Doctor Who Mafia
Forum Index > TL Mafia |
Blazinghand
![]()
United States25550 Posts
| ||
Blazinghand
![]()
United States25550 Posts
/in | ||
Blazinghand
![]()
United States25550 Posts
| ||
Blazinghand
![]()
United States25550 Posts
| ||
Blazinghand
![]()
United States25550 Posts
On May 14 2013 05:17 GreYMisT wrote: The game will begin tomorrow. Role PMs and the Daypost will both go out at Tuesday, May 14 9:00pm GMT (GMT+00:00) fixed it | ||
Blazinghand
![]()
United States25550 Posts
| ||
Blazinghand
![]()
United States25550 Posts
I have speed 5 | ||
Blazinghand
![]()
United States25550 Posts
| ||
Blazinghand
![]()
United States25550 Posts
| ||
Blazinghand
![]()
United States25550 Posts
On May 15 2013 07:19 phagga wrote: Why is this beneficial? When we all come closer together, it gets easier for angels to get right next to townies. If anything, we should first try to figure out who we are on the board before just trying to move blindly to the center. The goal has to be to shine at angels from a safe distance, not get right next to everybody else. yeah i'm pretty sure you can't really shine at angels from a safe distance. maybe this is just me but it seems like our flashlights have pretty short range. in terms of angels feeding on people, I'm fairly sure they're just gonna run up to us and start doing it anyways. If we all like delta split then it's possible if the angels are all in one place it'll slow them down a bit, but I don't think this is a good way of doing things, especially with the angles controlling fake players. I guess it really depends on how fast angels move. If they are slow (2 or 3 move) then we should split up to slow down the feeding process. i suspect, (and this would make sense from a balance perspective too), that they are fast and we'll suffer from one feed per night basically regardless unless our various PRs can do their thing. our flashlights and vision are short range. I bet PRs work the same way. apart, we are weak, but together, we are strong. | ||
Blazinghand
![]()
United States25550 Posts
On May 15 2013 07:23 phagga wrote: ok, so basically what we could do is we give everyone a direction and a moving speed for next night. We'd only need MS 1-3 and all four directions. Even if mafia fucks with us, we still get 6 people clearly identified on the board. Then we could work from there. How does that sound? Maybe we should all claim our movement patterns JUST before the lynch happens. Mafia won't have time to send in imitation movements between our claim and the day ending. This would probably be the best way for us to identify ourselves on the game board. | ||
Blazinghand
![]()
United States25550 Posts
On May 15 2013 07:23 marvellosity wrote: I'm not sure how I feel about all this. I'll have to think about it because it makes my brain hurt already. fair enough | ||
Blazinghand
![]()
United States25550 Posts
| ||
Blazinghand
![]()
United States25550 Posts
On May 15 2013 11:54 Oatsmaster wrote: Im confused. If scum have puppets, then wont analyzing the movements on the board useless? Since you cant tell that its a puppet. Can you? the plan is, we announce our movements JUST before the lynch, and we move in distinct patterns. scum won't be able to mimic our patterns if we post them JUST before the lynch, and it will let us figure out who is who (something that scum already knows) | ||
Blazinghand
![]()
United States25550 Posts
| ||
Blazinghand
![]()
United States25550 Posts
| ||
Blazinghand
![]()
United States25550 Posts
On May 16 2013 00:15 Oatsmaster wrote: I hate plans. Plans suck. How about for day 1. EVERYONE JUST CHOOSES RANDOM ACTIONS AND DIRECTIONS???????. zeph and deconduo have only been talking about setup. Only. Hmm. Easy to do as scum. Zeph, do you have reads? Deconduo, do you have reads? Well it doesn't need to be random, but I get it if you don't want to do what we're doing, but i think the plan to claim our movements just before nightfall is optimal. | ||
Blazinghand
![]()
United States25550 Posts
On May 16 2013 02:00 marvellosity wrote: People we probably shouldn't be lynching today: marv (qtpie) Oats (annoying tryhard/bullshitter) Zeph phagga Blazing (probably) People maybe we shouldn't lynch, but who knows: Sharrant deconduo Distinctly lynchable: fferyllt ghost Sentinel Vivax fuba ez pz, right? I agree with a lot of this, but let me talk to you about Oats. IS he being an annoying tryhard/bullshitter? Sure. Although a lot of town players do this though, something seem really off about how he's going about it to me. Something seems really off. I can't quite put my finger on it. It's stuff like this: On May 16 2013 00:56 Oatsmaster wrote: Interesting marv. And yours is? setup stuff, setup stuff, setup stuff, fluff, questions regarding my playstyle. Nope nothing there. Why dont you push someone? Like, we're in a super dooper themed game. Is setup stuff not scumhunting? Sure, but take a look how zephirdd asked and figured things out and comes out looking townie. Like, there is the obvious explantion here that Oats is just trying to put on his "aggro town" shoes but they fit him really poorly. It feels like he's faking it to me. I usually like to make more strident cases, but this is what I have right now: a hunch. ##vote Oatsmaster | ||
Blazinghand
![]()
United States25550 Posts
| ||
Blazinghand
![]()
United States25550 Posts
![]() ##unvote | ||
| ||