• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:59
CEST 13:59
KST 20:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
SC4ALL II announced - $10,000 prize pool, Dec 5-63PIG STY FESTIVAL 8.0! (13 - 23 August)8Neeb returns to progaming; rejoins ONSYDE14Weekly Cups (July 20-26): Early returns on 5.0.16b8IntoTheTV X SOOP SC2 League : Weekly & Monthly5
StarCraft 2
General
Tiranga Game: Get Online Fun On India's No. 1 Gami SC4ALL II: StarCraft 2 Player Announcement 1/8 Balance hotfix patch 5.0.16b (July 16) Neeb returns to progaming; rejoins ONSYDE Clem: "I don't have that much hope in Blizzard"
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament SC4ALL II announced - $10,000 prize pool, Dec 5-6 PIG STY FESTIVAL 8.0! (13 - 23 August) IntoTheTV X SOOP SC2 League : Weekly & Monthly Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
ASL22 General Discussion BW General Discussion BW Drama: Terror's Debt Incident + C9 disbanding BGH Auto Balance -> http://bghmmr.eu/ Making an Online Broodwar Manager Game
Tourneys
Escore Tournament - Season 3 [Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS 2v2v2v2 Tournament
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Odyssey Mineral Stack Saturation PvT advise for noobs
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Path of Exile ZeroSpace Early Access is Now Live! Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Artificial Intelligence Thread US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10822 users

[M] (2) Kassad

Forum Index > SC2 Maps & Custom Games
Post a Reply
Samro225am
Profile Joined August 2010
Germany982 Posts
Last Edited: 2011-03-05 16:05:57
March 02 2011 17:03 GMT
#1
[M] (2) Kassad

online on EU - search for Samro225am or Kassad


(2) Kassad

[image loading]

Author: Samro225am

Description:
Size: 128x120
Expansions: 12 ( ten regular and two high yield )
Spawnpoints: 2
additional features: Inbase-Natural with 6Min and destructable rocks at second geyser
Brake DRs at Inbase-nat to gain access to geyser and cliff that is also walkable from mapcentre Brake DRs in centre to gain two small extra pathes

Custom tileset based on many sets (Folsom, Ulaan, Meinhoff, Redstone, Mar Sara, Valhalla)

Screenshots:
+ Show Spoiler +

Main:
[image loading]
In-Base-Nat:
[image loading]
Third:
[image loading]
Fourth:
[image loading]
Fifth:
[image loading]
High Yield:
[image loading]
"Path" to cliff atIn-Base-Nat:
[image loading][image loading]
"Path" to cliff at fourth:
[image loading]



Thanks to NullCurrent and dezi for their comments on earlier versions and FlopTurnReaver for his comment on the inbase-nat!

dezi
Profile Blog Joined April 2010
Germany1536 Posts
March 02 2011 17:06 GMT
#2
Is there no rock at the right third? ^^
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
March 02 2011 17:10 GMT
#3
You should definitly get rid of the terrain of the main behind the natural. The main would still be big enough and it would create a bit of overlord chill space.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Samro225am
Profile Joined August 2010
Germany982 Posts
March 02 2011 18:51 GMT
#4
On March 03 2011 02:06 dezi wrote:
Is there no rock at the right third? ^^

... somebody has taken them down already, i guess


On March 03 2011 02:10 FlopTurnReaver wrote:
You should definitly get rid of the terrain of the main behind the natural. The main would still be big enough and it would create a bit of overlord chill space.


the long main-cliff above the in-main natural actually was rather thought as a dropable area behind LoSBs than as a space for building up your base. like you wrote, it already is quite spaceous.

what would you think about flipping the cliff over, sotaht it points in the same direction but faces the centre (it is between in-main nat and low-ground instead of in-main nat and edge of map)?



ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
March 02 2011 19:05 GMT
#5
Oh yes im liking the overall layout of the map. The middle especially, good use of the rocks.

The mains are abit weirdly shaped tho as someone pointed out, think you need to take a look at that.
KCCO!
FlaShFTW
Profile Blog Joined February 2010
United States10530 Posts
March 02 2011 20:46 GMT
#6
good map. nice rock usage as the last post. really makes this an interesting map!

however, unusual shaping may be a problem... id like it to be like an empty space area.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Samro225am
Profile Joined August 2010
Germany982 Posts
March 02 2011 22:19 GMT
#7
turned in-main natural and its cliff around.
changed cliff at fourth and added ramp.
lovablemikey
Profile Joined October 2010
264 Posts
March 02 2011 23:39 GMT
#8
Looks pretty spiffy. Looks like everyone gets a free expansion! Who doesn't love free stuff? Nice size and layout. Looks like a strong map.
Samro225am
Profile Joined August 2010
Germany982 Posts
March 05 2011 16:06 GMT
#9
updated OP
Map is online and submitted to MOTM#3
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
March 07 2011 10:20 GMT
#10
This reminds me of a very compact BW map. It has so many places to anticipate your opponent, which will be early and often because of the size, which I really like. Was it intentional to have the small back expansion be so cramped, or just a result of the arrangement?
Comprehensive strategic intention: DNE
pampelmus
Profile Blog Joined May 2003
Switzerland215 Posts
March 07 2011 10:35 GMT
#11
I'm not a mapmaker, but I'm lurking this forum for some time now.

