• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:31
CET 22:31
KST 06:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? BGH Auto Balance -> http://bghmmr.eu/ How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
The Games Industry And ATVI US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1583 users

PvZ - fast tech build variations.

Forum Index > Closed
Post a Reply
JoeSaddles
Profile Blog Joined March 2004
United States344 Posts
January 13 2009 17:38 GMT
#1
OK I've been watching a lot of PvZ videos lately and been trying to improve my understanding of the matchup.... I've been watching Nony PvZ mostly because he is very smart and understands the matchups very well from what i've seen in his videos with commentary.

In most of the PvZ's of him I've seen he likes a fast cyb core build like 90% of the time vs zerg... he then usually makes stargate but only a single corsair out of it, and a citadel, and from there it all depends on what the corsair sees as to what the next move is, but I do like the idea of fast tech 1 gate most of the time vs zerg..... as opposed to 2 gate zealots.
http://www.iccup.com/starcraft/gamingprofile/SaddleS.html
selboN
Profile Blog Joined January 2008
United States2523 Posts
January 13 2009 18:03 GMT
#2
The problem with this is it deminishes the "advantage" the protoss gains from fast expanding. One gate tech builds over the years have shown to be weaker in comparision to the fast expand. I'm judging off of the change of Z>P arguement to the mass outbursts of P>Z since Bisu's dominance.

I'm not sure which NonY FPVods you've been watching but generally he either two gates or fast expands. If you are looking to use a strategy that will give you a higher win percentage and set you up better for the late game pick up the FE. I, personally, only use 1 gate tech to catch the Zerg offguard. It isn't rare to see me do a one gate tech build and get a fast archon and move out with a few speed lots + an archon. But keep in mind, that isn't a solid build(economy wise), that just gives you an edge if the Zerg doesn't know it's coming. You can use the history of Dreiven vs Mondragon to support this. When Dreiven played Mondragon in TSL he caught him offguard with his strange tech builds. But when they met again Mondragon was ready for Dreivens play and countered it perfectly(I forgot what tournament this was..).

Anyways 1 gate tech generally just helps you get a safe expansion though DT/Sair which you could already get just fast expanding... So basically what I've been trying to get to through all this rambling is simply FE if you're looking to improve your PvZ.
"That's what happens when you're using a mouse made out of glass!" -Tasteless (Referring to ZergBong)
JoeSaddles
Profile Blog Joined March 2004
United States344 Posts
January 13 2009 18:52 GMT
#3



Nony playing a PvZ... calling the exact build I'm talking about his "standard build".

http://www.iccup.com/starcraft/gamingprofile/SaddleS.html
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
January 13 2009 19:02 GMT
#4
That's a really old vod, which most likely is outdated, as is the map and the build. 1 gate tech builds are generally only suggested as a semi-cheese to catch people off guard. FE is superior in just about every single way.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
JoeSaddles
Profile Blog Joined March 2004
United States344 Posts
January 13 2009 19:14 GMT
#5
I'm sorry but on ANY map if the zerg knows you're gonna fast expand and wants to stop it he can easily do so. Especially if he knows you're gonna do it every game.... it could be stopped with simply lots of early lings and constant scouting on your expansion site.
http://www.iccup.com/starcraft/gamingprofile/SaddleS.html
JoeSaddles
Profile Blog Joined March 2004
United States344 Posts
January 13 2009 19:15 GMT
#6
Unless maybe there are maps now with ramps protecting your natural? Until there are it's not going to be easy to just fast expand every game vs GOOD zergs...
http://www.iccup.com/starcraft/gamingprofile/SaddleS.html
EchOne
Profile Blog Joined January 2008
United States2906 Posts
Last Edited: 2009-01-13 19:45:40
January 13 2009 19:26 GMT
#7
So it's been established that FE is the way to go in PvZ, really. You should keep in mind that not only is it economically superior, but it's also even more versatile in the tech department. As you saw in the old VOD, NonY was forced to rely on the threat created by his sair and dt in order to expand.

On the other hand, with FE many variations in timing and tech are viable, making it the most adaptable opening. One of FE's options is covered thoroughly in this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=84601

If you follow recent games in Korea, you'll see a small sair/reaver harass to buy time to macro up a large mixed army is also being used often.

1 gate tech builds are still being played on Neo Requiem, but that map is being dropped. The bottom line is that FE is P's most robust platform vsZ and you should learn it. I'm sure NonY's practicing it like mad too.

