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iCCup rating system discussion

Forum Index > BW General
Post a Reply
1 2 Next All
sataNik[pG]
Profile Joined July 2003
Greece722 Posts
October 30 2011 11:20 GMT
#1
I find this rating system pretty awful and i will explain why.

Too many games are needed for a player until he reaches his actual rank.
This leads to enormous dodging and player selection.
In high ranks its difficult to find a game. --> new id
When someone doesn't like his stats --> new id / clearstats

So ranks don't represent playing strength and its impossible for a player to play vs opponents of his own level. This is discouraging for the low ranked players and high rank
players prefer to gain points by bashing which is safer and leads to pretty stats.

I propose a switch to elo ranking, similar to the one used by League of Legends.
I really think it will make gaming more fun and that more games will be played.



puppykiller
Profile Blog Joined August 2009
United States3137 Posts
October 30 2011 11:22 GMT
#2
Whats the LoL rating like?
Why would I play sctoo when I can play BW?
corumjhaelen
Profile Blog Joined October 2009
France6884 Posts
October 30 2011 11:23 GMT
#3
Visibly like the chess system. Google "Elo".
I think you're a bit harsh on the iccup rank, but I don't really disagree.
‎numquam se plus agere quam nihil cum ageret, numquam minus solum esse quam cum solus esset
S2Glow
Profile Blog Joined July 2010
Singapore1042 Posts
October 30 2011 11:30 GMT
#4
agree. should have a better system , not fake noobs lol
<3 Katelyn , C Zerg. Dying wish is to watch proleague live and see my girlfriend which gonna be soon! <33
Kiett
Profile Blog Joined March 2011
United States7639 Posts
October 30 2011 11:36 GMT
#5
I find that terribly amusing, because it always feels like 90% of the LoL forums are people complaining about how the ELO system sucks and how they're stuck in ELO hell. Then again, ELO would definitely be more representative and accurate in a 1v1 game than in a 5v5 team game.
Writer:o
sataNik[pG]
Profile Joined July 2003
Greece722 Posts
October 30 2011 11:42 GMT
#6
In elo, when a player starts and i.e plays vs a similar rating, his own elo can go +-250 gradually defining itself until it reaches the normal +-16 after 20 games. (After 20 games the rating is established). His opponents rating starts from +-1 until +-16.
So the system very actively changes non-established ratings and protects established ones.
Black[CAT]
Profile Blog Joined July 2010
Malaysia2589 Posts
October 30 2011 12:35 GMT
#7
Good suggestion
I always preferred the elo rating. Anybd frm iccup willing to relay this to the higher ups there to change the system? Or at least make a thread/poll thr.
Fish also uses elo rating if not mistaken.
You mean ESPORTS isnt a synonym for SC2? ¯\_(ツ)_/¯ -Proud owner of a Filco Majestouch 2 with Cherry Blue Switches- BW or SC2? Why not both?
LuMiX
Profile Blog Joined October 2006
China5757 Posts
October 30 2011 12:45 GMT
#8
I agree with this. ELO rating is the way to go especially since there are a lot less people on iccup now. Too hard to find high rank games.
floi
Profile Joined July 2010
203 Posts
October 30 2011 12:47 GMT
#9
I agree that something like ELO would be more appropriate. Glicko system might be even better, though.
GoTuNk!
Profile Blog Joined September 2006
Chile4591 Posts
October 30 2011 12:47 GMT
#10
I am not sure ELO would be better for begginers.
I'd like something in between, like after C+ u qualify into an "elo league".
Also I think you should retain a part of ur rank, its pretty pointless making B players have to go trough D, D+, C-, C (at C+ one could argue they still have to make an effort).
Cambium
Profile Blog Joined June 2004
United States16368 Posts
October 30 2011 12:55 GMT
#11
^Yea I agree with that. It's actually a chore to get through the lower leagues at the beginning of every season. I actually feel bad playing against someone who's actually D.
When you want something, all the universe conspires in helping you to achieve it.
Navane
Profile Blog Joined February 2007
Netherlands2749 Posts
October 30 2011 13:08 GMT
#12
Yep, I think pretty everyone but the iccup staff will agree.
LML
Profile Blog Joined March 2007
Germany1772 Posts
October 30 2011 13:22 GMT
#13
true, playing so many games just to get up there is too much effort for many.
Fish server pretty much had a similiar system if I am not mistaken? Now they seem to have ranks again, too, though.
I don't know how much care there is on the really higher ends of iCCup BW, from what I've heard YelloAnt only cares about the DotA server anymore :/ Hope it's not true.
Even though it should be an easy switch, isn't the original BW Ladder kinda ELO?
LML
SolaR-
Profile Blog Joined February 2004
United States2685 Posts
October 30 2011 13:29 GMT
#14
I completely agree. I also think the motw process needs to be fixed. MOTW was first created to give people incentive to try new maps. We need to stop having 5 motws of the same generic maps every week. Make the motw 2-3 of the new proleague maps.
sataNik[pG]
Profile Joined July 2003
Greece722 Posts
October 30 2011 13:55 GMT
#15
The BW ladder seems to be like elo but it doesn't use the new entry high fluctuation.
You go +-25 straight from the bat and points won are always equal to points lost.
I remember neogame-i using it.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6737 Posts
October 30 2011 13:57 GMT
#16
whats wrong with the actual system ?
LML
Profile Blog Joined March 2007
Germany1772 Posts
October 30 2011 14:19 GMT
#17
On October 30 2011 22:57 [sc1f]eonzerg wrote:
whats wrong with the actual system ?


Maybe read the Op and you will get the answer?
Too many games are needed to get to the actual rank, too many games against noobs.
Those games can also hurt your play if you test out new strats, as less good players have worse timings and hence you might think you strat works okay, but then it doesn't against proper players.
LML
Navane
Profile Blog Joined February 2007
Netherlands2749 Posts
October 30 2011 14:27 GMT
#18
On October 30 2011 21:47 floi wrote:
I agree that something like ELO would be more appropriate. Glicko system might be even better, though.


After I read this, yeah glicko is awesome. It's like ELO 2.0. I think the biggest reason iccup uses its own archaic system is because it is so easy to implement.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6737 Posts
October 30 2011 14:29 GMT
#19
On October 30 2011 23:19 LML wrote:
Show nested quote +
On October 30 2011 22:57 [sc1f]eonzerg wrote:
whats wrong with the actual system ?


Maybe read the Op and you will get the answer?
Too many games are needed to get to the actual rank, too many games against noobs.
Those games can also hurt your play if you test out new strats, as less good players have worse timings and hence you might think you strat works okay, but then it doesn't against proper players.

hmm to test strats not good excuse,too many games i think is good,is really hard play B vs C cuz u win nothing and loss much but its very cool
ghrur
Profile Blog Joined May 2009
United States3786 Posts
October 30 2011 15:23 GMT
#20
What about Fish? I feel like Fish would move you up and down ranks a lot more quickly than Iccup cuz it's like +/-20 every game and every 100 points seem to be a new skill gap.
darkness overpowering
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