• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:14
CEST 01:14
KST 08:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments1[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes128BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes Team TLMC #5 - Finalists & Open Tournaments #1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues
Tourneys
KSL Week 80 Stellar Fest StarCraft Evolution League (SC Evo Biweekly) RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
BW General Discussion Diplomacy, Cosmonarchy Edition ASL20 General Discussion Soulkey on ASL S20 ASL TICKET LIVE help! :D
Tourneys
[ASL20] Ro16 Group D BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Path of Exile Nintendo Switch Thread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread The Big Programming Thread UK Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Too Many LANs? Tournament Ov…
TrAiDoS
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2045 users

White-Ra's PvT

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 3 Next All
Jakalo
Profile Blog Joined March 2009
Latvia2350 Posts
January 24 2011 19:59 GMT
#1
Those who watched Homestory cup #2 and IEM Kiev probably noticed white-Ra`s staple TvP build, which is in essence 1 gate robotics. As DeMuslim remarked it is incredibly versatile and safe against all popular Terran openings while leaving many paths to go thus making your opponents life harder.

This is a rough build order

9 pylon
12 gate
14 Assimilator
18 Cybernetics Core
Put 3 probes in the assimilator, build a zealot followed by a stalker after gate finishes.
Start warpgate research as soon as Core is ready, chrono it.
26/27 Assimilator
28 Robotics Facility (or after scout leaves your base)

You may start building Robotics even if scout is still in your base as it looks like a 4gate till then and making your opponent build bunkers/cut workers/guess is allways a good thing.
In fact it was what White-Ra did in the third game in their series after DeMuslim, 4 gated on Jungle Basin after 2 times using his build.

As I said, versatility is the biggest plus this build has. You are safe against cloaked banshees due to fast observer and you can scout and adapt accordingly due to it too.

If you scout Terran taking one rax expand in his base you can safely expand after you add 2 gateways to your gate/Robo (as your observer reaches terran base as in game on Xel Naga caverns against Cloud) or before you add 2 gates if Terran expands outside his base as TLO on Shakuras Plateau and you manage to scout it.
Generally you want to add 2 gates after your Robo to not to die and add Robotics Bay after that. Rushing to Collossus is not a good idea which used to be main thing people used to do after 1gate Robo.

Or you can bust terran when you are about 2/3 Immortals as in his game against Demuslim on Xel Naga Caverns. Or do some mix of both if terran tries to go cheap.

One thing I noticed was he didnt do it on Jungle basin doing 4gate and a 2gate expand instead. (Also in replaypack) Probably there is some kind of inherent weakness of this build on that map or he just likes to switch it up.

Also he lost both times while doing it on Scrap Station due to hellion drop/Thor push and Marine drop/hellion incursion. (in Homestory cup #2)
So a short air distance is a weakness due to medivacs but I can see it working on ladder if terrans are going fast banshees thus exposing themselves to both bust and making huge investment into cloak which is not gonna pay off due to fast observers.
probably why Ra did it. (also I remember him winning games on Scrap Station with beautiful Warp Prism Harrass so short air distance has advantages too)

Discuss!
Replay pack (from ESL homepage)
Nostalgia is not as good as it used to be.
W2
Profile Blog Joined January 2011
United States1177 Posts
January 24 2011 20:07 GMT
#2
Are you sure he gets the 2nd gas that late? Pretty sure he gets it earlier.
Hi
KOVU
Profile Joined September 2010
Denmark708 Posts
January 24 2011 20:07 GMT
#3
Artosis did a how-to PvT without losing to all-ins, it should be on his youtubechannel ArtosisTV
The build artosis explained is basicly the same as this, and now wonder why - this is a safe yet economical build, which actually also gives you quite the tech if you choose to go collosi.

Started doing this build and so far I'm doing great agaisn't terrans, I'm really only having problems when i botch my forcefields or something like that.
daralharb
Profile Joined January 2011
United States59 Posts
January 24 2011 20:20 GMT
#4
I agree with KOVU on this. A similar build as presented by Response in a similar thread:http://www.teamliquid.net/forum/viewmessage.php?topic_id=186579
(i hope I did that right, I'm a noob to TL)
basically Response said that you go 1 Gate Robo and scout with the obs and expand. If you see 3 rax pressure you should cancel the Nexus and make an immortal.
I've used it against Terran and have had great results against Terrans as well.
Jakalo
Profile Blog Joined March 2009
Latvia2350 Posts
January 24 2011 20:24 GMT
#5
On January 25 2011 05:20 daralharb wrote:
I agree with KOVU on this. A similar build as presented by Response in a similar thread:http://www.teamliquid.net/forum/viewmessage.php?topic_id=186579
(i hope I did that right, I'm a noob to TL)
basically Response said that you go 1 Gate Robo and scout with the obs and expand. If you see 3 rax pressure you should cancel the Nexus and make an immortal.
I've used it against Terran and have had great results against Terrans as well.