EDIT: On your concern about Zergs breaking your FE... it happens but it's definitely not the certainty you fear. Basically P gets a good simcity going ala http://www.teamliquid.net/forum/viewmessage.php?topic_id=62652 , and with probe micro he doesn't have much to fear from a direct 3 hatch ling all-in, especially if he keeps his scout probe alive. If his wall isn't optimal for the map, or if he is cocky and doesn't prepare for ling runby after scouting gas, P can still get screwed over, but it's by no means definite.
面白くない世の中, 面白くすればいいさ
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
January 13 2009 19:31 GMT
#8
Why do progamers fast expand almost every game vs GOOD Zergs, then? And what exactly can the Z do? An all in is stopped by scouting it and reacting accordingly, as always. You can of course go against what the progamers do and use the old PvZ formula of 1 gate tech -> sair dt -> expand -> get way behind -> play catch up for the rest of the game.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
Last Edited: 2009-01-13 19:52:41
January 13 2009 19:51 GMT
#9
On January 14 2009 04:14 JoeSaddles wrote:
I'm sorry but on ANY map if the zerg knows you're gonna fast expand and wants to stop it he can easily do so. Especially if he knows you're gonna do it every game.... it could be stopped with simply lots of early lings and constant scouting on your expansion site.


man sorry but you are outdated!

the lots of early lings can be held off with using proper scouting + pulling probes from your expansion to defend.
Even 4 pool can be stopped using 8 pylon 10 forge at your natural expansion and if you couldn't stop it, you just build a pylon and a cannon at your main and it's like starting the game again but you have a much better starting eco than the zerg.
And all is illuminated.
Racenilatr
Profile Blog Joined August 2008
United States2756 Posts
January 13 2009 19:53 GMT
#10
On January 14 2009 04:14 JoeSaddles wrote:
I'm sorry but on ANY map if the zerg knows you're gonna fast expand and wants to stop it he can easily do so. Especially if he knows you're gonna do it every game.... it could be stopped with simply lots of early lings and constant scouting on your expansion site.

If your talking about a fast expansion AFTER you do a 1 or 2 gate build then disregard this

+ Show Spoiler +
Srsly? I really hope that you are talking about a fast expand and not actually talking about the bisu build fast expand. Otherwise, if you try to send "early lings" that will only be from a 5 pool or something.
Chill
Profile Blog Joined January 2005
Calgary25990 Posts
January 13 2009 20:19 GMT
#11
On January 14 2009 04:14 JoeSaddles wrote:
I'm sorry but on ANY map if the zerg knows you're gonna fast expand and wants to stop it he can easily do so. Especially if he knows you're gonna do it every game.... it could be stopped with simply lots of early lings and constant scouting on your expansion site.

I appreciate that you've been gone for awhile, but this simply is not true. I don't even understand what you're asking in this thread, so it's not really appropriate for the strategy forum.
Moderator
Hot_Bid
Profile Blog Joined October 2003
Braavos36388 Posts
January 13 2009 23:37 GMT
#12
On January 14 2009 04:15 JoeSaddles wrote:
Unless maybe there are maps now with ramps protecting your natural? Until there are it's not going to be easy to just fast expand every game vs GOOD zergs...

hehe not been around for a while have you

someone bisu this guy quick
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Please log in or register to reply.
Live Events Refresh
BSL 21
20:00
Bracket - LB Quarterfinals
StRyKeR vs eOnzErG
Bonyth vs Sziky
ZZZero.O320
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
White-Ra 442
IndyStarCraft 244
ProTech145
CosmosSc2 78
StarCraft: Brood War
Calm 1597
Shuttle 449
ZZZero.O 320
Dewaltoss 106
Hyun 88
910 13
HiyA 11
Dota 2
Dendi1285
Counter-Strike
fl0m1182
Heroes of the Storm
Khaldor335
Other Games
Grubby4470
FrodaN2887
B2W.Neo826
Beastyqt715
mouzStarbuck213
Liquid`Hasu211
ArmadaUGS89
QueenE84
Mew2King33
Chillindude25
XaKoH 6
Organizations
Other Games
gamesdonequick1263
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 41
• Reevou 17
• davetesta8
• Adnapsc2 6
• Kozan
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• HappyZerGling81
Other Games
• imaqtpie1791
• Shiphtur237
Upcoming Events
Replay Cast
11h 29m
Wardi Open
14h 29m
Monday Night Weeklies
19h 29m
WardiTV Invitational
2 days
Replay Cast
3 days
WardiTV Invitational
3 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.