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Active: 10155 users

Which maps would you pick to exit the current pool

Forum Index > SC2 General
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1 2 3 Next All
danzhang
Profile Blog Joined November 2010
Canada184 Posts
Last Edited: 2011-03-24 04:52:16
March 24 2011 04:02 GMT
#1
Poll: Map to kick out of pool

delta (180)
 
59%

scrap station (60)
 
20%

slag pits (35)
 
11%

backwater (10)
 
3%

typhon peaks (10)
 
3%

taldarim (4)
 
1%

xel naga (2)
 
1%

metal (2)
 
1%

shakuras (2)
 
1%

the shattered temple (1)
 
0%

306 total votes

Your vote: Map to kick out of pool

(Vote): scrap station
(Vote): xel naga
(Vote): backwater
(Vote): delta
(Vote): metal
(Vote): shakuras
(Vote): slag pits
(Vote): taldarim
(Vote): the shattered temple
(Vote): typhon peaks




Now with new Shakuras and Taldarim, which maps are u looking forward to getting out of the map pool?
Personally i feel there is too many maps on the ladder right now and could use a bit of changing.
If you feel that a lot of maps are good please tell me why it is so.
personally i think slag pits, delta should definitely go. maybe even scrap station


EDIT
also if u were to remove one of the newer maps (cept slag pits which we can agree that is bad)
which would you remove? I dont really like the new shakuras to be honest...

Poll: which new map to remove

backwater (61)
 
78%

typhon peaks (12)
 
15%

shakuras (3)
 
4%

taldarim (2)
 
3%

78 total votes

Your vote: which new map to remove

(Vote): shakuras
(Vote): taldarim
(Vote): backwater
(Vote): typhon peaks

IMMVP
Daniel C
Profile Joined October 2010
Hong Kong1606 Posts
March 24 2011 04:04 GMT
#2
I'd rather they put in more of the GSL maps.
In theory, theory and practice are the same. In practice, they are not.
bluestuff
Profile Joined August 2010
Canada893 Posts
Last Edited: 2011-03-24 04:05:40
March 24 2011 04:05 GMT
#3
Delta quadrant. I only see play on this map if its still accidently in a tournament map pool and a Terran wants to abuse cliffs.
KillyKyll
Profile Blog Joined July 2010
United States267 Posts
March 24 2011 04:05 GMT
#4
Delta, hands down. Slag I haven't really played much of to get a good judgement on. Scrap station I actually think is alright. It's the only really unique map (besides Taldarim being awesome) so I think it's alright being kept. I haven't played much recently, so I might be unaware of stuff that can/is hard to be done on scrap.
Seriously?
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
March 24 2011 04:07 GMT
#5
Delta almost seems like a relic of a map now, pretty out of date. I kind of hope Xel Naga never really leaves - just so we can always have a "classic" map lol.
the farm ends here
danzhang
Profile Blog Joined November 2010
Canada184 Posts
March 24 2011 04:13 GMT
#6
xel naga is a great map in general. lol so many people hating on delta. why so much hate on scrap though??
IMMVP
WGarrison
Profile Joined February 2011
United States96 Posts
March 24 2011 04:15 GMT
#7
Scrap station isn't terrible, but its going the way that steppes of war went in beta. Steppes used to be a good map until it got figured out, scrap station is that way.

Delta is terrible, I don't really need to justify it.

Slag Pits has such a short close distance rush that I think the map is fundamentally broken. Plus if this map was constrained to cross map only, the golds are the only non main/natural base. This map is not interesting cross map.

I vote Scrap, Delta, and Slag Pits. Only redeeming value to Backwater Gulch is that they changed the ramp to the natural to be easier to defend from both sides.
Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
March 24 2011 04:18 GMT
#8
In order:

1)Slag Pits/Backwater tied

2)Crap Station

3)Typhon/Delta is tied

Too much crap. Can't vote on 1.

Also I didn't know BitByBitPrime made an account on TL, and I can't think of anyone who would downvote Tal`Darim over literally any other map in the pool.
iSRideTheSkYY
Profile Joined October 2010
Chile42 Posts
March 24 2011 04:20 GMT
#9
delta,scrap and slag pits for me
Fly angel of bloody revenge!
danzhang
Profile Blog Joined November 2010
Canada184 Posts
March 24 2011 04:20 GMT
#10
i feel that backwater and typhon have a lot of potential.
good rush distance yet easy to get expos make it balanced for both early game rush and macro games
plus it isnt retarded like the no close positions on shakuras. takes a lot out of the game if no close positions and it is easier to cheese
IMMVP
Spacekyod
Profile Joined December 2010
United States818 Posts
March 24 2011 04:25 GMT
#11
lol, i've had DQ vetoed for so long i forgot it was still part of the map pool. Obviously it should be apparent what i would pick
Riders of the Plastic Groove. "When all-in fails, all-in again!" Finally... Make way for the real DONG!
Dommk
Profile Joined May 2010
Australia4865 Posts
March 24 2011 04:27 GMT
#12
Backwater for me is a much better map post 1.3 map changes. But Delta...who actually likes to play on that map that isn't Terran?
Atlare
Profile Blog Joined April 2010
Australia893 Posts
March 24 2011 04:37 GMT
#13
Delta is such a fucking terrible map I don't know why its still in the Map Pool while other similar maps were taken out.
Considering learning BW
blade55555
Profile Blog Joined March 2009
United States17423 Posts
March 24 2011 04:38 GMT
#14
Delta/Scrap/backwater are the 3 i most want out. All dumb maps. Would also like Slag pits with them. I would be a happy camper that way
When I think of something else, something will go here
danzhang
Profile Blog Joined November 2010
Canada184 Posts
March 24 2011 04:44 GMT
#15
I guess everyone agrees that shattered temple is a great map!
delta is also good for blink stalkers... not just terran =.=
IMMVP
Happy Frog
Profile Joined May 2010
Australia490 Posts
March 24 2011 04:47 GMT
#16
Why do some people dislike Typhon so much? It seems like one of the best Blizz maps.
RushBoxer!
Profile Joined September 2010
United States173 Posts
March 24 2011 04:48 GMT
#17
Delta isn't in many tournament map pools. I think it's about time it gets taken out.
spoons and forks
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
March 24 2011 04:49 GMT
#18
On March 24 2011 13:25 Spacekyod wrote:
lol, i've had DQ vetoed for so long i forgot it was still part of the map pool. Obviously it should be apparent what i would pick


Same here. Haha.

I used to hate Backwater too but with the ramp change in 1.3 its not so bad now. Much easier to defend nat.

Still hate Slag Pit and Delta though.
Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
ranjutan
Profile Joined November 2010
United States636 Posts
March 24 2011 04:52 GMT
#19
I hate playing on Slag, DQ, and Backwater. Scrap isn't much fun either. I'd like to see them retire all 4 of those and put in Terminus/Crevasse/Crossfire.
http://i53.tinypic.com/1r3j0p.gif
rebuffering
Profile Joined December 2010
Canada2436 Posts
March 24 2011 04:52 GMT
#20
delta, scrap, and maybe slag because close spawns are ridiculous. but if it were up to me id have only large maps lawl. taldarim to me is a blast to play on.
http://www.twitch.tv/rebufferingg
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