• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:02
CEST 12:02
KST 19:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Code S Season 1 (2026) - RO8 Results0Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO8 Results MaNa leaves Team Liquid Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book
Tourneys
2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
vespene.gg — BW replays in browser ASL21 General Discussion Quality of life changes in BW that you will like ? Flashes ASL S21 Ro8 Review ASL Tickets to Live Event Finals?
Tourneys
[ASL21] Semifinals B [Megathread] Daily Proleagues [ASL21] Semifinals A [BSL22] RO8 Bracket Stage + Another TieBreaker
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1676 users

[M] Sector 8

Forum Index > SC2 Maps & Custom Games
Post a Reply
McCheese
Profile Joined July 2010
208 Posts
Last Edited: 2010-10-02 03:05:24
September 26 2010 22:26 GMT
#1
Welcome to my map thread of Sector 8! I am a fan of how Incineration Zone looks, but not quite as much how it plays out, so I decided I wanted to take the basics of Incineration Zone and make a better version of it. I am excited for some feedback, and of course I want some feedback on the terrain. Not how it looks, but where I should put it. Are some paths too small or too big, ect.. So please, don't worry about doodads and textures yet. =] And I forgot to mention, the cliff near the natural will not be pathable.

* Search for "Sector 8" on B.Net to play! On US Server only.

Sector 8

+ Show Spoiler +

[image loading]


Map Features & Explanation:
[image loading]


Dotted Yellow Line = Expansion Route
Black Line = Line of Sight Blocker
Red Circle = Watch Tower

Version: 0.1
Players: 2
Download: None.

*In case you didn't know or were wondering, the blue line is the end of the map, and yellow is the camera.

More Images

+ Show Spoiler +

Analyzer
+ Show Spoiler +

Summary
+ Show Spoiler +

[image loading]



Openness
+ Show Spoiler +

[image loading]



Shortest Path
+ Show Spoiler +

[image loading]



Resources
+ Show Spoiler +

[image loading]





Main
+ Show Spoiler +

[image loading]



Nat
+ Show Spoiler +

[image loading]



3rd
+ Show Spoiler +

[image loading]



Gold
+ Show Spoiler +

[image loading]



Island
+ Show Spoiler +

[image loading]



Tower
+ Show Spoiler +

[image loading]






And if you want to see any of my other maps, go check them out in My Map Thread!
TibblesEvilCat
Profile Joined March 2010
United Kingdom766 Posts
September 26 2010 22:38 GMT
#2
center tower poses to much of a focus of the map and the large ammounts of chokes means zerg will suffer.
Live Fast Die Young :D
Amadi
Profile Joined September 2010
Finland139 Posts
September 26 2010 22:57 GMT
#3
I dislike the cliff near natural, for obvious reasons.

If the reasons are not obvious enough, I am not a terran player.
Channel56k
Profile Joined June 2010
United States413 Posts
September 26 2010 23:03 GMT
#4
yea the cliff will need to go as players will imediately recognize it as quite the balance flaw. Other than that its great to see a lava map this quality.

I really like the gold and 3rd positions.
"Do yourself a favor, and don't listen to me."
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
September 27 2010 00:57 GMT
#5
Looks good, but the middle could still be a bit more open. Also it looks as if you could siege the HY expansions from the islands. Not sure though.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Antares777
Profile Joined June 2010
United States1971 Posts
September 27 2010 02:25 GMT
#6
Middle needs to made more open, the island expansions need to be placed further away from the mains for reasons regarding the Terran race, and the cliffs looming over the naturals need to NOT be pathable or removed. IMHO, if you make them smaller while simultaneously make the middle larger, you may kill too birds with one stone. Of course, the clifff would still have to be unpathable. It can be a cool Overlord chill spot. I <3 Overlord chill spots. Sometimes they just need to chill.
exleos
Profile Joined September 2010
United States55 Posts
September 27 2010 04:32 GMT
#7
i like the map overall, but the cliff over the natural can easily be abused by terran. only other problem i see isthe island might be able to seige the gold expo. otherwise its fantastic
"I can't build there" TRY HARDER DAMMIT
McCheese
Profile Joined July 2010
208 Posts
Last Edited: 2010-09-27 12:58:06
September 27 2010 12:52 GMT
#8
Thanks guys for all the Feedback!!! It has really helped me out and I appreciate it! Thank you so much! =D



On September 27 2010 13:32 Gamerboy5440 wrote:
i like the map overall, but the cliff over the natural can easily be abused by terran. only other problem i see isthe island might be able to seige the gold expo. otherwise its fantastic



thank you! It will not be pathable. Haha And the Island could hit the gold, but I changed it up a little bit. And thanks! I wanted to make a good lava map. We needed one!

