• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:05
CEST 08:05
KST 15:05
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters9[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism8Official StarCraft website teases new content ahead of BlizzCon?124Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8 Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16)
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
[D] Brainstorming a balance patch for Brood war Terran or Protoss Practice Partners (Official) BW General Discussion Official StarCraft website teases new content ahead of BlizzCon?
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues [ASL22] Ro16 Group A
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8204 users

[M] (2) White Forest

Forum Index > SC2 Maps & Custom Games
Post a Reply
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2013-10-29 23:59:43
October 27 2013 05:00 GMT
#1
White Forest
Playable bounds: 120x144
Published on [NA] [EU] [KR] [SEA]

[image loading]

Angled:
+ Show Spoiler +
[image loading]


Info/details:
Pretty straightforward SC2 adaptation of my BW map Overwatch. The third is intentionally rather far, although the presence of some narrow chokes should prevent it from being too difficult to take. Control of the central high ground should be important for securing additional bases, although not quite to the extent of the BW version.

The aesthetics were inspired by the White Forest resistance base from Half-Life 2: Episode 2 (hence the map name), but with lots of added water so I could make use of the bridges shamelessly ripped off of Mereel's Polaris Rhapsody remake.

Center bases are 6m1hyg, all others are standard 8m2g. None of the high ground pods are droppable.

Analyzer:
+ Show Spoiler +
[image loading]

[image loading]


Aesthetics:
+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


Tileset:
+ Show Spoiler +
-Aiur Dirt
-Aiur Rock
-Aiur Grunge
-Aiur Grass
-Haven Grass Rocky
-Agria Concrete
-Braxis Alpha Metal

-Korhal Wastes Organic Cliffs
-Korhal Wastes Manmade Cliffs
-Agria Manmade Cliffs
-Skygeirr Platform Manmade Cliffs (yep, all 4 cliff slots used)
vibeo gane,
Semmo
Profile Joined June 2011
Korea (South)627 Posts
October 27 2013 06:39 GMT
#2
I think the little bridge in the middle is meaningless because it is not very hard to go around it.
Mapmaker of Frost, Fruitland and Bridgehead
Slydie
Profile Joined August 2013
2005 Posts
October 27 2013 09:12 GMT
#3
Looks cool, but I am not so sure the middle is optimally designed. It seems quite open, and not many alternative attack paths. Zergs would probably love this map for it, as I think the game would be pretty much over if they get enough creepspread.
Buff the siegetank
Aunvilgod
Profile Joined December 2011
2653 Posts
October 27 2013 10:51 GMT
#4
Why is it white? It is green.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2013-10-28 01:51:34
October 27 2013 12:22 GMT
#5
On October 27 2013 19:51 Aunvilgod wrote:
Why is it white? It is green.

http://half-life.wikia.com/wiki/White_Forest

The original BW map this was based on (Overwatch) had a Half-Life inspired name, so I kept the theme. Not entirely sure why the White Forest in Half-Life had that name, but that's what Valve picked. I would have used "Outlands" which was the more general name for that area in the game, but that name was already taken in SC2.

Also the thick forests around the map borders have a bit of white fog, so the map isn't entirely devoid of white lol.
vibeo gane,
Damnight
Profile Blog Joined October 2010
Germany222 Posts
October 27 2013 14:56 GMT
#6
Thank you for NOT including Watch Towers, I really feel they hurt the gameplay overall by simplifying a key Starcraft mechanic (vision ofc :D ). I tried it out some and it seems quite interesting, of course I would have to play some more to give a good feedback, which I will do if my math exercises don't take up to much time
I play ~1700 Masters. I hope I'm not too bad to give a good assesment of the gameplay quality.
Thanks for the map!

P.S.: Pardon my English
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
October 27 2013 16:27 GMT
#7
I really like the map, it is beautiful and it flows just right, it has well placed overlord pods and it is open enough to avoid 3 base turtling. i quite like it, it looks like a more dynamic version of Daybreak, the only "problem" i see is that it lacks a small gimmick, but that's not a"problem" per se, so no problems there
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
lolfail9001
Profile Joined August 2013
Russian Federation40190 Posts
October 27 2013 16:38 GMT
#8
It's me or 4 base is going to be trouble-some on this map? And that's with relative ease of 3 base.
DeMoN pulls off a Miracle and Flies to the Moon
InfCereal
Profile Joined December 2011
Canada1759 Posts
October 28 2013 03:22 GMT
#9
On October 28 2013 01:38 lolfail9001 wrote:
It's me or 4 base is going to be trouble-some on this map? And that's with relative ease of 3 base.


Then I would speculate strategies would revolve around < 4 bases on this map.
Cereal
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
October 28 2013 06:30 GMT
#10
On October 28 2013 01:38 lolfail9001 wrote:
It's me or 4 base is going to be trouble-some on this map? And that's with relative ease of 3 base.

Actually I think both the 3rd and 4th on this map are both a little more difficult to take than on most current maps - at least that was my goal. Due to the layout, if the game gets to 6 vs 6 bases the map can get a bit splitty, so I tried to extend the amount of time it would take to reach that stage.
vibeo gane,
Please log in or register to reply.
Live Events Refresh
Next event in 3h 55m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 2024
GuemChi 1239
Hyuk 907
NaDa 39
Noble 25
ajuk12(nOOB) 9
Icarus 7
Dota 2
NeuroSwarm228
Other Games
summit1g11584
Organizations
Other Games
BasetradeTV68
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2184
League of Legends
• Lourlo1010
• Stunt327
Upcoming Events
Escore
3h 55m
IntoTheTV X SOOP
4h 55m
CranKy Ducklings
1d 3h
WardiTV Invitational
1d 4h
Cure vs Zoun
SHIN vs Classic
ByuN vs MaxPax
Percival vs YoungYakov
OSC
1d 14h
Sparkling Tuna Cup
2 days
WardiTV Invitational
2 days
Shopify Rebellion Sundays
2 days
Spirit vs Mixu
Clem vs TBD
RSL Revival
2 days
Serral vs Rogue
BlizzCon
2 days
IdrA vs MC
[ Show More ]
Replay Cast
2 days
Afreeca Starleague
3 days
WardiTV Weekly
3 days
Monday Night Weeklies
3 days
Afreeca Starleague
4 days
GSL
4 days
PiGosaur Cup
4 days
The PondCast
5 days
Kung Fu Cup
5 days
Replay Cast
5 days
KCM Race Survival
6 days
IntoTheTV X SOOP
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-09-10
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.