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Chill (1:38 July 05 KST): Discussing the cracked Bnet2 is acceptable in this thread.
DO NOT post any links to websites explaining how to install / use the crack. DO NOT explain in your post how to install / use the crack.
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On July 06 2011 06:47 Mauldo wrote:Show nested quote +On July 05 2011 12:26 Irrelevant wrote:On July 05 2011 12:20 Mauldo wrote: So the drop hackers are bad, but these hackers are good? They did the same thing, only you guys actually get to profit off of this with an illegal LAN.
It'll get shut down anyway, Blizzard is going to kick the shit out of whoever is doing this. That is, unless the government throws a fit. Which they probably will. There is a big difference in downloading a script off google and double clicking it to take advantaged of flaws in the bnet0.2 to cheat someone out of pixel pts as opposed to reverse engineering the whole client/server relations and allowing people to play around the world lag free without even needing an internet connection. That doesn't change a thing. They worked harder to break the law, so it's okay now? This is illegal. Running this is the very definition of the word. It doesn't matter if Blizzard's BattleNet was nothing but a shittier version of AIM. Running this is illegal, and developing this is grounds of a multi-million dollar lawsuit on top of a prison sentence. And yet, it's okay because it helps you guys. Everyone in the thread acknowledges that it's illegal or at least against the Terms and Conditions, but they don't care. They blame Blizzard for them breaking the law. If any of you went into the Hack thread and pushed for Blizzard to sue the developer of the hack and ban the users and fix the loophole, and then came in here and lauded the Chinese developers of this, then you're trying to have your cake and eat it to. Either both hacks are okay, or none are.
Because morality and law are the same!
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You are going overboard on your zeal for punishment and comparing apples and oranges. The focus isn't that it takes more effort, it's that it does far more good. It would also be wasteful for anyone to advocate Blizzard suing everyone who comes up with a maphack. But we only have one ladder and one battle.net (thanks to related Blizzard decisions), so it's in all our interests that the ladder be clean, fair, and secure.
About the Chinese crack: Its legality isn't equivalent to whether it's right or not. Even if you think it's wrong, it should be obvious that a maphack used on Battle.net and a crack that offers better latency are drastically different things. Hacking with a maphack and hacking SC2 multiplayer are synonymous in the same way that shooting a gun and shooting a basketball are the same action.
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On July 06 2011 06:33 kekstier wrote: "It's not blizzard's fault we don't have LAN, it's the fault of people who crack and download pirated games."
And that is why you have to punish the people who actually buy it?
You guys think that if sc2 had LAN, no one would buy the game, because everyone would play on cracked servers etc. So why would you think that? Because the Bnet we paid for is shitty as hell and restricts the user in every possible way. Why does Blizz not create an infrastructure which is worth paying for?
I know a lot of multiplayer games you can play on cracked servers with a pirated copy, and on your private LAN, of course. Why do these games still exist? Why did the producers even sell more tham 20 copies of it, as it was pirated right at the release date? I hope you Blizz-Fanboys are smart enough to find the answers yourself.
I'd also like an answer to why blizzard bothers creating a single player campaign when that was easily pirated and probably cost a lot of money to make. Why does any company make a single player game they are all pirated? Sounds like they are all charities giving things away for free right?
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On July 06 2011 07:15 coolcor wrote:Show nested quote +On July 06 2011 06:33 kekstier wrote: "It's not blizzard's fault we don't have LAN, it's the fault of people who crack and download pirated games."
And that is why you have to punish the people who actually buy it?
You guys think that if sc2 had LAN, no one would buy the game, because everyone would play on cracked servers etc. So why would you think that? Because the Bnet we paid for is shitty as hell and restricts the user in every possible way. Why does Blizz not create an infrastructure which is worth paying for?
I know a lot of multiplayer games you can play on cracked servers with a pirated copy, and on your private LAN, of course. Why do these games still exist? Why did the producers even sell more tham 20 copies of it, as it was pirated right at the release date? I hope you Blizz-Fanboys are smart enough to find the answers yourself.
I'd also like an answer to why blizzard bothers creating a single player campaign when that was easily pirated and probably cost a lot of money to make. Why does any company make a single player game they are all pirated? Sounds like they are all charities giving things away for free right? Strong point you got there...
