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Dota 2 QQ thread - Page 248

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Please remember that while this thread is for QQ and venting about the game, racism is not tolerated here on LD.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34504 Posts
December 12 2012 18:23 GMT
#4941
On December 13 2012 03:22 BurningSera wrote:
Show nested quote +
On December 13 2012 01:39 Firebolt145 wrote:
On December 13 2012 01:35 BurningSera wrote:
^ that reminds me of some AM who went 1v2 (and won lane, granted he vs 2 melees) and buy ward and buy dustsss and I think he bought crow too. 10mins in 1 gank from enigma. Proceed to make 500gpm but team too heavy to carry.

https://dotabuff.com/matches/76780202

MM at its finest.

edit: was meant to reply after that bad AM xD

Is this your smurf? I also noticed the Invoker with linkens/drums/tranquils ^_^


Freaking position 5 invoker only know to ditch out 2 spells all game rofl

My shitty garena games were better than that lol


Alacrity and cold snap, what more do you need?
Moderator
Gentso
Profile Joined July 2010
United States2218 Posts
December 12 2012 18:26 GMT
#4942
On December 13 2012 03:21 SKC wrote:
Show nested quote +
On December 13 2012 01:51 Sn0_Man wrote:
On December 13 2012 01:43 Gentso wrote:
Solo matchmaking is fine. At least it is for me.. I'm only level 9 but I'm playing in Very High. Most of my games are fine, and if people are doing but it's usually them having a bad game. I do still run into retards everyday, though.

Matchmaking WITH other people is atrocious. I don't know how it works exactly, but when I play with my shitty friends the games are horrible. It's either they can't handle the enemy team and get stomped or the other team is too easy and we stomp. It's like 1 in 20 games when I queue with other people is a decent game. It's hard to have this way, and it sucks. I'm playing with my friends to be nice at this point.


I feel like, at this point, Valve is adding too much MMR to groups (the system assigns groups higher ratings than the individuals inside it warrant). Every time I queue with friends (generally bad friends), the games are... rough. Except for my one friend who is actually really good but plays dota 2 like once a month (plays HoN in general) so his MMR is SUPER low but we play really well together (>500 games together). Those games are easy.


The problem is, they need to consider that your group will use your improved communication, coordination and personal knowledge of the other players. It assumes you will abuse all the advantages a premade team enjoys, else the premade teams that actually abuse them will just stomp the other team.

Remember how often people QQ about facing stacks and how stacks always win? It would be even worse if they reduced that "bonus" MMR. Yeah, it sucks when you queue with random people, are just messing around or are queueing with people from far diferent skill levels, but there it's hard to find a solution that works for every situation.


I thnk that's a bold overestimation on Valve's part. Unless these people are truly good players, chances are they won't have better coordination, communication, and knowldege. Voice chat exists in game, so communcation is a non-issue. And coordination/knowledge is low across the board until you get near the top of the skill curve. To be honest, most people playing together don't have any significant advantage over another team. They're just two friends on a team together. My friend isn't suddenly able to last hit just because we're queue'd together. : )
Firebolt145
Profile Blog Joined May 2010
Lalalaland34504 Posts
December 12 2012 18:27 GMT
#4943
On December 13 2012 03:26 Gentso wrote:
Show nested quote +
On December 13 2012 03:21 SKC wrote:
On December 13 2012 01:51 Sn0_Man wrote:
On December 13 2012 01:43 Gentso wrote:
Solo matchmaking is fine. At least it is for me.. I'm only level 9 but I'm playing in Very High. Most of my games are fine, and if people are doing but it's usually them having a bad game. I do still run into retards everyday, though.

Matchmaking WITH other people is atrocious. I don't know how it works exactly, but when I play with my shitty friends the games are horrible. It's either they can't handle the enemy team and get stomped or the other team is too easy and we stomp. It's like 1 in 20 games when I queue with other people is a decent game. It's hard to have this way, and it sucks. I'm playing with my friends to be nice at this point.


I feel like, at this point, Valve is adding too much MMR to groups (the system assigns groups higher ratings than the individuals inside it warrant). Every time I queue with friends (generally bad friends), the games are... rough. Except for my one friend who is actually really good but plays dota 2 like once a month (plays HoN in general) so his MMR is SUPER low but we play really well together (>500 games together). Those games are easy.


