• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:06
CEST 16:06
KST 23:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down6ISSL (IntoTheTV x SOOP SC2 League): Premier3Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League52Weekly Cups (October 5-11): Farewell to 5.0.164
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? Evil Geniuses - shutting down No more SC2 streamers on team liquid? Weekly Cups (October 12-18): 5.0.17 era begins Server Blocker
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ScienceCraft (October 24-25) - Live Event ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? SCHNAIL now supports Remastered BW General Discussion Rollback Netcode in Brood War SOOP Announces New Women's Monthly Tournament
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues [BSL23] RO24 Group Stage [ASL22] Grand Finals
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Armies of Exigo - YesYes? Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread The Chess Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9077 users

An Overview of Mouse Technology - Page 2

Forum Index > Tech Support
Post a Reply
Prev 1 2 All
orc145626
Profile Joined June 2011
United States25 Posts
May 21 2012 00:02 GMT
#21
awesome thread dude this increased my evergrowing intel on mice
elenkus
Profile Joined May 2012
1 Post
May 23 2012 22:57 GMT
#22
I've been playing sc2 for about 3 months now. I used to play quake and only quake, and I played it a lot. In quake, finding the right mouse sensitivity is crucial. Oddly, among the very best players there were some who were very particular about their mouse and it's configuration, but some of the greatest didn't care about that stuff at all. I think that while there is a lot that can be done to tweak and personalize the way a mouse responds, it's more important to use what feels good to you.

Generally the idea was to make everything consistant. That's why most players would disable all mouse acceleration in and out of game, so the pointer speed is constant. I would also do something I don't think got mentioned by the OP. The USB polling rate can be changed from default (125hz) to 250, 500, or 1000, with a bit of tweaking. Many players (and some mice manufacturers eventually as well) wanted 1000hz. I'm not sure why honestly. Maybe they just felt faster was always better, but again, it's about consistancy. The USB rate does not stay at 1000hz, it is just capped there. The rate will fluctuate up and down with respect to USB device usage. So, I would set mine to 250hz. There are utilities to monitor the USB hz rate, and with one it is clearly seen that 250hz stays steady and constant, while the higher values would fluctuate. I felt that the difference between the two was very noticeable.

There was more stuff too but I can't recall right now..
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
May 23 2012 23:57 GMT
#23
On May 24 2012 07:57 elenkus wrote:+ Show Spoiler +

I've been playing sc2 for about 3 months now. I used to play quake and only quake, and I played it a lot. In quake, finding the right mouse sensitivity is crucial. Oddly, among the very best players there were some who were very particular about their mouse and it's configuration, but some of the greatest didn't care about that stuff at all. I think that while there is a lot that can be done to tweak and personalize the way a mouse responds, it's more important to use what feels good to you.

Generally the idea was to make everything consistent. That's why most players would disable all mouse acceleration in and out of game, so the pointer speed is constant. I would also do something I don't think got mentioned by the OP. The USB polling rate can be changed from default (125hz) to 250, 500, or 1000, with a bit of tweaking. Many players (and some mice manufacturers eventually as well) wanted 1000hz. I'm not sure why honestly. Maybe they just felt faster was always better, but again, it's about consistancy. The USB rate does not stay at 1000hz, it is just capped there. The rate will fluctuate up and down with respect to USB device usage. So, I would set mine to 250hz. There are utilities to monitor the USB hz rate, and with one it is clearly seen that 250hz stays steady and constant, while the higher values would fluctuate. I felt that the difference between the two was very noticeable.

There was more stuff too but I can't recall right now..

Those resources are definitely there, I just didn't go into too much detail about them as there are other external sources (which are linked) that are dedicated to properly changing your polling rate or the like. This is meant more as a primer of sorts to your overall understanding, but it does mean that you (you as in the general populous) should be reading up on every linked thread or resource to get a more comprehensive understanding of these topics. For instance I don't really get too much into how you can change the inflection points of the windows acceleration curve because hoppan already has an excellent write-up on the matter.
Administrator
lollyz
Profile Joined April 2011
218 Posts
June 19 2012 20:44 GMT
#24
Artisan mousepad #1
chongu
Profile Blog Joined February 2009
Malaysia2607 Posts
June 20 2012 14:37 GMT
#25
<3 Now I know so much more about mice than I ever did. Professional and concise. Good work OP!

Care to share what mouse you perdsonally own/love?
SC2 is to BW, what coke is to wine.
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
June 21 2012 19:20 GMT
#26
I currently own a Roccat Pyra, Logitech Performance MX, Tt eSports Azurues mini, and KTEC 9500+. I am currently using the 9500+ because the shape and size is the most comfortable out of all of them for me, though its low MR makes it impossible for me to use in FPS games. Tracking isn't perfect either, but I'm mostly stalling right now until I can get a better mouse (limited funds). On that, I will almost %100 get bst's mouse when it is released (baring any major issues) as it has pretty much everything I need in a mouse.
Administrator
ACrow
Profile Joined October 2011
Germany6583 Posts
June 21 2012 19:55 GMT
#27
Holy shit, that's a nice article, very good work!
Get off my lawn, young punks
TwilightRain
Profile Joined March 2011
Germany351 Posts
Last Edited: 2012-07-09 17:03:55
July 09 2012 17:02 GMT
#28
one additional question: Does interpolated dpi mean that this resolution setting is not native and is achieved by pixel skipping/ignoring?

