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MrJack Zerg Artwork - Page 6

Forum Index > SC2 General
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InRaged
Profile Joined February 2007
1047 Posts
February 17 2009 22:32 GMT
#101
On February 18 2009 06:53 538 wrote:
These are great. They are raw, powerful, natural and disgusting, just how Zerg should be, not the current happy elfland wc3-ripoff artwork that the Metzens have slothed into, because it sells. I hope the people responsible for the current Zerg design (the cartoony feel did good for the Protoss, while the T is meh, ok)


[image loading]

Doesn't look cartoonish to me. Anybody?

There's still time. Don't sell out, Blizzard:-p

Time for what? Redrawing their old concept art? Not gonna happen, sorry.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2009-02-17 23:09:16
February 17 2009 23:01 GMT
#102
AHHH RUN ITS THE FLOOD!!!
I have to say I have been very impressed by the portrait art blizzard has been turning out.




On February 18 2009 07:31 dcttr66 wrote:

try to be better mannered, actually archer was supporting my point. the drone looks a lot like a defiler.


Actually, No. I don't think MrJacks drone looks anything like a defiler. But that is just what I think. You might see something differently. Thats why I posted the images so people can compare them and come to there own conclusions.


Its the same thing with the MrJack/Blizzard comparisons I put up. I am going to post them and you can decide which one you like better. I like MrJacks more realistic style. You might not. Simple as that. I am not saying blizzard is bad at making art of even that they are incapable of making realistic art. One of my favorite artworks (and my wallpaper for the longest time) is this one



[image loading]




All that being said I see very few other realistic zerg artwork in the Starcraft2 art gallery


And yes people should be better mannered.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
Savio
Profile Joined April 2008
United States1850 Posts
February 17 2009 23:06 GMT
#103
On February 18 2009 07:31 dcttr66 wrote:
Show nested quote +
On February 17 2009 05:24 Savio wrote:
lol, Archerofair just ripped dcttr66 a new hole without even saying anything.


i LOVE the blizzard infestor, it's so awesome! and that mr. jack infestor looks pathetic. i mean, compare the feet for crying out loud, blizzard's feet look like metal feet! haha...it's a tough monster...and the jack infestor looks like it's just gonna die.


I don't think the infestor is supposed to be "a tough monster". That would be the Ultralisk or even the roach. The infestor is not a tank, its a caster. Casters should be more brittle than their melee counterparts.

So I disagree with you completely on this.
The inherent vice of capitalism is the unequal sharing of the blessings. The inherent blessing of socialism is the equal sharing of misery. – Winston Churchill
pyrogenetix
Profile Blog Joined March 2006
China5094 Posts
February 17 2009 23:23 GMT
#104
On February 17 2009 09:56 d.arkive wrote:
-_-. Yes, his work is good, but concept art is not merely making things look as pretty as possible. Think about how hard it would be to translate this artist's work into a top-down, zoomed out game while maintaining the same feeling. The first picture would most likely look like quite a bad blob, as it has no feature that would distinguish itself in a silhouette, which is a major caveat for design. Concept art is to give the unit animators a unique and strong overall picture of a subject, sometimes simplified and exaggerated, not to embellish detail upon detail to make it stand out as a product all in its own. His designs are good, but they are more suited for illustration, not concept work.

Also, I have no idea how these pictures incorporates science into the physiology of these animals more than the average fantasy illustrator.

Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2009-02-17 23:31:54
February 17 2009 23:30 GMT
#105
On February 17 2009 09:56 d.arkive wrote:
Also, I have no idea how these pictures incorporates science into the physiology of these animals more than the average fantasy illustrator.



Its hard to describe. Take a look at a gross anatomy book and then look at MrJacks hydralisk. You can even see the glenohumeral ligaments on its shoulder.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
dcttr66
Profile Joined October 2003
United States555 Posts
Last Edited: 2009-02-17 23:54:05
February 17 2009 23:40 GMT
#106
archerofaiur, so you were supporting both points, same difference...

and yes, savio, perhaps casters shouldn't altogether be totally non-fragile but i'm not sure starcraft 2 is headed in that direction...look at mothership and queen for example, they are buff caster units so it makes sense that infestor be a buff caster unit too.

and i really don't think that unit is capable of doing much else than spitting out creep or some weird labor-related task like that...it does not look like a fighter of any kind and no matter how you look at it...all the starcraft casters are fighters of some sort. the old queen spat out broodlings and ensnare and parasite, and could hurl parasite at a range of 14! i think later they nerfed the range a little, not sure...anyway even medics have a good armor suit about them but this pathetic infestor doesn't look like it's suited for battle at all...it almost looks like overlord droppings to be honest but on second thought, like i mentioned, if i had to give it a task i'd make it make creep while burrowed like those things that were talked about... it just seems too small and i don't know what the antennae/tentacles are for or whatever in front, it's just a really bad idea. i think maybe he should redo the picture and he could do a better job on it, it's probably one of his first zerg unit renderings of this type and in my opinion he botched it up really bad.

