• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:15
CEST 07:15
KST 14:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt1: Inheritors8[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists17[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10
Community News
2026 GSL Season 1 Qualifiers19Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament 2026 GSL Season 1 Qualifiers INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
[ASL21] Ro8 Preview Pt1: Inheritors FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 Leta's ASL S21 Ro.16 review BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion
Tourneys
[ASL21] Ro8 Day 1 [Megathread] Daily Proleagues [ASL21] Ro16 Group D Escore Tournament StarCraft Season 2
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Diablo IV Nintendo Switch Thread Dawn of War IV Total Annihilation Server - TAForever Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2374 users

Cybercraft NYC Tournament 6.0 - Page 16

Forum Index > TL Community
Post a Reply
Prev 1 14 15 16 17 18 34 Next All
aaMikeD
Profile Joined February 2009
United States140 Posts
April 04 2011 15:33 GMT
#301
On April 05 2011 00:13 lambnrice wrote:
Ladder pool, minus slag pits, backwater gulch, and delta quadrant pls.


Yes
DarkDolphin
Profile Joined October 2010
United States102 Posts
April 04 2011 15:34 GMT
#302
On March 31 2011 08:00 Jimbooo wrote:
Show nested quote +
On March 31 2011 07:30 AGIANTSMURF wrote:
On March 31 2011 05:32 JinDesu wrote:
On March 31 2011 04:58 AGIANTSMURF wrote:
On March 31 2011 04:21 DarkDolphin wrote:
people will not get a good experience if i 6 pool them all xD!
im sowwy !



Sorry (or sowwy) means it wont happen again. Which is clearly NOT your intention....

Apology not accepted. Prepare your drones for cannon defense.

I vote we play him on the Novice maps.

lmao. I second this vote.

How bout i dont third this vote , i DEMAND this vote? lmao




D:!! , nooooo xD!
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
April 04 2011 16:14 GMT
#303
MLG map pool is obvious choice I think :p
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Certified
Profile Joined August 2010
United States667 Posts
Last Edited: 2011-04-04 16:18:47
April 04 2011 16:16 GMT
#304
On April 04 2011 22:04 AGIANTSMURF wrote:
Show nested quote +
On April 04 2011 02:17 aaMikeD wrote:
I'm voting for standard ladder pool.



We also need to implement a Veto rule and actually make sure that people are aware of it this time around.


the veto rule has always been stated in the rules, not our fault people don't read the rules
and there are those who know about it but don't really care

99% chance map pool will be ladder maps so people can't blame lack of exp on the maps
maps to be removed will likely be DQ for its rotational symmetry which can favor a player based on spawn locations and Slag Pits because no matter where your opponent spawns they're just a hop skip and a jump away xD

MLG variations dont allow enough space for casters in the lobby which is why we wont be using them
I feel sorry for dachef since hes gonna spawn close positions 80% of the time
Don't worry, I'm a professional
1Lamb1Rice
Profile Joined August 2010
United States435 Posts
April 04 2011 17:09 GMT
#305
i wonder why mlg versions don't have more lobby space...
twitch.tv/lambnrice @LambNRice
SchAmToo
Profile Blog Joined April 2010
United States1141 Posts
April 04 2011 17:41 GMT
#306
On April 05 2011 02:09 lambnrice wrote:
i wonder why mlg versions don't have more lobby space...


2 Refs, and players. This is to avoid problems with players using the "Real Friend Join Game" feature and lagging the process of getting games going.
twitch.tv/schamtoo | twitter.com/schamtoo
JinDesu
Profile Blog Joined August 2010
United States3990 Posts
April 04 2011 17:52 GMT
#307
On April 05 2011 02:41 Schamus wrote:
Show nested quote +
On April 05 2011 02:09 lambnrice wrote:
i wonder why mlg versions don't have more lobby space...


2 Refs, and players. This is to avoid problems with players using the "Real Friend Join Game" feature and lagging the process of getting games going.


I think we have to re-think our observer situation with the MLG maps. We could follow the format of the GSL/Proleagues where the commentator has his own screen, the caster follows a second screen controlled by a third person. The broadcast is off the second screen. The commentator will be responsible for checking supply, production, hidden tech, etc. The caster will be responsible for commenting the battles, as the commentator has to keep an eye on the numbers.