The problem is, they need to consider that your group will use your improved communication, coordination and personal knowledge of the other players. It assumes you will abuse all the advantages a premade team enjoys, else the premade teams that actually abuse them will just stomp the other team.

Remember how often people QQ about facing stacks and how stacks always win? It would be even worse if they reduced that "bonus" MMR. Yeah, it sucks when you queue with random people, are just messing around or are queueing with people from far diferent skill levels, but there it's hard to find a solution that works for every situation.


I thnk that's a bold overestimation on Valve's part. Unless these people are truly good players, chances are they won't have better coordination, communication, and knowldege. Voice chat exists in game, so communcation is a non-issue. And coordination/knowledge is low across the board until you get near the top of the skill curve. To be honest, most people playing together don't have any significant advantage over another team. They're just two friends on a team together. My friend isn't suddenly able to last hit just because we're queue'd together. : )

Well Valve has decided to do it this way based on what they've seen thus far, and I'm sure they're continuing to tweak it as necessary.
Moderator
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2012-12-12 18:50:25
December 12 2012 18:36 GMT
#4944
On December 13 2012 03:26 Gentso wrote:
Show nested quote +
On December 13 2012 03:21 SKC wrote:
On December 13 2012 01:51 Sn0_Man wrote:
On December 13 2012 01:43 Gentso wrote:
Solo matchmaking is fine. At least it is for me.. I'm only level 9 but I'm playing in Very High. Most of my games are fine, and if people are doing but it's usually them having a bad game. I do still run into retards everyday, though.

Matchmaking WITH other people is atrocious. I don't know how it works exactly, but when I play with my shitty friends the games are horrible. It's either they can't handle the enemy team and get stomped or the other team is too easy and we stomp. It's like 1 in 20 games when I queue with other people is a decent game. It's hard to have this way, and it sucks. I'm playing with my friends to be nice at this point.


I feel like, at this point, Valve is adding too much MMR to groups (the system assigns groups higher ratings than the individuals inside it warrant). Every time I queue with friends (generally bad friends), the games are... rough. Except for my one friend who is actually really good but plays dota 2 like once a month (plays HoN in general) so his MMR is SUPER low but we play really well together (>500 games together). Those games are easy.


The problem is, they need to consider that your group will use your improved communication, coordination and personal knowledge of the other players. It assumes you will abuse all the advantages a premade team enjoys, else the premade teams that actually abuse them will just stomp the other team.

Remember how often people QQ about facing stacks and how stacks always win? It would be even worse if they reduced that "bonus" MMR. Yeah, it sucks when you queue with random people, are just messing around or are queueing with people from far diferent skill levels, but there it's hard to find a solution that works for every situation.


I thnk that's a bold overestimation on Valve's part. Unless these people are truly good players, chances are they won't have better coordination, communication, and knowldege. Voice chat exists in game, so communcation is a non-issue. And coordination/knowledge is low across the board until you get near the top of the skill curve. To be honest, most people playing together don't have any significant advantage over another team. They're just two friends on a team together. My friend isn't suddenly able to last hit just because we're queue'd together. : )


The fact so many people complain about facing stacks almost proves that the MMR disadvantage of being on a stack is not too big. If that was the case, people on stacks would be complaining about facing players of a much better caliber than they, and from my experience that happens very rarely (if the stack is formed of players around the same level and "tryharding").

You are talking about a diferent issue. If two people queue together, the higher level player counts more towards the "average" MMR of the party because Valve has found he has a bigger impact on the game. For you, maybe this isn't as big as it should be, but overall Valve said they analized a lot of games, made a lot of tweaks and it just works better this way. That only affects stacks with wildly diferent levels, which is what you are complaining about. The "stack bonus" affects every stack. This one is a lot harder to tweak I bet.

Isn't it a problem in LoL that the game get's much harder if you queue as 4 instead of 1-2? I think I've heard people complaining about it, but it's hard to separate the valid complaints from the QQ, specially concerning MMR. But if that's acurate, it would be a case of the static bonus being too high, since it's not only an issue if you queue with baddies.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
December 12 2012 18:40 GMT
#4945
People in stacks DO complain about facing much better players, especially when playing with their weaker friends.
Call me Marge Simpson cuz I love you homie
SKC
Profile Joined October 2010
Brazil18828 Posts
December 12 2012 18:44 GMT
#4946
On December 13 2012 03:40 PassiveAce wrote:
People in stacks DO complain about facing much better players, especially when playing with their weaker friends.


