• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 13:57
CET 19:57
KST 03:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview1RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced
Tourneys
Tenacious Turtle Tussle 2025 RSL Offline Finals Dates + Ticket Sales! Sparkling Tuna Cup - Weekly Open Tournament StarCraft2.fi 15th Anniversary Cup RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest BW General Discussion Let's talk about Metropolis Foreign Brood War
Tourneys
[ASL20] Grand Finals Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] RO16 Group D - Sunday 21:00 CET
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates Current Meta Game Theory for Starcraft
Other Games
General Games
Black Ops 6 Camo Service – Fast, Safe & Reliable Awesome Games Done Quick 2026! Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
Formula 1 Discussion 2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1043 users

TL Mafia XXII - Page 70

Forum Index > TL Mafia
Post a Reply
Prev 1 68 69 70 71 72 90 Next
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
April 23 2010 14:56 GMT
#1381
On April 23 2010 23:54 meeple wrote:
mmm I wonder if modkills are taken into account when you balance this game... I dunno if we're doing especially poorly... but 15 to 7 after tonight is pretty tight when they have 4 KP.

Modkills should never be taken into account. That's why we have the ban list up, so the people who do get modkilled won't be around to affect the game.
Writerdamn, i was two days from retirement
d3_crescentia
Profile Blog Joined May 2009
United States4054 Posts
April 23 2010 17:24 GMT
#1382
So as I understand it, we're shooting BC and his flip determines RoL's role/alignment. Supposing BC flips green (not Miller), we lynch RoL for lying; if BC flips red/Miller then RoL is in the clear. Third possibility - both BC and RoL are assassins, in which case it's a moot point, except for the fact that we're no closer to lynching any mafia. Actually, I find it kind of odd that we would have >2 DTs in this game. Jury's still out for me on whether or not we have 3 Medics in the game (counting the one that's dead) but I like the idea of randomly picking a amongst Ace/Incog/RoL to protect.

Some points to consider:
- BC hasn't posted for a while, whether that's due to some form of protest against the 'idiocy' of the town or for some other reason. Given all of the suspicion laid upon him recently I'd expect him to be posting more, not less if he's actually mafia (but maybe he WANTS us to think that?!) so it's hard to say.
- Inf brought up a good point a few pages back, that Vigis don't work the same way they do in other games - they only have ONE hit at night. So don't do as Ace says and stack all your hits on BC or else we'd be wasting shots. Actually, that makes me start to wonder about Ace. Hmm...

That's it for now; going to be out for the rest of the day. Hopefully I'll be back in time to see the night post, and this weekend should be primetime for some rigorous analysis.
once, not long ago, there was a moon here
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 23 2010 17:54 GMT
#1383
If all Vigis hit the same target one goes through, the other hits are refunded. Hence ALL of them should shoot BC.
Math me up, scumboi. - Acrofales
Korynne
Profile Blog Joined March 2010
Canada990 Posts
April 23 2010 18:32 GMT
#1384
Haha, nice analysis of JadeFist AcrossFiveJulys. xP

I maintain that medics should only protect RoL/Ace, three people would be spreading it out too thin, especially if we only have 1 medic left. If we have 3 medics left that's a pretty good solid protection on Ace, if the mafia really wants to kill Ace they would have to put 4 hits on him, unlikely to happen given how many townies they could kill instead.

I would go with protect Ace 2/3 and protect RoL 1/3 for all medics.
TL Mawfyah~ http://www.teamliquid.net/forum/index.php?show_part=31
BrownBear
Profile Joined March 2010
United States6894 Posts
April 23 2010 18:52 GMT
#1385
On April 24 2010 03:32 Korynne wrote:
Haha, nice analysis of JadeFist AcrossFiveJulys. xP

I maintain that medics should only protect RoL/Ace, three people would be spreading it out too thin, especially if we only have 1 medic left. If we have 3 medics left that's a pretty good solid protection on Ace, if the mafia really wants to kill Ace they would have to put 4 hits on him, unlikely to happen given how many townies they could kill instead.

I would go with protect Ace 2/3 and protect RoL 1/3 for all medics.


The problem I have with saying that out loud is now the mafia might very well choose not to hit either RoL or Ace, but go for 4 other random people, which means we get shafted. It's better to trust the medics to be intelligent with who to protect, and to keep quiet about who they're protecting.
SUNSFANNED
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 23 2010 18:55 GMT
#1386
Um...doesn't matter what reverse psychology you think of. You'd rather keep me alive and potentially RoL. Let the Mafia guess all they want, we are being protted and obviously role blocked.
Math me up, scumboi. - Acrofales
KF91
Profile Blog Joined March 2007
Canada221 Posts
April 23 2010 19:04 GMT
#1387
On April 24 2010 03:52 BrownBear wrote:
Show nested quote +
On April 24 2010 03:32 Korynne wrote:
Haha, nice analysis of JadeFist AcrossFiveJulys. xP

I maintain that medics should only protect RoL/Ace, three people would be spreading it out too thin, especially if we only have 1 medic left. If we have 3 medics left that's a pretty good solid protection on Ace, if the mafia really wants to kill Ace they would have to put 4 hits on him, unlikely to happen given how many townies they could kill instead.

