• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:27
CEST 16:27
KST 23:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)83ZeroSpace at Steam NextFest - Last free demo39Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? The Death of Cheese: From a Professional Cheeser 5.0.16 patch for SC2 goes live (8 worker start) Old Replays From 1.4.6 The future of the SC game model
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? ProGamer Paychecks Story Data needed BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10371 users

Earnings Per Game - A diff way to look at earnings - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 Next All
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
September 27 2012 13:49 GMT
#41
Nice write up. gj!
I had a good night of sleep.
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
September 27 2012 13:49 GMT
#42
On September 27 2012 22:44 Dosey wrote:
It's a cool idea but I don't really like this kind of measurement because it really holds no merit in terms of accomplishment/skill. I mean, think of Leenock, who has gone from open bracket to win an MLG TWICE. I find that more impressive than someone being seeded directly into groups, winning 5 matches, and then taking down the finals because of a terrible extended series system.


Yeah it doesn't really mean that much when you really think about it. Some people get seeded, some people have to play qualifiers. Some people climb up from obscurity, some people have been playing at the top a long time. The numbers are just interesting and make sense to think about, at least. Earning so much playing so little is still a great feat. Doesn't make them best player ever, obviously
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
revel8
Profile Joined January 2012
United Kingdom3022 Posts
Last Edited: 2012-09-27 14:00:03
September 27 2012 13:52 GMT
#43
Interesting stats right there.

One of the big influences in earning efficiency is prize money distribution at tournaments. Some tournaments pay out for just qualifying like WCS or GSL. Other only give prize money to the highest placing finishers. Look at DreamHack Valencia, there were 64 players competing but only 4 players earned any prize money. So if you played up to the Ro8 then you could have played a lot of games which were not included in this list because no prize money resulted. Another example is the MvP Invitational. There will be 48 competitors who play 50 maps or so and yet only one player will win any prize money for their efforts.

Something to note is that in that top 10, Stephano has been a full-time pro-gamer for a lot less time than the other players, less than half the time of some! This highlights how staggeringly quickly he has managed to accumulate prize money from SC2 tournaments.

There is a lot more tournaments this year and a lot more prize money up for grabs compared to last year, and I do wonder if this trend will continue next year.
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
September 27 2012 13:58 GMT
#44
On September 27 2012 22:52 revel8 wrote:
Interesting stats right there.

Not sure you can really measure 'earning efficiency' in the way that you do, if you are only using tournaments where the player manages to attain prize money. Look at DreamHack Valencia, there were 64 players competing but only 4 players earned any prize money. So if you played up to the Ro8 then you could have played a lot of games which were not included in this list because no prize money resulted. Another example is the MvP Invitational. There will be 48 competitors who play 50 maps or so and yet only one player will win any prize money for their efforts.

Something to note is that in that top 10, Stephano has been a full-time pro-gamer for a lot less time than the other players, less than half the time of some! This highlights how staggeringly quickly he has managed to accumulate prize money from SC2 tournaments.


I got the games played from TLPD, which includes tournaments where players get knocked out early and don't get any prize money. Basically the earning info is from sc2earnings and the game/tournament info is from TLPD, which includes all competitive games (online/offline, qualifiers, etc)

Stephano has played a LOT of competitive games considering how short he's been a pro and not even full time. Kinda crazy
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Dosey
Profile Joined September 2010
United States4505 Posts
September 27 2012 14:02 GMT
#45
On September 27 2012 22:49 lichter wrote:
Show nested quote +
On September 27 2012 22:44 Dosey wrote:
It's a cool idea but I don't really like this kind of measurement because it really holds no merit in terms of accomplishment/skill. I mean, think of Leenock, who has gone from open bracket to win an MLG TWICE. I find that more impressive than someone being seeded directly into groups, winning 5 matches, and then taking down the finals because of a terrible extended series system.


Yeah it doesn't really mean that much when you really think about it. Some people get seeded, some people have to play qualifiers. Some people climb up from obscurity, some people have been playing at the top a long time. The numbers are just interesting and make sense to think about, at least. Earning so much playing so little is still a great feat. Doesn't make them best player ever, obviously

Yeah, it's neat. I'm just saying that it doesn't really belong on something like SC2earnings because it holds no true merit and arguments will be made that X Player isn't good because his EPG doesn't compare to Y Player even though X has earned more than Y in a shorter period. People already use ridiculous statistics to make their arguments, there's no need to add more fuel to the fire. :/
revel8
Profile Joined January 2012
United Kingdom3022 Posts
September 27 2012 14:02 GMT
#46
On September 27 2012 22:58 lichter wrote:
Show nested quote +
On September 27 2012 22:52 revel8 wrote:
Interesting stats right there.

Not sure you can really measure 'earning efficiency' in the way that you do, if you are only using tournaments where the player manages to attain prize money. Look at DreamHack Valencia, there were 64 players competing but only 4 players earned any prize money. So if you played up to the Ro8 then you could have played a lot of games which were not included in this list because no prize money resulted. Another example is the MvP Invitational. There will be 48 competitors who play 50 maps or so and yet only one player will win any prize money for their efforts.

