
A thought: another use for your scouting worker...
Forum Index > General Forum |
![]()
Bill307
![]()
Canada9103 Posts
![]() | ||
Muhweli
Finland5328 Posts
| ||
Liquid`Nazgul
22427 Posts
| ||
Liquid.Venice
United States916 Posts
| ||
t0yb0x
Singapore35 Posts
On November 25 2002 02:38 Kiddie wrote: on some maps u can put buildings in their min spots, trapping their workers there. I thought that isn't allowed? Anway it is BM!!(Bad Manner) | ||
Liquid.Venice
United States916 Posts
They could stop it if they were skilled. | ||
Roman
United States2595 Posts
| ||
ejai63
![]()
United States2101 Posts
| ||
![]()
mensrea
Canada5062 Posts
| ||
![]()
Klogon
MURICA15980 Posts
| ||
LumberJack
United States3355 Posts
| ||
![]()
Liquid`Jinro
Sweden33719 Posts
![]() Always use them when I can--V Exept I use them alongside factories (just when they finish, to make them lift of then I cancel and put down another) and in their wall too. And I steal their gas --V And of course I try to get shield bats up and running if vs zerg ![]() Regards FrozenArbiter | ||
![]()
mensrea
Canada5062 Posts
![]() | ||
![]()
ToKoreaWithLove
Norway10161 Posts
![]() | ||
![]()
Bill307
![]()
Canada9103 Posts
I was thinking about this while thinking about instances where the player just grabs 8 minerals away from their opponent's mineral patches and wondering why they don't just stay there trying to mine without actually taking any instead =/ . | ||
![]()
Liquid`Jinro
Sweden33719 Posts
Regards FrozenArbiter | ||
AlmostSexy
United States150 Posts
please dont pretend that something like that is gonna have any effect on the game overall ![]() | ||
Liquid`Nazgul
22427 Posts
| ||
Liquid`Nazgul
22427 Posts
On November 25 2002 10:05 Bill307 wrote: But what if they don't chase me around? Or would it be more beneficial to just continuously harass their workers in that case? keep harassing them until they have to chase you again, I think | ||
Liquid.Venice
United States916 Posts
| ||
| ||