• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:54
CET 00:54
KST 08:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.173Evil Geniuses - shutting down19ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League91
StarCraft 2
General
Evil Geniuses - shutting down Weekly Cups (October 19-25): Clem triples first in 5.0.17 REPORT: StarCraft 2: Remastered In Development No more SC2 streamers on team liquid? How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
2026 KungFu Cup Announcement RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Starcraft player cRuZa Passed away. SCHNAIL now supports Remastered BW General Discussion [BW] Looking for Clan Thread! [ASL22] Finals Preview: Sweet Victory!
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues KCM Race Survival 2026 Season 4 [BSL23] RO24 Group D - Sunday 21:00 CET
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine The Chess Thread European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9240 users

Colossus idea for Hots

Forum Index > Closed
Post a Reply
chuscorral
Profile Joined March 2011
Spain62 Posts
December 16 2011 22:12 GMT
#1
I had this colossus idea from a long time ago, but i´m to lazy to write, and english is not my language, so i will be very direct.

I think colossus is a boring unit and it gives a lot of problems.
You get colossus, he get corruptors. No corruptors, you rolfstomp him.
My first idea was bringing the reaver back. But aint gonna happen.
Colossus is a cool unit, and reaver is similar to the tank, and blizzard is triying to do SC2 races more difrent than SC1 races.

Idea
So i had this idea and i think it will be really nice cause is such a simple idea.
Colossus is changed in a way that it walks the exact same way than now. but in order to shoot you have to change it to siege mode. in a way that it goes down to the ground and can´t move. then if you want to move it again it displays his big legs and can be again targetable by vickings etc.

Probably it will need thermal lance from default and other adjustments.

Pros.

-Now think about it. The boring death ball a-move is gonne, with this simple change.
-Cool colossus is still in the game and diffrent from siege tank and other units.
-interesting gameplay. Now terran can get vikings to cach colossus out of possition or wile retreating but wont be strictly necesary.
Now siege tanks are needed cause it out-ranges colossus. Still protoss has a lot of units to deal with siege tanks.
-Carrier is saved, maybe with a production time reduced, you can tech swich to kill those thanks with carriers.
-Its a simple idea

Cons
-Its a big change it will destroy balance
Thats why i think Hots beta is a great oportunity to test it.
- Its a big nerf to colossus.
Well i don´t think its a nerf, you are losing mobility with your colossus, but now they wont be countered as easily cause you can save them from the vikings.


PD: i have a lot of ideas for Hots but i dont want to post them here cause im not as sure as this one, and don´t want people to focus on ideas that maybe bad and not thinking in this one.
Chill
Profile Blog Joined January 2005
Calgary26004 Posts
Last Edited: 2011-12-16 22:14:14
December 16 2011 22:13 GMT
#2
Cool let us know when you patch it in.

