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Please remember that while this thread is for QQ and venting about the game, racism is not tolerated here on LD. |
Lalalaland34492 Posts
On December 13 2012 03:22 BurningSera wrote:Show nested quote +On December 13 2012 01:39 Firebolt145 wrote:On December 13 2012 01:35 BurningSera wrote:^ that reminds me of some AM who went 1v2 (and won lane, granted he vs 2 melees) and buy ward and buy dustsss and I think he bought crow too. 10mins in 1 gank from enigma. Proceed to make 500gpm but team too heavy to carry. https://dotabuff.com/matches/76780202MM at its finest. edit: was meant to reply after that bad AM xD Is this your smurf? I also noticed the Invoker with linkens/drums/tranquils ^_^ Freaking position 5 invoker only know to ditch out 2 spells all game rofl My shitty garena games were better than that lol Alacrity and cold snap, what more do you need?
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On December 13 2012 03:21 SKC wrote:Show nested quote +On December 13 2012 01:51 Sn0_Man wrote:On December 13 2012 01:43 Gentso wrote: Solo matchmaking is fine. At least it is for me.. I'm only level 9 but I'm playing in Very High. Most of my games are fine, and if people are doing but it's usually them having a bad game. I do still run into retards everyday, though.
Matchmaking WITH other people is atrocious. I don't know how it works exactly, but when I play with my shitty friends the games are horrible. It's either they can't handle the enemy team and get stomped or the other team is too easy and we stomp. It's like 1 in 20 games when I queue with other people is a decent game. It's hard to have this way, and it sucks. I'm playing with my friends to be nice at this point. I feel like, at this point, Valve is adding too much MMR to groups (the system assigns groups higher ratings than the individuals inside it warrant). Every time I queue with friends (generally bad friends), the games are... rough. Except for my one friend who is actually really good but plays dota 2 like once a month (plays HoN in general) so his MMR is SUPER low but we play really well together (>500 games together). Those games are easy. The problem is, they need to consider that your group will use your improved communication, coordination and personal knowledge of the other players. It assumes you will abuse all the advantages a premade team enjoys, else the premade teams that actually abuse them will just stomp the other team. Remember how often people QQ about facing stacks and how stacks always win? It would be even worse if they reduced that "bonus" MMR. Yeah, it sucks when you queue with random people, are just messing around or are queueing with people from far diferent skill levels, but there it's hard to find a solution that works for every situation.
I thnk that's a bold overestimation on Valve's part. Unless these people are truly good players, chances are they won't have better coordination, communication, and knowldege. Voice chat exists in game, so communcation is a non-issue. And coordination/knowledge is low across the board until you get near the top of the skill curve. To be honest, most people playing together don't have any significant advantage over another team. They're just two friends on a team together. My friend isn't suddenly able to last hit just because we're queue'd together. : )
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Lalalaland34492 Posts
On December 13 2012 03:26 Gentso wrote:Show nested quote +On December 13 2012 03:21 SKC wrote:On December 13 2012 01:51 Sn0_Man wrote:On December 13 2012 01:43 Gentso wrote: Solo matchmaking is fine. At least it is for me.. I'm only level 9 but I'm playing in Very High. Most of my games are fine, and if people are doing but it's usually them having a bad game. I do still run into retards everyday, though.
Matchmaking WITH other people is atrocious. I don't know how it works exactly, but when I play with my shitty friends the games are horrible. It's either they can't handle the enemy team and get stomped or the other team is too easy and we stomp. It's like 1 in 20 games when I queue with other people is a decent game. It's hard to have this way, and it sucks. I'm playing with my friends to be nice at this point. I feel like, at this point, Valve is adding too much MMR to groups (the system assigns groups higher ratings than the individuals inside it warrant). Every time I queue with friends (generally bad friends), the games are... rough. Except for my one friend who is actually really good but plays dota 2 like once a month (plays HoN in general) so his MMR is SUPER low but we play really well together (>500 games together). Those games are easy. The problem is, they need to consider that your group will use your improved communication, coordination and personal knowledge of the other players. It assumes you will abuse all the advantages a premade team enjoys, else the premade teams that actually abuse them will just stomp the other team. Remember how often people QQ about facing stacks and how stacks always win? It would be even worse if they reduced that "bonus" MMR. Yeah, it sucks when you queue with random people, are just messing around or are queueing with people from far diferent skill levels, but there it's hard to find a solution that works for every situation. I thnk that's a bold overestimation on Valve's part. Unless these people are truly good players, chances are they won't have better coordination, communication, and knowldege. Voice chat exists in game, so communcation is a non-issue. And coordination/knowledge is low across the board until you get near the top of the skill curve. To be honest, most people playing together don't have any significant advantage over another team. They're just two friends on a team together. My friend isn't suddenly able to last hit just because we're queue'd together. : ) Well Valve has decided to do it this way based on what they've seen thus far, and I'm sure they're continuing to tweak it as necessary.
