Moonlit Monastery
Version: 1.0
Players: 2
Size (Playable): 180x180
Spawn Positions: 5 & 11
Features:
- Large map with multiple attack paths and flanks
- Wide main ramp made smaller with destructible rocks
- Close third blocked by two destructible rocks
- Xel'Naga Watch Towers give vision of flanks but not center path
Images: (Click for High-Res)
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Main: + Show Spoiler +
Natural: + Show Spoiler +
Third: + Show Spoiler +
Fourth: + Show Spoiler +
Gold: + Show Spoiler +
Center: + Show Spoiler +
Map Analyzer: + Show Spoiler +
Summary: + Show Spoiler +
Bases: + Show Spoiler +
Influence: + Show Spoiler +
Travel Distances: + Show Spoiler +
Side: + Show Spoiler +
Main: + Show Spoiler +
Natural: + Show Spoiler +
Third: + Show Spoiler +
Fourth: + Show Spoiler +
Gold: + Show Spoiler +
Center: + Show Spoiler +
Map Analyzer: + Show Spoiler +
Summary: + Show Spoiler +
Bases: + Show Spoiler +
Influence: + Show Spoiler +
Travel Distances: + Show Spoiler +
Notes:
This is the winner of my recent "Which map should I finish?" Poll. I've added doodads and done some more texture work, but the layout remains mostly the same. Any questions/comments are appreciated.
My Other Maps
Orbital Decay