Something to note is that in that top 10, Stephano has been a full-time pro-gamer for a lot less time than the other players, less than half the time of some! This highlights how staggeringly quickly he has managed to accumulate prize money from SC2 tournaments.


I got the games played from TLPD, which includes tournaments where players get knocked out early and don't get any prize money. Basically the earning info is from sc2earnings and the game/tournament info is from TLPD, which includes all competitive games (online/offline, qualifiers, etc)

Stephano has played a LOT of competitive games considering how short he's been a pro and not even full time. Kinda crazy


OK, I've amended my post as it was incorrect.

If you have the time, perhaps look at Nerchio's data? He has an amazing amount of wins while still being a student. Incredible really.
SoniC_eu
Profile Joined April 2011
Denmark1008 Posts
September 27 2012 14:12 GMT
#47
nice concept man I hope you complete the list! Woulpd be interesting to see how the other EU top players do
In order to succeed, your desire for success should be greater than your fear of failure. http://da.twitch.tv/sonic_eu
DKR
Profile Blog Joined June 2011
United Kingdom622 Posts
September 27 2012 14:16 GMT
#48
Really cool post. The MVP/Nestea efficiency thing compared to MKP is interesting.

Recommendation: average earnings per tournament per team whilst taking a sample of the top 5 earners per team for each team... at least for the foreigners in MLG/DH etc
"1 base. Cheese man." - MKP. "[MVP] is not stylistic, his style is winning, which is the style you want to have." - Artosis
Lobo2me
Profile Joined May 2010
Norway1213 Posts
Last Edited: 2012-09-27 14:38:45
September 27 2012 14:36 GMT
#49
Looking at the spreadsheet, Kas is down at $22.36 per game, Nerchio is at $35.57 per game with only international games counted (they haven't played much in Korea I think).
Bad manners are better than no manners at all.
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
September 27 2012 14:37 GMT
#50
On September 27 2012 23:02 revel8 wrote:
Show nested quote +
On September 27 2012 22:58 lichter wrote:
On September 27 2012 22:52 revel8 wrote:
Interesting stats right there.

Not sure you can really measure 'earning efficiency' in the way that you do, if you are only using tournaments where the player manages to attain prize money. Look at DreamHack Valencia, there were 64 players competing but only 4 players earned any prize money. So if you played up to the Ro8 then you could have played a lot of games which were not included in this list because no prize money resulted. Another example is the MvP Invitational. There will be 48 competitors who play 50 maps or so and yet only one player will win any prize money for their efforts.

Something to note is that in that top 10, Stephano has been a full-time pro-gamer for a lot less time than the other players, less than half the time of some! This highlights how staggeringly quickly he has managed to accumulate prize money from SC2 tournaments.


I got the games played from TLPD, which includes tournaments where players get knocked out early and don't get any prize money. Basically the earning info is from sc2earnings and the game/tournament info is from TLPD, which includes all competitive games (online/offline, qualifiers, etc)

Stephano has played a LOT of competitive games considering how short he's been a pro and not even full time. Kinda crazy


OK, I've amended my post as it was incorrect.

If you have the time, perhaps look at Nerchio's data? He has an amazing amount of wins while still being a student. Incredible really.


Nerchio isn't the only one.
Life/Creator/Maru are also prime example.
Play your best
Farone
Profile Joined November 2010
Netherlands1219 Posts
September 27 2012 14:40 GMT
#51
stephano played so many small tournaments with low prize money , offcourse he played a lot more games
MC, Stephano, Ret, Jjakji, Grubby, Life, HerO, Scarlett, TaeJa
revel8
Profile Joined January 2012
United Kingdom3022 Posts
September 27 2012 15:41 GMT
#52
On September 27 2012 23:37 FakeDeath wrote:
Show nested quote +
On September 27 2012 23:02 revel8 wrote:
On September 27 2012 22:58 lichter wrote:
On September 27 2012 22:52 revel8 wrote:
Interesting stats right there.

Not sure you can really measure 'earning efficiency' in the way that you do, if you are only using tournaments where the player manages to attain prize money. Look at DreamHack Valencia, there were 64 players competing but only 4 players earned any prize money. So if you played up to the Ro8 then you could have played a lot of games which were not included in this list because no prize money resulted. Another example is the MvP Invitational. There will be 48 competitors who play 50 maps or so and yet only one player will win any prize money for their efforts.

Something to note is that in that top 10, Stephano has been a full-time pro-gamer for a lot less time than the other players, less than half the time of some! This highlights how staggeringly quickly he has managed to accumulate prize money from SC2 tournaments.


I got the games played from TLPD, which includes tournaments where players get knocked out early and don't get any prize money. Basically the earning info is from sc2earnings and the game/tournament info is from TLPD, which includes all competitive games (online/offline, qualifiers, etc)

Stephano has played a LOT of competitive games considering how short he's been a pro and not even full time. Kinda crazy


OK, I've amended my post as it was incorrect.

