• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:53
CEST 00:53
KST 07:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash6[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy11ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy herO wins SC2 All-Star Invitational Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Ro24 Preview Pt2: News Flash Pros React To: SoulKey vs Ample ASL21 General Discussion RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro24 Group D [ASL21] Ro24 Group C [Megathread] Daily Proleagues [ASL21] Ro24 Group B
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1367 users

Is it impossible to compete with SC2 and LoL?

Forum Index > General Games
Post a Reply
1 2 3 4 Next All
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
February 11 2013 18:05 GMT
#1
David "Walshy" Walsh, one of the most successful Halo professionals of all time with 2 National Championships under his belt recently gave an interview to Forbes:

http://www.forbes.com/sites/johngaudiosi/2013/02/11/david-walshy-walsh-believes-its-almost-impossible-to-compete-with-starcraft-ii-and-league-of-legends/

He says it is almost impossible for FPS games to compete with SC2 and LoL in their current state, but believes FPS is the future of opening eSports to a public market. He says that while Riot and Blizzard have balance concerns in mind when developing and patching their games, 343 and Treyarch do not - at least, until Black Ops II - have eSports in mind.

How do you feel about this? Should FPS be considered the main appeal to the general audience? Walshy says FPS games are easier to follow - which is true. You don't have to learn a new game every time with an FPS, it's always going to be the same fundamentals. LoL/Dota are confusing enough for non-players, SC2 is a bit more simple.

I find a lot of anti-FPS sentiment outside of Quake and Counter Strike among the general populace of eSports. It's too casual, they claim. Is this justified? Are FPS games too casual? Do you believe they are not challenging/not a big enough skill gap compared to SC2? Is that the fault of the genre, or of the current generation?

I would be interested to hear opinions about this interview and the questions it raises. Linked as a related article is a 343 developer saying Halo 4 "had eSports in mind" - this is complete bullcrap, unless 343 have no idea about what it takes to make a good eSport. Grifball certainly isn't it.

I appear to have rambled a bit and asked a bunch of questions so I'll tl;dr - read article, should we promote FPS as eSports, leave it to SC2/Moba, are the devs to blame or the audience or indeed the genre itself?

https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
tshi
Profile Joined September 2012
United States2495 Posts
February 11 2013 18:08 GMT
#2
I agree that SC2 and moba games are much harder to watch than say a fighting game of FPS. I think it's really simple, actually -- When it comes to moba/sc2, it's up to the developer to help. When it comes to the aforementioned, it's up to the community to do something about it (provided the games are 'good' enough which is another debate : S)
scrub - inexperienced player with relatively little skill and excessive arrogance
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
February 11 2013 18:08 GMT
#3
moved to Sports and Games from Starcraft II
ModeratorBlame yourself or God
RustySpork
Profile Joined March 2012
United Kingdom49 Posts
February 11 2013 18:12 GMT
#4
I think that one reason that esports hasn't taken off so much for fps games is that to watch it, you pretty much just have to watch one person's view, and this might mean you miss other action going on (assuming it is a team fps). With starcraft or mobas, you don't need to see a person's view to be able to appreciate their skill. I think that is quite a big difference. I don' think FPS games are the future of esports, at least, not for the next 20 years or so. I think that FPS games nowadays that could be contenders for being an esports are too casual, and not made with esports in mind. Also, i don't think there can be a hugely successful esport that is mainly played on a console. The fact is, the console scene is far too casual and isn't interested in watching the best at their particular game play against each other, the market just ins't there.
Zaphid
Profile Blog Joined April 2010
Czech Republic1860 Posts
February 11 2013 18:13 GMT
#5
1v1 FPS is easier to follow, but team FPS ? No, not even close.

Esports will gain general acceptance simply because people will treat games as something that just exists, or because the games have huge enough following to make it worth it. Since distributors insist on releasing a new brown manshooter every year, they never stick around for long, which is necessary for gamers to master them and their multiplayer mechanics have been artificially skewed to make skill matter less. There's no magical game that will make everybody enjoy esports, closest to it is LoL, it seems. Just enjoy what is there right now and that's it.
I will never ever play Mech against Protoss. - MVP
MetalxStorm
Profile Joined January 2012
United States71 Posts
February 11 2013 18:14 GMT
#6
The problem with FPS is that there is no spectator view, most of the time if you are watching you are seeing only 1 person's view at a time, which is a problem in a 4v4 or a 6v6 or what have you.

In sc2 and LoL there is a nice spectator view with the ability to hop between different points of action quickly, which is key because there can be a lot of things happening at once.

I would also agree that FPS tends to lean towards casuals, but I would also suggest that the problem is with the consoles.

