• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:55
CET 19:55
KST 03:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - Presented by Monster Energy4ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool24Weekly Cups (March 9-15): herO, Clem, ByuN win32026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Serral: 24’ EWC form was hurt by military service Weekly Cups (March 9-15): herO, Clem, ByuN win Team Liquid Map Contest #22 - Presented by Monster Energy Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
WardiTV Team League Season 10 KSL Week 87 [GSL CK] #2: Team Classic vs. Team Solar 2026 KungFu Cup Announcement [GSL CK] #1: Team Maru vs. Team herO
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
ASL21 General Discussion JaeDong's form before ASL BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea BSL Season 22
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Path of Exile General RTS Discussion Thread Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Mexico's Drug War Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations Cricket [SPORT]
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2011 users

Beta Feature Sneak Peek - AI Communication

Forum Index > StarCraft 2 HotS
Post a Reply
stichtom
Profile Joined March 2011
Italy695 Posts
December 07 2012 18:05 GMT
#1
As much fun as playing with AI allies has historically been in StarCraft II, they’ve always been a bit of a wild card. They tend to have their own hidden agendas and an inherently cold, lifeless disregard for the desires of their human teammates. AI Communication addresses this by making AI allies not only more communicative about what they’re up to, but also open to receiving orders and build requests directly from you.

The current implementation in Heart of the Swarm Beta is an early, sneak-peek look at this feature that we wanted to get into players’ hands for their input. While you are playing, please keep in mind that some aspects of AI Communication, including art for the UI, have yet to be finalized. However, the core functionality is complete and ready to play.

The first differences you’ll notice when setting up an AI ally are the changes we’ve made to AI player slots in the game lobby. Previously, only the Very Easy setting in the difficulty dropdown menu was available. With yesterday’s beta patch, we added Easy and Medium settings to the difficulty dropdown so that you can get a better feel for the new AI Communication features.

Next, we’ve added a build order dropdown to AI player slots which allows you to choose a basic opening build for each of your allies. Once the game starts, the AI will pick a build matching the opening type you’ve selected. If you are playing with an AI ally, you will also be able to pick opening and late game build suggestions via the in game AI Communication UI. For now, we only want to test the lower difficulties, which have access to just a few basic builds. In the future, we’re planning to have a total of 10 AI difficulty settings. The higher difficulties will have access to a much wider variety of build orders, including strategies that are popular in the current metagame.

Note that, by default, your AI allies will be autonomous. If you’re fine with letting them do their own artificially intelligent things, you can play as you always have without giving them any additional direction.

Furthermore, AI allies will now report their statuses and call out specific races or unit types they've encountered on the map using both minimap pings and audio cues. This information will provide a previously-unseen glimpse into what the AI is doing, as well as critical details on what they find across the map during the course of your games with them.

Additionally, your AI allies can now follow specific orders you issue to them at targeted points on the map. Orders can be given to individual AI allies, or to all AI allies at once using the new AI Communication controls built directly into the StarCraft II Command Card UI. In order to access the controls, all you need to do is click the new AI Communication button found on the lower right portion of the screen. To make issuing orders even more convenient, AI controls are also accessible from a new set of hotkey shortcuts. Once issued, orders are reflected on the map with new beacon models which indicate both the AI ally’s team color, as well as the order currently issued to that point on the map.

The orders currently available are as follows:
  • Attack/Defend
  • Scout
  • Detect
  • Expand


AI Communication adds a whole new layer of interaction to games with AI allies. We’re excited to get people testing and providing feedback on it in this very early state. Please check out the feature in the Beta by creating games with at least one AI ally and report back to this thread with your feedback. GLHF!!