Oh I see, one thing it is different from this one is that he gets expo after 3gate/Robo if he cannot scout Terran 3raxing.
Nostalgia is not as good as it used to be.
Skyro
Profile Joined May 2010
United States1823 Posts
January 24 2011 20:27 GMT
#6
Yeah lots of people are doing this now instead of 1-gate FE. It is AFAIK the safest opener in PvT that can reasonably stay equal economically with a 1-rax FE terran, and is what I consider the new standard.
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
Last Edited: 2011-01-24 22:28:30
January 24 2011 22:26 GMT
#7
It feels and looks like a Protoss 1-1-1 if the last 1 was replaced by 'Profit!' since Protoss get air harass via Robo as well. Twilight council + blink openings off this would be quite evil against any sort of bunker expand. Usually, I know I'm safe from a blink stalker rush since people tend to get more gates before getting the robo + obs. However a slightly delayed blink stalker attack with Obs would be ridiculous.

My feeling is that this might be weak against a 2 Rax expand or any sort of Terran who can get up and hold an expo while forcing P to get up additonal gateways but I don't know the timings since TvP is my weakest matchup.

I wonder how this performs against something non-standard such as the 4 port push assuming both players have reached that point without being crippled.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
jarrydesque
Profile Joined November 2010
584 Posts
January 24 2011 23:08 GMT
#8
Thank you for these replays and analysis. I think the PvT matchup is undergoing a lot of changes and players are re-evaluating their builds and starting to slim them down. This was helpful in my current work I'm doing on my PvT matchup.

From my side, as a Protoss, while Terran seem to be moving away from the early Bio aggression and more into a macro style mid to late game mech play, I am still very uncomfortable FE'ing because of said pressure. As you mentioned, this build really opens up your options so definitely something for me to work on.
#1 Kennigit fanboy/stalker
Animostas
Profile Blog Joined August 2009
United States568 Posts
January 24 2011 23:13 GMT
#9
How does this deal with very aggressive Terran builds such as 3Rax? Do you end up with enough sentries by the time Terran comes to your ramp?
Gecko
Profile Joined August 2010
United States519 Posts
Last Edited: 2011-01-25 16:41:37
January 25 2011 16:22 GMT
#10
Plexa did an article on a similar build a couple months ago:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=151771

I am gonna give this build another shot, i need something to do on short rush/air positions because 1gate FE is suicide in those situations against the right player.

Personally, i think this would do very well against weird play. This builds biggest problem before was bancheese but now phoenixes are much more accessible. A tech switch from zealot/immortal to zealot/phoenix is pretty painless now. You get the fast observer for scouting bancheese and then you have access to plenty of gas. I would assume it flows nicely into 2base colossi because you have that nice sentry/zealot base, all that is needed are colossi and some stalkers. also, warp prism harass on short air distances would be baller as hell.

White-ra's version is super cool. In some games he just expands and in some games he goes for the zealot/sentry/immortal aggression plexa showed off. Ra really shows off how flexible this build can be.
drooL
Profile Blog Joined May 2010
United Kingdom2108 Posts
January 25 2011 16:29 GMT
#11
On January 25 2011 05:07 W2 wrote:
Are you sure he gets the 2nd gas that late? Pretty sure he gets it earlier.


it is that late because he usually goes very zealot heavy/gets a warp prism/expands early.

but as the OP pointed out, the build is very versatile and if you want to go a bit more gasheavy, nothing keeps you from getting it earlier for faster colossi/more stalker/...
@nowSimon
Vededrid
Profile Joined November 2010
United States17 Posts
January 25 2011 17:49 GMT
#12
This build is really weak it seems early game. Especially in lower leagues, most terrans do a bio push between 6-9 min, the later ones usually having a couple tanks with them. With this build you would not have the army to find off an early push like this. If you ff'd well and held him off through ff's you would still be contained to 1 base, while he is free to expo all over the map and get an economic advantage, since his eco was weakened early for the larger army to pressure the toss with. How could you transition out of a contain like that?
Flaxler
Profile Joined January 2011
Germany57 Posts
January 25 2011 17:53 GMT
#13
Mh, do you think this would work in pvp? if u chrono immortal he should be there when 4gate comes.
soullogik
Profile Joined April 2010
United States1171 Posts
Last Edited: 2011-01-25 18:18:31
January 25 2011 18:17 GMT
#14
1gate robo has been common for a while

if u feel/see a 3 rax
drop more gates/chrono immortal

if u see w/obs expo build
expand

wanna bust his no gas expand
drop a robo bay 2 more gates and hit w/ thermal lance timing

etc...