Edit: Moved to Blogs because it seems like you put effort into this. In the future, please don't post your balance change ideas.
Moderator
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
December 16 2011 22:14 GMT
#3
"-Its a big change it will destroy balance" nice one there Sir!
Flying, sOs, free, Light, Soulkey & ZerO
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
December 16 2011 22:15 GMT
#4
I don't like the idea of making the Colossus a glorified Tank. Also, this is probably more of a buff than a nerf XD.
shabby
Profile Joined March 2010
Norway6402 Posts
December 16 2011 22:15 GMT
#5
So basically if you're out on the map and you meet a bioball or a zerg swarm, you've lost.
Jaedong, Gumibear, Leenock, Byun
bbm
Profile Joined April 2011
United Kingdom1320 Posts
December 16 2011 22:16 GMT
#6
floating barracks and factories should be able to knock over colossus, which are then immobile and can only shoot at flying units.
By.Sun or By.Rain, he always delivers
O INSANE O
Profile Joined May 2011
United States83 Posts
December 16 2011 22:16 GMT
#7
Bad idea, because collusus are already easy to kill off in most cases.
ttQQtt
Profile Joined January 2011
Germany50 Posts
December 16 2011 22:18 GMT
#8
Protoss struggle with the lack of aggression while macroing and with this change would make it even worse.
Also image how passive PvT with tanks vs (colossi-)tanks would be - or the PvP colossi-wars.
"I haven't failed. I've just found 10,000 ways that won't work." - White-Ra
Lexpar
Profile Blog Joined March 2009
1813 Posts
December 16 2011 22:19 GMT
#9
What if the colossus could not only walk up and down cliffs, but could also walk from a cliff up into the air? Then they could only attack air units, and ground attack units couldn't hit them. Did I just balance the game?
Thobrik
Profile Joined February 2011
Sweden1120 Posts
December 16 2011 22:19 GMT
#10
The pure thought of it appeals to me, but I feel like a protoss army that suffers from lack of mobility would suffer even more with a siege type of unit :/
"Philosophy is questions that may never be answered, Religion is answers that may never be questioned."
chuscorral
Profile Joined March 2011
Spain62 Posts
December 16 2011 22:26 GMT
#11
On December 17 2011 07:15 ZAiNs wrote:
I don't like the idea of making the Colossus a glorified Tank. Also, this is probably more of a buff than a nerf XD.


I think it will be quite diffrent from the thank anyways i think protoss lacks a siege unit.

On December 17 2011 07:15 shabby wrote:
So basically if you're out on the map and you meet a bioball or a zerg swarm, you've lost.


You need to position well, if you are well positioned its harder to deal with this kind of colossus.
On December 17 2011 07:18 ttQQtt wrote:

Protoss struggle with the lack of aggression while macroing and with this change would make it even worse.
Also image how passive PvT with tanks vs (colossi-)tanks would be - or the PvP colossi-wars.


I think that the colossus wars we already have are veeeery veeeery boring.

Also TvP its a horrible match up in my opinion
chuscorral
Profile Joined March 2011
Spain62 Posts
December 16 2011 22:28 GMT
#12
On December 17 2011 07:19 Lexpar wrote:
What if the colossus could not only walk up and down cliffs, but could also walk from a cliff up into the air? Then they could only attack air units, and ground attack units couldn't hit them. Did I just balance the game?


i don´t undertand very well your idea.
Do you mean like the tempest?
Empyrean
Profile Blog Joined September 2004
17082 Posts
December 16 2011 22:30 GMT
#13
Please don't post suggestion threads on TL. Try the b.net forums.
Moderator
Please log in or register to reply.
Live Events Refresh
OSC
08:00
OSC Elite Rising Star #21
CranKy Ducklings42
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ViBE123
SpeCial 53
StarCraft: Brood War
GuemChi 764
Artosis 634
Rain 477
ProTech164
Leta 79
Dota 2
syndereN386
NeuroSwarm181
League of Legends
Doublelift1121
JimRising 688
Counter-Strike
Fnx 1254
Super Smash Bros
hungrybox656
AZ_Axe104
Heroes of the Storm
Grubby2804
Other Games
summit1g8460
C9.Mang0241
PiGStarcraft215
ToD175
Organizations
Other Games
gamesdonequick822
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 86
• musti20045 20
• CranKy Ducklings SOOP6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3173
• Jankos2475
• Scarra1088
Other Games
• imaqtpie678
Upcoming Events
KCM Race Survival
10h 6m
IntoTheTV X SOOP
11h 6m
SHIN vs GuMiho
Clem vs Classic
OSC
22h 6m
WardiTV Invitational
1d 12h
GSL
1d 12h
Epic.LAN
1d 13h
Replay Cast
1d 23h
Sparkling Tuna Cup
2 days
Epic.LAN
2 days
AI Arena Tournament
2 days
[ Show More ]
Yamato Cup
3 days
Map Test Tournament
3 days
WardiTV Weekly
4 days
Replay Cast
4 days
Rogue vs Classic
Patches Events
5 days
PiGosaur Cup
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-27
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.