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Upgrade Spreadsheet - # of Attacks to Kill

Forum Index > SC2 General
Post a Reply
1 2 Next All
paul415
Profile Joined August 2010
United States25 Posts
Last Edited: 2011-03-24 20:57:01
August 26 2010 06:12 GMT
#1
Purpose: To determine the number of hits required for one unit to kill another. This is great for general informative purposes in addition to theorycrafting which upgrades are more valuable than others.

Current Version: 13
Date: March 24, 2011

Download Link:
http://min.us/mvjhrP#2

For those with older versions of Excel:
http://min.us/mvjhrP#1

Online Link* (not fully tested):
http://tiny.cc/UpgradeSpreadsheet13

*Note: You will not be able to update this spreadsheet with your own upgrade values.
If you would like to test your own values, you'll need to go to File->Make a copy...

Changes in version 13:
Updated for Patch 1.3.0
Infestor attack speed adjusted to 4 seconds.
Infestor damage increased by +30% vs. armored units.

How to Use:
Depending on which race you want to attack, go to the appropriate tab (Attacking Protoss, Attacking Terran, or Attacking Zerg).
The units listed on the left are the attackers while the units at the top are the defenders.
The numbers within the graphs are the number of hits required for the attacker to kill the defender.

Comments? Questions? Suggestions? Bugs? Giggles? Please feel free to let me know!
Dance.
Profile Blog Joined July 2010
United States389 Posts
August 26 2010 06:15 GMT
#2
Looks good! Thanks for sharing this
It is what it is...
xelgand
Profile Joined August 2010
Spain5 Posts
August 26 2010 07:09 GMT
#3
It's nice.
I would suggest you to upload it to gDocs and publish it so anyone can use it without having to download it.
Zombies are a dead end for evolution.
Birkses
Profile Joined August 2010
Australia24 Posts
August 26 2010 08:34 GMT
#4
Looks useful
paul415
Profile Joined August 2010
United States25 Posts
August 26 2010 19:17 GMT
#5
On August 26 2010 16:09 xelgand wrote:
It's nice.
I would suggest you to upload it to gDocs and publish it so anyone can use it without having to download it.


Done.

I also updated it to v6.
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
Last Edited: 2010-08-26 19:21:06
August 26 2010 19:20 GMT
#6
For those with older versions of XLS, use the Compatibility pack: http://office.microsoft.com/en-us/support/microsoft-office-compatibility-pack-for-word-excel-and-powerpoint-2007-file-formats-HA010168676.aspx
"One fish, two fish, red fish, BLUE TANK!" - Artosis
Al Bundy
Profile Joined April 2010
7257 Posts
August 26 2010 19:25 GMT
#7
Very interesting. Day[9] was talking about that in one of his most recents dailies. Thank you very much
o choro é livre
FreezerJumps
Profile Joined May 2010
Canada653 Posts
August 26 2010 19:28 GMT
#8
Nice, apparently DTs can kill banshees in 4 hits. Now we know.
ta2
Profile Joined July 2010
125 Posts
August 26 2010 19:36 GMT
#9
Very cool. Are the numbers for carriers correct, though? According to the spreadsheet in the DPS page they do twice as much as a BC.
SuperDrols
Profile Joined August 2010
4 Posts
August 26 2010 19:38 GMT
#10
On August 27 2010 04:28 FreezerJumps wrote:
Nice, apparently DTs can kill banshees in 4 hits. Now we know.

that changes the whole game up
For the Swarm
Carl_Sagan
Profile Joined March 2010
United States226 Posts
August 26 2010 19:41 GMT
#11
It takes 89 banelings to kill a planetary fortress? Either I'm reading it wrong, or....
Zeak
Profile Joined August 2010
United States19 Posts
August 26 2010 20:01 GMT
#12
On August 27 2010 04:38 SuperDrols wrote:
Show nested quote +
On August 27 2010 04:28 FreezerJumps wrote:
Nice, apparently DTs can kill banshees in 4 hits. Now we know.

that changes the whole game up


Same with Banelings. Damn, why didn't I do this earlier?!

lol...it's interesting to know, but maybe modify it to point out when one unit actually can't attack another? No biggie though...except for the people unaware that banelings and dt's and such can't fly...
Don't worry about it =D
Spyridon
Profile Joined April 2010
United States997 Posts
Last Edited: 2010-08-26 20:23:29
August 26 2010 20:10 GMT
#13
I dont have excel and it doesnt seem the downloadable excel viewer, or the online viewer lets you change the upgrade levels..

Is there any workaround for this?
Iggyhopper
Profile Joined July 2010
United States259 Posts
August 26 2010 21:27 GMT
#14
Nice job!
paul415
Profile Joined August 2010
United States25 Posts
August 26 2010 21:35 GMT
#15
On August 27 2010 05:10 Spyridon wrote:
I dont have excel and it doesnt seem the downloadable excel viewer, or the online viewer lets you change the upgrade levels..

Is there any workaround for this?


The quick and easy fix would be to log into Google docs, go to file, then select Make a copy...

This will may a copy of the spreadsheet to your Google account so that you can update the upgrade levels yourself.
paul415
Profile Joined August 2010
United States25 Posts
September 21 2010 19:36 GMT
#16
Updated for Patch 1.1
Noxie
Profile Blog Joined April 2010
United States2227 Posts
September 21 2010 20:10 GMT
#17
Awesome job man, thanks for the 1.1 update fast as well!
Bumblebees
Profile Joined August 2010
United States328 Posts
September 21 2010 20:34 GMT
#18
It takes 275 attacks for a zergling to kill a battlecruiser.

You learn something new every day.
caneras
Profile Blog Joined August 2010
433 Posts
September 22 2010 02:08 GMT
#19
This is awesome! I wish there was some sort of simulator that could figure out how many of unit A it would take to kill however many of unit B. But hey, this is still so helpful.
panther1389
Profile Joined April 2010
United States42 Posts
September 22 2010 05:15 GMT
#20
On September 22 2010 11:08 caneras wrote:
This is awesome! I wish there was some sort of simulator that could figure out how many of unit A it would take to kill however many of unit B. But hey, this is still so helpful.

well actually there is....i present to you......the unit tester. i'm too lazy to look for a link but just look it up and download it...it's super handy.
1 2 Next All
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