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TL SC2 Open #1 - Live Thread

Forum Index > StarCraft 2 Tournaments
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Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
Last Edited: 2010-09-18 13:33:09
September 18 2010 07:24 GMT
#1
[image loading]

Participating Players Click Here


TL SC2 Open #1 Bracket
Bracket will be available at tournament start.


Announcement News Post


Note: The TL tournament management is a beta system. If something isn't working, please report the bug by contacting an Admin immediately.

Altitude TL SC2 Open #1 FAQ


What is the prize pool? How is it distributed?
The total prizes are $500: 1st - $300, 2nd - $100, 3rd/4th - $50.

Who is playing in the tournament? Where is the bracket?
The current registered player list is located here. Please note this is not a final list, as check in is not completed yet. The bracket will be released when check in completed.

Will replays be released?
Replay pack will be released after the tournament concludes. You are free to cast the replays afterward, but please credit the event and link to TL in the description.

Will there be a live stream?
It will be part live and part replay. Pre-approved TL Streamers will have the option of streaming matches live before the Ro16 if both players agree. If either player refuses, there will be no live stream for that match. From the Ro16 on, all matches will be cast through replays (distributed to the pre-approved streamers). The Semifinals and Finals will be cast from replays by Chill and djWHEAT.

Ro512 to Ro32 = Live casts by pre-approved streamers IF both players agree.
Ro16 & Ro8 = Replay casts by pre-approved streamers.
Semis & Finals = Official TL cast by Chill and djWHEAT.

Can I stream the TL Open #1 Live?
If you would like to apply to cast the TL Open #1, please PM Hot_Bid. Approved streamers must have an embedded stream on TL and should be ready with a replay bar blocker. Since these pre-approved streamers will cast the Ro16 and Ro8 from replays, you do not need a EU account to cast our tournament, any realm (US, EU, SEA, ASIA) is acceptable. We will give priority to streamers who have casted previous events and are active in the TL community.

Why cast Ro16 through replays?
We chose to do it this way because there is no method to 100% ensure player integrity when there is a live stream. Currently we cannot effectively delay the stream, and we do not have a way of checking if a player has it open in the background or is receiving messages from a friend watching.

But other tournaments cast live, can't you just trust the players?
We have always felt that competitive fairness is the most important thing in events with money prizes. All TL events follow these guidelines, and while we understand a live stream is preferable, we will not compromise our fairness standards for a marginal increase in viewer excitement. In the future, if there is a way to delay the stream or ensure nobody cheats off it, then we will cast live.

No observers? Players can say "No" to streamers?
We feel that many tournaments are burdened with multiple observers in game. This leads to competitive fairness issues, lag, and other logistical problems. Our goal is to make the tournament experience as enjoyable and smooth as possible for the players, while simultaneously maximizing entertainment for our users. All fans can watch the casts during the tournament or watch VODs and replays afterward.

Who are the referees and approved streamers?
The full referee and streamer list will be available to players after check in. When the tournament is running, the streams will be on the sidebar. Each will be streaming a different match. As stated earlier, semis and finals will be casted from replays only by the official TL channel.

What if things go terribly wrong?
We hope the TL SC2 Open #1 is an enjoyable and entertaining experience for both players and fans. However, if things don't go according to plan, we hope you guys understand that this is our first large scale open SC2 event. It is a learning process for us, and we reserve the right to modify rules or procedures to fit the circumstances.

Full Rules

+ Show Spoiler [Show Full Rules] +
Format
  • 512 Man Single Elimination
  • Tournament will be held on the Battle.net EU Server on Saturday, Sep 18 1:00pm GMT (GMT+00:00).
  • Bracket will be displayed on TeamLiquid. Participants must log in to view opponent EU IDs and Codes to contact their opponents for matches.
  • Players must contact each other through Bnet chat and arrange a host.
  • Players must report win and upload replay after each round.
  • Players may report loss. This is not required, but it will help the tournament run smoother.
  • If a game's results are disputed (both players report win), Tournament Referees will check replays and determine who advances.
  • Best-of-1 until Round of 16 (Round 1-5 is Bo1).
  • Best-of-3 Round of 16, Round of 8, and Round of 4 (Round 6-8 is Bo3).
  • Best-of-5 Finals (Round 9).

TL Open Rules
  • Any violation of TL Open Tournament Rules may result in game forfeit and future suspension from TL Opens and other TL events.
  • No cheating in any way. This includes any sort of hack or illegal program and receiving messages from friends watching the stream. This also includes account sharing or playing under an ID that you did not register under.
  • Players must set status to busy during tournament matches.
  • Players may not have stream open in the background when playing.
  • Players must arrive within 10 minutes of the scheduled Round start time. Every five minutes after that time results in a one game default win for the player who has arrived. Example: at 15 minutes after, 0-1, at 20 minutes after, 0-2.
  • Referees may warn and disqualify players for chat violations, including excessive or abusive insults toward players, observers, or referees.