If I get pissed from a game of Starcraft I can just close it out and start watching some one stream without leaving my chair. If someone is playing Xbox or PS3 you don't really have the option of stopping and watching someone professional play without leaving your console.
The Darkness Rides
Savant
Profile Blog Joined October 2009
United States379 Posts
February 11 2013 18:16 GMT
#7
I'm surprised nobody's developed a spectator mode with a top-down view of the map, avatars, weapons, and stats. I think it'd be more watchable.
FFGenerations
Profile Blog Joined April 2011
7088 Posts
February 11 2013 18:16 GMT
#8
natural selection 2 is amazing to spectate. look in the ns2 thread for the links to this new zealand/aus guy's commentaries, he has tons.
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 11 2013 18:24 GMT
#9
The problem with FPS games is that their strategy is not obvious to most viewers and the commentators need to convey that with excitement.

The other issue is that it is visually not as stimulating to watch in most perspectives as it is for LoL or SC2.

If anything, I think fighting games are the gateway to E-Sports, their levels of depth and strategy is much more translatable than the other games.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Fyrewolf
Profile Joined January 2010
United States1533 Posts
February 11 2013 18:33 GMT
#10
eSports grew out of FPS before starcraft even existed. He isn't saying the genre cannot compete, which it has already proven it can, but rather that the current market of FPS games just don't have the same level of eSports focus built into their development, good support from the developers, and developers having dedicated eSport representatives at their companies like SC2 and LoL do. He also does say that he is hopeful for the future and that 343 and Treyarch do seem to be committed to making changes for eSport.

Although viewing can be more difficult than with something like SC2 and LoL, the same issues still occur to varying degrees. An observer can miss showing a drop occurring at a base just like one could miss a series of quick well placed headshots. Casting from replays can really help alleviate that for any game. FPS has the advantage of being extremely easy to understand for spectators, while still having a high skill cap to master, even if it is a different skill set than those for RTS and MOBA games. FPS still has a lot of things going for it that can propel it to the same level as SC2 and LoL, if it gets good support in the future. It may not necessarily be with the current generation of shooters(maybe), but the genre itself is still going strong despite being arguably the most oversaturated genre to ever exist. It has more than enough chance, and nowhere to go but up!
"This is not Warcraft in space" "It's much more...... Sophisticated" "I KNOW IT'S NOT 3D!!!"
Stolat
Profile Joined June 2010
Poland241 Posts
Last Edited: 2013-02-11 21:01:50
February 11 2013 20:33 GMT
#11
I think that the biggest problem for "games" is that viewer who never played this game, is unable to say how difficult "specific move" or "action" is
UF fight!
Tula
Profile Joined December 2010
Austria1544 Posts
February 11 2013 20:39 GMT
#12
Personally my problem with FPS games (going back to CS) has always been that they are too fast for a good spectator sport.

Say the camera follows player X who is trying to go by a sidepath he sees an enemy (or 2) and shoots within 1/2 of a second, for me as a casual spectator that was usually too fast to notice what he is shooting at.

That's basically why i haven't watched any FPS in years (over a decade actually) while i still watch streams of SC2 or LoL.
opisska
Profile Blog Joined February 2011
Poland8852 Posts
February 11 2013 20:46 GMT
#13
Once there was someting with SC2 on it somewhere in China or wherever and when I tuned in, there was some CounterStrike and it looked fun, so I watched. And because I have never played a FPS ever in my life (I have no idea why, it just did not happen), I must say it was confusing as hell.

I don't know if it is specificall a problem of CS or it is ageneral FPS thing, but I found it almost impossible to follow, mainly because of the speed of the action and also because of the lack of a catch-all point of view. In SC2, you look from a "god" point of view, where you oversee the battlefield from the air, see the units of both players etc... in CS, there was always one guy's point of view (and there is like 10 guys in the game). Also, people have a tendency to die instantly, where the shot itself is not really spectacular.

Yes, I am probably biased, as someone who has spend most of the time playing on computer with BW and SC2, but at least to me, these titles are much more likely to be observed. I also have the experience that I can quite easily get completely outside people to watch and enjoy a prarticularly good SC2 game with me, because it is possible to just show them on screen what is what and get them into the action.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
NIIINO
Profile Blog Joined July 2010
Slovakia1320 Posts
February 11 2013 21:12 GMT
#14
I cant follow FPS match as long as its not POV + teamspeak of one player
I tried to watch LoL/SC2 tourny after 3 months of not playing and I had no idea what was going on.
Do you remember WoW as the main esport game on IEM ? that was crazy.

