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TeamLiquid Mapping Contest #2 - Page 16

Forum Index > SC2 Maps & Custom Games
501 CommentsPost a Reply
Prev 1 14 15 16 17 18 26 Next All
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 03 2013 22:10 GMT
#301
--- Nuked ---
Elche
Profile Joined June 2011
Finland170 Posts
May 04 2013 14:06 GMT
#302
My first submission for TLMC2

+ Show Spoiler +
[image loading]


Trying to finish my 2v2 map before the deadline, so there might be little texture faults left.
Gfire
Profile Joined March 2011
United States1699 Posts
May 04 2013 22:49 GMT
#303
Are those all high yield gas?
all's fair in love and melodies
Reptilia
Profile Joined June 2010
Chile913 Posts
May 05 2013 05:46 GMT
#304
holy crap man, some of the submissions so far are aweeesome
The secret to creativity is knowing how to hide your sources
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 05 2013 11:14 GMT
#305
--- Nuked ---
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
Last Edited: 2013-05-05 18:19:45
May 05 2013 17:02 GMT
#306
I'm done, i have finally finished my maps and i'm quite happy about them ^^


[image loading]


Overview


[image loading]




[image loading]


Overview


[image loading]



Map thread

//EDIT//
Plexa can you tell me if you guys received the PM? i'm not sure if i did it right :S
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
IeZaeL
Profile Joined July 2012
Italy991 Posts
May 05 2013 20:17 GMT
#307
I think i'll submit these 2 maps , all Work in progress though.

Amber Sun: http://i.imgur.com/kexNYSQ.jpg

Neo Korhal : http://i.imgur.com/FUZpueq.jpg

Remember , they're all WIP !!
Author of Coda and Eastwatch.
Coppermantis
Profile Joined June 2012
United States845 Posts
May 05 2013 21:17 GMT
#308
My first 2v2 Map Submission: http://www.teamliquid.net/forum/viewmessage.php?topic_id=411227

[image loading]

1v1 submissions coming soonish. The layouts are mostly done, but I need to finalize aesthetic work.
googlypoo
Profile Joined October 2011
United States3 Posts
May 06 2013 10:45 GMT
#309
I'm a bit late to the party on this one. All I have so far is the layout:

[image loading]

What do you guys think?
Ferisii
Profile Joined February 2011
Denmark199 Posts
May 06 2013 12:34 GMT
#310
On May 06 2013 05:17 IeZaeL wrote:
Neo Korhal : http://i.imgur.com/FUZpueq.jpg


Seems oddly familiar. What inspired you to create this? (;
Author of Cactus Valley RE - My latest map: Para Bellum http://goo.gl/iV90wG
Adonminus
Profile Joined January 2012
Israel543 Posts
May 06 2013 14:03 GMT
#311
Here's my try, hope someone likes it.

Map Name: Sandstorm Fortress

+ Show Spoiler +
[image loading]


Main to Main distance:
Close ground: ~0:42
Close air: ~0:47
Cross: ~1:03

Natural to Natural distance:
Depends on natural taken. (you can choose between 2 naturals)

Map Download Link

Uploaded to EU server.

-Adonminus
lil emo
Profile Blog Joined December 2012
France109 Posts
May 06 2013 15:06 GMT
#312
I like it.. and I'm not just saying that because you are fun on wheels :^P
+ Show Spoiler +
Adon is a regular on the most awe some mod produced on galaxy.. maybe the best game ever to be done ever: photon cycles


The textures blend nicely, plus who doesn't like pink?
never was so much owed by so many to so few (W Churchil)
Reptilia
Profile Joined June 2010
Chile913 Posts
May 06 2013 19:19 GMT
#313
On May 05 2013 20:14 Barrin wrote:
Show nested quote +
On May 05 2013 14:46 Reptilia wrote:
holy crap man, some of the submissions so far are aweeesome

which ones in particular do you like?

