On October 20 2011 19:49 Asha` wrote:
TOPs fangirl!
She's like Sase's cheer cannon.
Taeja fighting!~
TOPs fangirl!
She's like Sase's cheer cannon.
Taeja fighting!~
Cheer cannon!
Forum Index > StarCraft 2 Tournaments |
Hassybaby
United Kingdom10823 Posts
On October 20 2011 19:49 Asha` wrote: TOPs fangirl! She's like Sase's cheer cannon. Taeja fighting!~ Cheer cannon! | ||
pdd
Australia9933 Posts
On October 20 2011 19:50 usethis2 wrote: How have the TvTs been? If it's mech v mech I'm not wasting my time watching. 1 Mech vs mech, 1 bio vs mech. | ||
Caesarion
Australia8332 Posts
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poorcloud
Singapore2748 Posts
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Asha
United Kingdom38056 Posts
On October 20 2011 19:51 Caesarion wrote: Oh damn, is TaeJa going to do his reaper opening? Nope, but it looks like TOP might be! =p | ||
IM_Megan
Netherlands744 Posts
On October 20 2011 19:49 IM_Megan wrote: Set map: Dual Sight TOP as the Blue Terran on the bottom right position VS Taeja as the Red Terran on the upper right position. + Show Spoiler [Apologize] + My english is far from perfect, I am sorry if it has or will bother you. 4:00: Both players whent for a barrack first followed up with a gas. When the barrack finishes TOP makes a second barrack and a techlab. Tae is making an orbital command and a techlab. Both players are making a reaper. TaeJa takes his second gas. TOP has places his second barrack at the left of TaeJa base. TOP is also making a techlab on the proxy barrack. TOP making two reapers now and already one out. | ||
Itsmedudeman
United States19229 Posts
On October 20 2011 19:47 Treadmill wrote: Show nested quote + On October 20 2011 19:43 Itsmedudeman wrote: On October 20 2011 19:41 Jehct wrote: On October 20 2011 19:39 Itsmedudeman wrote: I don't get why people are deciding to whine now. Mech has been dominating TvT pre patch and the only change post patch is that blue flame helion openings are just much weaker now, but if you get into the midgame nothing has changed. Not true, marines are a lot better against hellions (compared to before) throughout the game. That's why marine tank can just kinda win against mech now (a lot of the time). Helions were never meant to damage marines in the mid-late game. Besides, in bio they actually don't have that many marines so the point is moot; you saw how few marines sC had. Helions were always meant for tanking and I only saw like 5 helions taking damage there. Also marine tank won't cut it against mech after a certain point. That's basically why everyone still transitions into pure MMM right now. I've never seen anyone go marine tank into the midgame against mech. a. why would you say that hellions aren't "meant" to damage marines b. TOP did have a pretty good hellion count but it wandered into the bio and died before he tried to take his fourth. Maybe that made more of a difference to the outcome than was first thought. I was saying that helion dps vs marines was never vital in engagements because they'll never have a high marine count and the splash from the tanks is a much bigger portion of the DPS. | ||
FrostedMiniWheats
United States30730 Posts
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MrCon
France29748 Posts
On October 20 2011 19:35 IM_Megan wrote: J'aime MrCon <3 Hahaha, love is in the air <3 | ||
usethis2
2164 Posts
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sinkan
Sweden115 Posts
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DizzySheep
Australia1144 Posts
On October 20 2011 19:43 MrCon wrote: Show nested quote + On October 20 2011 19:32 Liquid`Jinro wrote: On October 20 2011 19:25 MrCon wrote: On October 20 2011 19:20 rebuffering wrote: rofl i just watched someone make one unit and stim, run into seiged tanks, and still win, how is there nothing wrong with that. Personally I saw someone do camping, waiting for max tanks while hiding bases he couldn't defend, and the other one kept attacking into him with beautiful spreading and just outplaying the camper. Nothing wrong either way, the one who played better won. Like how hard is it to spam tanks and turrets, it's like the lowest apm-requirement build in the whole game. Mech has to camp vs bio because anytime you attack they drop your main with 3 dropships, lose their army and remax before you even get to their base. So its camp or die. Mech vs mech is 10x better than anything involving bio in TvT, because the constant threat of getting your entire base wiped or army destroyed because you were unsieged for 1 second, doesnt exist. Yeah, the point of playing mech if often waiting for a max army, but "modern" (I mean developed) mech now turret ring their main with +1 range turrets and has viking control so drops don't do that much damage anymore (the threat of drops is way higher vs marine tank than vs MMM). On a map like Terminus, even MVP plays bio, you can form ridiculous arcs and dive into tank lines, sC played that perfectly imo. I know you have to camp, but I just don't agree with your post that said that bio is way easier to play than mech, especially after that game where TOP didn't do anything but producing tanks and sieging them the whole game. I recall MVP playing mech on terminus against bomber, where his banshees killed 120+ scvs | ||
nihlon
Sweden5581 Posts
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Pandemona
Charlie Sheens House51330 Posts
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Fionn
United States23455 Posts
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Asha
United Kingdom38056 Posts
I love you Taeja <3 | ||
Kreb
4834 Posts
Meta gaming the meta game? | ||
Saiwa
Germany789 Posts
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Itsmedudeman
United States19229 Posts
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eviltomahawk
United States11132 Posts
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