• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:53
CEST 01:53
KST 08:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic wins Code S Season 2 (2025)15Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6Code S RO8 Preview: herO, Zoun, Bunny, Classic7Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3
Community News
Esports World Cup 2025 - Final Player Roster5Weekly Cups (June 16-22): Clem strikes back1Weekly Cups (June 9-15): herO doubles on GSL week4Firefly suspended by EWC, replaced by Lancer12Classic & herO RO8 Interviews: "I think it’s time to teach [Rogue] a lesson."2
StarCraft 2
General
HIRE THE BEST RECOMMENDED CRYPTO RECOVERY COMPANY Weekly Cups (June 16-22): Clem strikes back The SCII GOAT: A statistical Evaluation Esports World Cup 2025 - Final Player Roster Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game
Tourneys
Monday Nights Weeklies EWC 2025 Online Qualifiers (May 28-June 1, June 21-22) RSL: Revival, a new crowdfunded tournament series WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers [G] Darkgrid Layout
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady Mutation # 476 Charnel House
Brood War
General
Soma Explains: JaeDong's Defense vs Bisu Pro gamer house photos BGH Auto Balance -> http://bghmmr.eu/ StarCraft & BroodWar Campaign Speedrun Quest bonjwa.tv: my AI project that translates BW videos
Tourneys
[Megathread] Daily Proleagues [BSL20] ProLeague Bracket Stage - WB Finals & LBR3 [BSL20] ProLeague Bracket Stage - LB Round 4 & 5 [ASL19] Grand Finals
Strategy
I am doing this better than progamers do. Simple Questions, Simple Answers [G] How to get started on ladder as a new Z player
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread Echoes of Revolution and Separation
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Pro Gamers Cope with Str…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 32433 users

TPW Maps by monitor

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 3 4 5 6 Next All
monitor
Profile Blog Joined June 2010
United States2404 Posts
Last Edited: 2013-03-22 00:19:58
March 09 2013 22:43 GMT
#1
[image loading]

I have been slowly coming back into mapmaking, and now I'm making maps with TPW! Recent weeks provided more free time for me and making maps is still enjoyable. I won't be following the scene 100%, or making maps as frequently as I used to, but I will be around. So here are two new TPW maps for HotS!

Reddit - Koprulu
Reddit - Blunderbuss

[image loading]

(2) - TPW Blunderbuss
+ Show Spoiler [Top Down] +
[image loading]

128x144

Blunderbuss is a two-player map that uses two half-expansions and two gas-only expansions. It also has highground around the map that can be used offensively or defensively. Pathing, except in the center of the map, is highly limited, and requires precise army movement for correct engagements. Aesthetically, the map was inspired by one of my older maps Greenery.

[image loading]

(4) - TPW Koprulu
+ Show Spoiler [Top Down] +
[image loading]

144x144

Koprulu is a four-player rotational map, with unusual third base locations. Instead of the standard layout, this map has outer pathways that are blocked by a double-sided expansion. Counterclockwise players have an inbase third but it is easy for the opponent to harass by ground. Clockwise players must cover one more choke point to defend their third, but it is harder for the opponent to harass. Central half-expansions offer an easier fourth base for Terran and Protoss than expanding across the map.

Both maps should be published on NA under the TPW tag. Enjoy, and feedback is welcome!
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
Samro225am
Profile Joined August 2010
Germany982 Posts
Last Edited: 2013-03-09 22:47:09
March 09 2013 22:46 GMT
#2
<3


very elegant sc:bw style!

