• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:38
CET 12:38
KST 20:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT28Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0258LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
Terran AddOns placement How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker ByuL: The Forgotten Master of ZvT Oliveira Would Have Returned If EWC Continued
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament SEL Doubles (SC Evo Bimonthly) WardiTV Team League Season 10 RSL Season 4 announced for March-April
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 515 Together Forever Mutation # 514 Ulnar New Year Mutation # 513 Attrition Warfare
Brood War
General
Soma Explains: JD's Unrelenting Aggro vs FlaSh Recent recommended BW games TvZ is the most complete match up BGH Auto Balance -> http://bghmmr.eu/ ACS replaced by "ASL Season Open" - Starts 21/02
Tourneys
BWCL Season 64 Announcement The Casual Games of the Week Thread [Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1
Strategy
Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Online Quake Live Config Editor Tool Diablo 2 thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread NASA and the Private Sector Things Aren’t Peaceful in Palestine UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Just Watchers: Why Some Only…
TrAiDoS
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2771 users

Comparing stats of the Warhound to the Marauader

Forum Index > Closed
Post a Reply
Fungal Growth
Profile Joined November 2010
United States434 Posts
October 24 2011 01:09 GMT
#1
For reference here is a demo video of warhounds taking on stalkers and colossi:



HP:
Hounds - 260
Marauders - 125

Costs:
Hounds - ?
Marauders - 100/25

Cooldown:

Hounds - 1s?
Marauders - 1.5s

Damage:
Hounds: 10/20
Marauders: 10/20

Range:
Hounds - 7 (?)
Marauders - 6

Healing ability:
Hounds - SCVs + cost of damge
Marauders - Medivacs 100/100

Vulnerability to Splash:
Hounds: Low because large footprint auto-spreads the units over a large area
Marauders: High due to small footrpint and is vulnerable to storm and colossi

Extra Abilities:
Marauders - Stim, slow
Hounds: ?

Build time:
Marauders: 30s
Hounds: ?

Weaknesses:
Marauders: Can't attack air
Hounds: ?

Production Buildings:
Marauders: Barracks + tech lab = 65s + 25s or 100m + 50m/25g
Hounds: Factory (? + tech lab) = at least 60s or 150m/100g

So granted some stats are missing...but I think it is safe to say protoss no longer have to worry about facing marauder medivac anymore

Alejandrisha
Profile Blog Joined July 2010
United States6565 Posts
October 24 2011 01:11 GMT
#2
looks like 50 warhounds take down 2 colossus.
without more information you can't really "compare the stats," unfortunately.
get rich or die mining
TL+ Member
Diversify
Profile Joined June 2010
Canada30 Posts
October 24 2011 01:12 GMT
#3
They do attack air, since they specifically said it was to fill the role of the thors, But in a smaller, more mobile and cheaper way.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 24 2011 01:12 GMT
#4
This is all speculation ._.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2011-10-24 01:13:32
October 24 2011 01:12 GMT
#5
mechrauders

no armory requirement right?
ZeromuS
Profile Blog Joined October 2010
Canada13402 Posts
October 24 2011 01:13 GMT
#6
So exactly what stats are actually here to be compared?
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Fungal Growth
Profile Joined November 2010
United States434 Posts
October 24 2011 01:14 GMT
#7
For the record the battle went like this. 8 stalkers + 2 colossi faced 8 hounds. The hounds won the battle and didn't have a single casualty. Most curious...
Fungal Growth
Profile Joined November 2010
United States434 Posts
October 24 2011 01:16 GMT
#8
On October 24 2011 10:13 ZeromuS wrote:
So exactly what stats are actually here to be compared?
Chiefly the hps and the damage. The video confirms that the hounds cooldown is not shabby and is probably better than an unstimmed marauder's.
SolidMoose
Profile Joined June 2011
United States1240 Posts
Last Edited: 2011-10-24 01:17:52
October 24 2011 01:17 GMT
#9
I'm going to guess they'll have a fairly low base damage but a huge mech bonus (like the way immortals have a +30 armored damage bonus)
Dalguno
Profile Blog Joined January 2011
United States2446 Posts
October 24 2011 01:17 GMT
#10
Wait, I thought it was a factory unit. And did they say they were taking out the marauder?
"I'm gonna keep making drones cause I'm a baller, and ballers make drones." -Snute
Probe1
Profile Blog Joined August 2010
United States17920 Posts
October 24 2011 01:17 GMT
#11
We all need to relax until beta. I saw shredders do 20 aoe dps per second sustained. If I thought that that was going to be released as is I'd be freaking out.

