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NHN Hangame OSL (Dec 03 - Mar 04)

Forum Index > Articles
Post a Reply
X)Benny
Profile Joined October 2002
France1270 Posts
Last Edited: 2006-12-15 21:44:30
January 23 2004 16:41 GMT
#1
OnGameNet NHN Hangame Starleague
December 2003 - March 2004

First, let Snorlax's First Disciple talk:
<<
Hangame is a website that allows you to play all sorts of games online. While they have various free games, they also have several pay services as well. Since OGN is a channel for gamers, Hangame really makes sense as a sponsor.

New maps are always the biggest issue when a new league starts. Nostalgia has been kept in it's original form, the statistics showed it had fairly good race balance. Guillotine has been modified into Neo Guillotine, probably because of the TvP difficulties. Paradoxxx stays, but underwent some heavy changes to emerge as Paradoxxx II. Hopefully OGN spent some more time balancing it this time. The last map is a new one, "Namja Iyagi" which means "The story of a man" in Korean.

Before an OGN Starleague, you can't leave out the all important group drawing ceremony. Being a filthy rich company, OGN decided to hold the group drawings on a grand scale. Rather than holding it at the cramped Megawebstation, they rented out a grand performance hall. It resembled the Starleague finals in some ways, with quite a few people there to watch the players select their groups live.

So, on to the group drawings!
>>

Players:
- Seeded from MyCube Starleague: 1.Kingdom(P) 2.Nal_Ra(P) 3.Junwi(Z)
- Winner of the Challenge League: Gorush(Z)
- Qualified through the Dual Tournement:
(T) Nada, Boxer, Doggi, Silent_Control, V-Gundam
(Z) Chojja, JJu, Mumyung
(P) Zeus, Reach, IntoTheRainbow
(R) Elky
Total: 5T,5Z,5P,1R

They used the standard OGN method where the players pick their own groups.
A: Kingdom -> Mumyung -> Silent_Control -> Zeus
B: Nal_rA -> Boxer -> Doggi -> JJu
C: Junwi -> Rainbow -> Elky -> Nada
D: Gorush -> Chojja -> V-Gundam -> Reach

(0) is the week number of the game:
(1) = December 12th, 2003
(6) = January 16th, 2004
(8) = January 30th, 2004


ROUND OF 16

Group A
Silent_Control 2-1 (2-0), Zeus 2-1 (1-1), Mumyung 2-1 (0-2), Kingdom 0-3
(1) Mumyung > Kingdom @ Nostalgia
(2) Zeus > Control @ Paradoxxx2
(3) Control > Kingdom @ Neo Guillotine
(4) Mumyung > Zeus @ Neo Guillotine
(5) Zeus > Kingdom @ Namja Iyagi
(6) Control > Mumyung @ Namja Iyagi

Group B
Nal_rA 2-1 (2-0), JJu 2-1 (1-1), Boxer 2-1 (0-2), Doggi 0-3
(1) JJu > Doggi @ Paradoxxx2
(2) Nal_rA > Boxer @ Neo Guillotine
(3) Boxer > JJu by forfeit
(4) Nal_rA > Doggi @ Namja Iyagi
(5) Boxer > Doggi @ Nostalgia
(6) JJu > Nal_rA @ Nostalgia

Group C
Nada 2-1 (2-0), Junwi 2-1 (1-1), IntoTheRainbow 2-1 (0-2), Elky 0-3
(1) Junwi > Rainbow @ Neo Guillotine
(2) Nada > Elky (rT) @ Namja Iyagi
(3) Junwi > Elky (rZ) @ Nostalgia
(4) Rainbow > Nada @ Nostalgia
(5) Nada > Junwi @ Paradoxxx2
(6) Rainbow > Elky (rZ) @ Paradoxxx2

Group D
Gorush 3-0, Reach 2-1, Chojja 1-2, V-Gundam 0-3
(1) Gorush > Chojja @ Nostalgia
(2) Reach > V-Gundam @ Namja Iyagi
(3) Reach > Chojja @ Paradoxxx2
(4) Gorush > V-Gundam @ Paradoxxx2
(5) Chojja > V-Gundam @ Neo Guillotine
(6) Gorush > Reach @ Neo Guillotine

(7)Tie breakers
Group A
Control > Zeus @ Namja Iyagi
Control > Mumyung @ Paradoxxx II
Zeus > Mumyung @ Neo Guillotine

Group B
Jju > Boxer @ Namja Iyagi
Nal_Ra > Jju @ Neo Guillotine
Nal_Ra > Boxer @ Nostalgia

Group C
Nada > Junwi @ Namja Iyagi
Junwi > Rainbow @ Neo Guillotine
Nada > Rainbow @ Nostalgia


ROUND OF 8

Group A
Control 2-1, Jju 2-1, Gorush 1-2, Junwi 1-2
(8) Control > Jju @ Namja Iyagi
(8) Gorush > Junwi @ Neo Guillotine
(9) Jju > Junwi @ Nostalgia
(9) Control > Gorush @ Nostalgia
(10) Junwi > Control @ Paradoxxx II
(10) Jju > Gorush @ Paradoxxx II

