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SC2 will push e-sports to new heights - Page 4

Forum Index > SC2 General
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ixion
Profile Joined December 2008
Sweden81 Posts
January 13 2009 13:29 GMT
#61
This will be like going from SC battle.net to Wc3 battle.net + even better! B.net 2.0 will be great but I hope they will include LAN option on battle.net.
WE.Pepsi.Sky ~
ixion
Profile Joined December 2008
Sweden81 Posts
January 13 2009 13:32 GMT
#62
On January 13 2009 11:49 ven_ wrote:
WoW doesn't have LAN support either and every big LAN party has a WoW tournament nowadays, so that should not really be a problem.
Nonetheless not having LAN support would still screw over a lot of the people doing smaller LAN parties without proper internet access if BNet2.0 really doesn't include any kind of offline mode.

I'd imagine if Battle.net is ever going to go down Blizzard would release a patch for offline support like Valve promised for Steam if it was ever going to shut down. Also I guess that day will be far far away and we'll have few 3rd party BNet2.0 servers by then.

Wow ur a retard.. u know that WoW is an mmorpg right? if there was a LAN option people would cheat so hard.
WE.Pepsi.Sky ~
Purind
Profile Blog Joined April 2004
Canada3562 Posts
January 13 2009 13:44 GMT
#63
You could apply the same logic and say that people would cheat so hard in LAN SC?
Trucy Wright is hot
SaharaDrac
Profile Joined May 2008
United States76 Posts
January 13 2009 13:49 GMT
#64
You guys aren't very bright. wow.

LAN is old. LAN was for multiplayer gaming when not everyone had broadband internet. You can still have "LAN" parties, you just won't click a little button that says "LAN" first, I know it's scary; but be brave. You'll just sign onto your multiplayer accounts and play each other, or anyone else for that matter. You'll still be connected to a router together, so don't worry, Blizzard isn't cutting your nerd umbilical cords. Jesus...
We are Venom
ocoini
Profile Blog Joined April 2003
648 Posts
January 13 2009 13:55 GMT
#65
You arent very bright if you don't understand the good sides of being direct connected without going online.
Street Vendor Crack Down Princess-Cop!
maybenexttime
Profile Blog Joined November 2006
Poland5893 Posts
January 13 2009 13:57 GMT
#66
On January 13 2009 22:49 SaharaDrac wrote:
You guys aren't very bright. wow.

LAN is old. LAN was for multiplayer gaming when not everyone had broadband internet. You can still have "LAN" parties, you just won't click a little button that says "LAN" first, I know it's scary; but be brave. You'll just sign onto your multiplayer accounts and play each other, or anyone else for that matter. You'll still be connected to a router together, so don't worry, Blizzard isn't cutting your nerd umbilical cords. Jesus...


WTF.

First of all, not everyone does have broadband... FFS.

Second of all, connecting to BNet 2.0 from one modem with several computers would cause immense lag on a LAN party...
CFDragon
Profile Blog Joined July 2007
United States304 Posts
Last Edited: 2009-01-13 14:11:54
January 13 2009 14:07 GMT
#67
If SC2 doesn't have LAN support, I can tell you right now it'll be very difficult for me to purchase it. Same with D3. There's simply no reason to NOT add it. Anti-piracy my ass. I think not allowing LAN would be a huge detriment to the progaming scene. Think about it, now every LAN party needs to have more bandwidth to connect everyone to Battle.net simultaneously. I really, sincerely hope this isn't something Blizzard is considering. It's just foolish. And with Diablo 3, there are times where I just want to play Diablo with just my friends/brother. I don't fucking need Battle.net, especially when it's going to add latency, I'll just LAN up the PCs and get it going. This entire talk of dropping LAN, to be honest, just extremely pisses me off.

[EDIT]And to the person talking about "nerd umbilical cords," I'm just curious, have you been to a LAN party? It's, generally, a completely different experience than playing online. You've got face to face interaction with your allies/opponents. In Starcraft, for example, not only do you get to enjoy some games, be manner type out gg, etc. But you can also go back and watch the replay and whatnot with your opponent right next to you and discuss strats, how eachother should improve, and whatever else comes up. It's a much more personal experience than just joining some pub games, or hell even doing online clan wars with people you know.
klizzer
Profile Joined March 2008
517 Posts
January 13 2009 14:21 GMT
#68
Well, battle.net would probable be only used for setting up a peer2peer connection. Perhaps if it detects that all computers are on the same network, then the game will connect through LAN.
I don't know how it works, but something like that should work in theory.

