• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:18
CEST 04:18
KST 11:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)76ZeroSpace at Steam NextFest - Last free demo33Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) Daily SC2 Player Grid - feedback wanted The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? Fact based Zerg Upgrade Tier List BGH Auto Balance -> http://bghmmr.eu/ Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9300 users

[M] Sector 8

Forum Index > SC2 Maps & Custom Games
Post a Reply
McCheese
Profile Joined July 2010
208 Posts
Last Edited: 2010-10-02 03:05:24
September 26 2010 22:26 GMT
#1
Welcome to my map thread of Sector 8! I am a fan of how Incineration Zone looks, but not quite as much how it plays out, so I decided I wanted to take the basics of Incineration Zone and make a better version of it. I am excited for some feedback, and of course I want some feedback on the terrain. Not how it looks, but where I should put it. Are some paths too small or too big, ect.. So please, don't worry about doodads and textures yet. =] And I forgot to mention, the cliff near the natural will not be pathable.

* Search for "Sector 8" on B.Net to play! On US Server only.

Sector 8

+ Show Spoiler +

[image loading]


Map Features & Explanation:
[image loading]


Dotted Yellow Line = Expansion Route
Black Line = Line of Sight Blocker
Red Circle = Watch Tower

Version: 0.1
Players: 2
Download: None.

*In case you didn't know or were wondering, the blue line is the end of the map, and yellow is the camera.

More Images

+ Show Spoiler +

Analyzer
+ Show Spoiler +

Summary
+ Show Spoiler +

[image loading]



Openness
+ Show Spoiler +

[image loading]



Shortest Path
+ Show Spoiler +

[image loading]



Resources
+ Show Spoiler +

[image loading]





Main
+ Show Spoiler +

[image loading]



Nat
+ Show Spoiler +

[image loading]



3rd
+ Show Spoiler +

[image loading]



Gold
+ Show Spoiler +

[image loading]



Island
+ Show Spoiler +

[image loading]



Tower
+ Show Spoiler +

[image loading]






And if you want to see any of my other maps, go check them out in My Map Thread!
TibblesEvilCat
Profile Joined March 2010
United Kingdom766 Posts
September 26 2010 22:38 GMT
#2
center tower poses to much of a focus of the map and the large ammounts of chokes means zerg will suffer.
Live Fast Die Young :D
Amadi
Profile Joined September 2010
Finland139 Posts
September 26 2010 22:57 GMT
#3
I dislike the cliff near natural, for obvious reasons.

If the reasons are not obvious enough, I am not a terran player.
Channel56k
Profile Joined June 2010
United States413 Posts
September 26 2010 23:03 GMT
#4
yea the cliff will need to go as players will imediately recognize it as quite the balance flaw. Other than that its great to see a lava map this quality.

I really like the gold and 3rd positions.
"Do yourself a favor, and don't listen to me."
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
September 27 2010 00:57 GMT
#5
Looks good, but the middle could still be a bit more open. Also it looks as if you could siege the HY expansions from the islands. Not sure though.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Antares777
Profile Joined June 2010
United States1971 Posts
September 27 2010 02:25 GMT
#6
Middle needs to made more open, the island expansions need to be placed further away from the mains for reasons regarding the Terran race, and the cliffs looming over the naturals need to NOT be pathable or removed. IMHO, if you make them smaller while simultaneously make the middle larger, you may kill too birds with one stone. Of course, the clifff would still have to be unpathable. It can be a cool Overlord chill spot. I <3 Overlord chill spots. Sometimes they just need to chill.
exleos
Profile Joined September 2010
United States55 Posts
September 27 2010 04:32 GMT
#7
i like the map overall, but the cliff over the natural can easily be abused by terran. only other problem i see isthe island might be able to seige the gold expo. otherwise its fantastic
"I can't build there" TRY HARDER DAMMIT
McCheese
Profile Joined July 2010
208 Posts
Last Edited: 2010-09-27 12:58:06
September 27 2010 12:52 GMT
#8
Thanks guys for all the Feedback!!! It has really helped me out and I appreciate it! Thank you so much! =D



On September 27 2010 13:32 Gamerboy5440 wrote:
i like the map overall, but the cliff over the natural can easily be abused by terran. only other problem i see isthe island might be able to seige the gold expo. otherwise its fantastic



thank you! It will not be pathable. Haha And the Island could hit the gold, but I changed it up a little bit. And thanks! I wanted to make a good lava map. We needed one!

