TL SC2 Open #1 Bracket
Bracket will be available at tournament start.
Bracket will be available at tournament start.
Note: The TL tournament management is a beta system. If something isn't working, please report the bug by contacting an Admin immediately.
Altitude TL SC2 Open #1 FAQ
What is the prize pool? How is it distributed?
The total prizes are $500: 1st - $300, 2nd - $100, 3rd/4th - $50.
Who is playing in the tournament? Where is the bracket?
The current registered player list is located here. Please note this is not a final list, as check in is not completed yet. The bracket will be released when check in completed.
Will replays be released?
Replay pack will be released after the tournament concludes. You are free to cast the replays afterward, but please credit the event and link to TL in the description.
Will there be a live stream?
It will be part live and part replay. Pre-approved TL Streamers will have the option of streaming matches live before the Ro16 if both players agree. If either player refuses, there will be no live stream for that match. From the Ro16 on, all matches will be cast through replays (distributed to the pre-approved streamers). The Semifinals and Finals will be cast from replays by Chill and djWHEAT.
Ro512 to Ro32 = Live casts by pre-approved streamers IF both players agree.
Ro16 & Ro8 = Replay casts by pre-approved streamers.
Semis & Finals = Official TL cast by Chill and djWHEAT.
Can I stream the TL Open #1 Live?
If you would like to apply to cast the TL Open #1, please PM Hot_Bid. Approved streamers must have an embedded stream on TL and should be ready with a replay bar blocker. Since these pre-approved streamers will cast the Ro16 and Ro8 from replays, you do not need a EU account to cast our tournament, any realm (US, EU, SEA, ASIA) is acceptable. We will give priority to streamers who have casted previous events and are active in the TL community.
Why cast Ro16 through replays?
We chose to do it this way because there is no method to 100% ensure player integrity when there is a live stream. Currently we cannot effectively delay the stream, and we do not have a way of checking if a player has it open in the background or is receiving messages from a friend watching.
But other tournaments cast live, can't you just trust the players?
We have always felt that competitive fairness is the most important thing in events with money prizes. All TL events follow these guidelines, and while we understand a live stream is preferable, we will not compromise our fairness standards for a marginal increase in viewer excitement. In the future, if there is a way to delay the stream or ensure nobody cheats off it, then we will cast live.
No observers? Players can say "No" to streamers?
We feel that many tournaments are burdened with multiple observers in game. This leads to competitive fairness issues, lag, and other logistical problems. Our goal is to make the tournament experience as enjoyable and smooth as possible for the players, while simultaneously maximizing entertainment for our users. All fans can watch the casts during the tournament or watch VODs and replays afterward.
Who are the referees and approved streamers?
The full referee and streamer list will be available to players after check in. When the tournament is running, the streams will be on the sidebar. Each will be streaming a different match. As stated earlier, semis and finals will be casted from replays only by the official TL channel.
What if things go terribly wrong?
We hope the TL SC2 Open #1 is an enjoyable and entertaining experience for both players and fans. However, if things don't go according to plan, we hope you guys understand that this is our first large scale open SC2 event. It is a learning process for us, and we reserve the right to modify rules or procedures to fit the circumstances.
Full Rules
+ Show Spoiler [Show Full Rules] +
Format
TL Open Rules
Maps and Host Rules
Disconnects and Lag
Coverage and Observer Rules
- 512 Man Single Elimination
- Tournament will be held on the Battle.net EU Server on Saturday, Sep 18 1:00pm GMT (GMT+00:00).
- Bracket will be displayed on TeamLiquid. Participants must log in to view opponent EU IDs and Codes to contact their opponents for matches.
- Players must contact each other through Bnet chat and arrange a host.
- Players must report win and upload replay after each round.
- Players may report loss. This is not required, but it will help the tournament run smoother.
- If a game's results are disputed (both players report win), Tournament Referees will check replays and determine who advances.