But if it'd work like that, then I can imagine it being hacked.

And, mind me, SC lags a lot when played through bnet on local netowkr, but I guess that's because of old code or sth.

Nevertheless, it's still one feature less. I'd rather pay a monthly/yearly fee for battle.net than have no LAN support. I understand their piracy concerns, and probably cutting LAN would do the job for some of the pirating crew, but IF they make battle.net awesome enough, with all those coveted VODs and stuff, then people WILL buy it.
SaharaDrac
Profile Joined May 2008
United States76 Posts
January 13 2009 14:32 GMT
#69
On January 13 2009 22:57 maybenexttime wrote:
Show nested quote +
On January 13 2009 22:49 SaharaDrac wrote:
You guys aren't very bright. wow.

LAN is old. LAN was for multiplayer gaming when not everyone had broadband internet. You can still have "LAN" parties, you just won't click a little button that says "LAN" first, I know it's scary; but be brave. You'll just sign onto your multiplayer accounts and play each other, or anyone else for that matter. You'll still be connected to a router together, so don't worry, Blizzard isn't cutting your nerd umbilical cords. Jesus...


WTF.

First of all, not everyone does have broadband... FFS.

Second of all, connecting to BNet 2.0 from one modem with several computers would cause immense lag on a LAN party...



If you still use dial up, I'm sorry, it's time to join this decade. Move out of your shanty, or go to an internet cafe or something, that's just really sad. =(
We are Venom
axion
Profile Blog Joined October 2008
Norway110 Posts
January 13 2009 15:23 GMT
#70
On January 13 2009 23:07 CFDragon wrote:

[EDIT]And to the person talking about "nerd umbilical cords," I'm just curious, have you been to a LAN party? It's, generally, a completely different experience than playing online. You've got face to face interaction with your allies/opponents. In Starcraft, for example, not only do you get to enjoy some games, be manner type out gg, etc. But you can also go back and watch the replay and whatnot with your opponent right next to you and discuss strats, how eachother should improve, and whatever else comes up. It's a much more personal experience than just joining some pub games, or hell even doing online clan wars with people you know.


You can still do this, its just the connection between you has been changed.
Puosu
Profile Blog Joined April 2007
7105 Posts
January 13 2009 15:54 GMT
#71
I dont understand how some people are arguing that a lan function would be useless

First of all its not even that much work for the game makers and makes hosting lan events that much easier with no fear of lag or problems they can not fix, also what about those with no internet connection? Yeah, you spoiled brats, there are people with no internet connection wanting to play the game.
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
January 13 2009 15:55 GMT
#72
On January 13 2009 23:32 SaharaDrac wrote:
Show nested quote +
On January 13 2009 22:57 maybenexttime wrote:
On January 13 2009 22:49 SaharaDrac wrote:
You guys aren't very bright. wow.

LAN is old. LAN was for multiplayer gaming when not everyone had broadband internet. You can still have "LAN" parties, you just won't click a little button that says "LAN" first, I know it's scary; but be brave. You'll just sign onto your multiplayer accounts and play each other, or anyone else for that matter. You'll still be connected to a router together, so don't worry, Blizzard isn't cutting your nerd umbilical cords. Jesus...


WTF.

First of all, not everyone does have broadband... FFS.

Second of all, connecting to BNet 2.0 from one modem with several computers would cause immense lag on a LAN party...



If you still use dial up, I'm sorry, it's time to join this decade. Move out of your shanty, or go to an internet cafe or something, that's just really sad. =(


you are pissing me off..
you still don't get why it is problematic if I someone has a 2 megabit connection but 16 people wants to play at the same time?
And all is illuminated.
s.a.y
Profile Blog Joined October 2007
Croatia3840 Posts
January 13 2009 15:57 GMT
#73
no lan, no buy.

i want to play it at home with people in my room on a modem connection. LAN might be outdated (as was ipx/spx) but it's gonna be way faster for me because i know there ain't gonna be no farms of servers in Croatia.

i think this is a anti-piracy trend that Blizzard is picking up from Electronic Arts ( and they suck ass), as their games such as NFS doesn't have LAN support ( requiers to play over EA game service ) and when the game becomes outdated, they just shut down the servers and you have a game with no multiplayer. i say, screw that.

they need to invent another anti-piracy technique. or this is targeted on "gamers with new PC, broadband, monthly income and living in EU,USA,China or South Korea".

