• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:33
CEST 21:33
KST 04:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters8[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism3Official StarCraft website teases new content ahead of BlizzCon?114Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Balance hotfix patch 5.0.16b (July 16) SC4ALL: II Winner Will Earn a Spot at HSC 30! Weekly Cups (August 24-30): Patches' balance mod takes over
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
ASL22 General Discussion Official StarCraft website teases new content ahead of BlizzCon? Pros React To: Calm's Big Brain Play Vs Mini New 3v3 BGH Ladder (and more) on ShieldBattery! BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro16 Group B 2v2v2v2 Tournament [ASL22] Ro16 Group A [ASL22] Ro24 Group F
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread EVE Corporation Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
F* the Children and Get Off …
TrAiDoS
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8363 users

[M] Sector 8

Forum Index > SC2 Maps & Custom Games
Post a Reply
McCheese
Profile Joined July 2010
208 Posts
Last Edited: 2010-10-02 03:05:24
September 26 2010 22:26 GMT
#1
Welcome to my map thread of Sector 8! I am a fan of how Incineration Zone looks, but not quite as much how it plays out, so I decided I wanted to take the basics of Incineration Zone and make a better version of it. I am excited for some feedback, and of course I want some feedback on the terrain. Not how it looks, but where I should put it. Are some paths too small or too big, ect.. So please, don't worry about doodads and textures yet. =] And I forgot to mention, the cliff near the natural will not be pathable.

* Search for "Sector 8" on B.Net to play! On US Server only.

Sector 8

+ Show Spoiler +

[image loading]


Map Features & Explanation:
[image loading]


Dotted Yellow Line = Expansion Route
Black Line = Line of Sight Blocker
Red Circle = Watch Tower

Version: 0.1
Players: 2
Download: None.

*In case you didn't know or were wondering, the blue line is the end of the map, and yellow is the camera.

More Images

+ Show Spoiler +

Analyzer
+ Show Spoiler +

Summary
+ Show Spoiler +

[image loading]



Openness
+ Show Spoiler +

[image loading]



Shortest Path
+ Show Spoiler +

[image loading]



Resources
+ Show Spoiler +

[image loading]





Main
+ Show Spoiler +

[image loading]



Nat
+ Show Spoiler +

[image loading]



3rd
+ Show Spoiler +

[image loading]



Gold
+ Show Spoiler +

[image loading]



Island
+ Show Spoiler +

[image loading]



Tower
+ Show Spoiler +

[image loading]






And if you want to see any of my other maps, go check them out in My Map Thread!
TibblesEvilCat
Profile Joined March 2010
United Kingdom766 Posts
September 26 2010 22:38 GMT
#2
center tower poses to much of a focus of the map and the large ammounts of chokes means zerg will suffer.
Live Fast Die Young :D
Amadi
Profile Joined September 2010
Finland139 Posts
September 26 2010 22:57 GMT
#3
I dislike the cliff near natural, for obvious reasons.

If the reasons are not obvious enough, I am not a terran player.
Channel56k
Profile Joined June 2010
United States413 Posts
September 26 2010 23:03 GMT
#4
yea the cliff will need to go as players will imediately recognize it as quite the balance flaw. Other than that its great to see a lava map this quality.

I really like the gold and 3rd positions.
"Do yourself a favor, and don't listen to me."
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
September 27 2010 00:57 GMT
#5
Looks good, but the middle could still be a bit more open. Also it looks as if you could siege the HY expansions from the islands. Not sure though.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Antares777
Profile Joined June 2010
United States1971 Posts
September 27 2010 02:25 GMT
#6
Middle needs to made more open, the island expansions need to be placed further away from the mains for reasons regarding the Terran race, and the cliffs looming over the naturals need to NOT be pathable or removed. IMHO, if you make them smaller while simultaneously make the middle larger, you may kill too birds with one stone. Of course, the clifff would still have to be unpathable. It can be a cool Overlord chill spot. I <3 Overlord chill spots. Sometimes they just need to chill.
exleos
Profile Joined September 2010
United States55 Posts
September 27 2010 04:32 GMT
#7
i like the map overall, but the cliff over the natural can easily be abused by terran. only other problem i see isthe island might be able to seige the gold expo. otherwise its fantastic
"I can't build there" TRY HARDER DAMMIT
McCheese
Profile Joined July 2010
208 Posts
Last Edited: 2010-09-27 12:58:06
September 27 2010 12:52 GMT
#8
Thanks guys for all the Feedback!!! It has really helped me out and I appreciate it! Thank you so much! =D



On September 27 2010 13:32 Gamerboy5440 wrote:
i like the map overall, but the cliff over the natural can easily be abused by terran. only other problem i see isthe island might be able to seige the gold expo. otherwise its fantastic



thank you! It will not be pathable. Haha And the Island could hit the gold, but I changed it up a little bit. And thanks! I wanted to make a good lava map. We needed one!