I would go with protect Ace 2/3 and protect RoL 1/3 for all medics.


The problem I have with saying that out loud is now the mafia might very well choose not to hit either RoL or Ace, but go for 4 other random people, which means we get shafted. It's better to trust the medics to be intelligent with who to protect, and to keep quiet about who they're protecting.


Well the thing is, if we tell the medics who they should protect, we could end up confusing both the mafia and the medics. Like you said, the mafia could end up hitting 4 randoms that are not on the list, but if a "smart" medic thought about that, they would end up trying to protect a random. In any case, I still think that protecting the more active, intelligent players would be better than trying to protect other randoms.

So I think that it all comes down the play of the other roles with KP. Even if they are not smart enough to decipher and analyse posts, I hope they can still listen to the general tips of the town and use their kills tonight to catch some mafia.
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
April 23 2010 20:12 GMT
#1388
Just as a quick note, next day post may be a bit late in coming up. I have a >3:00 bus ride home, and traffic may own me, so just hang tight if it's not up by the deadline. Remember, if you want night action changes I'll take them until the time stamped deadline, but not after.
Writerdamn, i was two days from retirement
L
Profile Blog Joined January 2008
Canada4732 Posts
April 23 2010 20:16 GMT
#1389
This game is spectacular.
The number you have dialed is out of porkchops.
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
April 23 2010 21:25 GMT
#1390
wtf modkills
University of Kentucky Basketball #1
Korynne
Profile Blog Joined March 2010
Canada990 Posts
April 23 2010 22:05 GMT
#1391
If we claim medic protection on important players (Ace, RoL for now) then we are discouraging mafia from hitting them.

The more the mafia is convinced that we will carry out this plan, the less likely they are to hit important players, which is good for town.

Protecting a random is strictly worse than protecting someone important. If medics want to go against protecting Ace/RoL, they should at least be protecting active people who they feel are townies ie. choose randomly between people who are not BC, inactives, or those they feel like are particularly scummy people.
TL Mawfyah~ http://www.teamliquid.net/forum/index.php?show_part=31
nbtnbt5
Profile Joined March 2009
232 Posts
April 23 2010 23:42 GMT
#1392
On April 22 2010 09:16 Korynne wrote:
Show nested quote +
On April 22 2010 08:27 nbtnbt5 wrote:

On April 20 2010 13:20 iNfuNdiBuLuM wrote:
Guys remember to check out the ZBOT thread, it will be a very useful tool in the near future.


also what is this and where can i find it? (i tried searching for it)


Uhhh... xD If you look on the Mafia forum, and then look for the ONLY THREAD THAT ZBOT STARTED THAT HAPPENS TO HAVE THE SAME NUMBER FOR MAFIA AS THIS GAME, I think you would find it? xP

Why is this so hard? xD

[Link provided here incase you still cannot find it]

This reflects poorly on your abilities in general. >_>


Ahh, Thank You. Sorry for being so useless >.<
Yellow: "Well boxer's kind of a tool like that, wanting to bunker rush me all the time but hiding it behind all that deception."
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
April 23 2010 23:59 GMT
#1393
Hey all, sorry for my recent absentness, but if you read my blog a couple weeks back I lost my job and am just now about to get a new one if I play my cards right. Unfortunately I won't be able to participate quite as much from now on. I've just read up on the events following night2 and here's my input:

I'm onboard with lynching/vigikilling BC. If BC comes out town we'll know who needs to die next Medics, you know what you need to do, think like scum on who to protect. Ace and RoL are obvious choices, but the reds might think so too and go for someone else. There's really no obvious choice in that regard. Incog doesn't seem to be blue, I'm not seeing anything that looks like inside knowledge on his part, but as a townie with intelligent things to say (if he's not just a clever scum) he's still pretty valuable.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
Last Edited: 2010-04-24 07:35:42
April 24 2010 00:59 GMT
#1394
[image loading]


Day 3:


Another night, another four people dead. DarthThienAn and Roffles were walking home from a late night job during the night, but simultaneously both were ambushed and went down in an instant. The next morning, the Town would find the bodies of DarthThienAn and Roffles lying at the foot of a prominent Liq Vegas casino.

The other two Mafia targets put up a fight, but did not fare much better.

For the last two days, AcrossFiveJulys and tree.hugger had been watching each other carefully, and as of last night both had figured out the other's alignment. Both Assassins sharpened their blades, preparing for the showdown.

A game of cat-and-mouse ran on for a while, and as the moon waned, neither killer was able to strike the killing blow. As he scrambled for the high ground, AcrossFiveJulys looked down to find a red dot on his chest. Realizing what the ominous red mark was, he tried to throw himself out of the way, but the Mafioso's sniper bullet came in way too fast, and blew AcrossFiveJulys backward, sending him sailing off the rooftop he was crouched upon.