Maps and Host Rules
  • Games will be hosted on one of the approved maps.
  • In a Bo1, host must create on designated map for that round.
  • In a Bo3, first game will be played on designated map, loser picks the next map from the pool.
  • Maps cannot be played twice in a series.
  • It is the player's responsibility to check the map pool. If a player protests an incorrect map after playing a game on it, the game will not be replayed.
  • Map Pool: Blistering Sands, Delta Quadrant, Lost Temple, Metalopolis, Scrap Station, Steppes of War, and Xel'Naga Caverns.
  • Note that Kulas Ravine and Desert Oasis are NOT approved maps.
  • Round 1 (512) Bo1 - Metalopolis
  • Round 2 (256) Bo1 - Lost Temple
  • Round 3 (128) Bo1 - Xel'Naga Caverns
  • Round 4 (64) Bo1- Scrap Station
  • Round 5 (32) Bo1 - Blistering Sands
  • Round 6 (16) Bo3 - Delta Quadrant, then loser picks
  • Round 7 (8) Bo3 - Steppes of War, then loser picks
  • Round 8 (4) Bo3 - Metalopolis, then loser picks
  • Round 9 (2) Bo5 - Lost Temple, then loser picks

Disconnects and Lag
  • If your opponent is disconnecting, players should take a screenshot of the lag screen and contact the tournament referee.
  • If a disconnect happens in the first five minutes and there has been no player-opponent contact, game will be replayed.
  • In a Bo1, if a disconnect happens after player-opponent contact, disconnecting player receives a loss. The Referee will make the final decision after reviewing the screenshot and replay.
  • In a Bo3, if a disconnect happens after player-contact, player must contact Referee immediately and Referee will decide how to proceed after reviewing the evidence.
  • Referees and Tournament Administrators reserve the right to overturn results or award wins based on evidence they see.
  • If there is persistent unplayable lag (lag screen comes up more than once in a short time), players must contact a Referee who will decide how to proceed.

Coverage and Observer Rules
  • TL will officially cast both semifinals and the finals.
  • No observers are allowed in games other than those designated by TL.
  • TL will designate "approved" observers who will be allowed to observe and broadcast games.
  • TL referees are also allowed to be in game.
  • There will only be a maximum of one observer in each match.
  • If the host invites a non-approved observer to the game and starts, game does not count.
  • If game lags with an approved observer in game, that observer must leave at the request of a player. If a TL referee is in game, he will make this decision.
  • Observers and broadcasters are subject to the same rules for cheating and abuse as players. TL may suspend observers from future TL events if violations occur.
  • If you would like to be an official observer / broadcaster for the Altitude TL Open, please apply by PMing Hot_Bid. The more information you can provide about your stream, average viewers, and casting experience, the better.


Feel free to use this thread to discuss the results, give feedback, and talk about the tournament. Thanks to R1CH for his hard work on the TL Tournament Management System, and to Altitude for sponsoring the event. If you haven't already, check out their game at altitudegame.com.



Interested in sponsoring a future TL SC2 Open? Please see our advertising / sponsorship page.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Ordained
Profile Joined June 2010
United States779 Posts
September 18 2010 08:10 GMT
#2
I am super stoked for this tournament. Thanks Liquid. So many Zerg players, im in heaven.
"You are not trying to win, you are trying to be awesome" -Day[9]
Alexstrasas
Profile Joined August 2010
302 Posts
September 18 2010 08:26 GMT
#3
On September 18 2010 17:10 Ordained wrote:
I am super stoked for this tournament. Thanks Liquid. So many Zerg players, im in heaven.


you like ZvZ that much?
pyro19
Profile Joined August 2010
6575 Posts
September 18 2010 08:57 GMT
#4
Looks like you guys took the Observer Advice
Great Job , Hope it"s a Success
Thy Shall Die Alone...or emm..something like that.
Ordained
Profile Joined June 2010
United States779 Posts
Last Edited: 2010-09-18 08:58:02
September 18 2010 08:57 GMT
#5
Is there a problem with wanting to see more of my favorite race? Every other tournament I have watched recently has had Zerg under represented and now TLAF Liquid has answered my prayers. So yes, I will be glad to watch ZvZ so long as its not another TvT or PvP ro16 and on like I'm unfortunately getting used to.

