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Map vetoes by race in season 4

Forum Index > StarCraft 2 Strategy
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1 2 3 4 5 Next All
Darclite
Profile Joined January 2011
United States1021 Posts
Last Edited: 2011-10-29 19:24:04
October 29 2011 19:05 GMT
#1
Hey, I've been seeing a few threads popping up of "What maps should I veto as zerg?" or "Should I veto X or Y as Terran?" I figured it would be better to combine it all into one thread.

Protoss players,
Poll: What maps did you veto?

Xel'Naga Caverns (130)
 
48%

Abyssal Caverns (53)
 
20%

Tal'Darim Altar LE (31)
 
11%

Nerazim Crypt (19)
 
7%

Metalopolis (13)
 
5%

Antiga Shipyard (10)
 
4%

The Shattered Temple (10)
 
4%

Shakuras Plateau (5)
 
2%

271 total votes

Your vote: What maps did you veto?

(Vote): Xel'Naga Caverns
(Vote): Abyssal Caverns
(Vote): Antiga Shipyard
(Vote): Metalopolis
(Vote): Nerazim Crypt
(Vote): Shakuras Plateau
(Vote): Tal'Darim Altar LE
(Vote): The Shattered Temple




Terran players,
Poll: What maps did you veto?

Abyssal Caverns (89)
 
54%

Xel'Naga Caverns (23)
 
14%

Tal'Darim Altar LE (22)
 
13%

Nerazim Crypt (20)
 
12%

Metalopolis (6)
 
4%

Antiga Shipyard (3)
 
2%

Shakuras Plateau (1)
 
1%

The Shattered Temple (1)
 
1%

165 total votes

Your vote: What maps did you veto?

(Vote): Xel'Naga Caverns
(Vote): Abyssal Caverns
(Vote): Antiga Shipyard
(Vote): Metalopolis
(Vote): Nerazim Crypt
(Vote): Shakuras Plateau
(Vote): Tal'Darim Altar LE
(Vote): The Shattered Temple




Zerg players,
Poll: What maps did you veto?

Xel'Naga Caverns (106)
 
54%

Abyssal Caverns (34)
 
17%

Nerazim Crypt (22)
 
11%

Tal'Darim Altar LE (16)
 
8%

The Shattered Temple (8)
 
4%

Antiga Shipyard (4)
 
2%

Metalopolis (3)
 
2%

Shakuras Plateau (2)
 
1%

195 total votes

Your vote: What maps did you veto?

(Vote): Xel'Naga Caverns
(Vote): Abyssal Caverns
(Vote): Antiga Shipyard
(Vote): Metalopolis
(Vote): Nerazim Crypt
(Vote): Shakuras Plateau
(Vote): Tal'Darim Altar LE
(Vote): The Shattered Temple




Things to consider:
These are the statistics for the maps. They are taken from the international TLPD, as they use these maps more and are more relevant to the NA/EU metagame. Most of the games have been played in the past 6 months, so it's pretty relevant to current balance and metagame.

Xel'Naga Caverns:
TvZ: 157-108 (59.2%)
ZvP: 128-119 (51.8%)
PvT: 180-171 (51.3%)

Abyssal Caverns has nearly no games played on it in tournaments.

Antiga Shipyard:
TvZ: 7-9 (43.8%)
ZvP: 11-6 (64.7%)
PvT: 3-5 (37.5%)

Metalopolis:
TvZ: 282-310 (47.6%)
ZvP: 275-234 (54.0%)
PvT: 197-216 (47.7%)

Nerazim Crypt has no games played on it in tournaments

Shakuras Plateau:
TvZ: 334-276 (54.8%)
ZvP: 240-251 (48.9%)
PvT: 247-306 (44.7%)

Tal'Darim Altar LE:
TvZ: 180-177 (50.4%)
ZvP: 151-169 (47.2%)
PvT: 176-203 (46.4%)

The Shattered Temple:
TvZ: 95-40 (70.4%)
ZvP: 59-48 (55.1%)
PvT: 66-75 (46.8%)

+ Show Spoiler +
Edit: I think I fixed the problem with the poll.


Also, feel free to explain why you vetoed each in the comments.
They're fools. You should eat them.
canucks12
Profile Blog Joined June 2009
Canada812 Posts
October 29 2011 19:09 GMT
#2
The polls appear to be linked.
Ulyx
Profile Joined December 2009
Canada45 Posts
October 29 2011 19:12 GMT
#3
As a protoss player who aims to improve, I feel that no map should be given the veto as long as you're laddering. It may be beneficial in the short run to veto the maps you think that put you at a disadvantage, but I like it that way because it forces me to develop a play style that is more fun, effective, and flexible.
As you think, so shall you become.
Darclite
Profile Joined January 2011
United States1021 Posts
Last Edited: 2011-10-29 19:17:32
October 29 2011 19:14 GMT
#4
On October 30 2011 04:09 canucks12 wrote:
The polls appear to be linked.