Hearing the sound, tree.hugger hesitated, knowing something was up. As he looked around warily, he saw the sniper who had taken out AcrossFiveJulys, and started toward him silently. As he descended upon his target, he brought out his blade and slashed at the man, taking his head clean off.

As the head hit the pavement, tree.hugger stared at it and gasped.

The sniper had been a dummy.

tree.hugger gasped as the red dot found his chest, and then he was no more.


Watching this scene silently from the highest peaks this whole time, RebirthOfLeGenD smiled as the deaths unfolded. The last of the four Assassins, RebirthOfLeGenD silent left the city before the sun rose, knowing that he could now go back to his corporate masters to deliver the good news.


Roffles and DarthThienAn the Townies have been killed.
tree.hugger and AcrossFiveJulys the Assassins have been killed.
Being the last of the four original Assassins, RebirthOfLeGenD has completed his mission objectives and has left the game upon securing his win conditions.


It is now Day 3. This day will run for 48 hours, until Monday, Apr 26 1:00am GMT (GMT+00:00). With 21 players remaining in the game, it will take 11 to reach a majority.
Writerdamn, i was two days from retirement
Korynne
Profile Blog Joined March 2010
Canada990 Posts
April 24 2010 01:32 GMT
#1395
Well then, so much for assassins helping out the town. xD

I guess congrats to RoL? xD (I knew you looked fishy!!)

14 townies, 7 mafia. >.<
TL Mawfyah~ http://www.teamliquid.net/forum/index.php?show_part=31
Fishball
Profile Joined December 2005
Canada4788 Posts
April 24 2010 01:38 GMT
#1396
So RoL wins and leaves? So funny.
靈魂交響曲
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
April 24 2010 01:46 GMT
#1397
OK so the question now is... Can we trust RoL's role check on BC? I should think so, otherwise he'd have put himself at an awful risk.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
motbob
Profile Blog Joined July 2008
United States12546 Posts
April 24 2010 01:46 GMT
#1398
....I don't think this game is winnable unless we hit on every lynch. 14 town and 7 mafia. Mafia have 3KP in a best case scenario. If mafia just skip likely medic targets and hit random town, and we miss a lynch, this game is basically over. What makes this worse is that (imo) we don't have any likely lynch targets. So town is in roleclaim mode IMO. What does everyone else think?
ModeratorGood content always wins.
RaGe
Profile Blog Joined July 2004
Belgium9949 Posts
April 24 2010 01:47 GMT
#1399
Why does RoL win if they target eachother
Moderatorsometimes I get intimidated by the size of my right testicle
Ace
Profile Blog Joined October 2002
United States16096 Posts
April 24 2010 01:52 GMT
#1400
oh don't worry guys, my scumdar went off nicely last night. Infundibulum is Mafia.
Math me up, scumboi. - Acrofales
Prev 1 68 69 70 71 72 90 Next
Please log in or register to reply.
Live Events Refresh
Big Brain Bouts
17:00
#101
RotterdaM931
IndyStarCraft 190
TKL 188
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 931
IndyStarCraft 190
TKL 188
Vindicta 44
MindelVK 39
StarCraft: Brood War
Britney 19718
Sea 1575
Dewaltoss 104
ggaemo 57
scan(afreeca) 51
Bale 33
soO 13
ajuk12(nOOB) 12
NaDa 12
HiyA 5
Dota 2
qojqva3331
Counter-Strike
fl0m5077
zeus305
Other Games
FrodaN3932
Beastyqt756
Lowko384
ArmadaUGS148
KnowMe128
C9.Mang076
Trikslyr67
QueenE54
Organizations
Other Games
BasetradeTV57
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• LUISG 12
• Kozan
• LaughNgamezSOOP
• sooper7s
• Migwel
• AfreecaTV YouTube
• intothetv
• IndyKCrew
StarCraft: Brood War
• Azhi_Dahaki26
• Michael_bg 9
• Pr0nogo 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• TFBlade1506
• Nemesis353
Other Games
• Scarra1522
• imaqtpie719
• WagamamaTV289
• Shiphtur75
Upcoming Events
RSL Revival
9h 33m
StarCraft2.fi
15h 3m
IPSL
22h 3m
Sziky vs JDConan
OSC
22h 3m
Solar vs Percival
Gerald vs Nicoract
Creator vs ByuN
RSL Revival
1d 9h
Classic vs TBD
herO vs Zoun
WardiTV 2025
1d 18h
herO vs ShoWTimE
SHIN vs herO
Clem vs herO
SHIN vs Clem
SHIN vs ShoWTimE
Clem vs ShoWTimE
IPSL
1d 22h
Tarson vs DragOn
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
Replay Cast
5 days
The PondCast
5 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Revival: Season 3
Kuram Kup

Ongoing

IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
RSL Offline Finals
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.