• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:02
CET 10:02
KST 18:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win1Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)25
StarCraft 2
General
Marketing Directors Email List- Ready Mailing Team Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win StarCraft 2 not at the Esports World Cup 2026 herO wins SC2 All-Star Invitational PhD study /w SC2 - help with a survey!
Tourneys
China Business Email List – Connect with Verified General Managers Mailing List – Connect with Key $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open!
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 510 Safety Violation Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained
Brood War
General
[ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ Which foreign pros are considered the best? Gypsy to Korea Fantasy's Q&A video
Tourneys
[Megathread] Daily Proleagues Azhi's Colosseum - Season 2 Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Lost love spell caster in Spain +27 74 116 2667
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread YouTube Thread Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1557 users

[M] (2) Startropics

Forum Index > SC2 Maps & Custom Games
Post a Reply
lorestarcraft
Profile Joined April 2011
United States1049 Posts
Last Edited: 2013-06-24 06:31:56
June 22 2013 00:16 GMT
#1
Startropics
134x128
nat to nat 43 seconds

Overview:
[image loading]
Overview: (old)
+ Show Spoiler +
[image loading]

Concept:
Hello TL! I know everybody loves their beach maps, and now we even have city beach maps. I decided I would just beat everyone to the punch and introduce the 1st starship beach map. And yes, there is a colossus building in the middle. The side bridges are guarded by a rock tower and LoS blockers, and the gold bases on each side of the middle are introduce some cool dynamics. There is also a back door into the main so be careful, but it is further away than the nat choke for the attacker and if opened up, it helps defend three bases against drops, which can be powerful here due to some air space around the edges. Anyways, have fun!
Aesthetics: (old)
+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[image loading][image loading]
[image loading]
[image loading]
SC2 Mapmaker
lorestarcraft
Profile Joined April 2011
United States1049 Posts
Last Edited: 2013-06-24 06:33:22
June 22 2013 00:27 GMT
#2
If you know where the name comes from... bonus points!
SC2 Mapmaker
zelevin
Profile Joined January 2012
United States309 Posts
June 22 2013 05:27 GMT
#3
From the looks of things, this map looks like Terran would be highly susceptible to MASS baneling all ins. I'm talking like 40-60 banelings rolling into the third and then the natural. It may not be easy to see at first, but trust me, it's very likely. You may want to make some modifications to the map to weaken that all in.
lorestarcraft
Profile Joined April 2011
United States1049 Posts
June 22 2013 05:46 GMT
#4
On June 22 2013 14:27 zelevin wrote:
From the looks of things, this map looks like Terran would be highly susceptible to MASS baneling all ins. I'm talking like 40-60 banelings rolling into the third and then the natural. It may not be easy to see at first, but trust me, it's very likely. You may want to make some modifications to the map to weaken that all in.

I saw that game too, man. you still won.
SC2 Mapmaker
eTcetRa
Profile Joined November 2010
Australia822 Posts
June 22 2013 13:56 GMT
#5
Fourth and fifth look a little too easy to take. Sitting at the gold with your main army and you got both covered.

The main ramp looks really awkward too.

'tis a beach though. 10/10
Retired Mapmaker™
Timetwister22
Profile Joined March 2011
United States538 Posts
Last Edited: 2013-06-22 14:56:14
June 22 2013 14:55 GMT
#6
Medivacs good unit, so don't make them better. What I mean is that the third has a large amount of deadspace behind it, so even though you have your third, the main is still vulnerable to drops. This will make drops incredibly powerful on this map, because terran will essentially be able to deny early thirds while taking one themselves by putting pressure on the main, nat, and third. One could also argue the same for zerg with mutas in zvp, by having the mutas have a safe haven behind the third and main.

I simply suggest you rearrange the main/nat/third a bit so the nat and third are right along the edges of the map. You could open the third up a bit as well, but that would not be good for protoss. The simplest solution is to just have the nat/third along the edges with this kind of triangular layout between the first three bases.

The rest of the map is meh. Everything works aside that drop issue. I will say I'm not a fan of that touch of protoss in the aesthetics, but that's w/e. Generally a nice map.
Former ESV Mapmaker | @Timetwister22
lorestarcraft
Profile Joined April 2011
United States1049 Posts
June 24 2013 06:33 GMT
#7
Version 2.0

-reduced air space behind third
-increased pathing from natural to third for attacker
-third ramp smaller
-4th further from 3rd and 5th
SC2 Mapmaker
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
June 24 2013 06:40 GMT
#8
On June 22 2013 23:55 Timetwister22 wrote:
Medivacs good unit, so don't make them better. What I mean is that the third has a large amount of deadspace behind it, so even though you have your third, the main is still vulnerable to drops. This will make drops incredibly powerful on this map, because terran will essentially be able to deny early thirds while taking one themselves by putting pressure on the main, nat, and third. One could also argue the same for zerg with mutas in zvp, by having the mutas have a safe haven behind the third and main.
I disagree, medivacs cool unit to watch so make them ever better. Apart from that oracles and void rays have been pretty brutal in HotS so it all evens out. Maps should encourage multitasking and harassment, not discourage from it. This mentality is exactly why David Kim lamented medivac drops became too easy too stop. People didn't get magically better at stopping them, people removed dead space from maps. Dead space plays an integral part in breaking up the deathball. T parks 2 medivacs in dead space ready to strike whenever, Protoss is forced to leave army at home to deal with it, et voilla, your deathball is a bit more broken up. Deadspace creates a very interesting dynamic in this regard, [i]especially[/i[ when medivacs can get trapped, in this case they can't go out, they can't unload because stalkers are waiting, but they are still there, you can often even see them, but you can't fire at them unless you get air. Resulting in a very cool threat situation.

The rest of the map is meh. Everything works aside that drop issue. I will say I'm not a fan of that touch of protoss in the aesthetics, but that's w/e. Generally a nice map.
Gotta agree here though.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
Rongyi Cup S3 - Playoffs Day 1
CranKy Ducklings11
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 150
StarCraft: Brood War
Hyuk 775
Jaedong 382
Killer 198
JulyZerg 190
Hyun 73
Mong 72
Hm[arnc] 72
Noble 54
Pusan 54
soO 53
[ Show more ]
Shuttle 49
Flash 47
Backho 43
zelot 27
HiyA 26
Sacsri 24
GoRush 13
Bale 10
Soma 8
Dota 2
NeuroSwarm102
XcaliburYe1
League of Legends
JimRising 1184
C9.Mang0355
Other Games
Liquid`RaSZi784
WinterStarcraft476
ceh9463
olofmeister276
Happy267
singsing204
Mew2King102
oskar53
Organizations
Other Games
gamesdonequick890
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1151
• Stunt572
Upcoming Events
RongYI Cup
1h 59m
Clem vs TriGGeR
Maru vs Creator
WardiTV Invitational
4h 59m
PiGosaur Cup
15h 59m
Replay Cast
23h 59m
RongYI Cup
1d 1h
herO vs Solar
WardiTV Invitational
1d 4h
The PondCast
1d 23h
HomeStory Cup
3 days
Korean StarCraft League
3 days
HomeStory Cup
4 days
[ Show More ]
Replay Cast
4 days
HomeStory Cup
5 days
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-01-26
OSC Championship Season 13
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
LiuLi Cup: 2025 Grand Finals
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.