• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:15
CEST 02:15
KST 09:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway132v2 & SC: Evo Complete: Weekend Double Feature4Team Liquid Map Contest #21 - Presented by Monster Energy13
Community News
LiuLi Cup - September 2025 Tournaments2Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris53Weekly Cups (Aug 11-17): MaxPax triples again!15
StarCraft 2
General
Geoff 'iNcontroL' Robinson has passed away Production Quality - Maestros of the Game Vs RSL 2 Heaven's Balance Suggestions (roast me) Maestros of the Game: Week 1/Play-in Preview Team Liquid Map Contest #21 - Presented by Monster Energy
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series LiuLi Cup - September 2025 Tournaments Sea Duckling Open (Global, Bronze-Diamond) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
External Content
Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast Mutation # 486 Watch the Skies
Brood War
General
Victoria gamers Pros React To: herO's Baffling Game ASL20 General Discussion BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
[IPSL] ISPL Season 1 Winter Qualis and Info! [Megathread] Daily Proleagues Is there English video for group selection for ASL Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Path of Exile Warcraft III: The Frozen Throne
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread YouTube Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
MLB/Baseball 2023 2024 - 2026 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
The Automated Ban List TeamLiquid Team Shirt On Sale
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 637 users

An Overview of Mouse Technology - Page 2

Forum Index > Tech Support
Post a Reply
Prev 1 2 All
orc145626
Profile Joined June 2011
United States25 Posts
May 21 2012 00:02 GMT
#21
awesome thread dude this increased my evergrowing intel on mice
elenkus
Profile Joined May 2012
1 Post
May 23 2012 22:57 GMT
#22
I've been playing sc2 for about 3 months now. I used to play quake and only quake, and I played it a lot. In quake, finding the right mouse sensitivity is crucial. Oddly, among the very best players there were some who were very particular about their mouse and it's configuration, but some of the greatest didn't care about that stuff at all. I think that while there is a lot that can be done to tweak and personalize the way a mouse responds, it's more important to use what feels good to you.

Generally the idea was to make everything consistant. That's why most players would disable all mouse acceleration in and out of game, so the pointer speed is constant. I would also do something I don't think got mentioned by the OP. The USB polling rate can be changed from default (125hz) to 250, 500, or 1000, with a bit of tweaking. Many players (and some mice manufacturers eventually as well) wanted 1000hz. I'm not sure why honestly. Maybe they just felt faster was always better, but again, it's about consistancy. The USB rate does not stay at 1000hz, it is just capped there. The rate will fluctuate up and down with respect to USB device usage. So, I would set mine to 250hz. There are utilities to monitor the USB hz rate, and with one it is clearly seen that 250hz stays steady and constant, while the higher values would fluctuate. I felt that the difference between the two was very noticeable.

There was more stuff too but I can't recall right now..
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
May 23 2012 23:57 GMT
#23
On May 24 2012 07:57 elenkus wrote:+ Show Spoiler +

I've been playing sc2 for about 3 months now. I used to play quake and only quake, and I played it a lot. In quake, finding the right mouse sensitivity is crucial. Oddly, among the very best players there were some who were very particular about their mouse and it's configuration, but some of the greatest didn't care about that stuff at all. I think that while there is a lot that can be done to tweak and personalize the way a mouse responds, it's more important to use what feels good to you.

Generally the idea was to make everything consistent. That's why most players would disable all mouse acceleration in and out of game, so the pointer speed is constant. I would also do something I don't think got mentioned by the OP. The USB polling rate can be changed from default (125hz) to 250, 500, or 1000, with a bit of tweaking. Many players (and some mice manufacturers eventually as well) wanted 1000hz. I'm not sure why honestly. Maybe they just felt faster was always better, but again, it's about consistancy. The USB rate does not stay at 1000hz, it is just capped there. The rate will fluctuate up and down with respect to USB device usage. So, I would set mine to 250hz. There are utilities to monitor the USB hz rate, and with one it is clearly seen that 250hz stays steady and constant, while the higher values would fluctuate. I felt that the difference between the two was very noticeable.

There was more stuff too but I can't recall right now..

Those resources are definitely there, I just didn't go into too much detail about them as there are other external sources (which are linked) that are dedicated to properly changing your polling rate or the like. This is meant more as a primer of sorts to your overall understanding, but it does mean that you (you as in the general populous) should be reading up on every linked thread or resource to get a more comprehensive understanding of these topics. For instance I don't really get too much into how you can change the inflection points of the windows acceleration curve because hoppan already has an excellent write-up on the matter.
Administrator
lollyz
Profile Joined April 2011
218 Posts
June 19 2012 20:44 GMT
#24
Artisan mousepad #1
chongu
Profile Blog Joined February 2009
Malaysia2587 Posts
June 20 2012 14:37 GMT
#25
<3 Now I know so much more about mice than I ever did. Professional and concise. Good work OP!