- Best-of-1 until Round of 16 (Round 1-5 is Bo1).
- Best-of-3 Round of 16, Round of 8, and Round of 4 (Round 6-8 is Bo3).
- Best-of-5 Finals (Round 9).
TL Open Rules
- Any violation of TL Open Tournament Rules may result in game forfeit and future suspension from TL Opens and other TL events.
- No cheating in any way. This includes any sort of hack or illegal program and receiving messages from friends watching the stream. This also includes account sharing or playing under an ID that you did not register under.
- Players must set status to busy during tournament matches.
- Players may not have stream open in the background when playing.
- Players must arrive within 10 minutes of the scheduled Round start time. Every five minutes after that time results in a one game default win for the player who has arrived. Example: at 15 minutes after, 0-1, at 20 minutes after, 0-2.
- Referees may warn and disqualify players for chat violations, including excessive or abusive insults toward players, observers, or referees.
Maps and Host Rules
- Games will be hosted on one of the approved maps.
- In a Bo1, host must create on designated map for that round.
- In a Bo3, first game will be played on designated map, loser picks the next map from the pool.
- Maps cannot be played twice in a series.
- It is the player's responsibility to check the map pool. If a player protests an incorrect map after playing a game on it, the game will not be replayed.
- Map Pool: Blistering Sands, Delta Quadrant, Lost Temple, Metalopolis, Scrap Station, Steppes of War, and Xel'Naga Caverns.
- Note that Kulas Ravine and Desert Oasis are NOT approved maps.
- Round 1 (512) Bo1 - Metalopolis
- Round 2 (256) Bo1 - Lost Temple
- Round 3 (128) Bo1 - Xel'Naga Caverns
- Round 4 (64) Bo1- Scrap Station
- Round 5 (32) Bo1 - Blistering Sands
- Round 6 (16) Bo3 - Delta Quadrant, then loser picks
- Round 7 (8) Bo3 - Steppes of War, then loser picks
- Round 8 (4) Bo3 - Metalopolis, then loser picks
- Round 9 (2) Bo5 - Lost Temple, then loser picks
Disconnects and Lag
- If your opponent is disconnecting, players should take a screenshot of the lag screen and contact the tournament referee.
- If a disconnect happens in the first five minutes and there has been no player-opponent contact, game will be replayed.
- In a Bo1, if a disconnect happens after player-opponent contact, disconnecting player receives a loss. The Referee will make the final decision after reviewing the screenshot and replay.
- In a Bo3, if a disconnect happens after player-contact, player must contact Referee immediately and Referee will decide how to proceed after reviewing the evidence.
- Referees and Tournament Administrators reserve the right to overturn results or award wins based on evidence they see.
- If there is persistent unplayable lag (lag screen comes up more than once in a short time), players must contact a Referee who will decide how to proceed.
Coverage and Observer Rules
- TL will officially cast both semifinals and the finals.
- No observers are allowed in games other than those designated by TL.
- TL will designate "approved" observers who will be allowed to observe and broadcast games.
- TL referees are also allowed to be in game.
- There will only be a maximum of one observer in each match.
- If the host invites a non-approved observer to the game and starts, game does not count.
- If game lags with an approved observer in game, that observer must leave at the request of a player. If a TL referee is in game, he will make this decision.
- Observers and broadcasters are subject to the same rules for cheating and abuse as players. TL may suspend observers from future TL events if violations occur.
- If you would like to be an official observer / broadcaster for the Altitude TL Open, please apply by PMing Hot_Bid. The more information you can provide about your stream, average viewers, and casting experience, the better.
Feel free to use this thread to discuss the results, give feedback, and talk about the tournament. Thanks to R1CH for his hard work on the TL Tournament Management System, and to Altitude for sponsoring the event. If you haven't already, check out their game at altitudegame.com.
Interested in sponsoring a future TL SC2 Open? Please see our advertising / sponsorship page.