and why cant I login to garena, Im stuck in this checking client version thingy..
[HoN/DotA] Let's Play~!! - Page 915
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iLoveKT
Philippines3615 Posts
and why cant I login to garena, Im stuck in this checking client version thingy.. | ||
semantics
10040 Posts
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OmgIRok
Taiwan2699 Posts
On June 01 2010 14:45 iLoveKT wrote: lol those old map layouts were horrible. and why cant I login to garena, Im stuck in this checking client version thingy.. change the server | ||
iLoveKT
Philippines3615 Posts
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LxRogue
United States1415 Posts
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rabidch
United States20288 Posts
On June 01 2010 14:48 iLoveKT wrote: I liked the old morphling copy skill thing. Imba List 5.8*: Morphling Medusa Shadow Assassin Edit: Oops, forgot Manta Style where everybody could pass it around and make ~15 images for uber push, same thing with Refresher Mask of Madness Dagger of Escape | ||
don_kyuhote
3006 Posts
On June 01 2010 15:13 LxRogue wrote: Naga is an awesome carry, why don't more people play her? because there are better carries??? and ghost scepter counters her like repick counters slark | ||
semantics
10040 Posts
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rabidch
United States20288 Posts
edit: Shrapnel + Acid + Necro Aura = No man's land edit: Must watch game. + Show Spoiler + EHOME does a very well executed Damage AoE/Slow strat, dominates early game, LGD.sGty is forced to defend starting mid game, they do it insanely good but Radi Alch/Shiva Necro/Manta Sniper whittles their base to nothing. EHOME is going to Disneyland | ||
uberMatt
Canada659 Posts
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Pokebunny
United States10654 Posts
On June 01 2010 09:28 Pokebunny wrote: So if said people who wanted to make a team are still interested, if we could do it soon we could play in gosugamers steelseries cup qualifiers thingies for fun. Helloooo | ||
Arhkangel
Argentina769 Posts
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Fugaa
Azerbaijan35 Posts
On May 09 2010 11:57 Elemenope wrote: ![]() Getting killed by a woman? Really? Really testie? ![]() Again? Really? Really? ![]() A THIRD TIME!? REALLY TESTIE!?!? ![]() K K ok ![]() Seriously testie. testie wants to hiton her so he died on purpose ![]() | ||
Judicator
United States7270 Posts
On June 01 2010 12:46 Kickstart wrote: I know this might seem odd, but im wondering if there is any site where I can kind of learn the history of dota. Like who was dominant when and why (what strategies or whatever became big) and how the way the game was played has changed. For me its just much more fun to play a game if you know its history. I started following DotA competitively around 6.27 where the mode of choice was -lm, meaning Sentinel only versus Scourge only heroes with no bans. The name of the game was power nuking, Mekas, Necrobooks, Aegis and the Scourge magic push. With Clinkz, Lich and Pugna, Scourge dominated all, especially after KotL was nerfed. Sentinel had trouble fielding a line up that can stay in a lane with Lich (solo or babysit) and dealing with a Clinkz. Notably Scourge had really strong lanes, Lich+X, Pugna solo or with Sand King, Sand King + Leshrac, Sand King + Atropos; really easy ones. Sentinel featured Silencer, Chen, Omni, Sniper (during the times he got buffed), and Syllabear as popular picks. Scourge basically can fight 4v5 mid game with Pugna+Lich+2 other casters assuming Necrobooks and Mekas were even or even slightly behind. This created space for the Clinkz to do his Divine+Aegis+BKB shenanigans before the Guinsoos hit for Sentinel. It was hard for Sentinel until 6.37.... Where Lich, Pugna, Clinkz got hit by the infamous Icefrog nerfbat (or overnerfbat). Add in reworked Bristleback, Pope Rocketfist the 3rd (Syllabear), Enchantress, and a broken Twin-Headed Dragon, the laning advantage Scourge has enjoyed for so long was turned on them. THD could not be driven out of a lane or the Sylla or the Enchant for that matter. Scourge found some answers with QoP and other heroes. I didn't play much around 37-42 so someone else can fill you in on that. Think Beastmaster was introduced around this time too, but he wasn't broken by players until 42 at least I think. The mode switched first to allpick draft (no bans) then to what we consider the modern day captains mode with 3 bans instead of 4 bans. During those versions SF, QoP, Visage, Viper all made names for themselves, the concept of jungling was developed and the let's race to the 2150 gold for Blink Dagger gank fest came out of Russia. Basically you pick up ganking line ups with a mix of targeted and aoe stuns (Lina, Sand King, NA, Lesh, Sven, etc.), take a semi-carry like PotM, SF, QoP then roll the other team because you can blink to catch and then blink to run. Lose your towers too early and you're boned. If their Lesh/Lina/Sven has a dagger too quickly, then you lost. So this was the era of ganking and map control (pretty sure this where Icefrog was mixing up the ward use). TB was gradually being incorporated into that broken group of heroes, along with the Brokeback Pig and PotM (Leap gave true invulnerability during it's animation). Then in 6.52, everyone got tired of trying to race to 2150 gold so the game got slowed down dramatically. Ganks weren't happening, Vigoss was exposed for the singular minded player that he was, and SK-gaming was running the show with the farm for 40 minutes with one or more of the following heroes of Visage, Luna, TB, Centaur, Specter, BB, Skeleton King. SK-Gaming picked up the Russian Smile and was instantly better, so if you drafted a Russian this version you were probably winning a lot of matches. Then in 6.57 to 62, crappy wards and no dust meant that SA was popping Laguna Blade level damage with his Backstab late game. Tinker came into being with the BoT-Bottle farm. Clockwerk did work on people. Krobelus and Necrolyte held a big sign that said I now have 10 charges on my Bloodstone so fuck off. Storm later would borrow this sign until the change to Bloodstone (it use to give health and mana). Heart and Diffusal also made a big splash this version which made Omni knight the epitome of a boy band in the 90s. Enchantress also single handily won games because she was fucking impossible to kill and more likely resulted in two deaths if you tower dove her. Admiral ran around splish-splashing everyone until Icefrog realized how dumb it was to give a hero such a complete ability set with those stats. It took longer for Dark Seer. Then I stopped caring and following the scene as closely until 6.66-67. So if someone else wants to take over go for it. Also, my samples are finished, so back to work. | ||
Pokebunny
United States10654 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=106353¤tpage=7#122 http://www.teamliquid.net/forum/viewmessage.php?topic_id=106645#19 are literally his only posts that show he knows anything about the game of starcraft. Hmm. | ||
Elemenope
Burkina Faso1704 Posts
On June 02 2010 02:09 Pokebunny wrote: So I looked at Elemenope's posting history, and.. http://www.teamliquid.net/forum/viewmessage.php?topic_id=106353¤tpage=7#122 http://www.teamliquid.net/forum/viewmessage.php?topic_id=106645#19 are literally his only posts that show he knows anything about the game of starcraft. Hmm. SC is boring ze. | ||
Pokebunny
United States10654 Posts
lol | ||
Kickstart
United States1941 Posts
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Ack1027
United States7873 Posts
Totally forgot about Pope rocketfist though lmao. | ||
Ack1027
United States7873 Posts
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