On September 27 2010 11:25 Antares777 wrote:
Middle needs to made more open, the island expansions need to be placed further away from the mains for reasons regarding the Terran race, and the cliffs looming over the naturals need to NOT be pathable or removed. IMHO, if you make them smaller while simultaneously make the middle larger, you may kill too birds with one stone. Of course, the clifff would still have to be unpathable. It can be a cool Overlord chill spot. I <3 Overlord chill spots. Sometimes they just need to chill.


[image loading]


Yes, it is an Overlord Chill Spot! Not going to be pathable. haha And I don't know if it needs to be bigger... But what do you mean by making what smaller? The main bases or the island? Or just moving the island completely?

On September 27 2010 09:57 FlopTurnReaver wrote:
Looks good, but the middle could still be a bit more open. Also it looks as if you could siege the HY expansions from the islands. Not sure though.


[image loading]


I don't know if the middle needs to be bigger or not. You can move through the middle with the watch tower. It just looks smaller because of those LoS blockers.

Yeah you could hit the gas, but I changed that now. There is a bit less room now on the Island. Thanks for pointing that out!

On September 27 2010 08:03 konicki wrote:
yea the cliff will need to go as players will imediately recognize it as quite the balance flaw. Other than that its great to see a lava map this quality.

I really like the gold and 3rd positions.



Yeah, it will not be pathable. =D Thank you! Its hard to texture.

On September 27 2010 07:57 Amadi wrote:
I dislike the cliff near natural, for obvious reasons.

If the reasons are not obvious enough, I am not a terran player.



It will not be pathable. Mainly just an overlord chill spot because I think those are important to balance.

On September 27 2010 07:38 TibblesEvilCat wrote:
center tower poses to much of a focus of the map and the large ammounts of chokes means zerg will suffer.


[image loading]


I don't think that chokes and small areas are a big deal on this map. Many of them are big and I think Zerg will do just fine on this map.
McCheese
Profile Joined July 2010
208 Posts
October 01 2010 04:50 GMT
#9
UPDATE!!! Major Update. Textured most of the map (besides the sides) and doodaded most of the map. Hope you like what you see so far and stay tuned for the final release! Ofcourse there could be updates if the final version is not perfect, which I doubt it will be. But I need YOUR feedback to perfect my maps!!! Thanks for all the support!
McCheese
Profile Joined July 2010
208 Posts
October 02 2010 03:00 GMT
#10
Major Update! Many more photos from in-game and map analyzer! Finished and is published on US Server! Go on and play some games!
Please log in or register to reply.
Live Events Refresh
The PondCast
10:00
Episode 93
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 2
StarCraft: Brood War
Calm 7643
Sea 1981
firebathero 472
BeSt 277
Bisu 245
Hyuk 205
Larva 170
Light 136
Horang2 134
Rush 97
[ Show more ]
Mind 76
Liquid`Ret 65
Mini 62
Backho 59
Sharp 55
EffOrt 49
ToSsGirL 47
Pusan 41
sSak 35
Mong 26
Sacsri 18
Bale 12
Shinee 11
GoRush 10
NaDa 8
Terrorterran 5
hero 5
Soma 1
Dota 2
Gorgc894
XcaliburYe31
League of Legends
JimRising 421
Counter-Strike
olofmeister2555
shoxiejesuss1515
Stewie2K920
edward109
Super Smash Bros
Mew2King163
Other Games
Happy311
crisheroes284
DeMusliM283
monkeys_forever91
Organizations
Other Games
gamesdonequick784
StarCraft: Brood War
Kim Chul Min (afreeca) 155
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 74
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota221
League of Legends
• Stunt1522
• Jankos1093
Upcoming Events
OSC
58m
Replay Cast
13h 58m
RSL Revival
23h 58m
OSC
1d 2h
Korean StarCraft League
1d 16h
RSL Revival
1d 23h
IPSL
2 days
Dewalt vs nOmaD
Ret vs Cross
BSL
2 days
Bonyth vs Doodle
Dewalt vs TerrOr
GSL
2 days
Cure vs herO
SHIN vs Maru
IPSL
3 days
Bonyth vs Napoleon
G5 vs JDConan
[ Show More ]
BSL
3 days
OyAji vs JDConan
DragOn vs TBD
Replay Cast
3 days
Monday Night Weeklies
4 days
Replay Cast
4 days
The PondCast
4 days
GSL
5 days
Replay Cast
6 days
GSL
6 days
Liquipedia Results

Completed

Proleague 2026-05-13
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W7
YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.