• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:55
CEST 08:55
KST 15:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)3Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!37Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles2
StarCraft 2
General
Weekly Cups (August 24-30): Patches' balance mod takes over SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week Daily SC2 Player Grid - feedback wanted
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
ASL22 General Discussion XUN appreciation thread Pros React To: Calm's Big Brain Play Vs Mini Which box art did your first copy of StarCraft 1 have? New 3v3 BGH Ladder (and more) on ShieldBattery!
Tourneys
[ASL22] Ro24 Group F BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS Escore Tournament - Season 3 [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Anyone here play Quakeworld back in the day? EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5810 users

Making a video game part 3

Forum Index > General Games
Post a Reply
BisuDagger
Profile Blog Joined October 2009
Bisutopia19383 Posts
Last Edited: 2011-04-19 16:17:40
April 19 2011 15:36 GMT
#1
Game: Fender Bender - Status: Starting Gold
Team: Rocket Hawk
Studio: Black Box
Website: http://www.rockethawkgames.com/
Feedback would be appreciated

Making A Video Game: Part 3


Making a video game has been my life's dream but it takes many steps to get there. The most important part was having chemistry. Being able to artists and programmers in a room and communicate with each other is like establishing contact with aliens. But if both are willing to listen then progress can be made.

Straight out of core we started seeing immediate results. Building our engine from the ground up was the grueling task that was initially set ahead of us. Our physics guys did a great job of tackling car physics and allowing us to drive through the level. But what did our level look like 2 months ago?
[image loading]
This was our game 3 days before core turn in.
See: Making A Video Game Part 1

Still, we moved on. The artists had all this amazing work done and we had to struggle to get it into the game. On top of that, our studio now requested we start getting animations working. We had one man in charge of exporting data and making sure it rendered in our game. And that same man had to export animations too! He was a beast, an unrelenting work machine. And through his rage was able to accomplish everything. Slowly, everything started to come together and the game was looking more and more exciting.
[image loading]
This was our level for alpha turn in.
See: Making A Video Game Part 2

So now we are in Beta! What is left? Well, we decided to implement shields, ice missiles, and a swinging wrecking ball. Along with those we needed to fully integrate Visual Effects. Then we decided to get in a group meeting to vote on a game play change. We decided to add gravity to our game. This means that jumping off the top floor to the bottom would now be possible. This addition allows the level to be bigger without resizing it and also allowed the cars more freedom to make decisions. Did I just say the cars make decisions? Yes! Our AI has become so developed at this point that it can even predict where you are moving and shoot at you with deadly accuracy.
So our level is finalized by the artists and all the effects are done. So one by one we start tagging them to object in our level, and before we know it the game looks and plays amazingly. On top of this, we have implemented 2 more game modes. We have become more excited then ever!

I'm proud to present to you: Fender Bender - Beta!
(skip to 1:30 to get the good times rollin)


OP's work on the game:
I was responsible for the HUD, Menus, SFX, Keep Away Mode, and AI. Note: Not all sounds are final.


Please support us by adding our Facebook page: http://www.facebook.com/pages/Rocket-Hawk-Games/134242533305774

Also available to download here: http://www.moddb.com/games/fender-bender/downloads
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Please log in or register to reply.
Live Events Refresh
Next event in 4h 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft640
StarCraft: Brood War
Rain 2064
GuemChi 1128
Mong 607
Bale 30
Noble 26
ajuk12(nOOB) 18
ZergMaN 14
Icarus 10
League of Legends
JimRising 711
Super Smash Bros
Mew2King68
Other Games
summit1g5652
Coldzera 1094
Happy258
ceh9254
C9.Mang0200
KnowMe132
Livibee114
NeuroSwarm92
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH248
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 20
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1092
• Lourlo977
Upcoming Events
GSL
4h 5m
OSC
6h 5m
PiGosaur Cup
17h 5m
Kung Fu Cup
1d 4h
Replay Cast
1d 17h
The PondCast
2 days
IntoTheTV X SOOP
3 days
CranKy Ducklings
4 days
Sparkling Tuna Cup
5 days
OSC
5 days
[ Show More ]
Afreeca Starleague
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

BSL 2026 LAN: Kraków
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.