I iz a sad panda.
I am not good with quotes
Fen
Profile Blog Joined June 2006
Australia1848 Posts
January 13 2009 16:13 GMT
#74
On January 13 2009 23:32 SaharaDrac wrote:
Show nested quote +
On January 13 2009 22:57 maybenexttime wrote:
On January 13 2009 22:49 SaharaDrac wrote:
You guys aren't very bright. wow.

LAN is old. LAN was for multiplayer gaming when not everyone had broadband internet. You can still have "LAN" parties, you just won't click a little button that says "LAN" first, I know it's scary; but be brave. You'll just sign onto your multiplayer accounts and play each other, or anyone else for that matter. You'll still be connected to a router together, so don't worry, Blizzard isn't cutting your nerd umbilical cords. Jesus...


WTF.

First of all, not everyone does have broadband... FFS.

Second of all, connecting to BNet 2.0 from one modem with several computers would cause immense lag on a LAN party...



If you still use dial up, I'm sorry, it's time to join this decade. Move out of your shanty, or go to an internet cafe or something, that's just really sad. =(


Not everyone has access to broadband. Sorry to burst your little bubble. And there are many situations in which broadband access is not available.

Flat out, if LAN can offer better pings than internet, thats what the progamers will want. It doesnt matter to you or me if there is an 20ms extra ping, but it might mean a lot to a progamer. If blizzard removes lan, they will be making a big mistake.

Pirates will pirate. If bnet 2.0 is what they crack it up to be, pirates will buy so they can play on bnet 2.0. If they remove LAN as a method to stop piracy, then I will lose a lot of faith in blizzard as it is stupid and just hurts the people who want to play legit.

D10
Profile Blog Joined December 2007
Brazil3409 Posts
January 13 2009 16:56 GMT
#75
They might make a progaming client with lan and special broadcasting features if theres no lan in the casual client.

but in all honesty, Bnet 2.0 doesnt need no lan to succeed so theres no need to remove it.
" We are not humans having spiritual experiences. - We are spirits having human experiences." - Pierre Teilhard de Chardin
ilovehnk
Profile Joined October 2008
475 Posts
January 13 2009 16:59 GMT
#76
Makes sense, since those people with pirated version won't be able to play with each other, only limited to single player....
Hikou Shinketsushuu
maybenexttime
Profile Blog Joined November 2006
Poland5893 Posts
January 13 2009 17:02 GMT
#77
Not really, what about illegal servers?
Excalibur_Z
Profile Joined October 2002
United States12273 Posts
January 13 2009 17:23 GMT
#78
It's been said before in the thread, but the point really needs pressing. Whether or not LAN support is included in SC2 is irrelevant. Private servers will emerge as a workaround to those who don't have constant Internet access. Those who are threatening not to buy the game due to a possible lack of LAN support are fooling themselves.

There will always be FSGS-style applications available because Battle.net is little more than a matchmaking service, which can be emulated. I'm confident that Blizzard will include various forms of support for LAN tournaments using their new Battle.net service, though, so for most players (even those who play heavily at LAN events) the point is probably moot. For the remainder of users who wish to hold segregated offline tournaments, don't be at all surprised to see a new FSGS version arise.
Moderator
Spawkuring
Profile Joined July 2008
United States755 Posts
January 13 2009 17:31 GMT
#79
Getting rid of LAN entirely would be akin to the DRM controversy that happened with Spore. Making life harder for the loyal fanbase just to (temporarily) deflect a few pirates is never a good thing. Pirates are always going to pirate, and the only way to truly defeat pirates is to create a good online mode that encourages players to buy it.

If Bnet 2.0 is as good as Blizzard says it will be, then there is nothing to fear from pirates. Removing LAN to force people to use Bnet will just piss people off since LAN has its own unique advantages that regular online does not. LAN provides lag-free gameplay, and it's pretty much the standard for pro-gaming tournaments. Blizzard has nothing to gain and everything to lose by removing LAN from the game. It will only generate controversy and damage their reputation, and hackers will just create private servers anyway.
bubblegumbo
Profile Blog Joined July 2008
Taiwan1296 Posts
January 13 2009 17:37 GMT
#80
All competitive e-sport games will have LAN support, D3 is a totally different matter compared to SC2. Can anyone imagine taking FPS tournaments without LAN seriously? No. The same demand for ping applies for RTS games.
"I honestly think that whoever invented toilet paper is a genius. For man to survive, they need toilet paper!"- Nal_rA
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