
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4713 Posts
Well, I didn't get any PMs so I suspect no bugs, or problems related to gold bases where found. Though I wish I knew if my maps had made it trough and if/if not what I should change to make them more awesome.
Edit: Anyway, good luck to everyone.
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Just noting again, I think it's a terrible idea to let the community vote. To be honest, most people know jack sh*t about mapping or balance. Maybe get a top group of guys in Team Liquid or something. Just not the general public.
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On November 03 2011 21:42 neobowman wrote: Just noting again, I think it's a terrible idea to let the community vote. To be honest, most people know jack sh*t about mapping or balance. Maybe get a top group of guys in Team Liquid or something. Just not the general public. Agree, it's also easy to abuse such a system.
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dezi
Germany1536 Posts
Mapper with most friends wins (or with most ip resets).
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Yeah, would be kind of nice to have two categories, "Staff/Overall" (decided by pros/staff) winners and "community" winners (decided by public vote)
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United Kingdom10823 Posts
So, forgive me if I missed it, but how many finalists are there currently?
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On November 03 2011 21:42 neobowman wrote: Just noting again, I think it's a terrible idea to let the community vote. To be honest, most people know jack sh*t about mapping or balance. Maybe get a top group of guys in Team Liquid or something. Just not the general public.
Adding to that: I don't think the majority of people would be able to hold true to the "Gameplay over looks" rule of thumb, and I am afraid that a map's eye candies or visual appeal will eventually become a big matter to win.
@Hassybaby: No finalists yet, 100++ entries are still being judged; and all of us have time till friday to make minor changes.
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United Kingdom10823 Posts
On November 04 2011 00:02 Zolstice wrote:Show nested quote +On November 03 2011 21:42 neobowman wrote: Just noting again, I think it's a terrible idea to let the community vote. To be honest, most people know jack sh*t about mapping or balance. Maybe get a top group of guys in Team Liquid or something. Just not the general public. Adding to that: I don't think the majority of people would be able to hold true to the "Gameplay over looks" rule of thumb, and I am afraid that a map's eye candies or visual appeal will eventually become a big matter to win. @Hassybaby: No finalists yet, 100++ entries are still being judged; and all of us have time till friday to make minor changes.
Ty, can't wait to see what comes out
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this is so awesome and i realy hope to see the winner map in season 5 ladderpool! i am impressed just by the maps which are shown by their creators here in the thread and could not decide which i like most. without any problems i could change my ladder-map-pool clompletly with the maps posted here. i just want to say great job to all mappmaker's!
my top 5 so far are:
TPW Neonights Cascade ESV Korhal Compound LoS Twilight Peaks Darkness Falls
maps i would like to play too:
TPW Overgrown ESV Sungsu Crossing TPW Capitaclysm TPW Yuma Manala Tumbleweed Ignition Point TPW Sanctuarium
maps which look quite nice desingned:
Korhal Kombat LoS Emerald Dream TPW Concrete Dreams
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Hmm, so either my 1st map ever is solid, or too unfinished. I'm anxious to see which. =) I need to make a thread for it to accurately capture it's beauty and layout.
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On October 31 2011 20:24 0neder wrote:Dustbowl: This is my first map, and for some reason the overview image came out grainy and washed out. Any advice on overview images? I'd like to maybe re-send a better one so it better reflects how awesome my map looks in context.
Thanks.
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On November 04 2011 01:21 0neder wrote:This is my first map, and for some reason the overview image came out grainy and washed out. Any advice on overview images? I'd like to maybe re-send a better one so it better reflects how awesome my map looks in context. Thanks.
The best way is to go to Data ----> Export Map Image, and then you have to convert the .tga that it spits out into .jpg to upload to imgur.
These are the settings I use to export images:
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Thanks monitor. That's what I did, I must have been missing a setting or done it in too low a resolution. I'll try again after work.
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On November 04 2011 01:28 0neder wrote: Thanks monitor. That's what I did, I must have been missing a setting or done it in too low a resolution. I'll try again after work.
Oh really? Hmm.... yeah you might just have to mess around with the pixels (2500x2500, 2800x2800, etc.), but I haven't had a problem with it.
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Also, if you have custom lighting or have altered the lighting settings at all, have the lighting window open while you export the image.
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On November 03 2011 22:08 funcmode wrote:Show nested quote +On November 03 2011 21:42 neobowman wrote: Just noting again, I think it's a terrible idea to let the community vote. To be honest, most people know jack sh*t about mapping or balance. Maybe get a top group of guys in Team Liquid or something. Just not the general public. Agree, it's also easy to abuse such a system. Disagree with this. If a map wins and the people do not like it, the Map most likely wont get/stay in Ladderpool.
Is there something like a overview how many maps hav been submitted ? Would really like to know that.
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On November 04 2011 01:55 Apoo wrote:Show nested quote +On November 03 2011 22:08 funcmode wrote:On November 03 2011 21:42 neobowman wrote: Just noting again, I think it's a terrible idea to let the community vote. To be honest, most people know jack sh*t about mapping or balance. Maybe get a top group of guys in Team Liquid or something. Just not the general public. Agree, it's also easy to abuse such a system. Disagree with this. If a map wins and the people do not like it, the Map most likely wont get/stay in Ladderpool. Is there something like a overview how many maps hav been submitted ? Would really like to know that. Because what the community wants has always been the most important thing for a map in the Blizzard Ladder pool right?
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