• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:08
CEST 02:08
KST 09:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!32Weekly Cups (August 17-23): Zerg dominate the week5Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Balance hotfix patch 5.0.16b (July 16) Weekly Cups (August 17-23): Zerg dominate the week Starcraft2 player guess game is Coming~!
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
Pros React To: Calm's Big Brain Play Vs Mini New 3v3 BGH Ladder (and more) on ShieldBattery! !!!NEW BUG!!! FIRE ARCHONS [Visual] BW General Discussion [Personal Project Share] Terran Defense v0.60
Tourneys
[ASL22] Ro24 Group F BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [Megathread] Daily Proleagues Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7372 users

Ranked matchmaking coming to Dota 2

Forum Index > Closed
2303 CommentsPost a Reply
1 2 3 4 5 114 115 116 Next
Please keep the QQ to a minimum if you do not like this update. We are happy to hear your reasoning for not liking a ranked system, but no "OMG VOLVO WHY" posts.
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
December 07 2013 03:08 GMT
#1
From the Dota 2 blog. Big news, a ranked mode if something a lot of people have been asking for for a long time and it seems to come up as a complaint in the frequent discussions of Valve's non-ranked MMR algorithm.

Ranked Matchmaking is Coming

The next major update will add a ranked matchmaking feature to the game. This mode is aimed at experienced players who want to play in a more competitive environment and know their matchmaking rating (MMR). Dota 2 matchmaking has always calculated MMR and used it to form matches; in ranked matchmaking we make that MMR visible.

Here’s what you need to know about ranked matchmaking:

  • Ranked matchmaking is unlocked after approximately 150 games.
  • All players in the party must have unlocked the mode.
  • Currently, only All Pick, Captains Mode, and Captains Draft are available.
  • You may not participate in ranked matchmaking while in the low priority pool.
  • Coaches are not allowed in ranked matchmaking.
  • Matches played in normal matchmaking do not impact your ranked matchmaking MMR, and vice versa.
  • Your ranked MMR is visible only to you and your friends. The MMR used for normal matchmaking is not visible.
  • When you first start using ranked matchmaking, you will enter a calibration phase of 10 games. During this time, your ranked MMR will not be visible.


Your Matchmaking Rating (MMR)

Dota 2 uses standard techniques to quantify and track player skill. We assign each player an MMR, which is a summary metric that quantifies your skill at Dota 2. After each match, we update your MMR based on what happened in that match. In general, when you win, your MMR will go up, and when you lose, your MMR will go down. Win/loss is the primary criteria used to update MMR, but individual performance also plays a role, especially when our uncertainty about your MMR is high. It is possible for an individual MMR to increase after a loss or decrease after a win, but in general the winning team’s average MMR will increase and the losing team’s MMR will decrease.

We also track our uncertainty about your MMR. New accounts and those playing in Ranked Matchmaking for the first time have high uncertainty. Higher uncertainty allows larger adjustments after each match, and lower uncertainty leads to smaller adjustments. Together, the MMR and uncertainty can be interpreted as a probability distribution of performance in your next game; the MMR itself serves as the mean of this distribution and the uncertainty is its standard deviation. If the match outcomes (both the win/loss and individual performance) repeatedly match our expectations, the uncertainty tends to decrease until it reaches a floor. A surprising match outcome will tend to cause an increase in uncertainty.

We actually track a total of four MMRs for each player:

  • Normal matchmaking, queuing solo
  • Normal matchmaking, queuing with a party
  • Ranked matchmaking, queuing solo
  • Ranked matchmaking, queuing with a party
  • Each of the two ranked MMRs has its own calibration period. Under certain circumstances, we may need to reactivate calibration, if we think the MMR is inaccurate.


To give you a feel for the range of MMR, below are some MMRs corresponding to various percentiles.

5% 1100
10% 1500
25% 2000
50% 2250
75% 2731
90% 3200
95% 3900
99% 4100


Note that this distribution is from normal matchmaking. We don’t know yet what the distribution will be in ranked matchmaking, but we expect it to be different. The players who participate in ranked matchmaking will be more skilled, more experienced players. We anticipate that any given player will have different expectations and play the game differently in ranked matchmaking compared to normal matchmaking.


The whole thing is pretty long so I won't quote all of it, read it on the Valve site for full details. They go a little bit into how they're approaching it and (hopefully) giving more transparency about the inner workings which is something they have largely been shy about in the past so it looks like good things in the future.
Facebook Twitter Reddit
@RealHeyoka | ESL / DreamHack StarCraft Lead
r_con
Profile Blog Joined May 2011
United States824 Posts
December 07 2013 03:09 GMT
#2
sounds good, will feel good knowing if i'm improving
Flash Fan!
Noocta
Profile Joined June 2010
France12578 Posts
December 07 2013 03:11 GMT
#3
Was pretty much what the game lacked. Good job.
" I'm not gonna fight you. I'm gonna kick your ass ! "
DarthBotto
Profile Joined January 2011
United States72 Posts
December 07 2013 03:11 GMT
#4
This is excellent- about time!
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
Last Edited: 2013-12-07 03:12:21
December 07 2013 03:12 GMT
#5
YES!!!!!!!! FINALLY I'm so happy.

Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
ReignSupreme.
Profile Blog Joined September 2012
Australia4123 Posts
December 07 2013 03:13 GMT
#6
aw yiss.

I kind of wish they enforced Ranked to be CM only though, but I think the majority would be queueing CM anyway so it doesn't matter I guess.