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On December 13 2012 03:26 Gentso wrote:Show nested quote +On December 13 2012 03:21 SKC wrote:On December 13 2012 01:51 Sn0_Man wrote:On December 13 2012 01:43 Gentso wrote: Solo matchmaking is fine. At least it is for me.. I'm only level 9 but I'm playing in Very High. Most of my games are fine, and if people are doing but it's usually them having a bad game. I do still run into retards everyday, though.
Matchmaking WITH other people is atrocious. I don't know how it works exactly, but when I play with my shitty friends the games are horrible. It's either they can't handle the enemy team and get stomped or the other team is too easy and we stomp. It's like 1 in 20 games when I queue with other people is a decent game. It's hard to have this way, and it sucks. I'm playing with my friends to be nice at this point. I feel like, at this point, Valve is adding too much MMR to groups (the system assigns groups higher ratings than the individuals inside it warrant). Every time I queue with friends (generally bad friends), the games are... rough. Except for my one friend who is actually really good but plays dota 2 like once a month (plays HoN in general) so his MMR is SUPER low but we play really well together (>500 games together). Those games are easy. The problem is, they need to consider that your group will use your improved communication, coordination and personal knowledge of the other players. It assumes you will abuse all the advantages a premade team enjoys, else the premade teams that actually abuse them will just stomp the other team. Remember how often people QQ about facing stacks and how stacks always win? It would be even worse if they reduced that "bonus" MMR. Yeah, it sucks when you queue with random people, are just messing around or are queueing with people from far diferent skill levels, but there it's hard to find a solution that works for every situation. I thnk that's a bold overestimation on Valve's part. Unless these people are truly good players, chances are they won't have better coordination, communication, and knowldege. Voice chat exists in game, so communcation is a non-issue. And coordination/knowledge is low across the board until you get near the top of the skill curve. To be honest, most people playing together don't have any significant advantage over another team. They're just two friends on a team together. My friend isn't suddenly able to last hit just because we're queue'd together. : )
The fact so many people complain about facing stacks almost proves that the MMR disadvantage of being on a stack is not too big. If that was the case, people on stacks would be complaining about facing players of a much better caliber than they, and from my experience that happens very rarely (if the stack is formed of players around the same level and "tryharding").
You are talking about a diferent issue. If two people queue together, the higher level player counts more towards the "average" MMR of the party because Valve has found he has a bigger impact on the game. For you, maybe this isn't as big as it should be, but overall Valve said they analized a lot of games, made a lot of tweaks and it just works better this way. That only affects stacks with wildly diferent levels, which is what you are complaining about. The "stack bonus" affects every stack. This one is a lot harder to tweak I bet.
Isn't it a problem in LoL that the game get's much harder if you queue as 4 instead of 1-2? I think I've heard people complaining about it, but it's hard to separate the valid complaints from the QQ, specially concerning MMR. But if that's acurate, it would be a case of the static bonus being too high, since it's not only an issue if you queue with baddies.
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People in stacks DO complain about facing much better players, especially when playing with their weaker friends.
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On December 13 2012 03:40 PassiveAce wrote: People in stacks DO complain about facing much better players, especially when playing with their weaker friends.
That's my point. Most people complain about this when playing with weaker friends, which means the game may be skewing the MMR too much towards the higher end of the parties MMR, but the "static" bonus MMR is not at fault. When people of similar level queue together, you get a lot less complaints.
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O! sorry, I misunderstood the point you were trying to make. Yeah I agree with you.
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Oh god it just doesn't end does it? Pudge with russian name goes mid against a TA. He's 0 - 5 against the TA after six minutes. The game is pretty much over now as TA just walks around the map two shotting the rest of our level 7 - 8 team while being level 12 or something. Luckily a teammate ragequit so i could leave but, by 12 min TA was 13 - 1. Like how can you even fail that bad? How is it possible? My girlfriend is like the worst player in the universe and she doesn´t do that badly. She has the common sense after one death that "oh this hero which i know nothing about hurts a lot, i´ll play very careful and stick to my tower more so i don´t die". Looking at the stats now(game still going as i type this, for whatever reason) TA has 1k XP/min and a divine rapier as first item after boots, lol. Also a strong 800 gpm.
Just... i had some great games yesterday thinking i was finally on my way out of the shitbracket, and the first game i get today is the game above... just... really matchmaking? I'm at the same level as that pudge?
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On December 13 2012 02:55 Gentso wrote:Show nested quote +On December 13 2012 02:46 theqat wrote: I have a feeling this has to do with the statement Valve made earlier this year. They said they had found that the best player on the team has much more influence on the outcome of the game than the worst player. They did not mention whether they studied what type of hero the best player gets stuck with, though . . . I don't like this. I mean, I could always take the solo mid role when queing with freinds to carry the game that way, but I just prefer to have a normal game and have everyone play what they want. My question for valve is what if my friend plays hard carry and wants me to play hard support? I don't think I should have to so say no just because the system is expecting me to play a more significant role.