This would let us use those maps with only 2 slots of observers.
Yargh
Certified
Profile Joined August 2010
United States667 Posts
Last Edited: 2011-04-04 18:40:29
April 04 2011 18:16 GMT
#308
On April 05 2011 02:52 JinDesu wrote:
Show nested quote +
On April 05 2011 02:41 Schamus wrote:
On April 05 2011 02:09 lambnrice wrote:
i wonder why mlg versions don't have more lobby space...


2 Refs, and players. This is to avoid problems with players using the "Real Friend Join Game" feature and lagging the process of getting games going.


I think we have to re-think our observer situation with the MLG maps. We could follow the format of the GSL/Proleagues where the commentator has his own screen, the caster follows a second screen controlled by a third person. The broadcast is off the second screen. The commentator will be responsible for checking supply, production, hidden tech, etc. The caster will be responsible for commenting the battles, as the commentator has to keep an eye on the numbers.

This would let us use those maps with only 2 slots of observers.


Ive already considered this but theres no way for us to pull it off
the streaming computer is the big screen, the casters computers are two gaming computers
casters sit at those computers because of feedback problems with the mic

theres no way for one of the casters to see observer screen

On April 05 2011 03:31 Zeroes wrote:
one of the casters watch from the big screen

'casters sit at those computers because of feedback problems with the mic'
Don't worry, I'm a professional
Zeroes
Profile Blog Joined April 2010
United States1102 Posts
April 04 2011 18:31 GMT
#309
one of the casters watch from the big screen
Check out my SC Lan pics Here: http://picasaweb.google.com/bunk.habit
1Lamb1Rice
Profile Joined August 2010
United States435 Posts
April 04 2011 18:51 GMT
#310
gonna cry zerg tears when i spawn close spots metal
twitch.tv/lambnrice @LambNRice
Tweleve
Profile Joined March 2011
United States644 Posts
April 04 2011 19:32 GMT
#311
vetoing the shit out of scrap station, just saying
(╯°□°)╯︵ ┻━┻
Gemini_19
Profile Joined June 2010
United States1257 Posts
April 04 2011 19:36 GMT
#312
On April 05 2011 00:33 aaMikeD wrote:
Show nested quote +
On April 05 2011 00:13 lambnrice wrote:
Ladder pool, minus slag pits, backwater gulch, and delta quadrant pls.


Yes


And crap station. Then we'll be golden.
@GGemini19 GM Protoss | http://www.twitch.tv/geminisc2 | I <333 HerO & Trap | Check out my Build of the Week series on /r/allthingsprotoss, TL, or Spawning Tool
NintendoStar
Profile Blog Joined May 2010
United States217 Posts
Last Edited: 2011-04-04 19:37:06
April 04 2011 19:36 GMT
#313
On April 05 2011 01:16 Certified wrote:
99% chance map pool will be ladder maps so people can't blame lack of exp on the maps
maps to be removed will likely be DQ for its rotational symmetry which can favor a player based on spawn locations and Slag Pits because no matter where your opponent spawns they're just a hop skip and a jump away xD

Take out Backwater Gulch too, the natural is a mess.
"oh well then u can just get off this site then if ya'll goin to play it like dat fool i write like dis cos itz gangstar" -Linko8697
1Lamb1Rice
Profile Joined August 2010
United States435 Posts
April 04 2011 19:56 GMT
#314
<3 scrap station </3 Backwater
twitch.tv/lambnrice @LambNRice
btway
Profile Blog Joined March 2010
United States879 Posts
April 04 2011 20:15 GMT
#315
On April 05 2011 03:16 Certified wrote:
Show nested quote +
On April 05 2011 02:52 JinDesu wrote:
On April 05 2011 02:41 Schamus wrote:
On April 05 2011 02:09 lambnrice wrote:
i wonder why mlg versions don't have more lobby space...


2 Refs, and players. This is to avoid problems with players using the "Real Friend Join Game" feature and lagging the process of getting games going.


I think we have to re-think our observer situation with the MLG maps. We could follow the format of the GSL/Proleagues where the commentator has his own screen, the caster follows a second screen controlled by a third person. The broadcast is off the second screen. The commentator will be responsible for checking supply, production, hidden tech, etc. The caster will be responsible for commenting the battles, as the commentator has to keep an eye on the numbers.

This would let us use those maps with only 2 slots of observers.


