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Active: 1467 users

Idea to fix mothership / vortex lategame in HOTS

Forum Index > Closed
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kaokentake
Profile Joined July 2012
383 Posts
Last Edited: 2012-09-29 04:39:41
September 29 2012 04:38 GMT
#1
1) vortex becomes single target and the animation is alot smaller, vortexes a single unit only. No units can run into the vortex. costs 10 energy with a 2 second cooldown. Motherships cannot be targeted by other motherships vortexes.

2) mothership gets new spell, this spell increases mothership speed to 3.0 and doubles mothership damage for 30 seconds. Costs 50 energy with 60 second cooldown

3) mothership accell/deccell speed is made instant, meaning no longer does the mothership need to wait 3 seconds to "slow down" to cast spells while moving, instead the motherships spells would be instant cast with this change


This change to the mothership seems cool. Turns vortex into like a very powerful yamato cannon that can take out broodlords or battlecruisers quickly. But with a 2 second cooldown the terran or protoss can get off NP's or EMP's as an effective counter. But the mothership can still use its powerboost ability before combat and for 30 seconds be really strong in combat even without using the vortex. And I feel the tempest in its current form is a pretty good buff against broodlords so protoss can live with a nerfed vortex since they get tempests.
MateShade
Profile Joined July 2011
Australia736 Posts
September 29 2012 05:49 GMT
#2
Honestly, why the hell do you keep making these threads? None of your ideas are remotely good even if it was a good thread. Just stop

User was warned for this post
tar
Profile Joined October 2010
Germany991 Posts
September 29 2012 21:52 GMT
#3
single target vortex would rather be a stasisfield. Anyhoo, i think the mothership in its current is just fine.vortex is still needed to stopp any BL instant kill blobs and forcing at least some spread micro from the zerg. In addition with the tempest, it also isn t the end of a game should u miss one vortex. So changing a unit that is so essential to pvp and pvz does t sound like a good idea to me.
whoever I pick for my anti team turns gosu
PlacidPanda
Profile Joined September 2011
United States246 Posts
September 29 2012 22:05 GMT
#4
Its like a stasis field but...bad. Isn't this like your third thread about random changes as well?
Squirtle Hwaitting!!
Lorch
Profile Joined June 2011
Germany3685 Posts
September 29 2012 22:13 GMT
#5
Learn to use tempest, realize phase shield helps against fungal growth, notice how pvz lategame is already 10x times less awful then it is now in wol. I prefer to have a recall while engaging and being able to use vortex defensively in this game. Honestly given what hero can do in wol vs broodlords without using/having a mothership and the fact that tempest actually do what they are supposed to, I really don't feel like you need to get a vortex down to have a shot at winning anymore.
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