P.S. any insider knowledge on when bst's mouse is gonna come out?
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
July 09 2012 18:45 GMT
#29
On July 10 2012 02:02 TwilightRain wrote:
one additional question: Does interpolated dpi mean that this resolution setting is not native and is achieved by pixel skipping/ignoring?

P.S. any insider knowledge on when bst's mouse is gonna come out?

Pixel skipping is a different thing entirely. Interpolated steps are just CPI steps that aren't natively programmed into the registry of the SROM. This either means that there is some additional calculation going on to achieve these settings, or some kind of halving or discarding of data to achieve them (depends on the manufacturer).

For example, without touching the SROM for a stock A3090 you could achieve a 450 and 900 CPI steps by either quartering or halving the 1800 CPI step through various calculations (could be MCU level, could be driver). You could also program a 600 or 1000 CPI step as well, but in these cases those resolutions would not be native to the sensor (stock native is 1800 and 3500 only). Of course the manufacturer could also build a custom SROM for the 3090 that included these steps natively, but that requires slightly more work on their part (and is more expensive).

It is also important to know that sensors can have more than on SROM. The A9500 afaik has at least a few firmware versions on the market that I know of, so they all have slightly different registries.
Administrator
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
Last Edited: 2012-07-26 12:30:24
July 26 2012 12:26 GMT
#30
I finally decided what to do with that reserved section. As new items pop up I will be adding them to the addendum that is now part of that section. As an example Glymbol over on OCN just sleuthed out that Windows has many more sensitivity settings that just 11 (20 in total) and that we can access them from a python script that he wrote. See the Addendum for more information.
Administrator
TwilightRain
Profile Joined March 2011
Germany351 Posts
August 06 2012 07:36 GMT
#31
Is there such a thing as native dpi for laser sensors or do they track equally good or bad regardless of which dpi setting you select manually?
Deleted User 135096
Profile Blog Joined December 2010
3624 Posts
August 06 2012 13:29 GMT
#32
On August 06 2012 16:36 TwilightRain wrote:
Is there such a thing as native dpi for laser sensors or do they track equally good or bad regardless of which dpi setting you select manually?

Yes, but there is a caveat. In CMOS laser sensors such as the A9500 by Avago, the native steps are in increments of 90, so 90, 180, 270, etc... are all native settings. This means that 496 CPI if achievable in the driver, is not native and some additional calculation is occurring to get that resolution (possibly calculated from nearest native step above, but idk). All of this is highly dependent on the firmware though.

Example, the new Taipan uses the S9818 (modified A9800) where the native steps are in increments of 100. The original specs from the datasheet indicate the native steps being in ~200, but Razer has enough pull from what I understand to have been able to get a custom sensor package (also optical S3668, and S3888). Also, PTE sensors if I'm reading this correctly function very similarly to the way native steps in Avago sensors work, though what the increments are, and what the CPI resolutions available are are highly manufacturer, mouse, or firmware specific (see the mouse sensor technology guide on ocn).
Administrator
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
20:00
2026 Week 28
IntoTheiNu 1125
RotterdaM773
TKL 315
SteadfastSC213
Rex160
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 773
Lowko449
TKL 315
SteadfastSC 213
Rex 160
LamboSC2 42
Serral 4
StarCraft: Brood War
Britney 47081
Leta 1097
Soma 948
EffOrt 780
Horang2 773
Light 507
Jaedong 482
Larva 343
Stork 303
Snow 302
[ Show more ]
Soulkey 271
BeSt 237
Mini 235
Rush 170
Mind 87
hero 76
Hyun 51
Pusan 44
sorry 39
Creator 29
Sexy 27
Free 24
Aegong 22
Hm[arnc] 19
ToSsGirL 18
Bishop 17
Sacsri 17
Shine 17
HiyA 17
Terrorterran 15
JYJ 14
Noble 14
Rock 8
Icarus 7
Dota 2
qojqva2561
syndereN636
XcaliburYe235
Counter-Strike
byalli357
Heroes of the Storm
crisheroes397
Other Games
Gorgc3298
singsing2304
B2W.Neo943
hiko865
Mlord316
DeMusliM283
Liquid`VortiX129
QueenE25
Chillindude15
[ Show 13 non-featured ]
StarCraft 2
• HeavenSC 3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2172
• TFBlade705
Other Games
• WagamamaTV242
Upcoming Events
IntoTheTV X SOOP
20h 54m
Reynor vs Zoun
Neeb vs Rogue
OSC
1d 8h
FEL
2 days
Patches Events
2 days
AI Arena Tournament
3 days
FEL
3 days
Sparkling Tuna Cup
3 days
Replay Cast
4 days
WardiTV Weekly
4 days
IntoTheTV X SOOP
5 days
ByuN vs Lambo
MaxPax vs Bunny
[ Show More ]
PiGosaur Cup
6 days
The PondCast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-20
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
IPSL Winter 2026-27
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.