• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:15
CEST 11:15
KST 18:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)54Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) SC4ALL: II SC2 Complete Invited Player Lineup StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Grand Finals SC2 INu's Battles#21 [ 3-Days tournament ] ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Fantasy returning? Bot on ladder BW General Discussion ASL22 General Discussion a Announcement on the JEDI Ringing
Tourneys
[ASL22] Ro8 Day 4 [Megathread] Daily Proleagues [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8672 users

[M] (2) Pompeii

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
ATTx
Profile Joined February 2012
Korea (South)178 Posts
February 02 2013 05:03 GMT
#1
[image loading]

[image loading]

[image loading]

Hello ! I'm ATTx

playable : 128x144

5one2heal@gmail.com
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
February 02 2013 05:05 GMT
#2
This guy officially has the weirdest maps I've ever seen, but I kind of like it.

Obligatory mentioning of bad natural for ZvZ by the way.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
NewSunshine
Profile Joined July 2011
United States5938 Posts
February 02 2013 05:15 GMT
#3
The balance on this map could very well be horrible, but it is still very, very cool. Looks like fun at the very least, could be legendary though, time to wait and see if it gets to the GSL or something.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Quakecomm
Profile Joined April 2012
United States344 Posts
February 02 2013 05:34 GMT
#4
What is that sad lonely gas doing back there?
It better be pretty high yield if your going to need that many workers mining it.
gorkey island is the only good map
Unsane
Profile Joined September 2010
Canada170 Posts
February 02 2013 05:45 GMT
#5
Dat geyser.

I really like the rest of it looks-wise, just don't know much about the geyser. Ill assume the lack of information on that geyser is an oversight?
"What is the plural of y'all? All y'all." -Day9
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
February 02 2013 05:49 GMT
#6
It might be like an über high yield geyser or something yeah, not sure.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
bduddy
Profile Joined May 2012
United States1326 Posts
Last Edited: 2013-02-02 05:56:51
February 02 2013 05:56 GMT
#7
Are those gold minerals inside the rocks? Wow, this map is... interesting. And what are those burning things in the second pic? I assume that they're in play somehow, given that there are LoS blockers surrounding them...
>Liquid'Nazgul: Of course you are completely right
Fatam
Profile Joined June 2012
1986 Posts
Last Edited: 2013-02-02 21:35:52
February 02 2013 06:54 GMT
#8
I think it's safe to assume the gas by itself is high yield (speaking of which, I wish Blizz would make a visual difference between normal and high yield geysers.. there's a diff between normal and HY minerals why not gas?).

Map is actually not weird in layout at all (it even has the super boring + token 2 towers near each other in the middle with narrow path inbetween), it just has gold minerals under the rocks at the nat and that geyser. I'm not sure I agree with the implementation, but I think anything that can mess with people's memorized timings and make them have to think on their feet more is good.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
lost_artz
Profile Joined January 2012
United States366 Posts
February 02 2013 08:52 GMT
#9
On February 02 2013 14:56 bduddy wrote:
Are those gold minerals inside the rocks? Wow, this map is... interesting. And what are those burning things in the second pic? I assume that they're in play somehow, given that there are LoS blockers surrounding them...


It almost looks like there is a geyser hidden in there but it's hard to tell.
Timetwister22
Profile Joined March 2011
United States538 Posts
February 02 2013 09:27 GMT
#10
Super neat stuff here. Don't like the fifths, but with the map size and layout, this map clearly supports early-mid game aggression. If a game makes late game, it's going to be a tense and close game where fifths should be fought for.
Former ESV Mapmaker | @Timetwister22
Ragoo
Profile Joined March 2010
Germany2773 Posts
February 02 2013 11:15 GMT
#11
ATTx best Korean mapmaker: Confirmed!

Super interesting map and cool idea for the aesthetics.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Unsane
Profile Joined September 2010
Canada170 Posts
February 02 2013 12:46 GMT
#12
On February 02 2013 14:56 bduddy wrote:
Are those gold minerals inside the rocks? Wow, this map is... interesting. And what are those burning things in the second pic? I assume that they're in play somehow, given that there are LoS blockers surrounding them...



i did not see those gold mineral patches, wow... neat idea
"What is the plural of y'all? All y'all." -Day9
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2013-02-02 19:01:08
February 02 2013 18:58 GMT
#13
--- Nuked ---
BretZ
Profile Joined May 2011
United States1510 Posts
February 02 2013 19:03 GMT
#14
Is there anyway he could port this to HoTS?.. This deserves to be played and WoL will be emptying out here soon enough.
lorestarcraft
Profile Joined April 2011
United States1049 Posts
February 02 2013 19:12 GMT
#15
I think I like this map quite a bit,
SC2 Mapmaker
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
February 02 2013 20:07 GMT
#16
Wow, gentlemen, calm down, it's a nice map, but it definitely has some flaws. Specifically the fact that the natural is extremely tough on ZvZ defending aggression and to a lesser extend ZvT as well as the lack of overlord spot to check natural mineral line saturation making ZvZ pretty much a coinflip and in general making it hard for Z to check when an expo is taken which they sort of need to see I feel.