I like this approach, especially because it is not just another generic "standardmap" with the standard layout that a lot of people seem to like. Therefore I like the small, cramped natural and the long cliff behind the main. Might create some non-standard play.

Good luck in MOTM#3.
Samro225am
Profile Joined August 2010
Germany982 Posts
March 07 2011 14:14 GMT
#12
Hi Guys and greatings from Myanmar!
Thx for your interest and comments!

Let Me explain the concept in really short:
I wanted to achieve a very compact layout and various expansion setups and attacking routes at the same time. The problem here is, that you cannot use to many ramps without sacrificing much needed space. Another important idea was that I wanted the map to suite different playing styles and macro as well as micro games. My main idea though was to design a structure that gives a decent advantage to an aggressive player that takes control of the low ground centre and one xwt, denying the other to take it probably and by that having the option to take more expansions than the other (midground plus lowground centre). By that the defensive player who stays on saver midground is punished. On the other hand, when trying to take control of the centre, you can be punished with drops and cliffwalking units. I am unsure if the Mao is perfectly balanced, but I think it is really interesting, mainly because if macro and micro options and entreating details in the layout - just look at the in-base nat with the front and back cliff but without rocks to brake.
From march 20th on I will try to get it on NA servers!
oneil
Profile Joined March 2011
Canada73 Posts
March 07 2011 15:19 GMT
#13
Very nice map man, I'd love to see some analyzer pictures showing the distances.

If you'd like it published on NA I'd be glad to help
You all look up to me, and I forever look down on the world. | Go to my profile to see my maps!
sCnDiamond
Profile Joined January 2011
Germany340 Posts
March 08 2011 05:16 GMT
#14
I played it today and looks like a pretty cool map with a lot of interesting features. I wonder how it will turn out once i get to play it more often.
formerly spinnaker.
Samro225am
Profile Joined August 2010
Germany982 Posts
March 08 2011 16:01 GMT
#15
oneil: i am on vacation in myanmar these days, so no upload before 20th, sorry.

spinnaker: it would be great you could get some more plays with your friends on EU and upload some replays. it might be interesting for other players and mappers, since the map gives qquite some options to choose from, i think!
Samro225am
Profile Joined August 2010
Germany982 Posts
March 29 2011 07:42 GMT
#16
just wanted to let you know that I am back from vacation and now really busy with real life work.


the map did rather well in motm#3 but was not nominated due to a really low rating on originality.
26.0 Kassad 7.5 4.2 7.7 6.7

overall - and looking at it with a month off from mapmaking and sc2 I still think it is a good direction.

there is an in base natural, a rather open natural expansion and a macro oriented expansion pattern with a not so long rush-distance, two open fields in the centre and DRs to open more pathes.

I will try to get it online on NA for the weekend.
Please log in or register to reply.
Live Events Refresh
WardiTV Summer Champion…
11:00
Summer Cup Playoffs
IntoTheiNu 674
WardiTV567
TKL 313
TaKeTV 156
Rex114
EmSc2Tv 51
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 313
Rex 114
ProTech72
EmSc Tv 51
BRAT_OK 31
MindelVK 15
StarCraft: Brood War
Britney 31941
Calm 4430
firebathero 1140
BeSt 398
Mini 330
Soma 285
Rush 228
EffOrt 217
Larva 185
Stork 182
[ Show more ]
ggaemo 139
Last 136
Pusan 119
Hyun 108
Sharp 69
hero 68
sorry 47
ToSsGirL 42
Sexy 38
ZergMaN 19
Dota 2
Gorgc8770
Dendi883
canceldota97
League of Legends
Reynor47
Counter-Strike
fl0m3243
byalli338
zeus305
edward27
Other Games
singsing1624
B2W.Neo705
Beastyqt283
Fuzer 141
crisheroes141
Organizations
Other Games
gamesdonequick826
StarCraft 2
EmSc Tv 51
StarCraft: Brood War
lovetv 18
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH377
• StrangeGG 64
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV642
League of Legends
• Jankos1989
Upcoming Events
Afreeca Starleague
16h 1m
RSL Revival
21h 1m
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
1d
WardiTV Weekly
1d 23h
Sparkling Tuna Cup
2 days
PiGosaur Cup
3 days
Replay Cast
3 days
Kung Fu Cup
3 days
Replay Cast
4 days
The PondCast
4 days
[ Show More ]
Replay Cast
5 days
IntoTheTV X SOOP
5 days
RSL Revival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W5
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
ASL Season 22: Qualifier #1
RSL Revival: Season 6
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

ASL Season 22: Qualifier #2
K-JUNGMAN
Acropolis #5
Escore Tournament S3: W6
Escore Tournament S3: W7
Escore Tournament S3: W8
CSLAN 4
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.