Yeah exactly, that's what I fear Valve is expecting.
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On December 13 2012 03:36 SKC wrote:Show nested quote +On December 13 2012 03:26 Gentso wrote:On December 13 2012 03:21 SKC wrote:On December 13 2012 01:51 Sn0_Man wrote:On December 13 2012 01:43 Gentso wrote: Solo matchmaking is fine. At least it is for me.. I'm only level 9 but I'm playing in Very High. Most of my games are fine, and if people are doing but it's usually them having a bad game. I do still run into retards everyday, though.
Matchmaking WITH other people is atrocious. I don't know how it works exactly, but when I play with my shitty friends the games are horrible. It's either they can't handle the enemy team and get stomped or the other team is too easy and we stomp. It's like 1 in 20 games when I queue with other people is a decent game. It's hard to have this way, and it sucks. I'm playing with my friends to be nice at this point. I feel like, at this point, Valve is adding too much MMR to groups (the system assigns groups higher ratings than the individuals inside it warrant). Every time I queue with friends (generally bad friends), the games are... rough. Except for my one friend who is actually really good but plays dota 2 like once a month (plays HoN in general) so his MMR is SUPER low but we play really well together (>500 games together). Those games are easy. The problem is, they need to consider that your group will use your improved communication, coordination and personal knowledge of the other players. It assumes you will abuse all the advantages a premade team enjoys, else the premade teams that actually abuse them will just stomp the other team. Remember how often people QQ about facing stacks and how stacks always win? It would be even worse if they reduced that "bonus" MMR. Yeah, it sucks when you queue with random people, are just messing around or are queueing with people from far diferent skill levels, but there it's hard to find a solution that works for every situation. I thnk that's a bold overestimation on Valve's part. Unless these people are truly good players, chances are they won't have better coordination, communication, and knowldege. Voice chat exists in game, so communcation is a non-issue. And coordination/knowledge is low across the board until you get near the top of the skill curve. To be honest, most people playing together don't have any significant advantage over another team. They're just two friends on a team together. My friend isn't suddenly able to last hit just because we're queue'd together. : ) You are talking about a diferent issue. If two people queue together, the higher level player counts more towards the "average" MMR of the party because Valve has found he has a bigger impact on the game. For you, maybe this isn't as big as it should be, but overall Valve said they analized a lot of games, made a lot of tweaks and it just works better this way. That only affects stacks with wildly diferent levels, which is what you are complaining about. The "stack bonus" affects every stack. This one is a lot harder to tweak I bet.
Uhm, I think I made it pretty obvious this was the issue I'm talking about. Getting a proper MMR balance when queing with friends vs another team seems not to be effective right now. It's either stomp or get stomped, very few good games.
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On December 13 2012 04:08 theqat wrote:Show nested quote +On December 13 2012 02:55 Gentso wrote:On December 13 2012 02:46 theqat wrote: I have a feeling this has to do with the statement Valve made earlier this year. They said they had found that the best player on the team has much more influence on the outcome of the game than the worst player. They did not mention whether they studied what type of hero the best player gets stuck with, though . . . I don't like this. I mean, I could always take the solo mid role when queing with freinds to carry the game that way, but I just prefer to have a normal game and have everyone play what they want. My question for valve is what if my friend plays hard carry and wants me to play hard support? I don't think I should have to so say no just because the system is expecting me to play a more significant role. Yeah exactly, that's what I fear Valve is expecting.
Shouldn't they? It's not such a simple question.
Let's say they lower your MMR, and now you have less pressure to carry. That means if you do end up going mid and carrying the game, you will always have an easy game. There is no easy way to balance it. It's better to give you the choice of making the game "balanced" than to give you the choice of unbalancing it.
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my mmr is so low a guy who randomed ta in my ap game asked tide to go mid vs zeus
he proceeded to buy, in order, bottle, boots, crystalys, daedalus, deso (when we were throning them). never upped boots.
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On December 13 2012 03:22 BurningSera wrote:Show nested quote +On December 13 2012 01:39 Firebolt145 wrote:On December 13 2012 01:35 BurningSera wrote:^ that reminds me of some AM who went 1v2 (and won lane, granted he vs 2 melees) and buy ward and buy dustsss and I think he bought crow too. 10mins in 1 gank from enigma. Proceed to make 500gpm but team too heavy to carry. https://dotabuff.com/matches/76780202MM at its finest. edit: was meant to reply after that bad AM xD Is this your smurf? I also noticed the Invoker with linkens/drums/tranquils ^_^ Freaking position 5 invoker only know to ditch out 2 spells all game rofl My shitty garena games were better than that lol
I just noticed that AM was literally the only guy with above 300 GPM.