don't get me wrong, his drawings are quite good and everyone makes mistakes, and i'm saying this is his mistake picture. about half of them are nowhere near as good as blizzard work and half of them are good...probably blizzard quality, and this one is just a failure. but i know some of you disagree...it's probably just because from looking at another thread i noticed that a huge number of people don't like the infestor blizzard look that you guys must be looking for some kindof look to replace it and when you see that look you instantly think infestor but when i look at that picture it doesn't look anything like infestor look to me because i already accepted how infestor should look like, and that's not it. but you guys were searching for something else and that's what that is.

probably if he makes the infestor over again it'll be better. at any rate, i doubt it'll be better than the blizzard version, but it seems reasonable for you guys to agree if he does it over again it will look better than this version. i mean seriously, that thing looks like it has the hp of a scourge.
pyrogenetix
Profile Blog Joined March 2006
China5094 Posts
February 17 2009 23:46 GMT
#107
On February 18 2009 08:30 Archerofaiur wrote:
Show nested quote +
On February 17 2009 09:56 d.arkive wrote:
Also, I have no idea how these pictures incorporates science into the physiology of these animals more than the average fantasy illustrator.



Its hard to describe. Take a look at a gross anatomy book and then look at MrJacks hydralisk. You can even see the glenohumeral ligaments on its shoulder.

yes but the point being when the hydra gets converted into an animated unit in SC2 i doubt you will see the glenohumeral ligaments ingame =/

if anything that would be left for the cinematics and im sure blizz has that covered...

im just saying, he's good, but he's not bringing anything new to the table, unfortunately. until i see his portfolio and other concept art for say protoss and terran where he creates totally new units that have a specific purpose and fill a specific role, he's just elaborating on someone else's hardwork. the hardwork lies in creating unique and interesting units for the computer game. the easy part is taking a unit and adding some more spikes here and there, making the teeth sharper and longer etc and spending more time in photoshop coloring and creating textures.
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
spydR
Profile Blog Joined March 2008
Australia243 Posts
Last Edited: 2009-02-18 00:36:57
February 18 2009 00:35 GMT
#108
On February 18 2009 08:40 dcttr66 wrote:
don't get me wrong, his drawings are quite good


On February 17 2009 04:19 dcttr66 wrote:
good effort but they look like crap pictures except for the first picture which is megacrap.


Can you please stop insulting the images. Whether you justify it or not, I feel everything you've said on this thread so far takes away from it. Jack posted these pictures for us to enjoy - something most of us are doing. You're allowed to have your own opinions - but don't bash him or his drawings or tell him who's the better artist. Keep it to yourself.

How could you not see archerofaiur was matching the 2 drone images? They were SPITTING images and you still insist Mr. Jack's looks more like the defiler. That's reason enough for us to ignore your criticism.

Am I being sucked in by a troll or is he serious?
#1 Eric Marienthal fanboy. Dropped engineering for this >.<
Savio
Profile Joined April 2008
United States1850 Posts
Last Edited: 2009-02-18 01:18:22
February 18 2009 01:01 GMT
#109
I gave up on him. I wan gonna explain the fact that drones do NOT look like defilers and some other corrections, but changed my mind (I don't think he is trying to troll though).

But Mr. Jack's infestor is awesome. I really like how he took the concept (multiple mouths, etc), but then altered the whole shape of the creature to make something new that still had an infestor feel to it.

EDIT: Another note on the roach. I was just looking at it again and that thing really does look like if you stepped on it and heard it crunch, it would just get up right after and scurry away. Seriously built durable.
The inherent vice of capitalism is the unequal sharing of the blessings. The inherent blessing of socialism is the equal sharing of misery. – Winston Churchill
rredtooth
Profile Blog Joined December 2008
5460 Posts
February 18 2009 03:25 GMT
#110
Man these are good drawings.
Keep producing more!
[formerly sponsored by the artist formerly known as Gene]
Archerofaiur
Profile Joined August 2008
United States4101 Posts
Last Edited: 2009-02-18 03:56:57
February 18 2009 03:54 GMT
#111
Just cause comparisons are fun...