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On July 06 2011 06:47 Mauldo wrote:Show nested quote +On July 05 2011 12:26 Irrelevant wrote:On July 05 2011 12:20 Mauldo wrote: So the drop hackers are bad, but these hackers are good? They did the same thing, only you guys actually get to profit off of this with an illegal LAN.
It'll get shut down anyway, Blizzard is going to kick the shit out of whoever is doing this. That is, unless the government throws a fit. Which they probably will. There is a big difference in downloading a script off google and double clicking it to take advantaged of flaws in the bnet0.2 to cheat someone out of pixel pts as opposed to reverse engineering the whole client/server relations and allowing people to play around the world lag free without even needing an internet connection. This is illegal. Running this is the very definition of the word. It doesn't matter if Blizzard's BattleNet was nothing but a shittier version of AIM. Running this is illegal, and developing this is grounds of a multi-million dollar lawsuit on top of a prison sentence.
Sounds like you want to ruin these hackers life? It's perfectic, and how is that justice, exactly?
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I own sc2, so I should be able to play with my brother (who also owns sc2) 2 feet away from me, when bnet is down/ our internet isn't working....
this makes it so.
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On July 05 2011 02:54 ChickenLips wrote:Show nested quote +On July 05 2011 02:49 opisska wrote:How is this against the ToS, when these Terms fo Service are for using Battle.net?. The whole point of this mod is not to use Battle.net. Ergo, ToS do not apply. yay! I know that this is more complex and that in some law systems it is much more dangerous than in others, but saying that it is outright illegal is way too much ass-climbing. Given that TL is hosted in the US, its understandable they don't want even to link to this, because - well they are in a very special law system, aren't they? But in some other countries, I can see tournaments running on this, much as playing BW on LAN. And we may be suprirised even in the US - look at what happened around iphone jalibreaking! I am 100% happy about this, we need every single bit of evidence that the resistence of software makers is futile, that every "anti-piracy" measure they take will turn against them in the long run. The fact that we have to play through crappy Battle.net, because some managers are stupid enough to believe that it actualy helps them in makeing profit, is outrageous. No, this is 100% illegal, if anything they are infringing on Blizzard's intellectual property copyrights with the server-code they are distributing. Also there will 100% be a some paragraph in the ToS that talks about hosting a private server that allows people to play Starcraft2(TM) The program emulates a server's packets, the serve source was never discovered or leaked. It is just modifying the SC2 client just a bit as far as I understand (change server), most of it is an emulator, which is a separate program made from scratch,
On July 05 2011 03:34 Yaotzin wrote:Show nested quote +On July 05 2011 03:30 ChickenLips wrote: Ok, I'm a Korean Zerg and have to play a match in an online tourney with a Zerg from the Ukraine. We both have NA accounts so we try playing there but we both have so much lag that ling/bling micro becomes impossible and we're both getting frustrated. The match won't be broadcasted, we just have to send the replays.
Why do you think the latency would be any better? This thing is a crack, nothing more. It's still Blizzard's code. It just runs a server somewhere other than California or wherever Blizzard keeps their servers. I mentioned the scenario anywho. Show nested quote + See the appeal? This happens very often and if they somehow got match-making to work with a decent map-pool, I'd certainly prefer it over Blizzard ladder because I can just make a ton of smurfs and try other races / new builds / weird strats without the fear of it affecting my ladder ranking that all my friends and practice partners see.
Match making...? That isn't possible..You have to have a centralised server for matchmaking, and then you might as well use Blizzard's. You don't understand how the system works if you don't think it will help. I won't miraculously help everything dramatically; it won't help those who have bad connections with each other in the first place, but it will still help even them. The packets no longer have to be routed through a 3rd party which takes additional time. This allows very low latencies between people with good connections, and proportionally-as-good latencies between people with worse connections — no more forced latencies, or 3rd party extra delay.
Regarding matchmaking it is possible, but the emulation tech isn't there yet. Blizzard's server is good yes, but the guy's point specifically mentioned reasons why Blizzard's wasn't perfect... you just ignored that?
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On July 06 2011 09:07 StuBob wrote: I own sc2, so I should be able to play with my brother (who also owns sc2) 2 feet away from me, when bnet is down/ our internet isn't working....
this makes it so.
Do you live in some 3rd world country? I can't remember the last time my internet was out because of my cable provider.
However, go Chinese... It would be nice if this led to some kind of global, singular ladder with decent maps and a win loss record for all. Which won't happen.
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Or maybe I'd like my forcefields to go down when I tell them to go down. Kthx.
