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Active: 2129 users

[G] Doom Dropping like a pro

Forum Index > StarCraft 2 Strategy
Post a Reply
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-08-16 11:36:45
August 14 2010 04:50 GMT
#1
I guess I should have put a [G] in front of the thread title. Mod edit?

Just playing around with stuff I figured out how to doom drop most effectively and load dropships more effectively.


Moving Drop:


1] Load up dropships/overlords/warp prisms. A single dropship to an infinite amount of them (apm permitting).

2] Right click drop location (move command).

3] Hold shift.

4] Spam 'D' , Left click (for drop) on every dropship. (all the drops can be selected at once while doing this, you don't have to do each individually like bw)

5] You should still have the crosshair cursor, just right click the ground to remove it, and right click much further passed the original move location again to finish the move.

6] Release shift.

Even after the unit is issued another move command it will continue to drop units once it begins (so be careful).

ALTERNATIVELY. you can split your dropships into multiple piles, send 1 to one side of the drop location, and another to the other side and so on. Then select all and continue steps 3-6. (so you can drop in an X or a V or whatever).

What it does for those who don't know. It makes all of your dropships drop units as they move to the last issued move command 1 at a time. This way the units will be more spread out and the dropships will not get stuck on top of each other clumsily not dropping.


Moving Lift:


1] Units in a pile or line.

2] Right click (move) middlemost spot of the ground units.

3] Hold shift.

4] Spam right click on every unit to lift.

5] Right click where you want to move

6] Release shift.


If you don't do it this way, and instead just shift click each ground unit, the drops will pickup, move slightly, stop, pickup, etc.

This isn't like the moving drop in reverse, but it does speed up the evac process and get the ground units and airships out of there asap.



And sorry, I would have made a video but my HDs are both maxed out >.<


Here's a rep, sorry its long and the important stuff isn't until like 70% through it or something.
http://www.mediafire.com/?nio0959n8jv8b4n
..and then I would, ya know, check em'. (Aka SpoR)
ToxNub
Profile Joined June 2010
Canada805 Posts
August 14 2010 05:47 GMT
#2
I dont understand the difference between

3] Hold shift.

4] Spam right click on every unit to lift.


and "If you don't do it this way, and instead just shift click each ground unit"
SpiciestZerg
Profile Joined August 2010
United States154 Posts
August 14 2010 06:08 GMT
#3
Moving drop is very useful, glad someone made a guide for it since lots of people probably still dont know.

but whats the point of moving lift? why shiflt click every unit with transport instead of just moving and telling the units to go in the transport?
The answer to all life's questions is more zerglings.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
August 14 2010 06:19 GMT
#4
On August 14 2010 15:08 SpiciestZerg wrote:
Moving drop is very useful, glad someone made a guide for it since lots of people probably still dont know.

but whats the point of moving lift? why shiflt click every unit with transport instead of just moving and telling the units to go in the transport?

You can do both to be most effective probably. But the point is when you have a lower amount of shuttles and you wanna have them pick up and go all in 1 motion.
..and then I would, ya know, check em'. (Aka SpoR)
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-08-14 06:24:33
August 14 2010 06:20 GMT
#5
On August 14 2010 14:47 ToxNub wrote:
I dont understand the difference between

Show nested quote +
3] Hold shift.

4] Spam right click on every unit to lift.


and "If you don't do it this way, and instead just shift click each ground unit"

you forgot step 2. That is the difference. If you don't move towards them first, they won't pick them all up along the way and will stop and stutter for every unit to pick up.
..and then I would, ya know, check em'. (Aka SpoR)
Froadac
Profile Blog Joined July 2009
United States6733 Posts
August 14 2010 06:30 GMT
#6
Thanks, now other people can drop in my base better. (I underuse drops severely...) IN any case this gives me motivation to try it, and it actually does work. (Just tested it)
sensenmann
Profile Joined July 2010
United States172 Posts
August 14 2010 18:36 GMT
#7
I don't really understand how you do this. I can get it to work with 1 drop ship, but not multiple.

Can you explain 4 better? I watched the replay and it didn't help.

I right click where I want them to drop, then hold shift, and hit D for drop (B for me with grid), then I spam click along where I want them to drop? I don't understand what spamming D will do if you are holding shift already. The cursor is already changed to drop, so why spam D?


4] Spam 'D' , Left click (for drop) on every unit ferry. (all the ferries can be selected at once while doing this, you don't have to do each individually like bw)


Could anyone explain it a little bit differently maybe?
sensenmann
Profile Joined July 2010
United States172 Posts
August 15 2010 00:20 GMT
#8
I really hate to bump, but I really would love some help on this. I've watched the replay and a vid on youtube, and neither really explains it all that well
Kambing
Profile Joined May 2010
United States1176 Posts
Last Edited: 2010-08-15 00:53:10
August 15 2010 00:44 GMT
#9
The 3rd step of move drop instructions is incorrect. Holding shift while issuing drop to each dropship will cause the dropship that carries out the command to start dropping after it reaches your right-click destination. This is because with shift, you queue the drop command until the previous command has been carried out (i.e., the move).