Dont forget that we still got sport games and racing games, And yes I think that Fifa will be the next big thing,

forsooth
Profile Joined February 2011
United States3648 Posts
February 11 2013 21:25 GMT
#15
Personally I'm not sold on FPS being the gateway to opening up eSports to a larger market, and that's primarily due to it not being as interesting or easy to spectate as other types of games like fighters/RTS/MOBA. If I had to pin an "intro to eSports" badge on any particular type of game, I think it'd be fighting games. They're fun to watch and it's easy to understand what's going on even if you know almost nothing about fighters.
TaShadan
Profile Joined February 2010
Germany1978 Posts
February 11 2013 21:53 GMT
#16
there should be an isometric view of the map in addition to normal fps spectator view types. So the caster can tell about the overall strats of the team and whats happening.
Total Annihilation Zero
nojok
Profile Joined May 2011
France15845 Posts
February 11 2013 22:08 GMT
#17
I've seen some decent casting from CS and CS GO. I was introduced to esports by CS & I used to really appreciate good matches. There is map view for the beginning of the round, however I agree it requires some skill from the commentator to catch most of the action & it's unavoidable to miss some frags. Back in 1.6 there was also a slow motion during intense teamfights & it would just skip the buy time of next round (10 sec buy time).
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
drivec
Profile Joined May 2009
United States354 Posts
February 11 2013 22:30 GMT
#18
I think ShootMania is a great spectator game for fps i really enjoyed watching it. was real easy to watch
starcraft is chess at warp speed
Larkin
Profile Blog Joined January 2012
United Kingdom7161 Posts
Last Edited: 2013-02-11 22:37:57
February 11 2013 22:37 GMT
#19
On February 12 2013 03:24 Torte de Lini wrote:
The problem with FPS games is that their strategy is not obvious to most viewers and the commentators need to convey that with excitement.

The other issue is that it is visually not as stimulating to watch in most perspectives as it is for LoL or SC2.

If anything, I think fighting games are the gateway to E-Sports, their levels of depth and strategy is much more translatable than the other games.


I have to disagree, I think the strategy to FPS (at least, Halo 3) is more apparent than that of SC2 and Moba which needs a fair amount of analysis and explanation. You can watch a collection of Halo 3 plays from MLG back in the day and see how intricate - but understandable - the team play is.

Visual stimulation is subjective, however. There is just as much excitement for a huge baneling attack as there is a sick cross map no scope or a triple kill in a moba game.

In fact, the consistent level of entertaining plays coming from FPS can be higher than SC2 (certainly in the current metagame)as shown in this example.

Interesting about fighting games though. MLG has kept them going for a while but they've never attracted huge crowds, though EVO is always a success.


On February 12 2013 06:12 NIIINO wrote:

Dont forget that we still got sport games and racing games, And yes I think that Fifa will be the next big thing,


MLG has tried to make Fifa work before to no avail.

It is scripted, and so inherently imbalanced. If that gets resolved and people find a way to make team selections okay with everyone, it could be very popular (Virgin are running a $1m tournament for it, so something is going right).
https://www.twitch.tv/ttalarkin - streams random stuff, high level teamleague, maybe even heroleague
NeonFlare
Profile Blog Joined September 2008
Finland1307 Posts
February 11 2013 22:43 GMT
#20
I really hope someone could make a FPS or TPS in a style similar to GunZ without it's problems, the amount of mobility the players can have is ridiculous, though you probably get into even faster linear speed with Quake's circlejump stuff. Most of the shooters just tend to be cover based (in case of TPS) or very Arcadey in COD sense (FPS) these days.

Usually games can be confusing to watch if you don't play the game or those similar to it. It's also hard to appreciate the skill if it isn't very easily distinguishable from the visuals, of course it helps to have commentator or two to give it an icing by explaining the not so clear stuff while accompanied some play-by-play.
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft432
SteadfastSC 87
JuggernautJason0
StarCraft: Brood War
Artosis 308
Shine 16
Bale 6
Dota 2
monkeys_forever415
League of Legends
JimRising 463
Counter-Strike
pashabiceps1921
Super Smash Bros
PPMD73
AZ_Axe53
Other Games
summit1g11082
Grubby3540
shahzam583
C9.Mang0178
ZombieGrub154
ToD105
Maynarde39
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Hupsaiya 100
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki26
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21567
• lizZardDota265
• Noizen46
League of Legends
• Doublelift3350
Other Games
• imaqtpie1159
• Scarra876
Upcoming Events
Replay Cast
1h 8m
Sparkling Tuna Cup
11h 8m
Afreeca Starleague
11h 8m
Rush vs PianO
Flash vs Speed
PiGosaur Cup
1d 1h
Replay Cast
1d 10h
Afreeca Starleague
1d 11h
BeSt vs Leta
Queen vs Jaedong
Replay Cast
2 days
The PondCast
2 days
OSC
3 days
RSL Revival
3 days
TriGGeR vs Cure
ByuN vs Rogue
[ Show More ]
Replay Cast
4 days
RSL Revival
4 days
Maru vs MaxPax
BSL
4 days
RSL Revival
5 days
uThermal 2v2 Circuit
5 days
BSL
5 days
Liquipedia Results

Completed

2026 Changsha Offline CUP
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
Escore Tournament S2: W1
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.