maps have aggressive potential but will allow longer matches as well once player will learn to use them. especially blunderbuss's territory asks quite some multitasking instead of deathballing - i like!
Greenhit
Profile Blog Joined December 2010
United States200 Posts
March 09 2013 23:30 GMT
#3
Loving blunderbuss, really miss Korhal Compound as well T_T Monitor you the man.
"And where do you live Simon?" "In the weak and the wounded, Doc."
Fatam
Profile Joined June 2012
1986 Posts
March 09 2013 23:34 GMT
#4
Welcome back. Some interesting ideas here.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
algue
Profile Joined July 2011
France1436 Posts
Last Edited: 2013-03-09 23:42:14
March 09 2013 23:41 GMT
#5
Nice maps ! I just feel like TPW Blunderbuss needs 1 more base !
rly ?
digmouse
Profile Blog Joined November 2010
China6328 Posts
March 09 2013 23:56 GMT
#6
I always want to see maps with the BW style mineral-rich/gas-rich expansions, nice to see them play out, but I think the gas-only expo is a bit too extreme.
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
March 10 2013 00:05 GMT
#7
lol secret tech maps finally come out. yay for monitor and tpw.
Comprehensive strategic intention: DNE
Qikz
Profile Blog Joined November 2009
United Kingdom12022 Posts
March 10 2013 00:07 GMT
#8
I love, love, love, love Korpulu. The bottom and top bases kind of remind me of outsider <3
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
March 10 2013 00:18 GMT
#9
Blunderbuss=Sin Chupung Ryeong?

They have that extremelly nice BW style i really like them, they aren't thestandard kind of maps we see, but they aren't so ground breaking either. just the necesary to make them stand, i really want to play on them when HotS arrives, they seem very very interesting.

And nice to have you back Monitor!
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Semmo
Profile Joined June 2011
Korea (South)627 Posts
March 10 2013 02:28 GMT
#10
Damn it the 2p is damn good. Some unfortunate parts to it, but I really like it. Hopefully the chokes work out.

The 4p seems really fun too.
Mapmaker of Frost, Fruitland and Bridgehead
SidianTheBard
Profile Joined October 2010
United States2474 Posts
March 10 2013 04:32 GMT
#11
I'm worried about air play and drops on the 2p map. With mutas being stronger, medivacs being faster and oracles being strong, the ability to ping pong between the forward 3rd, nat & main could be too much. If you take the full base 3rd it's all the way across the map which would spread you out even more.

I'd also like (call me crazy!) d-rocks blocking the small path on those 3rd full bases. Then it'll seem a lot safer because the only way to get into that 3rd would be going down the single wide ramp. That is, until you break rocks down to open up another path.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
March 11 2013 09:10 GMT
#12
dunno if the 2p map has anything to do with the song Blunderbuss by Jack White (which Im listening to). Definitely 2 refreshing, BW-ish map which I'd love to see in SPL
Ragoo
Profile Joined March 2010
Germany2773 Posts
March 11 2013 16:41 GMT
#13
Nice maps. Keep making those more innovative 4p rotational maps, there is still such a great lack of them.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
March 11 2013 17:02 GMT
#14
I don't know if a backyard minral wall natural is balanced but it's brilliant nontheless.

I feel the natural should be more open to compensate though, 3 full bases are too easy to defend this way.

Also, you can warp/blink in over the minerals without a need to acquire vision.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
monitor
Profile Blog Joined June 2010
United States2404 Posts
Last Edited: 2013-03-11 23:32:29
March 11 2013 23:31 GMT
#15
On March 11 2013 18:10 Arceus wrote:
dunno if the 2p map has anything to do with the song Blunderbuss by Jack White (which Im listening to). Definitely 2 refreshing, BW-ish map which I'd love to see in SPL


It is inspired by the Jack White album! It, along with the folk/bluegrass revival (Mumford, Lumineers, etc.) have restored some of my faith in modern music!
[edit]
On March 12 2013 02:02 SiskosGoatee wrote:
I don't know if a backyard minral wall natural is balanced but it's brilliant nontheless.

I feel the natural should be more open to compensate though, 3 full bases are too easy to defend this way.

Also, you can warp/blink in over the minerals without a need to acquire vision.


The natural has to be 3 gates to allow forge FEs (yes I still support forge FEs). I suppose I could consider widening it and adding rocks, but I don't see it as a big issue. I'm going to leave it like it is for now.

As for the second part of your comment, that's what the LoS blockers are for!
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
March 11 2013 23:45 GMT
#16
But you already have a back base? Surely supporting 3 bases behind a single FFE is overkill?
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
Semmo
Profile Joined June 2011
Korea (South)627 Posts
March 12 2013 01:49 GMT
#17
On March 12 2013 08:45 SiskosGoatee wrote:
But you already have a back base? Surely supporting 3 bases behind a single FFE is overkill?


You can harrass it pretty easily.