The right thing to do is to issue individual drop commands to your dropships without using shift while they are in transit. Issuing a drop command to a dropship targeting itself will cause the dropship to unload its contents even while it is in transit. In other words, once you issue a self-drop command to a dropship, you can "steer" it by moving it around like normal and it will continue to unload contents until it is exhausted.

(Note that you can still group select your dropships and issue drop commands by clicking on individual dropships. This is because the group selection logic will issue the drop command with the closest available dropship. Naturally, the closest dropship will be the one you clicked on.)
sensenmann
Profile Joined July 2010
United States172 Posts
August 15 2010 01:36 GMT
#10
On August 15 2010 09:44 Kambing wrote:

(Note that you can still group select your dropships and issue drop commands by clicking on individual dropships. This is because the group selection logic will issue the drop command with the closest available dropship. Naturally, the closest dropship will be the one you clicked on.)


Yeah I can get it to do it with 1 single dropship if I tell it to move, then hold shift n click each unit it the dropships bay, so it drops them, and then shift click again where I want it to move. It will drop them along the line. I just can't figure it out for multiple ships b/c you don't have the view of the ships cargo. I'll give your way a try.
Ebonikizzle
Profile Joined May 2010
44 Posts
August 15 2010 01:43 GMT
#11
On August 15 2010 09:44 Kambing wrote:+ Show Spoiler +

The 3rd step of move drop instructions is incorrect. Holding shift while issuing drop to each dropship will cause the dropship that carries out the command to start dropping after it reaches your right-click destination. This is because with shift, you queue the drop command until the previous command has been carried out (i.e., the move).

The right thing to do is to issue individual drop commands to your dropships without using shift while they are in transit. Issuing a drop command to a dropship targeting itself will cause the dropship to unload its contents even while it is in transit. In other words, once you issue a self-drop command to a dropship, you can "steer" it by moving it around like normal and it will continue to unload contents until it is exhausted.

(Note that you can still group select your dropships and issue drop commands by clicking on individual dropships. This is because the group selection logic will issue the drop command with the closest available dropship. Naturally, the closest dropship will be the one you clicked on.)


What you can do however is to hold shift, right click point A, then shift d click all your dropships, then still holding shift, right click point B, that way they will all start unloading at point A and continue unloading on their way to point B.

The best part about this is you can do this way ahead of time, so you don't have to frantically try to d click 20 dropships (zerg) and mis-click.
sensenmann
Profile Joined July 2010
United States172 Posts
August 15 2010 01:51 GMT
#12
Yeah I just figured it out finally, thank you guys sooo much. I use drops a lot as is. I didn't understand / read the part about you hitting shift + drop button, and clicking the cross hairs on your overlords, I was doing it on the ground where I wanted it unloaded.

Much love for the help!
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
August 16 2010 11:37 GMT
#13
saw QXC using this at GF lan.
..and then I would, ya know, check em'. (Aka SpoR)
groms
Profile Joined May 2010
Canada1017 Posts
August 18 2010 18:13 GMT
#14
omfg I finally understand. TY so much this helps a lot. Wish I played terran or zerg so I could actually use this knowledge t.t Oh well I get one game I'll go mass warp prism drops or something silly lol

I have a recurring dream that I'm running away from a terran player but the marauders keep slowing me down. - Artosis
silencesc
Profile Joined July 2010
United States464 Posts
August 18 2010 18:20 GMT
#15
On August 19 2010 03:13 groms wrote:
omfg I finally understand. TY so much this helps a lot. Wish I played terran or zerg so I could actually use this knowledge t.t Oh well I get one game I'll go mass warp prism drops or something silly lol



That's what I used to think, but warp prisms are amazing units. I've been keeping one behind my army on another hotkey and use it to reinforce without a static pylon, it's essentially twice the proce fo a pylon for a pylon that can move with you. it's amazing.
Real Men Proxy Gate | TEAM LIQUID HWITINGGGG!! PROUD MEMBER OF UC DAVIS CSL TEAM | "If you don't give a shit about what gum you eat, buy Stride" - Liquid`Tyler on SotG 4/19/2011
daywiss
Profile Joined March 2010
United States83 Posts
August 18 2010 19:11 GMT
#16
this used to be a lot easier when u could do wireframe casting. you could shift+d on the dropship icons instead of each dropship, that way you woudnt get confused which ones u already clicked on if there were a lot of dropships, and it was just way easier. damn interface nerfs.
AncienTs
Profile Joined March 2010
Japan227 Posts
August 18 2010 20:37 GMT
#17
Perfect~ charliemurphy. Works Perfectly.

Just a clarification: you do NOT have to hold down shift after you've issued the D command to each individual transport. You can click the ground as you please and it will still drop.
Starcraft Disclaimer Language: There is no imbalance, nothing is OP.
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