My top 3 would be, in no particular order:

On May 04 2013 23:06 Elche wrote:
+ Show Spoiler +
[image loading]


On May 06 2013 02:02 Uvantak wrote:
+ Show Spoiler +
[image loading]




and a tie between these 2
On April 26 2013 15:10 Ferisii wrote:
+ Show Spoiler +
[image loading]


On May 06 2013 05:17 IeZaeL wrote:
+ Show Spoiler +
[image loading]






The secret to creativity is knowing how to hide your sources
Timetwister22
Profile Joined March 2011
United States538 Posts
Last Edited: 2013-05-06 19:38:19
May 06 2013 19:37 GMT
#314
I shall be submitting these two for 1v1. The aesthetics may get cleaned up or detailed in the coming days. Additionally, I do have a 2v2 and a 3v3 map created for submission, but neither are decorated at this point. I'll gladly share them once they look nice.

ESV Insidious
+ Show Spoiler +
Map Thread
[image loading]


ESV Hidden Arbour
+ Show Spoiler +
Map Thread[image loading]
Former ESV Mapmaker | @Timetwister22
Meltage
Profile Joined October 2010
Germany613 Posts
Last Edited: 2013-05-07 22:39:43
May 06 2013 21:24 GMT
#315
1v1



TPW Nibiru

[image loading]

map thread

Close-ups:
+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]



TPW Valley of Nis

[image loading]


Close-ups:
+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]




2v2:




TPW Rimfrost

[image loading]

Close-ups:
+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]


TPW Reconstruction

[image loading]

Close-ups:
+ Show Spoiler +

[image loading]


[image loading]


[image loading]


[image loading]


[image loading]


http://mentalbalans.se/aggedesign
Meerel
Profile Joined March 2012
Germany713 Posts
May 06 2013 22:00 GMT
#316
other 2v2
[image loading]
SDMF
Coppermantis
Profile Joined June 2012
United States845 Posts
May 06 2013 22:29 GMT
#317
My first 1v1 map submission has been sent in.

+ Show Spoiler +
[image loading]

[image loading]


Thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=411232#11
Samro225am
Profile Joined August 2010
Germany982 Posts
May 07 2013 06:51 GMT
#318
1v1

TPW Strangewood Mire

+ Show Spoiler +
[image loading]


+ Show Spoiler +
ALL SPAWNS ENABLED


+ Show Spoiler +

[image loading]

[image loading]



2v2

TPW Acheron Abyss

+ Show Spoiler +
[image loading]


+ Show Spoiler +
2v2 ON 6 SPAWN, THREE DIFFERENT SPAWN SETUPS: TWO IN CROSS-LIKE FASHION and NvS


+ Show Spoiler +
The purple-ish fog is missing in the overview. There is a pole dancer on the map!


[]Phase[]
Profile Joined September 2010
Belgium927 Posts
May 07 2013 09:14 GMT
#319
I know we need to 'uphold the balance' and all, but I would really like to see maps that have a completely different main / natural layout than what we have seen so far. In most the maps I see, the author is being as original as possible with the rest of the map, but the main and natural look (from an amateur standpoint atleast) always pretty much the same (with some variation here and there, but overall pretty conventional).

I secretly hope that one day we can have a map that is completely different from its predecessors in that regard, and still works out balance wise. I think we had a few attempts in WoL, but I would really love to see all stops pulled in HotS.
In any case, while maps obviously need to work out balance wise, my vote would probably go to those who bring something really original and refreshing to the table.

Also, how do mapmakers feel about a map with no dead space? I believe I saw a thread about this recently, and I was wondering what would happen if we had more space near the sides to intercept drops with ground-to-air, and more space to do battle over side expansions.

I appreciate what you guys are doing here, and it's a great initiative. I hope some good maps come out of this.
lil emo
Profile Blog Joined December 2012
France109 Posts
May 07 2013 11:19 GMT
#320
So many eye candy

thank you all participants that posted pictures (since it is optional)

me needs candy while we wait
never was so much owed by so many to so few (W Churchil)
Prev 1 14 15 16 17 18 26 Next All
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