Minimum latency I get is 200ms because I live in Australia. This sucks for Aus tourneys, having lag even though the person you are playing is sitting opposite you.
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On July 06 2011 12:28 VillageBC wrote:Show nested quote +On July 06 2011 09:07 StuBob wrote: I own sc2, so I should be able to play with my brother (who also owns sc2) 2 feet away from me, when bnet is down/ our internet isn't working....
this makes it so. Do you live in some 3rd world country? I can't remember the last time my internet was out because of my cable provider. However, go Chinese... It would be nice if this led to some kind of global, singular ladder with decent maps and a win loss record for all. Which won't happen.
It requires a third world country to have bad internet now? I had no idea Australia was third world until you opened my eyes
I hope this encourages blizzard to just add lan, now that it's been cracked anyway they might as well
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On July 06 2011 12:28 VillageBC wrote:Show nested quote +On July 06 2011 09:07 StuBob wrote: I own sc2, so I should be able to play with my brother (who also owns sc2) 2 feet away from me, when bnet is down/ our internet isn't working....
this makes it so. Do you live in some 3rd world country? I can't remember the last time my internet was out because of my cable provider. However, go Chinese... It would be nice if this led to some kind of global, singular ladder with decent maps and a win loss record for all. Which won't happen. Unreliable internet is a horrible thing witch plagues many families, even in the United States...
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On July 06 2011 06:47 Mauldo wrote:Show nested quote +On July 05 2011 12:26 Irrelevant wrote:On July 05 2011 12:20 Mauldo wrote: So the drop hackers are bad, but these hackers are good? They did the same thing, only you guys actually get to profit off of this with an illegal LAN.
It'll get shut down anyway, Blizzard is going to kick the shit out of whoever is doing this. That is, unless the government throws a fit. Which they probably will. There is a big difference in downloading a script off google and double clicking it to take advantaged of flaws in the bnet0.2 to cheat someone out of pixel pts as opposed to reverse engineering the whole client/server relations and allowing people to play around the world lag free without even needing an internet connection. That doesn't change a thing. They worked harder to break the law, so it's okay now? This is illegal. Running this is the very definition of the word. It doesn't matter if Blizzard's BattleNet was nothing but a shittier version of AIM. Running this is illegal, and developing this is grounds of a multi-million dollar lawsuit on top of a prison sentence. And yet, it's okay because it helps you guys. Everyone in the thread acknowledges that it's illegal or at least against the Terms and Conditions, but they don't care. They blame Blizzard for them breaking the law. If any of you went into the Hack thread and pushed for Blizzard to sue the developer of the hack and ban the users and fix the loophole, and then came in here and lauded the Chinese developers of this, then you're trying to have your cake and eat it to. Either both hacks are okay, or none are.
You white knights are adorable, and this isn't even a girl blog!
This is just technology development, let's just wait and see what happens. The biggest effect things like this usually have is incentivization. This puts the ball in Blizzard's court, I'm very curious to see where this goes.
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On July 06 2011 23:40 See.Blue wrote: This is just technology development, let's just wait and see what happens. The biggest effect things like this usually have is incentivization. This puts the ball in Blizzard's court, I'm very curious to see where this goes.
I agree. If blizz doesn't do anything then we will get lan ^.^ If blizz does something (presumably add lan) we will get lan ^.^
I am excited, lol.
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On July 06 2011 23:46 StuBob wrote:Show nested quote +On July 06 2011 23:40 See.Blue wrote: This is just technology development, let's just wait and see what happens. The biggest effect things like this usually have is incentivization. This puts the ball in Blizzard's court, I'm very curious to see where this goes.
I agree. If blizz doesn't do anything then we will get lan ^.^ If blizz does something (presumably add lan) we will get lan ^.^ I am excited, lol. They could just threaten lawsuits against everyone using it in America.
Lucky I'm in Australia!
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Everyone seems to be talking about the effect this has on esports and laddering, but tbh i'm most excited for actually using it at LANs. 8-20 people sharing a connection to bnet just to play the game they all bought is pretty godawful.
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On July 06 2011 07:06 HellRoxYa wrote:Show nested quote +On July 06 2011 06:47 Mauldo wrote:On July 05 2011 12:26 Irrelevant wrote:On July 05 2011 12:20 Mauldo wrote: So the drop hackers are bad, but these hackers are good? They did the same thing, only you guys actually get to profit off of this with an illegal LAN.