If you have the time, perhaps look at Nerchio's data? He has an amazing amount of wins while still being a student. Incredible really.


Nerchio isn't the only one.
Life/Creator/Maru are also prime example.


Life/Creator and Maru are exceptional talents who are also very young and still at school. However Nerchio has won 10 times as many games as these players! More than 1160 wins for Nerchio compared to 90 odd wins for Creator! Nerchio has an amazing amount of wins relative to many other players.
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
September 27 2012 15:46 GMT
#53
I think by this way of measuring things, Stephano gets actively punished for participating in daily/weekly tournaments. Even if he wins all of them, he'll still lose out.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
red4ce
Profile Blog Joined January 2011
United States7313 Posts
September 27 2012 15:53 GMT
#54
Interesting benchmark but I think $ per tournament is a better way of measuring efficiency than $ per game, for all the reasons people mentioned before.
revel8
Profile Joined January 2012
United Kingdom3022 Posts
September 27 2012 15:54 GMT
#55
On September 28 2012 00:46 Grumbels wrote:
I think by this way of measuring things, Stephano gets actively punished for participating in daily/weekly tournaments. Even if he wins all of them, he'll still lose out.


He's got 190,000 reasons to get over it! I am sure he is pretty happy with how things have gone since turning pro!
Appendix
Profile Joined July 2009
Sweden979 Posts
September 27 2012 16:11 GMT
#56
To be fair, Scarlett deserves a mention here. She actually breaks in on the list at second place.

Total earnings: $30250
Games played: 39
Earnings/game: $775,64
ElephantBaby
Profile Joined November 2011
United States1365 Posts
September 27 2012 16:45 GMT
#57
Lol, fruitdealer is the king!!
ElephantBaby
Profile Joined November 2011
United States1365 Posts
September 27 2012 16:46 GMT
#58
On September 28 2012 01:11 Appendix wrote:
To be fair, Scarlett deserves a mention here. She actually breaks in on the list at second place.

Total earnings: $30250
Games played: 39
Earnings/game: $775,64


Too few games.
Lobo2me
Profile Joined May 2010
Norway1213 Posts
September 27 2012 17:00 GMT
#59
On September 28 2012 01:11 Appendix wrote:
To be fair, Scarlett deserves a mention here. She actually breaks in on the list at second place.

Total earnings: $30250
Games played: 39
Earnings/game: $775,64

A lot of Scarlett's games aren't on liquipedia for some reason. She won both WCS Canada and US, but on TLPD there's only one series total from both events.
Bad manners are better than no manners at all.
Lobo2me
Profile Joined May 2010
Norway1213 Posts
September 27 2012 17:34 GMT
#60
Here's the earnings for the top 50. Scarlett is much lower in reality, because only 3 of her games from WCS are registered in TLPD, but that's where most of her earnings are from.

http://i.imgur.com/2Zq9I.png
[image loading]

http://i.imgur.com/l0HBa.png
[image loading]
Bad manners are better than no manners at all.
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
11:00
WardiTV Mondays #93
WardiTV1204
IntoTheiNu 1110
TKL 215
IndyStarCraft 140
CranKy Ducklings114
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
MaxPax 243
TKL 215
Rex 188
Ryung 143
IndyStarCraft 140
trigger 32
SHIN 28
RushiSC 18
StarCraft: Brood War
Calm 7328
Jaedong 1186
Light 778
Mini 623
Soulkey 541
EffOrt 476
BeSt 378
Soma 331
Hyuk 313
Rush 251
[ Show more ]
Mong 240
Zeus 235
Snow 226
ggaemo 119
hero 108
Dewaltoss 85
Pusan 82
Hyun 80
[sc1f]eonzerg 61
Sea.KH 58
ToSsGirL 43
sorry 35
scan(afreeca) 31
Aegong 25
Movie 22
yabsab 22
Hm[arnc] 21
Bale 19
IntoTheRainbow 13
Sacsri 12
GoRush 12
ajuk12(nOOB) 8
Dota 2
Gorgc7761
singsing5284
Dendi1039
XcaliburYe195
420jenkins147
BananaSlamJamma23
Other Games
B2W.Neo978
hiko959
Lowko700
crisheroes303
Mew2King59
ArmadaUGS20
KnowMe18
Organizations
Dota 2
PGL Dota 2 - Main Stream516
StarCraft: Brood War
lovetv 16
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV252
• lizZardDota249
League of Legends
• Nemesis3398
Upcoming Events
RSL Revival
19h 33m
RSL Revival
1d 2h
Bombastic Starleague
1d 5h
PiGosaur Cup
1d 9h
Kung Fu Cup
1d 20h
Replay Cast
2 days
CrankTV Team League
2 days
Bombastic Starleague
3 days
The PondCast
3 days
HomeStory Cup
3 days
[ Show More ]
Replay Cast
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

BSL 22 Non-Korean Championship
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.