Current In game model (yes we know they are changing it)
[image loading]



MrJacks version
[image loading]


Original
[image loading]


[image loading]



Original Lurker Concept Art
[image loading]



So yes "cartoony" concept art can be turned into a cool ingame model. But that does not mean that the "cartoony" concept art is better then realistic "pretty" art. Aestetics and function are not the same thing.
http://sclegacy.com/news/28-scl/250-starcraftlegacy-macro-theorycrafting-contest-winners
moebius_string
Profile Joined December 2007
United States264 Posts
Last Edited: 2009-02-18 17:04:53
February 18 2009 04:16 GMT
#112
Sam Wise Infestor=WOW

Blizzard's Infestor looks like the direct descendant of WOW's Hound of Cluthas and Eye of Culuthas from Burning Crusade. Sam Wise is a good artist, but he has spent so much time doing WC3 art that it permeates his current style. Take a look at his SC1 art and compare it to his SC2 art and you will see what I mean. Mr. Jack's Infestor is better than the current, but still not right in my eyes. The Sam Wise Infestor design is too WOW and needs to be redone from scratch.

Floating eyes (aka beholders) :
http://images2.wikia.nocookie.net/wowwiki/images/b/b8/Beholder.png#20070221223517

Hound of Culuthas :http://i.thottbot.com/ss/o/41625.jpg

SC2 Infestor: http://images1.wikia.nocookie.net/starcraft/images/f/f1/Infestor_SC2_Art1.jpg
FBH is insurance.
repo_mech
Profile Joined February 2009
Canada15 Posts
February 18 2009 04:38 GMT
#113
I have to agree with the poster who pointed out that the infestor by Mr. Jack was not simply more detailed but actually a new design. I also like it a great deal better than Blizzard's current infestor model.
Savio
Profile Joined April 2008
United States1850 Posts
February 18 2009 05:47 GMT
#114
Thanks to Archer for adding the comparison pics for the lurker.

Mr. Jacks is a lot closer to the original lurker with the wide based, long legs. I like it 100% more than the current lurker.

Probably the 2 units in all of SC2 who need a new in game model the MOST are lurker and the infestor. Anybody agree with that statement?
The inherent vice of capitalism is the unequal sharing of the blessings. The inherent blessing of socialism is the equal sharing of misery. – Winston Churchill
Oedi
Profile Joined December 2008
Canada265 Posts
February 18 2009 06:06 GMT
#115
^ I agree, I just saw that SC2 Lurker and thought wow? Thats a lurker? What the heck, doesn't look right at all. I thought it was some kind of protoss unit at first. I think it lacks the organic feel to the unit
Magic84
Profile Joined October 2008
Russian Federation1381 Posts
February 18 2009 14:17 GMT
#116
This makes Blizzard's wow-like designs look so garbage.
Rice
Profile Blog Joined July 2007
United States1332 Posts
February 18 2009 15:37 GMT
#117
whats with all the samwise hate geez, without samwise what do you think SC would be like


also mrjacks drone is AWESOME although his units look a bit too "tanky" to be zerg IMO
Freedom will be defended at the cost of civil liberties.
Savio
Profile Joined April 2008
United States1850 Posts
Last Edited: 2009-02-18 19:06:52
February 18 2009 19:04 GMT
#118
LoL, Samwise just proved his worth again in my opinion with the new look of the infestor.

[image loading]


We will not doubt Samwise. Blizz always comes through in the end. Everything is simply a place holder until the game actually comes out.

Old infestor < Mr. Jack's Infestor < New Blizz infestor

But Mr. Jack still gets uber respect.
The inherent vice of capitalism is the unequal sharing of the blessings. The inherent blessing of socialism is the equal sharing of misery. – Winston Churchill
Rice
Profile Blog Joined July 2007
United States1332 Posts
February 18 2009 19:14 GMT
#119
On February 19 2009 04:04 Savio wrote:
LoL, Samwise just proved his worth again in my opinion with the new look of the infestor.

[image loading]


We will not doubt Samwise. Blizz always comes through in the end. Everything is simply a place holder until the game actually comes out.

Old infestor < Mr. Jack's Infestor < New Blizz infestor

But Mr. Jack still gets uber respect.



ahhhh its a zerg reaver run for your lives
Freedom will be defended at the cost of civil liberties.
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
February 18 2009 19:45 GMT
#120
On February 18 2009 07:32 InRaged wrote:
Show nested quote +
There's still time. Don't sell out, Blizzard:-p

Time for what? Redrawing their old concept art? Not gonna happen, sorry.

On February 19 2009 04:04 Savio wrote:
LoL, Samwise just proved his worth again in my opinion with the new look of the infestor.

[image loading]


We will not doubt Samwise. Blizz always comes through in the end. Everything is simply a place holder until the game actually comes out.

Old infestor < Mr. Jack's Infestor < New Blizz infestor

But Mr. Jack still gets uber respect.

OWNED!
Great people talk about ideas. Average people talk about things. Small people talk about other people.
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