I think I fixed that. My apologies to those who already voted.
They're fools. You should eat them.
Silidons
Profile Blog Joined September 2010
United States2813 Posts
October 29 2011 19:15 GMT
#5
When I play toss:

Abyssal (shit map)
Crypt (shit map)
Tal Darim (4 gate lol)

Terran:
Abyssal (same reason)
Crypt (same reason)
Shakuras (just don't enjoy it)
"God fights on the side with the best artillery." - Napoleon Bonaparte
Deragan
Profile Joined February 2011
Canada54 Posts
October 29 2011 19:18 GMT
#6
Zerg:
- Xel'Naga Caverns
- Abyssal Caverns
- Nerazim Crypt

Feels good to finally be able to veto Xel'Naga Caverns ^^
CatNzHat
Profile Blog Joined February 2011
United States1599 Posts
October 29 2011 19:21 GMT
#7
Abyssal Caverns is just an abomination of a map, Nerazim is pretty bad as well, and Xel Naga gets vetoed the most in tournaments, so least useful of the tourney maps in ladder to practice.
Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
October 29 2011 19:23 GMT
#8
Can someone tell me why people don't like Xel'Naga? Never understood that I thought it was the most solid SC2 map of all time.
conz
Profile Joined July 2011
United Kingdom163 Posts
October 29 2011 19:23 GMT
#9
The Shattered Temple:
TvZ: 95-40 (70.4%)

lol, I'm hoping close positions had an influence and those stats on tal darim are surprising from a zerg pov =]
TheRealDude: you were lucky you scouted
Darclite
Profile Joined January 2011
United States1021 Posts
Last Edited: 2011-10-29 19:25:59
October 29 2011 19:25 GMT
#10
On October 30 2011 04:23 Geovu wrote:
Can someone tell me why people don't like Xel'Naga? Never understood that I thought it was the most solid SC2 map of all time.


I think it's because the natural is wide open, 2 player maps are often the site of cheese, both thirds are blocked by rocks, and 1/1/1 is a pain on that map. I'm not sure, but I think that is an annoying 2 rax map too.
They're fools. You should eat them.
darkscream
Profile Blog Joined December 2010
Canada2310 Posts
October 29 2011 19:30 GMT
#11
On October 30 2011 04:23 Geovu wrote:
Can someone tell me why people don't like Xel'Naga? Never understood that I thought it was the most solid SC2 map of all time.


awful map as zerg, impossible to defend hellions and bunker rushes dont require scouting because its a 2player map


if you just veto XNC and Nerazim, you can safely 15hatch against terran and zerg on every other map, still cant 15h against protoss because of cannon rush but eh
Philymaniz
Profile Joined November 2010
United States177 Posts
October 29 2011 19:39 GMT
#12
The abyssal caverns and Narazim Crypt because they are awful maps that are not used in tournament play.
Saraf
Profile Joined April 2011
United States160 Posts
October 29 2011 19:48 GMT
#13
I play zerg and veto Abyssal, Nerazim and XNC right now; I may end up vetoing TDA just because it's infuriating to defend tank pushes below your natural.
"Alas, poor MKP. I knew him, Zenio."
Noocta
Profile Joined June 2010
France12578 Posts
October 29 2011 19:51 GMT
#14
Did not expect the results.
I play terran and vetoed Abysall and Nerazim crypt thing.

Abysall because the middle map make it hard to push in TvZ and make for some silly half map TvT.
Nerazim crypt because the damn sight blocker in front of your nat is pretty damn annoying.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Petninja
Profile Joined June 2011
United States159 Posts
October 29 2011 19:55 GMT
#15
I veto the maps based on which matchup I feel like playing. For example, if I don't want to play against zerg I'll uncheck XNC, and then veto TDA instead .
GreyMasta
Profile Joined May 2011
Canada197 Posts
October 29 2011 19:56 GMT
#16
Poll is broken. You can only vote for 1 map.
Darclite
Profile Joined January 2011
United States1021 Posts
October 29 2011 19:59 GMT
#17
On October 30 2011 04:56 GreyMasta wrote:
Poll is broken. You can only vote for 1 map.


Is there a way to allow three votes? Because the alternative would be 9 polls with first veto, second veto, and third veto, and that would just get complicated. Unless there's an alternative but I couldn't think of anything.
They're fools. You should eat them.
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
October 29 2011 20:03 GMT
#18
I'm Protoss and I Veto'd:

Xel'Naga:
Because of roachling-allins, 1-1-1, cannons and proxy gates.

Abyssal Caverns:
Because I don't like the third on that map

Tal'Darim Altar:
Because of PvP
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
EndOfLineTv
Profile Joined February 2011
United States741 Posts
October 29 2011 20:05 GMT
#19
Zerg
I dont like any map that can give Toss and Terran a free natural so:

Tal Darim,
Shak
And Shattered (because of no good third or 4th quickly

freetgy
Profile Joined November 2010
1720 Posts
October 29 2011 20:06 GMT
#20
i have voted metalopolis such a zerg map, awful to play.
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