Group B
Nal_Ra 2-1, Zeus 2-1, Reach 1-2, Nada 1-2
(8) Reach > Nada @ Nostalgia
(8) Nal_rA > Zeus @ Paradoxxx II
(9) Zeus > Reach @ Namja Iyagi
(9) Nada > Nal_rA @ Namja Iyagi
(10) Zeus > Nada @ Neo Guillotine
(10) Nal_rA > Reach @ Neo Guillotine


SEMI-FINAL

Zeus 3 - 0 Control
1. Zeus > Control @ Nostalgia
2. Zeus > Control @ Neo Guillotine
3. Zeus > Control @ Namja Iyagi

Nal_rA 3 - 1 Jju
1. Nal_rA > Jju @ Paradoxxx II
2. Nal_rA > Jju @ Neo Guillotine
3. Jju > Nal_rA @ Nostalgia
4. Nal_rA > Jju @ Namja Iyagi


3rd PLACE

Control 3 - 2 Jju
Control > JJu @ Neo Guillotine
Control > JJu @ Namja Iyagi
JJu > Control @ Nostalgia
JJu > Control @ Paradoxxx II
Control > JJu @ Neo Guillotine


FINAL (March 21st, 2004)

Nal_rA 3 - 1 Zeus
1. Nal_rA > Zeus @ Paradoxxx II
2. Zeus > Nal_rA @ Nostalgia
3. Nal_rA > Zeus @ Namja Iyagi
4. Nal_rA > Zeus @ Neo Guillotine
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
Last Edited: 2004-04-18 01:06:56
April 17 2004 16:15 GMT
#2
jju record by map

paradoxxx2 3-1, zvz 1-0, zvt 2-0, zvp 0-1
jju > doggi (T)
jju > control (T)
jju > gorush (Z)
nal_ra (P) > jju

nostalgia 4-0, zvz 1-0, zvt 1-0, zvp 2-0
jju > nal_ra (P)
jju > nal_ra (P)
jju > junwi Z)
jju > control (T)

namja iyagi 1-3, zvt 1-2, zvp 0-1
jju > boxer (T)
control (T) > jju
control (T) > jju
nal_ra (P) > jju

neo guillotine 0-4, zvp 0-2, zvt 0-2
nal_ra (P) > jju
nal_ra (P) > jju
control (T) > jju
control (T) > jju

useful format hm?

gorush by map

paradoxxx2 1-1, zvz 0-1, zvt 1-0
gorush > gundam (t)
jju (z) > gorush

nostalgia 1-1, zvz 1-0, zvt 0-1
gorush > chojja (z)
control (t) > gorush

guillotine 2-0, zvz 1-0, zvp 1-0
gorush > reach (p)
gorush > junwi (z)


junwi by map

paradoxxx2 1-1, zvt 1-1
nada (t) > junwi
junwi > control (t)

nostalgia 1-1, zvz 1-1
junwi > elky (rz)
jju (z) > junwi

namja iyagi 0-1, zvt 0-1
nada (t) > junwi

guillotine 2-1, zvz 0-1, zvp 2-0
junwi > rainbow (p)
junwi > rainbow (p)
gorush (z) > junwi




chojja by map

paradoxx2 0-1, zvp 0-1
reach (p) > chojja

nostalgia 0-1, zvz 0-1
gorush (z) > chojja

guillotine 1-0, zvt 1-0
chojja > gundam (t)


mumyung by map

paradoxx2 0-1, zvt 0-1
control (t) > mumyung

nostalgia 1-1, zvt 0-1, zvp 1-0
mumyung > kingdom (p)
control (t) > mumyung

guillotine 1-1, zvp 1-1
mumyung > zeus (p)
zeus (p) > mumyung
STIMEY d okgm fish
Profile Joined August 2003
Canada6140 Posts
April 18 2004 01:38 GMT
#3
ok so the point of that was ths (maybe.. besides the fact that its so few games its really hard to tell who is reallyb etter when you consider the maps and opponents)

paradoxxx2 zvz
win: jju
split: junwi
lose: gorush

nostalgia zvz
win: jju, gorush
split: junwi
lose: chojja

guillotine zvz
win: gorush
lose: junwi

paradoxxx2 zvt
win: jju, gorush
split: junwi
lose: mumyung

nostalgia zvt
win: jju
lose: gorush, mumyung

namja iyagi zvt
lose: jju, junwi

guillotine zvt
win: chojja
lose: jju

paradoxxx2 zvp
lose: jju, chojja

nostalgia zvp
win: jju, mumyung

namja iyagi zvp
lose: jju

guillotine zvp
win: gorush
split: mumyung
lose: jju

ok so looking at it in this way, can you really tell which maps are fair or not? mumyung does better on guillotine, but jju loses on guillotine, so it seems like map preference? not enough games were played on namja for zerg. junwi only split zvt paradoxxx2 because of nada, so maybe z>t on paradoxxx2? in nostalgia only jju beat terrans. none beat terran on namja. in guillotine, jju lose to terran, but chojja won. toss beat zeerg paradoxxx2 as everyone already thinks, but zerg beat protoss on nostalgia? jju lose on namja to toss, no other zerg won ths eithr? guillotine seems most split followed by nostalgia, then paradoxxx2, then namja, at least for matchups involving zerg hm :|
booooo
Profile Joined March 2004
Singapore372 Posts
April 24 2004 10:43 GMT
#4
wow, nice stats & analysis! :ws
I love SCVs!
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