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[m] (2) Freeze Factor

Forum Index > SC2 Maps & Custom Games
Post a Reply
WedRine
Profile Joined March 2013
Denmark64 Posts
April 07 2013 04:59 GMT
#1
Freeze Factor v0.1
[HOTS]
released on servers: none

[image loading]


Hello there, here is my first serious attempt at creating a melee map.
I have spent time just playing around in the editor before though.

As the map took shape a lot of unexpected problems came out of nowhere such as the rush distance and general proportions, you can siege the main ramp from the low ground, etc. what i want to know is whether you think the map is workable (please tell me what yo think needs fixing) or if I should just call it a succesful failure and make a new map instead.

General feedback is welcome no matter what I end up doing with the map.

btw, don't refrain from saying no if that's what you think. I'd rather know your honest opinion than your nice opinion.
Poll: Is this map workable?

Sort of, a lot of work needs to be done. (7)
 
64%

Yes, just needs a bit tweaking. (2)
 
18%

No, this piece of trash is beyond anyones reach. (2)
 
18%

11 total votes

Your vote: Is this map workable?

(Vote): Yes, just needs a bit tweaking.
(Vote): Sort of, a lot of work needs to be done.
(Vote): No, this piece of trash is beyond anyones reach.

Mike Kilo Papa!
Shinyakusa
Profile Joined July 2012
United States36 Posts
April 07 2013 05:28 GMT
#2
It is too white, so it is really painful to look at while playing. Balance wise, I am no expert though.
"Idra will for sure win now, now that he has on his leather gracket." - Artosis
WedRine
Profile Joined March 2013
Denmark64 Posts
April 07 2013 05:43 GMT
#3
On April 07 2013 14:28 Shinyakusa wrote:
It is too white, so it is really painful to look at while playing. Balance wise, I am no expert though.


Oh OK, should be an easy fix though. thanks for response.
Mike Kilo Papa!
SidianTheBard
Profile Joined October 2010
United States2475 Posts
April 07 2013 06:04 GMT
#4
There's a work in progress sticky that you should have posted in, but /shrug.

Honestly any map is workable. You already have the basic layout done, now go about adding more high ground options, or ramps, or just pathing around the map. Fix up some of the stuff you don't like (apparently the rush distances and being able to siege the main ramp), add some doodads and better textures, then post.

I could go into every single thing I dislike about it but it's all opinions anyway. I will say though that the middle could definitely use some work. The double wide ramp with the single wide on the opposite side really negates army movement through the middle. I'd just put it on low ground with some high ground drop-able pods around it, maybe some LosB and call it a day. Also some of the bases do seem pretty cluttered together imo.

Keep it up though, GL sir.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Bionicrm
Profile Joined June 2012
United States116 Posts
April 07 2013 12:57 GMT
#5
I'm not sure if there are or aren't supposed to be doodads, but if there are, you must add more. These kinds of maps need themes. Maps go unnoticed if they don't stand out, no matter how good the layout is. Add doodads, give it a theme, and add terrain textures.
As for the layout: it looks pretty good. I definitely agree with SidianTheBard that the middle could use some work.
Good luck, have fun.
WedRine
Profile Joined March 2013
Denmark64 Posts
April 07 2013 14:25 GMT
#6
On April 07 2013 21:57 Bionicrm wrote:
I'm not sure if there are or aren't supposed to be doodads, but if there are, you must add more. These kinds of maps need themes. Maps go unnoticed if they don't stand out, no matter how good the layout is. Add doodads, give it a theme, and add terrain textures.
As for the layout: it looks pretty good. I definitely agree with SidianTheBard that the middle could use some work.
Good luck, have fun.


well I haven't placed at single doodad, and don't intend to unless I'm going to keep working on the map, and the more I think about it the more problems seems to arise with this map, so i'll probably end up just starting a new map instead.

btw, thanks to anyone who answered the poll!
Mike Kilo Papa!
FlaShFTW
Profile Blog Joined February 2010
United States10348 Posts
April 07 2013 14:30 GMT
#7
wats up with people and a backdoor to their natural -.-
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
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