• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:04
CEST 03:04
KST 10:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon111
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double Recent Patches and the Future Stellar Fest 1 Replay Pack Balance hotfix patch 5.0.16b (July 16)
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Grand Finals SC2 INu's Battles#21 [ 3-Days tournament ] ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Bot on ladder Official StarCraft website teases new content ahead of BlizzCon? a Announcement on the JEDI Ringing Where can I find Flash replays that work? BW General Discussion
Tourneys
[ASL22] Ro8 Day 4 [ASL22] Ro8 Day 3 [Megathread] Daily Proleagues [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero Nintendo Switch Thread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8726 users

Making a video game part 3

Forum Index > General Games
Post a Reply
BisuDagger
Profile Blog Joined October 2009
Bisutopia19386 Posts
Last Edited: 2011-04-19 16:17:40
April 19 2011 15:36 GMT
#1
Game: Fender Bender - Status: Starting Gold
Team: Rocket Hawk
Studio: Black Box
Website: http://www.rockethawkgames.com/
Feedback would be appreciated

Making A Video Game: Part 3


Making a video game has been my life's dream but it takes many steps to get there. The most important part was having chemistry. Being able to artists and programmers in a room and communicate with each other is like establishing contact with aliens. But if both are willing to listen then progress can be made.

Straight out of core we started seeing immediate results. Building our engine from the ground up was the grueling task that was initially set ahead of us. Our physics guys did a great job of tackling car physics and allowing us to drive through the level. But what did our level look like 2 months ago?
[image loading]
This was our game 3 days before core turn in.
See: Making A Video Game Part 1

Still, we moved on. The artists had all this amazing work done and we had to struggle to get it into the game. On top of that, our studio now requested we start getting animations working. We had one man in charge of exporting data and making sure it rendered in our game. And that same man had to export animations too! He was a beast, an unrelenting work machine. And through his rage was able to accomplish everything. Slowly, everything started to come together and the game was looking more and more exciting.
[image loading]
This was our level for alpha turn in.
See: Making A Video Game Part 2

So now we are in Beta! What is left? Well, we decided to implement shields, ice missiles, and a swinging wrecking ball. Along with those we needed to fully integrate Visual Effects. Then we decided to get in a group meeting to vote on a game play change. We decided to add gravity to our game. This means that jumping off the top floor to the bottom would now be possible. This addition allows the level to be bigger without resizing it and also allowed the cars more freedom to make decisions. Did I just say the cars make decisions? Yes! Our AI has become so developed at this point that it can even predict where you are moving and shoot at you with deadly accuracy.
So our level is finalized by the artists and all the effects are done. So one by one we start tagging them to object in our level, and before we know it the game looks and plays amazingly. On top of this, we have implemented 2 more game modes. We have become more excited then ever!

I'm proud to present to you: Fender Bender - Beta!
(skip to 1:30 to get the good times rollin)


OP's work on the game:
I was responsible for the HUD, Menus, SFX, Keep Away Mode, and AI. Note: Not all sounds are final.


Please support us by adding our Facebook page: http://www.facebook.com/pages/Rocket-Hawk-Games/134242533305774

Also available to download here: http://www.moddb.com/games/fender-bender/downloads
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#101 (PatchesSC Mod Edition)
PiGStarcraft395
CranKy Ducklings18
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft395
CosmosSc2 68
StarCraft: Brood War
Rain 2120
Artosis 654
Shuttle 572
910 34
Dota 2
monkeys_forever642
Counter-Strike
minikerr8
taco 0
Super Smash Bros
hungrybox519
Other Games
summit1g8456
JimRising 576
C9.Mang0325
Maynarde134
ViBE130
ArmadaUGS60
Organizations
Other Games
gamesdonequick978
Dota 2
PGL Dota 2 - Main Stream106
[ Show 9 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Kung Fu Cup
9h 56m
Stellar Fest
11h 56m
The PondCast
1d 8h
OSC
1d 11h
Stellar Fest
1d 11h
OSC
1d 22h
Stellar Fest
2 days
CranKy Ducklings
3 days
Online Event
3 days
FEL
3 days
[ Show More ]
AI Arena Tournament
3 days
BSL: Ladder Tournament
3 days
Sparkling Tuna Cup
4 days
INu's Battles
4 days
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
4 days
BSL Open Qualifier
4 days
Replay Cast
4 days
WardiTV Weekly
5 days
Replay Cast
5 days
INu's Battles
6 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-09-27
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.