Many things will change.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Fungal Growth
Profile Joined November 2010
United States434 Posts
October 24 2011 01:18 GMT
#12
The official stats released are 20 damage vs mech (almost all toss) and 10 for everybody else (ground).

Checked the building requirements and they do require tech labs and an armory.

Erik.TheRed
Profile Blog Joined May 2010
United States1655 Posts
October 24 2011 01:18 GMT
#13
half of this post is ?

seriously....
"See you space cowboy"
JackDragon
Profile Joined February 2011
525 Posts
October 24 2011 01:22 GMT
#14
You can not compare stats if you don't have the stats on one unit :/. And well if you can't compare this thread don't have much of a purpose right?
Fungal Growth
Profile Joined November 2010
United States434 Posts
October 24 2011 01:23 GMT
#15
All numbers posted (even if they have a question mark) I got from somewhere else.

The only major question mark is their unit cost. But if they do better damage than a marauder (because of the cooldown and same amount of delivered damage) and their hp is 260 to the rauders 125, then they can still be quite a bit more cost effective than the marauder, yet cost more than 100/25. (and this doesn't even factor in their splash resistance nor the cost of starports/vikings/medivacs that marauders need)
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
October 24 2011 01:27 GMT
#16
They'll probably be 3 or 4 supply, build time is unknown, and uhh, protoss has more units than just stalker colossus btw so there's no real way to know how they'll fit into actual gameplay.
BigBadBeaver
Profile Joined August 2009
Canada272 Posts
October 24 2011 01:27 GMT
#17
Games not even in beta yet...maybe not the best time to look at "stats"?

Let alone the unit making it to release
ddrddrddrddr
Profile Joined August 2010
1344 Posts
October 24 2011 01:27 GMT
#18
I have a feeling that mech play is going to be incredibly strong. You have firebat in mech form and thors on a diet that can be backed up by tanks. Besides the issue of healing I see low drawback. If thors were gay before, now you have thor with mobility.
BirdKiller
Profile Joined January 2011
United States428 Posts
October 24 2011 01:34 GMT
#19
I hope you guys are aware the stats are most likely to change as stated by Blizzard. Discussion of unit's stats seem meaningless right now. You should more look at the utility and function of each units, not the numbers which will no doubt change.
Ares[Effort] *
Profile Blog Joined February 2009
DEMACIA6550 Posts
October 24 2011 01:35 GMT
#20
Cool post on battle.net forums
Moderatorgold coin
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
WardiTV Mondays #73
CranKy Ducklings178
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 216
Rex 38
SC2Nice 18
StarCraft: Brood War
Sea 58469
Britney 7520
Rain 2848
Flash 1395
Bisu 1255
Jaedong 1033
firebathero 441
Stork 361
Shuttle 351
Mong 338
[ Show more ]
actioN 296
Mini 272
Hyuk 204
Soulkey 149
Dewaltoss 136
Rush 115
PianO 115
Snow 115
Soma 114
Leta 102
ToSsGirL 86
Pusan 86
ZerO 70
Nal_rA 43
GoRush 30
JulyZerg 28
Backho 26
Free 21
sorry 19
910 18
soO 16
zelot 14
ajuk12(nOOB) 13
Sacsri 11
Icarus 1
Dota 2
XaKoH 601
NeuroSwarm69
XcaliburYe18
Counter-Strike
olofmeister1590
Stewie2K732
allub190
Super Smash Bros
Westballz39
Other Games
summit1g7898
singsing1725
B2W.Neo1041
crisheroes257
ZerO(Twitch)9
Organizations
Counter-Strike
PGL152
StarCraft: Brood War
lovetv 22
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos654
Upcoming Events
Wardi Open
22m
Rex38
Monday Night Weeklies
5h 22m
Replay Cast
12h 22m
Replay Cast
1d 21h
Replay Cast
2 days
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
3 days
Ultimate Battle
4 days
Light vs ZerO
Replay Cast
4 days
[ Show More ]
CranKy Ducklings
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS5
PiG Sty Festival 7.0
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
Nations Cup 2026
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025

Upcoming

ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
IPSL Spring 2026
CSLAN 4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.