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StarCraft II @ ESL Finals

Forum Index > SC2 General
Post a Reply
1 2 3 4 Next All
ZenDeX
Profile Blog Joined May 2008
Philippines2916 Posts
Last Edited: 2009-01-16 17:49:48
January 15 2009 13:15 GMT
#1
Mod edit: More ESL news - Beta, Dark Pylons, videos etc..
- FrozenArbiter

+ Show Spoiler +
Some more interesting things out of ESL:
http://www.blizzforums.com/showthread.php?t=22768
Translated information Xordiah gave at the ESL Finals (9.-10. January 2009)

- Blizzard has a fixed Date for the Beta, still secret though.

- Multiplayer is nearly complete except a few details.

- There will be more opportunities to get betakeys (i.e. Contests, perhaps storycontest or something like that)

- the actuall build contains some dark pylons, which hab´ve a cooldown that when triggered speeds up the probes harvesting.

- The command center also has a cooldown that enables it to summon a bigger scv which collects resources faster.

- supllydepots can be upgraded to give 2 supply.

- mentioned: that immortals seem to be extremely strong in the actuall build.

source

-Drakkart

Oh and 2 videos, that won't play for me but seem to work for everyone else ;P
http://www.gamestar.de/index.cfm?pid=453&pk=11082

http://video.naver.com/2008031218592955843
The naver video is not new I don't think, since it has a pretty old release date (from the zerg announcement I think), but I haven't seen it


http://www.sclegacy.com/showthread.php?t=253

+ Show Spoiler +
StarCraft II was playable this past Friday and Saturday at ESL Finals 2009 for the Alpine region in Vienna, Austria. It was most likely the same build as from BlizzCon 2008. One of StarCraft Legacy's members, FoxSpirit, had the chance to play a few matches as Zerg. Here are some of his findings:

* The game's readability is pretty nice. It just takes getting used to all the new units. In person, I found this game to look very clean; I'm sure the final version will look awesome.

* I only played Zerg and lets just say...there are many, many units. It also doesn't hurt that you can now select 40 of your little Cracklings into one large group.

* Hatcheries have two rallypoints, one for Drones and one for the rest of the units.

* When you select multiple Hatcheries and hit the Larva button, all Larvae will be selected. Then each keystroke will mutate one Larva. Had a lot of fun in the first match, over-mined a lot, then pumped from five Hatcheries. Every minute there'd be 25 new units

* Queen now has something like Razor Swarm, basically a mobile Psi Storm with insects shredding units.

* Warp Rays kill buildings...fast. If you have no AA when they come, you better have multiple expos. Banshees too - they are very, very strong. Six Banshees can wreak havoc.

* I never noticed this in the screenshots, but in person, you can feel that the game is much more zoomed out. 25 Lings + 10 Hydras only occupy a surprisingly small portion of the screen.

* For the gas mechanic, you had two nodes, which would occasionally run out of gas and then automatically shut down and refill after some time. It felt slightly odd, I'm not sure what they are trying to achieve with that.

* Units move in a blob, until they come to a corner... then the group tends to stretch out, sort of like in the original. But they'll fall back into that blob shape at the destination.

StarCraft II was played on Asus Republic of Gamers G71V laptops during the event with these specs:

* Intel® Quad Core QX9300
* DDR2 800MHz SDRAM, 4GB
* Nvidia GeForce 9700M GT, with 512MB GDDR3 VRAM

However, this is nowhere near the actual game requirements. These laptops ran the game at max settings at a very smooth frame rate, and were mainly at the event to promote Asus laptops.


Mod EDIT: Here's a video they put up:

- FrozenArbiter
GTR
Profile Blog Joined September 2004
51438 Posts
January 15 2009 14:03 GMT
#2
i dont like the sound of razor swarm
Commentator
Zzoram
Profile Joined February 2008
Canada7115 Posts
January 15 2009 14:05 GMT
#3
On January 15 2009 23:03 GTR-2-Go wrote:
i dont like the sound of razor swarm


Me neither, it detracts from the uniqueness of the races.
Scorch
Profile Blog Joined March 2008
Austria3371 Posts
January 15 2009 14:12 GMT
#4
On January 15 2009 22:15 lolaloc wrote:
* I only played Zerg and lets just say...there are many, many units. It also doesn't hurt that you can now select 40 of your little Cracklings into one large group.