That's my point. Most people complain about this when playing with weaker friends, which means the game may be skewing the MMR too much towards the higher end of the parties MMR, but the "static" bonus MMR is not at fault. When people of similar level queue together, you get a lot less complaints.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
December 12 2012 18:48 GMT
#4947
O!
sorry, I misunderstood the point you were trying to make. Yeah I agree with you.
Call me Marge Simpson cuz I love you homie
unkkz
Profile Blog Joined December 2007
Norway2196 Posts
Last Edited: 2012-12-12 18:59:56
December 12 2012 18:52 GMT
#4948
Oh god it just doesn't end does it? Pudge with russian name goes mid against a TA. He's 0 - 5 against the TA after six minutes. The game is pretty much over now as TA just walks around the map two shotting the rest of our level 7 - 8 team while being level 12 or something. Luckily a teammate ragequit so i could leave but, by 12 min TA was 13 - 1. Like how can you even fail that bad? How is it possible? My girlfriend is like the worst player in the universe and she doesn´t do that badly. She has the common sense after one death that "oh this hero which i know nothing about hurts a lot, i´ll play very careful and stick to my tower more so i don´t die". Looking at the stats now(game still going as i type this, for whatever reason) TA has 1k XP/min and a divine rapier as first item after boots, lol. Also a strong 800 gpm.

Just... i had some great games yesterday thinking i was finally on my way out of the shitbracket, and the first game i get today is the game above... just... really matchmaking? I'm at the same level as that pudge?
theqat
Profile Blog Joined March 2008
United States2856 Posts
December 12 2012 19:08 GMT
#4949
On December 13 2012 02:55 Gentso wrote:
Show nested quote +
On December 13 2012 02:46 theqat wrote:
I have a feeling this has to do with the statement Valve made earlier this year. They said they had found that the best player on the team has much more influence on the outcome of the game than the worst player. They did not mention whether they studied what type of hero the best player gets stuck with, though . . .


I don't like this. I mean, I could always take the solo mid role when queing with freinds to carry the game that way, but I just prefer to have a normal game and have everyone play what they want. My question for valve is what if my friend plays hard carry and wants me to play hard support? I don't think I should have to so say no just because the system is expecting me to play a more significant role.


Yeah exactly, that's what I fear Valve is expecting.
Gentso
Profile Joined July 2010
United States2218 Posts
December 12 2012 19:19 GMT
#4950
On December 13 2012 03:36 SKC wrote:
Show nested quote +
On December 13 2012 03:26 Gentso wrote:
On December 13 2012 03:21 SKC wrote:
On December 13 2012 01:51 Sn0_Man wrote:
On December 13 2012 01:43 Gentso wrote:
Solo matchmaking is fine. At least it is for me.. I'm only level 9 but I'm playing in Very High. Most of my games are fine, and if people are doing but it's usually them having a bad game. I do still run into retards everyday, though.

Matchmaking WITH other people is atrocious. I don't know how it works exactly, but when I play with my shitty friends the games are horrible. It's either they can't handle the enemy team and get stomped or the other team is too easy and we stomp. It's like 1 in 20 games when I queue with other people is a decent game. It's hard to have this way, and it sucks. I'm playing with my friends to be nice at this point.


I feel like, at this point, Valve is adding too much MMR to groups (the system assigns groups higher ratings than the individuals inside it warrant). Every time I queue with friends (generally bad friends), the games are... rough. Except for my one friend who is actually really good but plays dota 2 like once a month (plays HoN in general) so his MMR is SUPER low but we play really well together (>500 games together). Those games are easy.


The problem is, they need to consider that your group will use your improved communication, coordination and personal knowledge of the other players. It assumes you will abuse all the advantages a premade team enjoys, else the premade teams that actually abuse them will just stomp the other team.

Remember how often people QQ about facing stacks and how stacks always win? It would be even worse if they reduced that "bonus" MMR. Yeah, it sucks when you queue with random people, are just messing around or are queueing with people from far diferent skill levels, but there it's hard to find a solution that works for every situation.