Edit: Red text
"You are not trying to win, you are trying to be awesome" -Day[9]
DarKFoRcE
Profile Blog Joined April 2010
Germany1215 Posts
Last Edited: 2010-09-18 09:12:29
September 18 2010 09:11 GMT
#6
it all sounds very good, the only thing i personally dislike is this:

# Round 6 (16) Bo3 - Delta Quadrant, then loser picks
# Round 7 (8) Bo3 - Steppes of War, then loser picks
# Round 8 (4) Bo3 - Metalopolis, then loser picks
# Round 9 (2) Bo5 - Lost Temple, then loser picks

DQ LT and Steppes are the worst Z maps in the mappool (in ZvT, ZvP on LT is ok), and all of them are played as designated maps in the last rounds. for the future it migth be better to choose maps that are a little more neutral (xel naga caverns, meta, blistering, delta quadrant for example). Another option would be to let players vote down until there is only one map left, and then this one is being played as first map (this can be done either for just the ro16 to finals or for the whole tourney)
Follow me on Twitter: https://twitter.com/#!/PinDarKFoRcE
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
September 18 2010 09:21 GMT
#7
^ and as tasteless sez, 25% of the time metalopolis is steps of war!
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
DarKFoRcE
Profile Blog Joined April 2010
Germany1215 Posts
September 18 2010 09:26 GMT
#8
On September 18 2010 18:21 Sfydjklm wrote:
^ and as tasteless sez, 25% of the time metalopolis is steps of war!


i think its 33%, but no matter what, meta is still a much more neutral map than steppes
Follow me on Twitter: https://twitter.com/#!/PinDarKFoRcE
TheFinalWord
Profile Joined May 2010
Australia790 Posts
September 18 2010 09:38 GMT
#9
On September 18 2010 18:11 DarKFoRcE wrote:
DQ LT and Steppes are the worst Z maps in the mappool (in ZvT, ZvP on LT is ok)for the future it migth be better to choose maps that are a little more neutral (xel naga caverns, meta, blistering, delta quadrant for example).

Whaa?

Tourney looks awesome.
Grettin
Profile Joined April 2010
42381 Posts
September 18 2010 09:47 GMT
#10
Hope to see great play by Tyler, Sen, Huk and Ret!

Cannot wait!
"If I had force-fields in Brood War, I'd never lose." -Bisu
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
September 18 2010 09:50 GMT
#11
On September 18 2010 18:26 DarKFoRcE wrote:
Show nested quote +
On September 18 2010 18:21 Sfydjklm wrote:
^ and as tasteless sez, 25% of the time metalopolis is steps of war!


i think its 33%, but no matter what, meta is still a much more neutral map than steppes

maybe dawg, maybe.
Its hard to do math at 5 in the morning><v
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
September 18 2010 10:05 GMT
#12
What is the reward for the winner of this tourney?
Grettin
Profile Joined April 2010
42381 Posts
September 18 2010 10:20 GMT
#13
On September 18 2010 19:05 -Archangel- wrote:
What is the reward for the winner of this tourney?


Prize Pool Distribution
1st: $300
2st: $100
3rd: $50
4th: $50
"If I had force-fields in Brood War, I'd never lose." -Bisu
AmiPolizeiFunk
Profile Joined May 2010
Germany804 Posts
September 18 2010 10:25 GMT
#14
This will be fun. GL players (and organizers).
FlashIsHigh
Profile Blog Joined December 2009
United States474 Posts
September 18 2010 10:32 GMT
#15
This should be sick., GL LiquidTyler and also rooting for the American Hero QXC
KT Flash// WhiteRa/Scarlett/Naniwa/MC/Huk/Nony
TorNis
Profile Joined September 2010
Latvia25 Posts
September 18 2010 11:00 GMT
#16
Where and how to upload replays? And I believe there should be IRC here, no?
DarKFoRcE
Profile Blog Joined April 2010
Germany1215 Posts
September 18 2010 11:08 GMT
#17
On September 18 2010 18:38 TheFinalWord wrote:
Show nested quote +
On September 18 2010 18:11 DarKFoRcE wrote:
DQ LT and Steppes are the worst Z maps in the mappool (in ZvT, ZvP on LT is ok)for the future it migth be better to choose maps that are a little more neutral (xel naga caverns, meta, blistering, delta quadrant for example).

Whaa?

Tourney looks awesome.


well i would personally prefer scrap station instead of DQ, but many people will not consider that a very neutral map, and of the maps that are bad for Z, i guess DQ is still the best.
Follow me on Twitter: https://twitter.com/#!/PinDarKFoRcE
Alphonsse
Profile Blog Joined March 2009
United States518 Posts
September 18 2010 11:19 GMT
#18
So are they just playing all the rounds in a row? I'm wondering approximately when to tune in for the semis and finals.
ondik
Profile Blog Joined November 2008
Czech Republic2908 Posts
September 18 2010 11:27 GMT
#19
I just hope I won't run into any of top players because that would most likely mean embarrasing myself in front of TLers
Bisu. The one and only. // Save the cheerreaver, save the world (of SC2)
Toxi78
Profile Joined May 2010
966 Posts
September 18 2010 11:27 GMT
#20
is it possible to get a spot during the check-in phase, cause i tried to register but the page too ages to send my application and even though it said i was registered, im obviously not.
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