Only 40? Didn't they say the selection was (practically) unlimited?
nataziel
Profile Blog Joined October 2008
Australia1455 Posts
Last Edited: 2009-01-15 14:21:43
January 15 2009 14:19 GMT
#5
I don't think it'll actually be that similar to storm, it's damage output is obviously going to be much lower, as it's a moving thing, not like the storm which is cast in an area and that's it. It'll probably stick around for a lot longer though, but move slowly. Would be awesome if you ensnared a group of MnM and swarmed 'em, and as they tried to run away you tracked them with it.

But then again, the pros would just learn to split their forces into little clumps as they run away, so you can't target them all at once.

I'd say it'd work like a moveable and controllable low DPS AoE spell.
u gotta sk8
nataziel
Profile Blog Joined October 2008
Australia1455 Posts
January 15 2009 14:19 GMT
#6
On January 15 2009 23:12 Scorch wrote:
Show nested quote +
On January 15 2009 22:15 lolaloc wrote:
* I only played Zerg and lets just say...there are many, many units. It also doesn't hurt that you can now select 40 of your little Cracklings into one large group.

Only 40? Didn't they say the selection was (practically) unlimited?


I think he just said 40 as an example.
u gotta sk8
kimchiterran
Profile Joined May 2008
Poland81 Posts
January 15 2009 15:01 GMT
#7
On January 15 2009 23:19 nataziel wrote:
Show nested quote +
On January 15 2009 23:12 Scorch wrote:
On January 15 2009 22:15 lolaloc wrote:
* I only played Zerg and lets just say...there are many, many units. It also doesn't hurt that you can now select 40 of your little Cracklings into one large group.

Only 40? Didn't they say the selection was (practically) unlimited?


I think he just said 40 as an example.


It is capped at 255 units in a single group now, AFAIK.

Cheers,
Raven
kimchi makes perfect~
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
January 15 2009 16:11 GMT
#8
Is it just me or did they pretty up the hatchery/lair? Maybe it's just the angle.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Ideas
Profile Blog Joined April 2008
United States8091 Posts
January 15 2009 17:46 GMT
#9
god every time i hear of a new spell for the queen i hate it more and more :\
Free Palestine
NotSupporting
Profile Joined February 2008
Sweden1998 Posts
January 15 2009 17:48 GMT
#10
80 apm gosu
rei
Profile Blog Joined October 2002
United States3594 Posts
January 15 2009 18:04 GMT
#11
StarCraft II was played on Asus Republic of Gamers G71V laptops during the event with these specs:

* Intel® Quad Core QX9300
* DDR2 800MHz SDRAM, 4GB
* Nvidia GeForce 9700M GT, with 512MB GDDR3 VRAM

However, this is nowhere near the actual game requirements.

i think you mean this is way above the actual game requirements
GET OUT OF MY BASE CHILL
MrHoon *
Profile Blog Joined April 2008
10183 Posts
January 15 2009 18:13 GMT
#12
goddamnit fucking queens
Seriously, goddamnit.
dats racist
Retsukage
Profile Blog Joined February 2008
United States1002 Posts
January 15 2009 18:44 GMT
#13
Razor swarm sounds identical to Carrion Swarm from Anubrak in War3
To change is to improve, to change often is to be perfect - Winston Chruchill
Cpt.Cocaine
Profile Joined June 2008
Canada299 Posts
January 15 2009 19:00 GMT
#14
On January 16 2009 01:11 FrozenArbiter wrote:
Is it just me or did they pretty up the hatchery/lair? Maybe it's just the angle.