thats why its safe
young ho
Gecko
Profile Joined August 2010
United States519 Posts
January 25 2011 18:26 GMT
#15
On January 26 2011 02:49 Vededrid wrote:
This build is really weak it seems early game. Especially in lower leagues, most terrans do a bio push between 6-9 min, the later ones usually having a couple tanks with them. With this build you would not have the army to find off an early push like this. If you ff'd well and held him off through ff's you would still be contained to 1 base, while he is free to expo all over the map and get an economic advantage, since his eco was weakened early for the larger army to pressure the toss with. How could you transition out of a contain like that?


the idea of the build is to scout what T is doing and act upon that information. You can drop a relatively fast nexus if you see a fast expand or Tech build and if you scout Bio aggression you can chronoboost immortals and get more gateways to help defend and expand when T's aggression is no longer effective.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
Last Edited: 2011-01-25 20:37:02
January 25 2011 20:36 GMT
#16
The late gas is something really brilliant, recently I also try to incorporate it into my game. If you get enough zealots, you can easily deflect marauder-pushs unless you screw up your stalker-positioning.

Basicly the late gas doesn't slow down your robotics too much, but it enables you to get the 1 gate robo 3 gate economicly. If you get the 2nd gas early you don't really have the economy to add 3 gates early. Also, since the protoss production circle is "reversed" there's nothing wrong with letting the gates idle for a few seconds while you throw down your nexus.
"You see....YOU SEE..." © 2010 Sen
Piski
Profile Blog Joined April 2010
Finland3461 Posts
January 25 2011 20:39 GMT
#17
On January 25 2011 05:07 KOVU wrote:
Artosis did a how-to PvT without losing to all-ins, it should be on his youtubechannel ArtosisTV
The build artosis explained is basicly the same as this, and now wonder why - this is a safe yet economical build, which actually also gives you quite the tech if you choose to go collosi.

Started doing this build and so far I'm doing great agaisn't terrans, I'm really only having problems when i botch my forcefields or something like that.


Can someone link the Artosis video?
sleepingdog
Profile Joined August 2008
Austria6145 Posts
Last Edited: 2011-01-25 20:41:07
January 25 2011 20:40 GMT
#18
On January 26 2011 02:49 Vededrid wrote:
This build is really weak it seems early game. Especially in lower leagues, most terrans do a bio push between 6-9 min, the later ones usually having a couple tanks with them. With this build you would not have the army to find off an early push like this. If you ff'd well and held him off through ff's you would still be contained to 1 base, while he is free to expo all over the map and get an economic advantage, since his eco was weakened early for the larger army to pressure the toss with. How could you transition out of a contain like that?


Watch Mana destroy DieStar going for marine/tank in the XMG Cup of today:

http://www.esl.eu/eu/sc2/xmg_series/cup3/rankings/#/eu/sc2/xmg_series/cup3/download/25021544/

As long as you are capable of selecting the immortals and tell them to shoot the tanks, you lol at this push.
"You see....YOU SEE..." © 2010 Sen
misirlou
Profile Joined June 2010
Portugal3241 Posts
January 25 2011 20:48 GMT
#19
On January 25 2011 05:07 KOVU wrote:
Artosis did a how-to PvT without losing to all-ins, it should be on his youtubechannel ArtosisTV
The build artosis explained is basicly the same as this,


whitera basicaly lost 2 iem finals games due to scv all ins (scrap+1 i dont remember the map)
Drunken.Jedi
Profile Joined June 2009
Germany446 Posts
January 25 2011 21:07 GMT
#20
On January 26 2011 02:53 Flaxler wrote:
Mh, do you think this would work in pvp? if u chrono immortal he should be there when 4gate comes.

Absolutely not. You've probably never played against a decently executed 4 gate, otherwise you'd know that you can't possibly hold an aggressive 4 gate with 1 gate robo. At least against a 1 gas 4 gate you need at least 3 gateways to defend.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 47m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nathanias 158
ZombieGrub122
StarCraft: Brood War
Britney 14144
LaStScan 120
NaDa 34
Dota 2
NeuroSwarm164
League of Legends
Trikslyr59
JimRising 21
Counter-Strike
kRYSTAL_31
Super Smash Bros
Westballz4
Other Games
summit1g8840
FrodaN3715
Grubby3273
gofns2922
Sick177
C9.Mang0129
ViBE112
Maynarde107
KnowMe96
XaKoH 92
ToD53
PPMD31
Organizations
Other Games
gamesdonequick352
StarCraft 2
angryscii 24
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• RyuSc2 70
• Sammyuel 69
• davetesta20
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• RayReign 24
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift4423
Other Games
• Scarra995
• imaqtpie896
• Shiphtur237
Upcoming Events
Korean StarCraft League
3h 47m
BSL Open LAN 2025 - War…
8h 47m
RSL Revival
10h 47m
Reynor vs Cure
TBD vs Zoun
OSC
21h 47m
BSL Open LAN 2025 - War…
1d 8h
RSL Revival
1d 10h
Classic vs TBD
Online Event
1d 16h
Wardi Open
2 days
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
LiuLi Cup
4 days
The PondCast
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.