Source: http://us.battle.net/sc2/en/forum/topic/7350165030#1
Favourite player: IM.MVP ~ Favorite league: IPL
Ewok
Profile Joined December 2012
United States26 Posts
December 07 2012 18:16 GMT
#2
Very interesting. I think this will be really good to draw casual players in and help them learn the game. Blizzard is taking so many steps in the right direction with HotS.
FFE or die trying!
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
December 07 2012 18:20 GMT
#3
This is just cool tbh. If they develop this really well, you could just play SC2AI where you give the AI orders to give your to troops... like B-spec mode in Gran Turismo!
There is no one like you in the universe.
Trineal
Profile Joined March 2011
United States41 Posts
December 07 2012 20:51 GMT
#4
On December 12 2012 10:07 purakushi wrote:
I think it'd be interesting to see a AI versus AI 1v1 where 2 humans control each respective AI. Sure, you may say why not just play the game yourself, but you can just see the game overview and command an army on a even higher level while the AI does micro and macro.


Or maybe even 2v2s made up of 4 AIs being controlled by 2 people (1 per team)? heck, you could even do 3v3s or 4v4s that way if you were fast enough.
Imbalance: if you look at a unit from one race's perspective its "WTF" if you look at it from the other race's perspective its "FTW"
topsecret221
Profile Joined September 2012
United States108 Posts
December 08 2012 01:17 GMT
#5
I would love 4v4s where you have control of all the AI allies, vs another player with control of all his AI allies...

Hell, that'd be a fun campaign option :D
4 Zerg armies = 1 Brood. FOR THE SWARM!
gobbledydook
Profile Joined October 2012
Australia2605 Posts
December 08 2012 02:10 GMT
#6
New variant: the player may not build anything. You must win using the AI!
I am a dirty Protoss bullshit abuser
DarkPlasmaBall
Profile Blog Joined March 2010
United States45362 Posts
December 08 2012 02:18 GMT
#7
AIs being actual allies instead of just a separate army that attacks (almost certainly when you're not ready to go) is a pretty cool idea And being able to work specifically on preparing against certain attacks and builds will be really useful too
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
Last Edited: 2012-12-08 03:35:24
December 08 2012 03:35 GMT
#8
yeah, i think it can definitely be fun to play some AI games with your friends, just have a massive AI team battle, so that it's like you're controlling 8 players in a 1v1 on a huge map and not just 1v1 (or 8 players on a normal sized map l0l)

Damn imagine the pros doing that, all dat apm... :D
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
17:00
#109
Harstem vs GgMaChineLIVE!
Clem vs Serral
RotterdaM907
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 907
LamboSC2 188
ProTech136
UpATreeSC 122
IndyStarCraft 88
StarCraft: Brood War
Britney 21050
EffOrt 865
hero 140
Mind 75
Bale 29
LancerX 20
Dota 2
Gorgc4261
League of Legends
JimRising 491
Counter-Strike
fl0m4159
Fnx 2201
byalli488
Heroes of the Storm
MindelVK19
Other Games
summit1g3872
singsing2265
Grubby1568
B2W.Neo690
Beastyqt531
ArmadaUGS140
ToD135
crisheroes123
QueenE98
KnowMe98
Trikslyr60
Organizations
Dota 2
PGL Dota 2 - Main Stream99
Other Games
BasetradeTV56
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Adnapsc2 10
• intothetv
• IndyKCrew
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• HerbMon 32
• blackmanpl 14
• Michael_bg 7
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV620
League of Legends
• Jankos1943
• Nemesis652
• Shiphtur215
Other Games
• imaqtpie762
Upcoming Events
Korean StarCraft League
8h 6m
RSL Revival
15h 6m
Maru vs Zoun
Cure vs ByuN
uThermal 2v2 Circuit
20h 6m
BSL
1d 1h
RSL Revival
1d 15h
herO vs MaxPax
Rogue vs TriGGeR
BSL
2 days
Replay Cast
2 days
Replay Cast
2 days
Afreeca Starleague
2 days
Sharp vs Scan
Rain vs Mong
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Soulkey vs Ample
JyJ vs sSak
Replay Cast
4 days
Afreeca Starleague
4 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
4 days
Replay Cast
5 days
The PondCast
5 days
WardiTV Team League
5 days
Replay Cast
6 days
WardiTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-03-18
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
CSL 2026 SPRING (S20)
CSL Season 20: Qualifier 1
Acropolis #4
IPSL Spring 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.