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On February 02 2013 04:57 Clockwork Hydra wrote: Rock, what's your opinion of AS? He didn't put up a fight on reverberate, but won't sac his braid of fire. On his defense, I guess he addressed gonzaw's case, but not in any great detail. Most of the defense I see is that work was too busy and also that he always trolls day1. The trolling isn't scummy, but I feel that promising reads for "after work" and then not following through looks bad. I can't say whether being forced to RNG his discards was intentional, or if its even true.
Are we allowed to know if a discard was at random?
~Hopeless
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Welp actually no We need this figured out ASAP
On February 01 2013 09:49 Artanis[Xp] wrote: Errata change on the board card: From destroy target permanent to destroy target nonland permanent.
Does this mean one can sack a land to destroy a non-land permanent then?
/G
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On February 02 2013 05:04 (DontFear)ThePoster wrote:Welp actually no We need this figured out ASAP Show nested quote +On February 01 2013 09:49 Artanis[Xp] wrote: Errata change on the board card: From destroy target permanent to destroy target nonland permanent. Does this mean one can sack a land to destroy a non-land permanent then?/G
that's what it means
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On February 02 2013 05:02 Crossfire99 wrote: ##Sacrifice: Goblin Guide: Activate The Abyss, targeting Basking Rootwalla ##Sacrifice: Deathrite Shaman: Activate The Abyss, targeting Zombie Infestation
Okay now I think I hate this game:
-Scum has super beast that kills townies every single turn -We don't have a flip or anything until way late in the game -Even if a scum outs himself we can't kill him until like 10 turns later
Fuck this shit.
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Thanks, Suck, you idiot. We had already thought of this possibility (well, of him sac'ing shit to stop our attack), but figured he hadn't realized it. While I feel it is a town tell, because scum would just post that shit in the QT and laugh while town goes to hell, it was incredibly stupid to tell Xfire what he can do to survive.
/Acro
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It's okay we can still kill him I think.
We have death spark on hand after all.
You're still all fucking morons for reminding him. Jesus.
~dandel
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On February 02 2013 05:02 Crossfire99 wrote: ##Sacrifice: Goblin Guide: Activate The Abyss, targeting Basking Rootwalla ##Sacrifice: Deathrite Shaman: Activate The Abyss, targeting Zombie Infestation
interesting that he destroyed "zombie infestation" rather than one of the actual zombies
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On February 02 2013 05:05 Clockwork Hydra wrote: Thanks, Suck, you idiot. We had already thought of this possibility (well, of him sac'ing shit to stop our attack), but figured he hadn't realized it. While I feel it is a town tell, because scum would just post that shit in the QT and laugh while town goes to hell, it was incredibly stupid to tell Xfire what he can do to survive.
/Acro
you cant just ask everyone to play into a certain plan based on the hope that scum won't realize the plan is retarded.
that's not how mtg works, you game it out you don't hope the other person is a moron.
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Although to be honest I think if S&B hadn't mentioned that maybe Xfire wouldn't have realized it >_>
/G
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Anyway, due to Xfire being stupid, the plan still works.
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I'MMA CHARGE MY DEATH SPARK
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United Kingdom36156 Posts
so Crossfire has a card that instantly deals 16 damage and gives himself 16 life
and 7 or 8 of us can't kill him in a turn
this game is silly
-marvelbabe
posting on this account because of fucking stupid flood control
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We will cast Death Spark on Xfire, doing 1 damage. 4 Zombies do 8 damage. Ninja does 2 damage, Lavamancer 1 and Treetop Village 3 = 15 damage. GG.
Although we were hoping our ZI would survive.
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Are we allowed to discard to create a Zombie in response?
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On February 02 2013 05:12 Clockwork Hydra wrote: Are we allowed to discard to create a Zombie in response? Didn't read the op, scum?
---- There are no "in response" abilities.
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On February 02 2013 05:10 Clockwork Hydra wrote: Anyway, due to Xfire being stupid, the plan still works.
explain this to me please
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On February 02 2013 05:11 Clockwork Hydra wrote: We will cast Death Spark on Xfire, doing 1 damage. 4 Zombies do 8 damage. Ninja does 2 damage, Lavamancer 1 and Treetop Village 3 = 15 damage. GG.
Although we were hoping our ZI would survive.
he
has
three
lands
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On February 02 2013 05:15 SuckMyTopdeck wrote:Show nested quote +On February 02 2013 05:10 Clockwork Hydra wrote: Anyway, due to Xfire being stupid, the plan still works. explain this to me please
Read above.
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If you are allowed to SAC lands, then the change to the card is fucking stupid, because the first thing we thought of doing upon seeing that card was to sacrifice our lands.
Also, STOP BEING A STUPID IDIOT AND GIVING XFIRE IDEAS.
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sac our lands to kill his, btw. Not to kill his shit. We hardly need mana and with ZI out we were golden for creatures.
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