Apart from that, 10 bases is on the edge, but in this case your fifth is basically an enclave in enemy territory. Not sure if intentional but it's on a high ground and allows T and P to set a massive amount of pressure on Z's fourth while Z cannot easily take their own fifth because the fourth of T allows for a similar amount of pressure on Z's fifth. I would as T probably expand vertically and take the enclave as a fourth which practically limits Z to four bases as well and establishes a very threatening forward position.

Not that this makes it a super bad map but 'best map of WoL' is an overstatement for a map which makes ZvZ essentially a coinflip without scouting almost.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
Exigaet
Profile Joined May 2010
Canada355 Posts
February 02 2013 20:24 GMT
#17
On February 03 2013 05:07 SiskosGoatee wrote:
Not sure if intentional but it's on a high ground and allows T and P to set a massive amount of pressure on Z's fourth while Z cannot easily take their own fifth because the fourth of T allows for a similar amount of pressure on Z's fifth.


How is this any different than taking a 5th on Ohana against Terran or Protoss?
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
February 02 2013 20:52 GMT
#18
On February 03 2013 05:24 Exigaet wrote:
Show nested quote +
On February 03 2013 05:07 SiskosGoatee wrote:
Not sure if intentional but it's on a high ground and allows T and P to set a massive amount of pressure on Z's fourth while Z cannot easily take their own fifth because the fourth of T allows for a similar amount of pressure on Z's fifth.


How is this any different than taking a 5th on Ohana against Terran or Protoss?

Your fifth on Ohana is tucked away nicely and away from T's fourth. On this map they can put tanks on the high ground of their own fifth (or fourth even) which puts a lot of pressure on Z's fourth

[image loading]
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
monitor
Profile Blog Joined June 2010
United States2409 Posts
February 02 2013 21:00 GMT
#19
Lot of cool things here. Honest though, it feels like a standard circle syndrome map with a twist. The inbase gas is sweet, though I'm really sure what the point.

Corner expo is cool but.. basically functions like a standard corner expo like CK.

The middle split paths are strange and I can't imagine how they're going to play. Towers definitely do not help anything imo.

So I guess... this is cool, but it seems like a lot of random ideas thrown together that aren't going to produce gameplay much different than many maps we've got already. But I do like it more than the other circle syndrome maps we've had (BelShir Beach, Dual Sight, Odd Eye)!
https://liquipedia.net/starcraft2/Monitor
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
February 02 2013 21:06 GMT
#20
Find myself agreeing with Monitor once in a while. It has the usual good parts and flaws of a map like this, with the added bonus of the nice quirks like the gas and the minerals blocked by rocks which is always cool for the sake of it because it's going to generate cool strats that people will no doubt develop using that gas and minerals.

I don't like the overall layout more than Dual Site though, which even though was imbalanced in PvZ generated some of the best TvZ games ever. Random quirks do make up for it.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 45m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
firebathero 1487
Hyuk 403
Bisu 330
Dewaltoss 90
Leta 78
Larva 67
Killer 62
Sexy 61
EffOrt 59
ZerO 53
[ Show more ]
Soma 47
soO 43
ToSsGirL 38
Yoon 34
Sharp 34
Aegong 31
Bale 24
Light 23
Hm[arnc] 15
Sacsri 15
NaDa 12
JulyZerg 10
sorry 6
Terrorterran 2
Dota 2
Fuzer 134
League of Legends
JimRising 419
Counter-Strike
shoxiejesuss796
byalli708
kRYSTAL_34
Heroes of the Storm
Khaldor920
crisheroes339
Other Games
gofns19788
summit1g8996
singsing1422
olofmeister968
ceh9643
Mew2King94
ArmadaUGS47
ZerO(Twitch)7
Organizations
Dota 2
PGL Dota 2 - Main Stream157
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• FirePhoenix2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2373
League of Legends
• Stunt424
Upcoming Events
Stellar Fest
3h 45m
OSC
12h 45m
CranKy Ducklings
1d
Online Event
1d 1h
FEL
1d 6h
AI Arena Tournament
1d 7h
BSL: Ladder Tournament
1d 9h
Sparkling Tuna Cup
2 days
INu's Battles
2 days
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
2 days
[ Show More ]
BSL Open Qualifier
2 days
Replay Cast
2 days
Afreeca Starleague
3 days
Rush vs Light
WardiTV Weekly
3 days
Replay Cast
3 days
Afreeca Starleague
4 days
Soma vs Soulkey
INu's Battles
4 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
4 days
The PondCast
6 days
INu's Battles
6 days
Liquipedia Results

Completed

Proleague 2026-09-30
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.