Ive already considered this but theres no way for us to pull it off
the streaming computer is the big screen, the casters computers are two gaming computers
casters sit at those computers because of feedback problems with the mic

theres no way for one of the casters to see observer screen

Show nested quote +
On April 05 2011 03:31 Zeroes wrote:
one of the casters watch from the big screen

'casters sit at those computers because of feedback problems with the mic'


One of the computers can be set to follow Blasterion's camera.
Starcraft and I met in February 2010<3
Zeroes
Profile Blog Joined April 2010
United States1102 Posts
April 04 2011 20:30 GMT
#316
i say mlg map pool is nice
Check out my SC Lan pics Here: http://picasaweb.google.com/bunk.habit
NoMicroWin
Profile Blog Joined August 2010
United States688 Posts
April 04 2011 22:20 GMT
#317
MLG with updated Shakuras please?
If she pulls out her stalkers, you pull out your mauraders and concussive all over her tits
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
April 04 2011 22:30 GMT
#318
Just use MLG maps, ffs.. The standard map pool for any NA event pretty much. TSL3 pool works too I guess.

- you don't need 2 casters
- if you have 2 casters, have them look at the same screen like I did when I casted with scham lol
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
NintendoStar
Profile Blog Joined May 2010
United States217 Posts
April 04 2011 22:49 GMT
#319
Or in games on metal/shattered temple, you could just remake if they spawn close positions.
"oh well then u can just get off this site then if ya'll goin to play it like dat fool i write like dis cos itz gangstar" -Linko8697
JinDesu
Profile Blog Joined August 2010
United States3990 Posts
April 04 2011 23:09 GMT
#320
On April 05 2011 05:15 btway wrote:
Show nested quote +
On April 05 2011 03:16 Certified wrote:
On April 05 2011 02:52 JinDesu wrote:
On April 05 2011 02:41 Schamus wrote:
On April 05 2011 02:09 lambnrice wrote:
i wonder why mlg versions don't have more lobby space...


2 Refs, and players. This is to avoid problems with players using the "Real Friend Join Game" feature and lagging the process of getting games going.


I think we have to re-think our observer situation with the MLG maps. We could follow the format of the GSL/Proleagues where the commentator has his own screen, the caster follows a second screen controlled by a third person. The broadcast is off the second screen. The commentator will be responsible for checking supply, production, hidden tech, etc. The caster will be responsible for commenting the battles, as the commentator has to keep an eye on the numbers.

This would let us use those maps with only 2 slots of observers.


Ive already considered this but theres no way for us to pull it off
the streaming computer is the big screen, the casters computers are two gaming computers
casters sit at those computers because of feedback problems with the mic

theres no way for one of the casters to see observer screen

On April 05 2011 03:31 Zeroes wrote:
one of the casters watch from the big screen

'casters sit at those computers because of feedback problems with the mic'


One of the computers can be set to follow Blasterion's camera.


Not quite sure what you mean - if there's only 2 specs, then one is blast and the other has to be the caster. If there's a way to remove the delay in streaming, then that could be a solution.

Or have it poke's way - but then whoever is casting and commentating will get so dearly attached to each other :D
Yargh
Prev 1 14 15 16 17 18 34 Next All
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
00:00
TLMC #22: The Finalists
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 461
ProTech149
StarCraft: Brood War
GuemChi 4893
Horang2 731
NaDa 47
yabsab 37
soO 22
Bale 12
Noble 12
Icarus 9
Dota 2
monkeys_forever1124
League of Legends
JimRising 768
Counter-Strike
Stewie2K607
Heroes of the Storm
Khaldor133
Other Games
summit1g11238
WinterStarcraft446
-ZergGirl120
ViBE98
Maynarde88
Mew2King80
Organizations
Other Games
gamesdonequick659
StarCraft: Brood War
Kim Chul Min (afreeca) 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• practicex 42
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 96
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1553
• Lourlo1047
• Stunt936
Other Games
• Scarra1462
Upcoming Events
Replay Cast
3h 45m
Afreeca Starleague
4h 45m
Soma vs hero
Wardi Open
5h 45m
Monday Night Weeklies
10h 45m
Replay Cast
18h 45m
Replay Cast
1d 3h
Afreeca Starleague
1d 4h
Leta vs YSC
GSL
2 days
Replay Cast
2 days
GSL
3 days
[ Show More ]
The PondCast
3 days
KCM Race Survival
3 days
Replay Cast
3 days
Replay Cast
4 days
Escore
4 days
Replay Cast
4 days
Replay Cast
5 days
IPSL
5 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
5 days
Replay Cast
5 days
uThermal 2v2 Circuit
6 days
BSL
6 days
IPSL
6 days
eOnzErG vs TBD
G5 vs Nesh
Liquipedia Results

Completed

Escore Tournament S2: W4
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.