On September 27 2010 11:25 Antares777 wrote:
Middle needs to made more open, the island expansions need to be placed further away from the mains for reasons regarding the Terran race, and the cliffs looming over the naturals need to NOT be pathable or removed. IMHO, if you make them smaller while simultaneously make the middle larger, you may kill too birds with one stone. Of course, the clifff would still have to be unpathable. It can be a cool Overlord chill spot. I <3 Overlord chill spots. Sometimes they just need to chill.


[image loading]


Yes, it is an Overlord Chill Spot! Not going to be pathable. haha And I don't know if it needs to be bigger... But what do you mean by making what smaller? The main bases or the island? Or just moving the island completely?

On September 27 2010 09:57 FlopTurnReaver wrote:
Looks good, but the middle could still be a bit more open. Also it looks as if you could siege the HY expansions from the islands. Not sure though.


[image loading]


I don't know if the middle needs to be bigger or not. You can move through the middle with the watch tower. It just looks smaller because of those LoS blockers.

Yeah you could hit the gas, but I changed that now. There is a bit less room now on the Island. Thanks for pointing that out!

On September 27 2010 08:03 konicki wrote:
yea the cliff will need to go as players will imediately recognize it as quite the balance flaw. Other than that its great to see a lava map this quality.

I really like the gold and 3rd positions.



Yeah, it will not be pathable. =D Thank you! Its hard to texture.

On September 27 2010 07:57 Amadi wrote:
I dislike the cliff near natural, for obvious reasons.

If the reasons are not obvious enough, I am not a terran player.



It will not be pathable. Mainly just an overlord chill spot because I think those are important to balance.

On September 27 2010 07:38 TibblesEvilCat wrote:
center tower poses to much of a focus of the map and the large ammounts of chokes means zerg will suffer.


[image loading]


I don't think that chokes and small areas are a big deal on this map. Many of them are big and I think Zerg will do just fine on this map.
McCheese
Profile Joined July 2010
208 Posts
October 01 2010 04:50 GMT
#9
UPDATE!!! Major Update. Textured most of the map (besides the sides) and doodaded most of the map. Hope you like what you see so far and stay tuned for the final release! Ofcourse there could be updates if the final version is not perfect, which I doubt it will be. But I need YOUR feedback to perfect my maps!!! Thanks for all the support!
McCheese
Profile Joined July 2010
208 Posts
October 02 2010 03:00 GMT
#10
Major Update! Many more photos from in-game and map analyzer! Finished and is published on US Server! Go on and play some games!
Please log in or register to reply.
Live Events Refresh
Next event in 3h 42m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ViBE205
RuFF_SC2 96
Ketroc 52
FoxeR 36
SpeCial 32
StarCraft: Brood War
Hyuk 347
NaDa 68
Noble 17
Terrorterran 15
Dota 2
NeuroSwarm123
LuMiX1
League of Legends
Doublelift10999
JimRising 598
Super Smash Bros
AZ_Axe160
Heroes of the Storm
Khaldor150
Other Games
summit1g13535
UpATreeSC409
JuggernautJason59
Mew2King45
Organizations
Other Games
gamesdonequick1329
BasetradeTV230
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 93
• davetesta21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki13
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21102
League of Legends
• Jankos211
Upcoming Events
Douyu Cup 2020
3h 42m
BSL22 NKC (BSL vs China)
11h 42m
Mihu vs TBD
Online Event
12h 42m
RSL Revival
23h 42m
WardiTV Weekly
1d 8h
RSL Revival
2 days
RSL Revival
2 days
Bombastic Starleague
2 days
Kung Fu Cup
3 days
OSC
3 days
[ Show More ]
CrankTV Team League
4 days
Bombastic Starleague
4 days
Replay Cast
4 days
The PondCast
5 days
HomeStory Cup
5 days
Replay Cast
5 days
HomeStory Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
Maestros of the Game 2
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.