Care to share what mouse you perdsonally own/love?
SC2 is to BW, what coke is to wine.
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
June 21 2012 19:20 GMT
#26
I currently own a Roccat Pyra, Logitech Performance MX, Tt eSports Azurues mini, and KTEC 9500+. I am currently using the 9500+ because the shape and size is the most comfortable out of all of them for me, though its low MR makes it impossible for me to use in FPS games. Tracking isn't perfect either, but I'm mostly stalling right now until I can get a better mouse (limited funds). On that, I will almost %100 get bst's mouse when it is released (baring any major issues) as it has pretty much everything I need in a mouse.
Administrator
ACrow
Profile Joined October 2011
Germany6583 Posts
June 21 2012 19:55 GMT
#27
Holy shit, that's a nice article, very good work!
Get off my lawn, young punks
TwilightRain
Profile Joined March 2011
Germany351 Posts
Last Edited: 2012-07-09 17:03:55
July 09 2012 17:02 GMT
#28
one additional question: Does interpolated dpi mean that this resolution setting is not native and is achieved by pixel skipping/ignoring?

P.S. any insider knowledge on when bst's mouse is gonna come out?
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
July 09 2012 18:45 GMT
#29
On July 10 2012 02:02 TwilightRain wrote:
one additional question: Does interpolated dpi mean that this resolution setting is not native and is achieved by pixel skipping/ignoring?

P.S. any insider knowledge on when bst's mouse is gonna come out?

Pixel skipping is a different thing entirely. Interpolated steps are just CPI steps that aren't natively programmed into the registry of the SROM. This either means that there is some additional calculation going on to achieve these settings, or some kind of halving or discarding of data to achieve them (depends on the manufacturer).

For example, without touching the SROM for a stock A3090 you could achieve a 450 and 900 CPI steps by either quartering or halving the 1800 CPI step through various calculations (could be MCU level, could be driver). You could also program a 600 or 1000 CPI step as well, but in these cases those resolutions would not be native to the sensor (stock native is 1800 and 3500 only). Of course the manufacturer could also build a custom SROM for the 3090 that included these steps natively, but that requires slightly more work on their part (and is more expensive).

It is also important to know that sensors can have more than on SROM. The A9500 afaik has at least a few firmware versions on the market that I know of, so they all have slightly different registries.
Administrator
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
Last Edited: 2012-07-26 12:30:24
July 26 2012 12:26 GMT
#30
I finally decided what to do with that reserved section. As new items pop up I will be adding them to the addendum that is now part of that section. As an example Glymbol over on OCN just sleuthed out that Windows has many more sensitivity settings that just 11 (20 in total) and that we can access them from a python script that he wrote. See the Addendum for more information.
Administrator
TwilightRain
Profile Joined March 2011
Germany351 Posts
August 06 2012 07:36 GMT
#31
Is there such a thing as native dpi for laser sensors or do they track equally good or bad regardless of which dpi setting you select manually?
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
August 06 2012 13:29 GMT
#32
On August 06 2012 16:36 TwilightRain wrote:
Is there such a thing as native dpi for laser sensors or do they track equally good or bad regardless of which dpi setting you select manually?

Yes, but there is a caveat. In CMOS laser sensors such as the A9500 by Avago, the native steps are in increments of 90, so 90, 180, 270, etc... are all native settings. This means that 496 CPI if achievable in the driver, is not native and some additional calculation is occurring to get that resolution (possibly calculated from nearest native step above, but idk). All of this is highly dependent on the firmware though.

Example, the new Taipan uses the S9818 (modified A9800) where the native steps are in increments of 100. The original specs from the datasheet indicate the native steps being in ~200, but Razer has enough pull from what I understand to have been able to get a custom sensor package (also optical S3668, and S3888). Also, PTE sensors if I'm reading this correctly function very similarly to the way native steps in Avago sensors work, though what the increments are, and what the CPI resolutions available are are highly manufacturer, mouse, or firmware specific (see the mouse sensor technology guide on ocn).
Administrator
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 9h 45m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech119
CosmosSc2 55
StarCraft: Brood War
sSak 36
NaDa 22
Dota 2
monkeys_forever482
League of Legends
JimRising 526
Counter-Strike
Stewie2K418
Heroes of the Storm
Khaldor101
Other Games
tarik_tv6481
summit1g5418
Grubby2048
Nathanias1181
shahzam506
C9.Mang0311
ViBE159
Maynarde117
Organizations
StarCraft 2
angryscii 25
Other Games
BasetradeTV15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• davetesta46
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• Pr0nogo 6
• iopq 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota22394
League of Legends
• Doublelift6255
Other Games
• imaqtpie616
• Scarra431
Upcoming Events
CranKy Ducklings
9h 45m
RSL Revival
9h 45m
GuMiho vs Cham
ByuN vs TriGGeR
Cosmonarchy
13h 45m
TriGGeR vs YoungYakov
YoungYakov vs HonMonO
HonMonO vs TriGGeR
Maestros of the Game
16h 45m
Solar vs Bunny
Clem vs Rogue
[BSL 2025] Weekly
17h 45m
OSC
21h 45m
RSL Revival
1d 9h
Cure vs Bunny
Creator vs Zoun
Maestros of the Game
1d 16h
Maru vs Lambo
herO vs ShoWTimE
BSL Team Wars
1d 18h
Team Hawk vs Team Sziky
Sparkling Tuna Cup
2 days
[ Show More ]
Monday Night Weeklies
2 days
The PondCast
5 days
Online Event
6 days
BSL Team Wars
6 days
Team Bonyth vs Team Dewalt
BSL Team Wars
6 days
Liquipedia Results

Completed

Proleague 2025-09-02
SEL Season 2 Championship

Ongoing

Copa Latinoamericana 4
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025: Warsaw LAN
BSL Season 21
BSL 21 Team A
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.