Also, the blink stalker thing isn't a big problem, as people already have MoCo these days anyways. Who really cares.
Mapmaker of Frost, Fruitland and Bridgehead
Antares777
Profile Joined June 2010
United States1971 Posts
Last Edited: 2013-03-12 01:59:40
March 12 2013 01:57 GMT
#18
TPW!? I've missed some things, apparently... as soon as I get a new computer I'll be able to get back into the grove. Mine currently cannot run SCII D: but I'll be getting a better one soon... hopefully.

Blunderbuss is very similar to Sin Chupung Ryeong from Brood War in my opinion, except the natural's vulnerability lies in the orientation of the mineral line and not having two entrances. I like the idea of the gas only expansions. We've seen them before, but now is the chance to really try to get unusual things into HotS maps, and I think your map executes the idea better than the other ones that I've seen.

Koprulu is like a 4P Outsider and looks amazing. The central expansion is something that hasn't been done in a while and the double-sided expansions are usually pretty rare. The map has high risk and high reward all over and I really like it! It's nice to see a purple map - there aren't many purple looking maps around (or am I having a colorblind moment?)

EDIT: Outsider is actually a bit different with regards to the double expansions, so my comparison is inaccurate, but here's a link to the map.

monitor
Profile Blog Joined June 2010
United States2404 Posts
March 12 2013 02:10 GMT
#19
On March 12 2013 08:45 SiskosGoatee wrote:
But you already have a back base? Surely supporting 3 bases behind a single FFE is overkill?


The back base is only an option for the counterclockwise player.
Mapmaker & TLMC Judge. Amygdala, Frostline, Crimson Court, and Korhal Compound (WoL).
Unsane
Profile Joined September 2010
Canada170 Posts
Last Edited: 2013-03-12 02:15:59
March 12 2013 02:11 GMT
#20
As Siskos points out, perhaps the points at which the forge wall and nexus are placed in a FFE are too intuitively placed outside the natural. The natural does not have to be a 3gate wall, as it is as much a natural as it is a third. However...

-Aesthetically these are gorgeous.

-The nodes on Blunderbuss located at the 2-3 and 8-9 locations (the node beside the halfnodes) don't appear to be take able by either team really. Too close to the have node be for the opponent, to awkwardly placed rampwise for me to take. While a base that late in the game should be counter-attackable there is no reason for the ramps to be that favourable for the opponent. Looking at approximately 120 food army supply for each side, the defender would be out of place and unable to defend this location against anything larger than 6 hellions or 24 lings.
Say i take that node as my 4th (the half node being the third (which also is unfavourable because a lot of builds take a 3rd for its gas income moreso than mineral income), at that point in the game, assuming even aggressiveness from both sides all game, that would be the first time in the match where 100+ food armies are beginning to be utilized, in order to cover my new 4th and my natural/main my army would need to be perhaps on my 3rd(a little more towards the main/nat, TBH). Even with ample warning that my opponent is headed for my 4th any ground army I'm hoping to defend it with would be slaughtered trying to fit up the 2 FF ramp to probably where my opponent is waiting at. This circumstance only gets worse if you try and take this as your 5th base.
"What is the plural of y'all? All y'all." -Day9
1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 294
StarCraft: Brood War
Artosis 643
Dota 2
NeuroSwarm135
League of Legends
Grubby3497
JimRising 756
Counter-Strike
Coldzera 336
Super Smash Bros
hungrybox557
Liquid`Ken140
Other Games
summit1g8713
Maynarde159
Mew2King124
Organizations
Other Games
gamesdonequick857
BasetradeTV28
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• RyuSc2 66
• Hupsaiya 36
• davetesta34
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie1255
• WagamamaTV157
Upcoming Events
Replay Cast
7m
CranKy Ducklings1
Replay Cast
10h 7m
PiGosaur Monday
1d
Replay Cast
2 days
The PondCast
2 days
Replay Cast
3 days
HomeStory Cup
3 days
HomeStory Cup
4 days
BSL: ProLeague
4 days
SOOP
5 days
[ Show More ]
Sparkling Tuna Cup
5 days
HomeStory Cup
5 days
BSL: ProLeague
5 days
Liquipedia Results

Completed

Rose Open S1
2025 GSL S2
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.