I thnk that's a bold overestimation on Valve's part. Unless these people are truly good players, chances are they won't have better coordination, communication, and knowldege. Voice chat exists in game, so communcation is a non-issue. And coordination/knowledge is low across the board until you get near the top of the skill curve. To be honest, most people playing together don't have any significant advantage over another team. They're just two friends on a team together. My friend isn't suddenly able to last hit just because we're queue'd together. : )



You are talking about a diferent issue. If two people queue together, the higher level player counts more towards the "average" MMR of the party because Valve has found he has a bigger impact on the game. For you, maybe this isn't as big as it should be, but overall Valve said they analized a lot of games, made a lot of tweaks and it just works better this way. That only affects stacks with wildly diferent levels, which is what you are complaining about. The "stack bonus" affects every stack. This one is a lot harder to tweak I bet.


Uhm, I think I made it pretty obvious this was the issue I'm talking about. Getting a proper MMR balance when queing with friends vs another team seems not to be effective right now. It's either stomp or get stomped, very few good games.
SKC
Profile Joined October 2010
Brazil18828 Posts
December 12 2012 19:28 GMT
#4951
On December 13 2012 04:08 theqat wrote:
Show nested quote +
On December 13 2012 02:55 Gentso wrote:
On December 13 2012 02:46 theqat wrote:
I have a feeling this has to do with the statement Valve made earlier this year. They said they had found that the best player on the team has much more influence on the outcome of the game than the worst player. They did not mention whether they studied what type of hero the best player gets stuck with, though . . .


I don't like this. I mean, I could always take the solo mid role when queing with freinds to carry the game that way, but I just prefer to have a normal game and have everyone play what they want. My question for valve is what if my friend plays hard carry and wants me to play hard support? I don't think I should have to so say no just because the system is expecting me to play a more significant role.


Yeah exactly, that's what I fear Valve is expecting.


Shouldn't they? It's not such a simple question.

Let's say they lower your MMR, and now you have less pressure to carry. That means if you do end up going mid and carrying the game, you will always have an easy game. There is no easy way to balance it. It's better to give you the choice of making the game "balanced" than to give you the choice of unbalancing it.
greggy
Profile Joined October 2010
United Kingdom1483 Posts
Last Edited: 2012-12-12 20:04:36
December 12 2012 19:40 GMT
#4952
my mmr is so low a guy who randomed ta in my ap game asked tide to go mid vs zeus

he proceeded to buy, in order, bottle, boots, crystalys, daedalus, deso (when we were throning them). never upped boots.
Thienan567
Profile Blog Joined November 2010
United States670 Posts
December 12 2012 20:00 GMT
#4953
On December 13 2012 03:22 BurningSera wrote:
Show nested quote +
On December 13 2012 01:39 Firebolt145 wrote:
On December 13 2012 01:35 BurningSera wrote:
^ that reminds me of some AM who went 1v2 (and won lane, granted he vs 2 melees) and buy ward and buy dustsss and I think he bought crow too. 10mins in 1 gank from enigma. Proceed to make 500gpm but team too heavy to carry.

https://dotabuff.com/matches/76780202

MM at its finest.

edit: was meant to reply after that bad AM xD

Is this your smurf? I also noticed the Invoker with linkens/drums/tranquils ^_^


Freaking position 5 invoker only know to ditch out 2 spells all game rofl

My shitty garena games were better than that lol



I just noticed that AM was literally the only guy with above 300 GPM.

That's....sad. Just really sad. I actually feel bad for him despite him playing anti fun
hooahah
Profile Joined October 2011
3752 Posts
December 12 2012 21:55 GMT
#4954
played with a russian 4stack. They were all carries, and they were all terrible. (guess who played support)

it's cool though, because near the end of the game I realized that they really were just playing for fun. Even though we got buttraped (by a team of 5 supports...), they still had fun. Made me have more fun too, it's always nice to be reminded that I'm playing a game and not doing a job.
pyro19
Profile Joined August 2010
6575 Posts
December 12 2012 22:03 GMT
#4955
Went Godlike with BH using Kuroness build in 3 consecutive games
Lost all 3 games

Guess there really is no alternative to teamwork
Thy Shall Die Alone...or emm..something like that.
Kupon3ss
Profile Joined May 2008
時の回廊10066 Posts
December 12 2012 22:08 GMT
#4956
On December 13 2012 07:03 pyro19 wrote:
Went Godlike with BH using Kuroness build in 3 consecutive games
Lost all 3 games