It'll get shut down anyway, Blizzard is going to kick the shit out of whoever is doing this. That is, unless the government throws a fit. Which they probably will. There is a big difference in downloading a script off google and double clicking it to take advantaged of flaws in the bnet0.2 to cheat someone out of pixel pts as opposed to reverse engineering the whole client/server relations and allowing people to play around the world lag free without even needing an internet connection. That doesn't change a thing. They worked harder to break the law, so it's okay now? This is illegal. Running this is the very definition of the word. It doesn't matter if Blizzard's BattleNet was nothing but a shittier version of AIM. Running this is illegal, and developing this is grounds of a multi-million dollar lawsuit on top of a prison sentence. And yet, it's okay because it helps you guys. Everyone in the thread acknowledges that it's illegal or at least against the Terms and Conditions, but they don't care. They blame Blizzard for them breaking the law. If any of you went into the Hack thread and pushed for Blizzard to sue the developer of the hack and ban the users and fix the loophole, and then came in here and lauded the Chinese developers of this, then you're trying to have your cake and eat it to. Either both hacks are okay, or none are. Because morality and law are the same!
It is immoral though. Whether or not you have legally purchased the game, and I assume you have, by supporting the pirate communities you are legitimizing a means of theft. The net result of LAN mode is mass, uncontrolled, piracy over Garena and similar platforms. Piracy is the reason PC games are dying, they cant make any money to make more games when people constantly steal them with little to no effort. Nobody in their right mind would add LAN support because of this.
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I see this as a step in the right direction. Maybe not the best way to go about it, but it's on it's way there. Every RTS needs some form of LAN capability, otherwise it can never truly be called an esport, as it can't be played at the highest possible level.
I would also like to note, for the less intelligent, that there is technically nothing illegal about this. It's main purpose is for LAN-like latency. It's just like jailbreaking an iPhone. Yeah, it can be used for piracy if you want, but that doesn't make jailbreaking illegal. If you payed money for a product, you OWN it, and can, for the most part, do what you wish with it.
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On July 07 2011 00:00 tyCe wrote:Show nested quote +On July 06 2011 23:46 StuBob wrote:On July 06 2011 23:40 See.Blue wrote: This is just technology development, let's just wait and see what happens. The biggest effect things like this usually have is incentivization. This puts the ball in Blizzard's court, I'm very curious to see where this goes.
I agree. If blizz doesn't do anything then we will get lan ^.^ If blizz does something (presumably add lan) we will get lan ^.^ I am excited, lol. They could just threaten lawsuits against everyone using it in America. Lucky I'm in Australia! I doubt that the FBI is going to hunt down people using a crack for LAN
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On July 07 2011 01:12 StuBob wrote:Show nested quote +On July 07 2011 00:00 tyCe wrote:On July 06 2011 23:46 StuBob wrote:On July 06 2011 23:40 See.Blue wrote: This is just technology development, let's just wait and see what happens. The biggest effect things like this usually have is incentivization. This puts the ball in Blizzard's court, I'm very curious to see where this goes.
I agree. If blizz doesn't do anything then we will get lan ^.^ If blizz does something (presumably add lan) we will get lan ^.^ I am excited, lol. They could just threaten lawsuits against everyone using it in America. Lucky I'm in Australia! I doubt that the FBI is going to hunt down people using a crack for LAN Especially, if there's no way to find that out, lol.
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On July 07 2011 01:17 Vardant wrote:Show nested quote +On July 07 2011 01:12 StuBob wrote:On July 07 2011 00:00 tyCe wrote:On July 06 2011 23:46 StuBob wrote:On July 06 2011 23:40 See.Blue wrote: This is just technology development, let's just wait and see what happens. The biggest effect things like this usually have is incentivization. This puts the ball in Blizzard's court, I'm very curious to see where this goes.
I agree. If blizz doesn't do anything then we will get lan ^.^ If blizz does something (presumably add lan) we will get lan ^.^ I am excited, lol. They could just threaten lawsuits against everyone using it in America. Lucky I'm in Australia! I doubt that the FBI is going to hunt down people using a crack for LAN Especially, if there's no way to find that out, lol. Yeah I was going to say,but have been kinda beaten to it:
Not only does Blizzard not have the power to sue so many people for something that's difficult to prove, but they would have no way of knowing. Not even the most powerful organizations in the country (or world) such as the FBI would have access to the information of what software is running on a typical user's PC.
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