On September 27 2010 11:25 Antares777 wrote:
Middle needs to made more open, the island expansions need to be placed further away from the mains for reasons regarding the Terran race, and the cliffs looming over the naturals need to NOT be pathable or removed. IMHO, if you make them smaller while simultaneously make the middle larger, you may kill too birds with one stone. Of course, the clifff would still have to be unpathable. It can be a cool Overlord chill spot. I <3 Overlord chill spots. Sometimes they just need to chill.


[image loading]


Yes, it is an Overlord Chill Spot! Not going to be pathable. haha And I don't know if it needs to be bigger... But what do you mean by making what smaller? The main bases or the island? Or just moving the island completely?

On September 27 2010 09:57 FlopTurnReaver wrote:
Looks good, but the middle could still be a bit more open. Also it looks as if you could siege the HY expansions from the islands. Not sure though.


[image loading]


I don't know if the middle needs to be bigger or not. You can move through the middle with the watch tower. It just looks smaller because of those LoS blockers.

Yeah you could hit the gas, but I changed that now. There is a bit less room now on the Island. Thanks for pointing that out!

On September 27 2010 08:03 konicki wrote:
yea the cliff will need to go as players will imediately recognize it as quite the balance flaw. Other than that its great to see a lava map this quality.

I really like the gold and 3rd positions.



Yeah, it will not be pathable. =D Thank you! Its hard to texture.

On September 27 2010 07:57 Amadi wrote:
I dislike the cliff near natural, for obvious reasons.

If the reasons are not obvious enough, I am not a terran player.



It will not be pathable. Mainly just an overlord chill spot because I think those are important to balance.

On September 27 2010 07:38 TibblesEvilCat wrote:
center tower poses to much of a focus of the map and the large ammounts of chokes means zerg will suffer.


[image loading]


I don't think that chokes and small areas are a big deal on this map. Many of them are big and I think Zerg will do just fine on this map.
McCheese
Profile Joined July 2010
208 Posts
October 01 2010 04:50 GMT
#9
UPDATE!!! Major Update. Textured most of the map (besides the sides) and doodaded most of the map. Hope you like what you see so far and stay tuned for the final release! Ofcourse there could be updates if the final version is not perfect, which I doubt it will be. But I need YOUR feedback to perfect my maps!!! Thanks for all the support!
McCheese
Profile Joined July 2010
208 Posts
October 02 2010 03:00 GMT
#10
Major Update! Many more photos from in-game and map analyzer! Finished and is published on US Server! Go on and play some games!
Please log in or register to reply.
Live Events Refresh
Next event in 4h 27m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 350
UpATreeSC 52
JuggernautJason38
MindelVK 25
StarCraft: Brood War
Britney 15859
Calm 3287
Mini 501
Dewaltoss 169
Bonyth 96
Aegong 55
Yoon 26
Dota 2
monkeys_forever148
Counter-Strike
byalli1106
pashabiceps732
Other Games
summit1g5807
Liquid`RaSZi2536
Grubby2310
fl0m886
FrodaN753
Beastyqt631
shahzam361
mouzStarbuck342
KnowMe201
IndyStarCraft 140
C9.Mang099
RotterdaM88
Trikslyr58
Chillindude14
Organizations
Other Games
WardiTV414
BasetradeTV41
[ Show 15 non-featured ]
StarCraft 2
• Reevou 5
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki10
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2732
• WagamamaTV484
League of Legends
• TFBlade712
Other Games
• imaqtpie1154
• Shiphtur278
Upcoming Events
PiGosaur Cup
4h 27m
Kung Fu Cup
15h 27m
Replay Cast
1d 4h
The PondCast
1d 14h
KCM Race Survival
1d 14h
Escore
2 days
IntoTheTV X SOOP
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
Shopify Rebellion Sundays
4 days
Spirit vs Mixu
Clem vs TBD
[ Show More ]
RSL Revival
4 days
BlizzCon
4 days
Replay Cast
5 days
Afreeca Starleague
5 days
WardiTV Weekly
5 days
Afreeca Starleague
6 days
GSL
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Acropolis #5 - GSA
Blizzard Classic Cup 2026
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.