Guess there really is no alternative to teamwork


More rapiers

The thing about "stacking" is that there's a huge descrpancy between say 4-5 friends in real life looking to have fun and a team trying to win. The bonus might seem too large in one and too small in another. Something that can be considered is giving each player a hidden "teamwork quotient" that tracks how often and how well they queue with others an adjust the stacking changes accordingly
When in doubt, just believe in yourself and press buttons
Alur
Profile Blog Joined March 2008
Denmark3900 Posts
December 12 2012 23:11 GMT
#4957
On December 13 2012 03:36 SKC wrote:
Show nested quote +
On December 13 2012 03:26 Gentso wrote:
On December 13 2012 03:21 SKC wrote:
On December 13 2012 01:51 Sn0_Man wrote:
On December 13 2012 01:43 Gentso wrote:
Solo matchmaking is fine. At least it is for me.. I'm only level 9 but I'm playing in Very High. Most of my games are fine, and if people are doing but it's usually them having a bad game. I do still run into retards everyday, though.

Matchmaking WITH other people is atrocious. I don't know how it works exactly, but when I play with my shitty friends the games are horrible. It's either they can't handle the enemy team and get stomped or the other team is too easy and we stomp. It's like 1 in 20 games when I queue with other people is a decent game. It's hard to have this way, and it sucks. I'm playing with my friends to be nice at this point.


I feel like, at this point, Valve is adding too much MMR to groups (the system assigns groups higher ratings than the individuals inside it warrant). Every time I queue with friends (generally bad friends), the games are... rough. Except for my one friend who is actually really good but plays dota 2 like once a month (plays HoN in general) so his MMR is SUPER low but we play really well together (>500 games together). Those games are easy.


The problem is, they need to consider that your group will use your improved communication, coordination and personal knowledge of the other players. It assumes you will abuse all the advantages a premade team enjoys, else the premade teams that actually abuse them will just stomp the other team.

Remember how often people QQ about facing stacks and how stacks always win? It would be even worse if they reduced that "bonus" MMR. Yeah, it sucks when you queue with random people, are just messing around or are queueing with people from far diferent skill levels, but there it's hard to find a solution that works for every situation.


I thnk that's a bold overestimation on Valve's part. Unless these people are truly good players, chances are they won't have better coordination, communication, and knowldege. Voice chat exists in game, so communcation is a non-issue. And coordination/knowledge is low across the board until you get near the top of the skill curve. To be honest, most people playing together don't have any significant advantage over another team. They're just two friends on a team together. My friend isn't suddenly able to last hit just because we're queue'd together. : )


The fact so many people complain about facing stacks almost proves that the MMR disadvantage of being on a stack is not too big. If that was the case, people on stacks would be complaining about facing players of a much better caliber than they, and from my experience that happens very rarely (if the stack is formed of players around the same level and "tryharding").

You are talking about a diferent issue. If two people queue together, the higher level player counts more towards the "average" MMR of the party because Valve has found he has a bigger impact on the game. For you, maybe this isn't as big as it should be, but overall Valve said they analized a lot of games, made a lot of tweaks and it just works better this way. That only affects stacks with wildly diferent levels, which is what you are complaining about. The "stack bonus" affects every stack. This one is a lot harder to tweak I bet.

Isn't it a problem in LoL that the game get's much harder if you queue as 4 instead of 1-2? I think I've heard people complaining about it, but it's hard to separate the valid complaints from the QQ, specially concerning MMR. But if that's acurate, it would be a case of the static bonus being too high, since it's not only an issue if you queue with baddies.

Oh god, rectal insertion of USB drives with replay files, valve is such a groundbreaking developer.
AKA No can Dazzle | https://www.youtube.com/watch?v=PlTpX7z3Pok
TL+ Member
Narw
Profile Joined February 2011
Poland884 Posts
December 13 2012 00:13 GMT
#4958
Enemy team randoms Drow, Viper, WR, Rubick and Disruptor. Yeah, that wasn't fun.
Scrandom
Profile Joined February 2011
Canada2819 Posts
December 13 2012 05:05 GMT
#4959
Played against a bloodseeker mid lane (new to the game), just last hit and denied everything, killed me on his first rupture even though I tried to TP, got shadow blade and free farmed everyone. I know we all suck its just annoying
Ratch!
Profile Joined June 2012
Peru258 Posts
December 13 2012 05:57 GMT
#4960
First time i raged so band in a game, but a NS who was our only carry b'd in the middle of push, which led to a team fight, which we lost to a Drow, Riki, Razor, Sand King and a Sniper, and they were all underfed, btw. They got rax and we coulndt push ever again. We lost with more kills than them. FUCK SOME PLAYERS ARE SO RETARDED.
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