That's....sad. Just really sad. I actually feel bad for him despite him playing anti fun
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played with a russian 4stack. They were all carries, and they were all terrible. (guess who played support)
it's cool though, because near the end of the game I realized that they really were just playing for fun. Even though we got buttraped (by a team of 5 supports...), they still had fun. Made me have more fun too, it's always nice to be reminded that I'm playing a game and not doing a job.
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Went Godlike with BH using Kuroness build in 3 consecutive games Lost all 3 games
Guess there really is no alternative to teamwork
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On December 13 2012 07:03 pyro19 wrote: Went Godlike with BH using Kuroness build in 3 consecutive games Lost all 3 games
Guess there really is no alternative to teamwork
More rapiers
The thing about "stacking" is that there's a huge descrpancy between say 4-5 friends in real life looking to have fun and a team trying to win. The bonus might seem too large in one and too small in another. Something that can be considered is giving each player a hidden "teamwork quotient" that tracks how often and how well they queue with others an adjust the stacking changes accordingly
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On December 13 2012 03:36 SKC wrote:Show nested quote +On December 13 2012 03:26 Gentso wrote:On December 13 2012 03:21 SKC wrote:On December 13 2012 01:51 Sn0_Man wrote:On December 13 2012 01:43 Gentso wrote: Solo matchmaking is fine. At least it is for me.. I'm only level 9 but I'm playing in Very High. Most of my games are fine, and if people are doing but it's usually them having a bad game. I do still run into retards everyday, though.
Matchmaking WITH other people is atrocious. I don't know how it works exactly, but when I play with my shitty friends the games are horrible. It's either they can't handle the enemy team and get stomped or the other team is too easy and we stomp. It's like 1 in 20 games when I queue with other people is a decent game. It's hard to have this way, and it sucks. I'm playing with my friends to be nice at this point. I feel like, at this point, Valve is adding too much MMR to groups (the system assigns groups higher ratings than the individuals inside it warrant). Every time I queue with friends (generally bad friends), the games are... rough. Except for my one friend who is actually really good but plays dota 2 like once a month (plays HoN in general) so his MMR is SUPER low but we play really well together (>500 games together). Those games are easy. The problem is, they need to consider that your group will use your improved communication, coordination and personal knowledge of the other players. It assumes you will abuse all the advantages a premade team enjoys, else the premade teams that actually abuse them will just stomp the other team. Remember how often people QQ about facing stacks and how stacks always win? It would be even worse if they reduced that "bonus" MMR. Yeah, it sucks when you queue with random people, are just messing around or are queueing with people from far diferent skill levels, but there it's hard to find a solution that works for every situation. I thnk that's a bold overestimation on Valve's part. Unless these people are truly good players, chances are they won't have better coordination, communication, and knowldege. Voice chat exists in game, so communcation is a non-issue. And coordination/knowledge is low across the board until you get near the top of the skill curve. To be honest, most people playing together don't have any significant advantage over another team. They're just two friends on a team together. My friend isn't suddenly able to last hit just because we're queue'd together. : ) The fact so many people complain about facing stacks almost proves that the MMR disadvantage of being on a stack is not too big. If that was the case, people on stacks would be complaining about facing players of a much better caliber than they, and from my experience that happens very rarely (if the stack is formed of players around the same level and "tryharding"). You are talking about a diferent issue. If two people queue together, the higher level player counts more towards the "average" MMR of the party because Valve has found he has a bigger impact on the game. For you, maybe this isn't as big as it should be, but overall Valve said they analized a lot of games, made a lot of tweaks and it just works better this way. That only affects stacks with wildly diferent levels, which is what you are complaining about. The "stack bonus" affects every stack. This one is a lot harder to tweak I bet. Isn't it a problem in LoL that the game get's much harder if you queue as 4 instead of 1-2? I think I've heard people complaining about it, but it's hard to separate the valid complaints from the QQ, specially concerning MMR. But if that's acurate, it would be a case of the static bonus being too high, since it's not only an issue if you queue with baddies. Oh god, rectal insertion of USB drives with replay files, valve is such a groundbreaking developer.
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Enemy team randoms Drow, Viper, WR, Rubick and Disruptor. Yeah, that wasn't fun.
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Played against a bloodseeker mid lane (new to the game), just last hit and denied everything, killed me on his first rupture even though I tried to TP, got shadow blade and free farmed everyone. I know we all suck its just annoying
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First time i raged so band in a game, but a NS who was our only carry b'd in the middle of push, which led to a team fight, which we lost to a Drow, Riki, Razor, Sand King and a Sniper, and they were all underfed, btw. They got rax and we coulndt push ever again. We lost with more kills than them. FUCK SOME PLAYERS ARE SO RETARDED.
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