• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:43
CEST 06:43
KST 13:43
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!32Weekly Cups (August 17-23): Zerg dominate the week5Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Balance hotfix patch 5.0.16b (July 16) Weekly Cups (August 17-23): Zerg dominate the week Starcraft2 player guess game is Coming~!
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement IntoTheTV X SOOP SC2 League : Weekly & Monthly PIG STY FESTIVAL 8.0! (13 - 23 August) WORTEX 2026 - Hungarian SC2 Finals Budapest
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
Pros React To: Calm's Big Brain Play Vs Mini [Personal Project Share] Terran Defense v0.60 !!!NEW BUG!!! FIRE ARCHONS [Visual] New 3v3 BGH Ladder (and more) on ShieldBattery! BW General Discussion
Tourneys
[ASL22] Ro24 Group F BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [Megathread] Daily Proleagues Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8520 users

LoS Terror

Forum Index > SC2 Maps & Custom Games
Post a Reply
WniO
Profile Blog Joined April 2010
United States2706 Posts
Last Edited: 2011-05-08 05:01:03
April 25 2011 19:54 GMT
#1
Los_Terror 148x126
Overview
[image loading]
Main
+ Show Spoiler +
[image loading]

Natural
+ Show Spoiler +
[image loading]

Third
+ Show Spoiler +
[image loading]

Fourth
+ Show Spoiler +
[image loading]

Island
+ Show Spoiler +
[image loading]


UPDATES
-Textures have been given a drastic turn... for the better. Its taken 2 or 3 coats of fresh painting to get the look i want.
-Island is now mostly surrounded in line of site blockers
-Available on NA, perhaps more servers soon.
Meltage
Profile Joined October 2010
Germany613 Posts
April 25 2011 21:27 GMT
#2
Nice texturing overall and nice innovation with that middle island. We seldom see that. I like that you have towers that dont give away too much but still usable in some situations.

My first thougth was shouldn't the heartshape be gold and the gold be the third? But the distance to the nat seems right and the rocks do their part. I think the dropable highground at the very edge of the map is what's make the third too hard to defend and why I would choose the gold as a third... if it wasn't for that it's one gas only! So.. good base balance and interresting makro choices, I supose. The 9 oclock dropzone do look bigger than the oposite one, though?

Terran has both tanks and flying CCs. They need less love on this map. I say less dropzones

Lastly, why does the dropzones look
http://mentalbalans.se/aggedesign
Antares777
Profile Joined June 2010
United States1971 Posts
Last Edited: 2011-04-25 21:39:46
April 25 2011 21:36 GMT
#3
A one gas third will harm a Zerg player no matter how easy that expansion is in my honest opinion. I'd go for something similar to a Xel'naga Caverns main+nat+third layout, instead of trying to change the rocks and remove a geyser.

Flanking on this map for Zerg will be weird and annoying. You'd have to go around the center in the opposite direction to flank an enemy position on the high ground areas. It's good for counter-attacks as you said, but terrible for flanking an enemy army. The XWTs do not seem to reveal the central paths around the island (correct me if I'm wrong), which I think they should so that you can tell when someone is attacking and when someone is counter-attacking.

I understand that the entire idea behind this map is the island in the center, but I'd consider rethinking it.

I like the textures of the map though. You could put some mist and lighting in the darkness surrounding the map for aesthetics, making it look sort of mystical.

EDIT: The area behind the mineral lines would seem to favor Terran in my opinion because it gives them a lot more room to drop. A fast expand to the center with a flying CC and then a PF will be hard for a Zerg player to crack because they can't do much until Brood Lords come out, but Protoss can always use blink Stalkers or just warp units to the island.
WniO
Profile Blog Joined April 2010
United States2706 Posts
April 25 2011 22:13 GMT
#4
@Meltage, yeah you cant drop up there.
@Antares777, the flanking issue for zerg is something that i havent worked out yet, im thinking of shrinking the island giving more room for that. I like your mist idea^ yeah and the XWTers are still in beta.
Meltage
Profile Joined October 2010
Germany613 Posts
April 26 2011 13:42 GMT
#5
I would fill those highgrounds with doodads .. rocks? So that they don't look pathable. Or you coudl remeove them, I mena that base is vulnerable enough - it doesn't need to favour air-harrass also.
http://mentalbalans.se/aggedesign
WniO
Profile Blog Joined April 2010
United States2706 Posts
April 27 2011 20:04 GMT
#6
update:
-Gold rocks removed
-Natural entrance has been choked a little
-Island shrunk, (the outer rim is now more open.)
-Doodad rocks added behind the highground, for clarity.
-Aesthetics upped, and lightened the textures in some areas.
-Fixed a minor terrain imbalance
-Revamped mineral lines

If people feel this is a good set layout i will finish polishing the map. Any more suggestions / thoughts?
SidianTheBard
Profile Joined October 2010
United States2475 Posts
Last Edited: 2011-04-27 23:47:21
April 27 2011 23:45 GMT
#7
What I think would be awesome would be put LoS blockers on the island but around the whole outside of it. Since it's in the direct middle of the map it'll already be kind of hard to hold. The LoS blockers will keep it a little more safe because unless the enemy has flying units they won't be able to notice the middle island is taken. It also makes it so if you take the island, you aren't able to just turtle up on it either because with the LoS you won't be able to see onto the main land without air units. :D
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
Last Edited: 2011-04-28 00:46:03
April 28 2011 00:45 GMT
#8
I think you should put 8 patches on each side of the island instead of 4. That way, it would have 16 patches instead of 8. And maybe both gasses could be rich vespene. This would effectively make it a "double-base."

I say this because this base looks EXTREMELY hard to hold. I can't really judge the distance from the pics, but it looks susceptible to tanks, broods, colossi, and pylon warp-ins from the outside of the island. Thus, I think since the island is such high risk, it should have a high reward. Otherwise, I doubt anyone would try to take that base, as it's just not logical.
Please log in or register to reply.
Live Events Refresh
Korean StarCraft League
02:00
KSL Week 91
EnkiAlexander 56
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiLiPiLi 41
SHIN 18
StarCraft: Brood War
Leta 140
Bale 40
Noble 35
Icarus 7
Dota 2
NeuroSwarm175
LuMiX1
League of Legends
JimRising 696
Counter-Strike
taco 477
minikerr53
Super Smash Bros
hungrybox678
Other Games
summit1g5161
Coldzera 1112
WinterStarcraft409
C9.Mang0348
XaKoH 324
Livibee131
RuFF_SC2107
Maynarde100
ViBE91
amsayoshi35
Organizations
Other Games
gamesdonequick827
BasetradeTV91
[ Show 13 non-featured ]
StarCraft 2
• davetesta181
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki13
• Light_VIP 12
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota237
League of Legends
• Lourlo1031
Upcoming Events
GSL
6h 17m
AI Arena Tournament
12h 17m
Replay Cast
19h 17m
WardiTV Weekly
1d 6h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
GSL
3 days
PiGosaur Cup
3 days
Replay Cast
4 days
The PondCast
5 days
[ Show More ]
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-08-27
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 2
BSL 2026 LAN: Kraków
RSL Revival: Season 6
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

CSL 2026 AUTUMN (S22)
Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.