Crack: Custom Bnet2 server by chinese modders? - Page 10
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Chill (1:38 July 05 KST): Discussing the cracked Bnet2 is acceptable in this thread. DO NOT post any links to websites explaining how to install / use the crack. DO NOT explain in your post how to install / use the crack. Thank you. | ||
Robooto
United States11 Posts
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Irrelevant
United States2364 Posts
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Irrelevant
United States2364 Posts
On July 05 2011 05:56 Robooto wrote: It still boggles my mind that blizzard made a tournament server for WoW competitions, but for SC2 battle.net 2.0 is suppose to suffice. That could be part of the reason they didn't, the wow tournament server was leaked, hacked and turned into private community arena servers. | ||
Axiom0
63 Posts
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MegaBUD
Canada179 Posts
Most people have a very short memory... | ||
Omer
Israel442 Posts
On July 05 2011 05:56 Robooto wrote: It still boggles my mind that blizzard made a tournament server for WoW competitions, but for SC2 battle.net 2.0 is suppose to suffice. That's becquse theyd need to all shave their characters on one server and have th same items, don't even compare it | ||
bgx
Poland6595 Posts
On July 05 2011 05:57 Irrelevant wrote: That could be part of the reason they didn't, the wow tournament server was leaked, hacked and turned into private community arena servers. definitely good reason to not have lan in main esports title, jk ofc <3 Blizzard | ||
temps
Canada62 Posts
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entropius
United States1046 Posts
On July 05 2011 00:41 Morrisson wrote: MOD EDIT: Can't have links to this, sorry. This is not "LAN mode". It is a crack that runs SC2 through a custom Bnet server which you can run on your local PC. This means instead of connecting and routing all game traffic through official Bnet servers, you connect to a local, custom server on your (or your opponent's) PC and route traffic through that. It is more comparable to bnetd/Iccup than LAN. This is strictly against Blizzard ToS and as such we cannot have any links or other forms of advertising (guides how to install / run it etc) on TL. Thanks. Cowardly, IMO. Even if it is against the Blizzard ToS, that ToS does not have the force of law; it is a contract between private parties not binding on anyone other than people who have signed it. It is specifically legal to do these sorts of things if you have not signed the ToS, and it is legal to discuss doing them even if you have. I'm looking through the bnet2 ToS, and there is nothing to stop people who have agreed to them from discussing third-party servers, even if they aren't permitted to use them themselves. The DMCA contains a specific exception for reverse engineering for the purposes of interoperability (which this pretty clearly is), so it seems that there is no criminal law that bans the development and the discussion of third-party servers. EDIT: Yes, I'm claiming that the 2005 appellate court decision in the bnetd case was bad law, which it pretty clearly is. Of course, that precedent doesn't apply to simply linking, unless some other judge gets a bribe to say that it does. Just because Blizzard would prefer not to have this information out in the open doesn't legally obligate TL to ban posting of these links. If TL would prefer for these links to not be posted on their forum (because of some desire to not offend Blizzard) that's of course their business, but it's a little deceptive for Chill to imply that the Blizzard ToS requires them to ban the links -- it doesn't. That said, this is excellent news, for two reasons: 1) if this becomes widespread then it'll be more likely Blizzard will actually authorize lan play, since the cat will already be out of the bag; 2) The third-party server may have features (observers don't cause lag, reconnect after disconnect, better netcode, or whatever) that the official one doesn't. This will put pressure on Blizzard to implement similar features (that really should have been around since release). Hopefully we'll see legal/technical developments that allow LAN tournaments to be played in some jurisdiction using the hacked server without fear of reprisals, either because of legal protection or technical impracticality of sending lawyers after the competitors. | ||
zatic
Zurich15241 Posts
Edit there you go. | ||
Craton
United States17153 Posts
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MERLIN.
Canada546 Posts
On July 05 2011 01:49 Q(-_-Q wrote: Maybe soon we can see "Taldarim Altar gogo #L2" I missed chaos too... <-- just got upset, miss old bnet and lan games. | ||
Sermokala
United States13543 Posts
On July 05 2011 07:24 Craton wrote: Everyone's an armchair lawyer. says a man who is sitting in a chair. | ||
PhiliBiRD
United States2643 Posts
On July 05 2011 05:56 Irrelevant wrote: There was something like this during beta, but it kept getting shut down, this will probably follow the same fate. actually there wasn't. during beta no1 was ever able to recreate a battle.net, there was no possiblity of multiplayer. the best we had in beta was playing vs scripted AI's | ||
ehalf
408 Posts
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Spacedude
Denmark161 Posts
On July 05 2011 06:31 temps wrote: So the site that links the download also links a virus scan site that reports the file has a virus.. I kind of suspected that.. It may still work but if your testing it, be careful. Virus scanners react to certain types of coding even if the files are complete hamless. I doubt there's a actual virus embedded, but I could be wrong, of course. | ||
xBillehx
United States1289 Posts
Also the latest from the site in question: But with Heaorn we have tested something else. LAN on internet. We have used "Tunngle beta" and that's works !! But Battle net > LAN on internet There some mini lag... So I guess that puts the argument of whether it's better to rest unless someone else comes up with better results. | ||
Rasun
United States787 Posts
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oBlade
Korea (South)4617 Posts
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VPCursed
1044 Posts
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