[OSL] RO32 Group G&H WCS Korea Season 2 2013 - Page 16
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eGoRama
Bulgaria1542 Posts
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ladyumbra
Canada1699 Posts
+ Show Spoiler + Squirtle vs supernova Map: <Bel'Shir Vestige> Squirtle spawns upper right, supernova lower left squirtle goes early gas then gate, supernova going command center first in base Squirtle prevents bunker at supernova's natural from going up with 1 zealot by killing the scv building it. Zealot, stalker and mothership core enter supernova's base and kill 6 scv's supernova crosses the map the attack with marines, stalkers are out of position and squirtle loses his mothership core but forcefeilds to prevent marines from going in the main. Marines retreat as stalkers come home, both groups of units pass just outside of each other's vision. Both players stabalize supernova does a widowmine drop that kills 5 probes and follows that with a frontal pushes that kills additional probes ghost academy 3/4 done as templar archives finishes Both players on 3 bases zealots harass the third command center and supernova is forced to lift After an engagement in the middle goes poorly for squirtle he recalls out. Supernova pulls workers and goes for a big attack at squirtle's natural. Supernova's forces overpower squirtle's, he wins and goes on to face Parting. | ||
Tobblish
Sweden6404 Posts
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aZealot
New Zealand5447 Posts
On June 27 2013 18:49 Prevolved wrote: Failing? He killed 6 workers, did exactly what it was supposed to. SuperNova got back in the game with those widow mine drops and Squirtle not playing too well after that. Don't forget the nice Marine counter by SN. A bit of luck there, though, as Squirtle's Stalkers missed them and wound up on the other side of the map peppering a bunker. Still, I'd be hard pressed to say that the better player did not win. | ||
Glorfindel!
Sweden1815 Posts
On June 27 2013 18:49 Prevolved wrote: Failing? He killed 6 workers, did exactly what it was supposed to. SuperNova got back in the game with those widow mine drops and Squirtle not playing too well after that. Killing six workers is no way worth going for a 10-gate vs CC-first. | ||
Qwerty85
Croatia5536 Posts
Cmon, the guy explains "all in" to the viewers. "Guys, if this attack fails, protoss will probably win." I am only watching their cast because of Artosis since he usually has very good analytical way of casting. | ||
MagickMan
Australia498 Posts
On June 27 2013 18:48 Kyaaaaa wrote: I watch ogn stream nowadays because it doesn't have Tasteless. He's just so awful. I do watch gom for vods though since I have a ticket for that, but watching live, it's OGN no contest. Seems to me like Tasteless plays little/no Sc2 anymore and gets by from simply agreeing with what Artosis has said. The last 2 or 3 times i've watched him i dont think he has come up with anything constructive that Artosis hasn't already mentioned.... Guess ill try OGN ^.^ | ||
Wintex
Norway16835 Posts
On June 27 2013 18:48 Lorning wrote: So do Keen and Bomber, yet they are pretty popular. But I guess you have to do something silly to get noticed (Keen gifs/Bomber dissapointment) Also SuNo was really close to be the second to get the Nestea award He also reached the Ro8 only once and never bombed. He's a consistent one. Streaky and overconfident players have a higher shot of being noticed. | ||
sudete
Singapore3053 Posts
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freddergeier
Germany140 Posts
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Vindicare605
United States16032 Posts
On June 27 2013 18:48 Lorning wrote: So do Keen and Bomber, yet they are pretty popular. But I guess you have to do something silly to get noticed (Keen gifs/Bomber dissapointment) Also SuNo was really close to be the second to get the Nestea award There are two major differences with Keen and Bomber. Bomber HAS traveled extensively, even winning an MLG and placing highly in several other major European tournaments. Keen is a MONSTER in the GSTL scoring an all kill already this season and providing a ton of great games consistently for MVP. Supernova just never does anything explosive, he's solid without having any kind of memorable performances lately that make people remember him. | ||
Hellbat
223 Posts
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Prevolved
United States573 Posts
On June 27 2013 18:51 aZealot wrote: Don't forget the nice Marine counter by SN. A bit of luck there, though, as Squirtle's Stalkers missed them and wound up on the other side of the map peppering a bunker. Still, I'd be hard pressed to say that the better player did not win. Yeah I agree, felt Squirtle was pretty sloppy. I thought he stood a better chance with storms ready but then he threw 3 away and didn't have any ready at home. | ||
Account252508
3454 Posts
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Glorfindel!
Sweden1815 Posts
On June 27 2013 18:52 sudete wrote: Is it just me or does Artosis seem to have something against Supernova playing a nearly flawless game of TvP? It's as if having "good execution" is a bad thing. Supernova's macro throughout the game was on point, his timing attack was deadly and he kept up decent aggression / rarely overextended. I mean, Squirtle clearly wasn't at his best but am I missing a beat here with Tastosis? It was quite obvious from minute 1 that Tastosis were very biased and favouring Squirtle. First five minutes of the game was describing how wonderful Squirtle is of a player ![]() | ||
samurai80
Japan4225 Posts
On June 27 2013 18:48 Wingblade wrote: If Supernova pulls SCVs on PartinG too I may have to start the Supernova sucks fan club... Come on PartinG! Count me in this fan club if SN does that vs PartinG. | ||
gingerfluffmuff
Austria4570 Posts
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Glorfindel!
Sweden1815 Posts
On June 27 2013 18:54 gingerfluffmuff wrote: Turtling favors Terran in PvT .... yeah... Especially against Partings "bad" templar controll! O.o | ||
Wintex
Norway16835 Posts
On June 27 2013 18:51 ladyumbra wrote: terrible summary of last game because I can't type fast enough to LR + Show Spoiler + Squirtle vs supernova Map: <Bel'Shir Vestige> Squirtle spawns upper right, supernova lower left squirtle goes early gas then gate, supernova going command center first in base Squirtle prevents bunker at supernova's natural from going up with 1 zealot by killing the scv building it. Zealot, stalker and mothership core enter supernova's base and kill 6 scv's supernova crosses the map the attack with marines, stalkers are out of position and squirtle loses his mothership core but forcefeilds to prevent marines from going in the main. Marines retreat as stalkers come home, both groups of units pass just outside of each other's vision. Both players stabalize supernova does a widowmine drop that kills 5 probes and follows that with a frontal pushes that kills additional probes ghost academy 3/4 done as templar archives finishes Both players on 3 bases zealots harass the third command center and supernova is forced to lift After an engagement in the middle goes poorly for squirtle he recalls out. Supernova pulls workers and goes for a big attack at squirtle's natural. Supernova's forces overpower squirtle's, he wins and goes on to face Parting. Thanks! YOu make TL a better place. | ||
-YoricK-
United States476 Posts
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