Yeah I noticed that too. Looks more toned down, blends better with the rest of the zerg stuff, doesn't look like a giant teepee.
Excalibur_Z
Profile Joined October 2002
United States12235 Posts
January 15 2009 19:27 GMT
#15
On January 16 2009 03:44 Retsukage wrote:
Razor swarm sounds identical to Carrion Swarm from Anubrak in War3


Locust Swarm, I imagine you mean. Carrion Swarm was the cone attack.
Moderator
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
January 15 2009 19:37 GMT
#16
On January 16 2009 03:04 rei wrote:
StarCraft II was played on Asus Republic of Gamers G71V laptops during the event with these specs:

* Intel® Quad Core QX9300
* DDR2 800MHz SDRAM, 4GB
* Nvidia GeForce 9700M GT, with 512MB GDDR3 VRAM

However, this is nowhere near the actual game requirements.

i think you mean this is way above the actual game requirements

Nowhere near just means that it is far away, not that it is way below.
ManWithCheese
Profile Joined July 2007
Canada246 Posts
Last Edited: 2009-01-15 22:34:40
January 15 2009 19:58 GMT
#17
Seeing as razor storm is a new spell its likely that the sound is a placeholder.

On January 16 2009 04:37 Klockan3 wrote:
Show nested quote +
On January 16 2009 03:04 rei wrote:
StarCraft II was played on Asus Republic of Gamers G71V laptops during the event with these specs:

* Intel® Quad Core QX9300
* DDR2 800MHz SDRAM, 4GB
* Nvidia GeForce 9700M GT, with 512MB GDDR3 VRAM

However, this is nowhere near the actual game requirements.

i think you mean this is way above the actual game requirements

Nowhere near just means that it is far away, not that it is way below.


No company would go to an event to show off a game that isn't fully optimized on a low end computer that can only play it on minimum specs, they use top end machines to make sure people see the best of the game at a good fps or in this case have a company sponsor them and supply the computers so they can show off their computers/laptops. To say this game is still far off is just being foolish.
Retsukage
Profile Blog Joined February 2008
United States1002 Posts
January 15 2009 21:28 GMT
#18
On January 16 2009 04:27 Excalibur_Z wrote:
Show nested quote +
On January 16 2009 03:44 Retsukage wrote:
Razor swarm sounds identical to Carrion Swarm from Anubrak in War3


Locust Swarm, I imagine you mean. Carrion Swarm was the cone attack.

yep meant locust swarm ty
To change is to improve, to change often is to be perfect - Winston Chruchill
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
January 15 2009 22:41 GMT
#19
On January 16 2009 04:58 ManWithCheese wrote:
Seeing as razor storm is a new spell its likely that the sound is a placeholder.

Show nested quote +
On January 16 2009 04:37 Klockan3 wrote:
On January 16 2009 03:04 rei wrote:
StarCraft II was played on Asus Republic of Gamers G71V laptops during the event with these specs:

* Intel® Quad Core QX9300
* DDR2 800MHz SDRAM, 4GB
* Nvidia GeForce 9700M GT, with 512MB GDDR3 VRAM

However, this is nowhere near the actual game requirements.

i think you mean this is way above the actual game requirements

Nowhere near just means that it is far away, not that it is way below.


No company would go to an event to show off a game that isn't fully optimized on a low end computer that can only play it on minimum specs, they use top end machines to make sure people see the best of the game at a good fps or in this case have a company sponsor them and supply the computers so they can show off their computers/laptops. To say this game is still far off is just being foolish.

Eh, that's not his point.
Original post:
However this is nowhere near the actual game requirements

Rei's post:
I think you mean this is way above the actual game requirements

Klockan3's post:
Nowhere near just means that it is far away, not that is way below

By far away he meant that the actual requirements are simply way different from the machines used.
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
ilovehnk
Profile Joined October 2008
475 Posts
January 15 2009 22:55 GMT
#20
sounds like wc3 to me, even copied from cryptlord's ultimate spells, and have mediocore units do so much damage
Hikou Shinketsushuu
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