Well Played, Valve!
TheSurgeonTV
Profile Blog Joined November 2010
United States131 Posts
December 07 2013 03:14 GMT
#7
More E-Dick Cannon Fodder....dear lord. makes sense though, will dishearten many souls though when they hit the "floor".
Bringing Starcraft Main Stream
RiZu
Profile Joined February 2012
Singapore5715 Posts
December 07 2013 03:14 GMT
#8
Thank for making Solo Q more relevant, loving this new changes.
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
December 07 2013 03:15 GMT
#9
YES YES YES
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
December 07 2013 03:15 GMT
#10
Now what we need is an actual team ladder where winners get invites to a TI4 qual.
@RealHeyoka | ESL / DreamHack StarCraft Lead
TheSurgeonTV
Profile Blog Joined November 2010
United States131 Posts
December 07 2013 03:16 GMT
#11
On December 07 2013 12:15 Heyoka wrote:
Now what we need is an actual team ladder where winners get invites to a TI4 qual.

bravo i like your thinking
Bringing Starcraft Main Stream
Plansix
Profile Blog Joined April 2011
United States60190 Posts
December 07 2013 03:16 GMT
#12
I like the 4 different MMR and that no one can see it but your friends. That avoids so many issues. Now we wait for the data mining sites to look for our MMRs like creepers.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
Last Edited: 2013-12-07 03:18:34
December 07 2013 03:17 GMT
#13
On December 07 2013 12:15 Heyoka wrote:
Now what we need is an actual team ladder where winners get invites to a TI4 qual.


That... actually sounds pretty awful. How about a team ladder that is just more than average MMRs first?

On December 07 2013 12:16 Plansix wrote:
I like the 4 different MMR and that no one can see it but your friends. That avoids so many issues. Now we wait for the data mining sites to look for our MMRs like creepers.


The way they make it sound seems like only the Ranked MMR will be visible (and it may be combined tbh). No reason to really show the unranked MMR.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
RiZu
Profile Joined February 2012
Singapore5715 Posts
Last Edited: 2013-12-07 03:18:21
December 07 2013 03:17 GMT
#14
On December 07 2013 12:14 TheSurgeonTV wrote:
More E-Dick Cannon Fodder....dear lord. makes sense though, will dishearten many souls though when they hit the "floor".

not really tbh. Not having a ranked ladder made playing dota really boring sometime especially if you are playing Solo Q, SO MOTIVATED RIGHT NOW!
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
December 07 2013 03:18 GMT
#15
On December 07 2013 12:15 Heyoka wrote:
Now what we need is an actual team ladder where winners get invites to a TI4 qual.

Yeah that would have some problems and be really susceptible to abuse I imagine. But it's doable if they really want...

Here were my ideas: http://www.reddit.com/r/DotA2/comments/1qxy4l/can_we_get_a_meaningful_and_useful_tmm_system_for/
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
aintz
Profile Joined August 2010
Canada5624 Posts
December 07 2013 03:19 GMT
#16
On December 07 2013 12:13 ReignSupreme. wrote:
aw yiss.

I kind of wish they enforced Ranked to be CM only though, but I think the majority would be queueing CM anyway so it doesn't matter I guess.

Well Played, Valve!


why would anyone q cm.


easiest way to grind mmr, go mid, carry team.
SpiZe
Profile Joined December 2010
Canada3640 Posts
December 07 2013 03:19 GMT
#17
Yay, really happy
Prplppleatr
Profile Joined May 2011
United States1518 Posts
December 07 2013 03:21 GMT
#18
i likey
🥇 Prediction Contest - Mess with the best, die like the rest.
Souone
Profile Joined July 2012
Brazil470 Posts
December 07 2013 03:23 GMT
#19
Valve caved in to the DSR pressure.
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
December 07 2013 03:24 GMT
#20
On December 07 2013 12:17 LeLoup wrote:
Show nested quote +
On December 07 2013 12:15 Heyoka wrote:
Now what we need is an actual team ladder where winners get invites to a TI4 qual.


That... actually sounds pretty awful. How about a team ladder that is just more than average MMRs first?


Can you explain what sounds awful about this? How does turning TI into something more than an invite-only event make it worse?
@RealHeyoka | ESL / DreamHack StarCraft Lead
1 2 3 4 5 114 115 116 Next
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:00
Best Games of SC
BASILISK vs TBD
Serral vs Rogue
PiGStarcraft511
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft511
SpeCial 182
NeuroSwarm 125
EnDerr 16
StarCraft: Brood War
Britney 13278
Dota 2
monkeys_forever248
febbydoto28
League of Legends
Doublelift4830
Counter-Strike
minikerr72
Super Smash Bros
AZ_Axe103
Other Games
gofns17326
Grubby2459
Coldzera 1069
shahzam461
XaKoH 304
C9.Mang0286
Livibee125
ViBE85
KnowMe75
Maynarde0
Organizations
Other Games
gamesdonequick945
BasetradeTV411
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Pr0nogo 3
• RayReign 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21920
Other Games
• imaqtpie907
• Scarra761
Upcoming Events
Korean StarCraft League
1h 52m
GSL
10h 52m
AI Arena Tournament
16h 52m
Replay Cast
23h 52m
WardiTV Weekly
1d 10h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
GSL
3 days
PiGosaur Cup
3 days
Replay Cast
4 days
[ Show More ]
The PondCast
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-08-27
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
BSL 2026 LAN: Kraków
RSL Revival: Season 6
Light Tournament 2026
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.