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[I] Progamer Interviews: Feedback - Page 2

Forum Index > SC2 General
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Prev 1 2 3 4 Next All
Waxangel
Profile Blog Joined September 2002
United States33603 Posts
March 10 2008 05:07 GMT
#21
fighterforum has interviews too

translated them in the other thread:O
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
SoleSteeler
Profile Joined April 2003
Canada5459 Posts
March 10 2008 05:10 GMT
#22
I find it interesting that none of the progamers are yelling about MBS and how it will ruin the game, which is the impression I've always gotten from here?
Puosu
Profile Blog Joined April 2007
7015 Posts
March 10 2008 05:18 GMT
#23
On March 10 2008 14:10 SoleSteeler wrote:
I find it interesting that none of the progamers are yelling about MBS and how it will ruin the game, which is the impression I've always gotten from here?

I'm starting to think they dont have MBS in this build, as its quite strange no-one has mentioned it yet.
teamsolid
Profile Joined October 2007
Canada3668 Posts
March 10 2008 05:18 GMT
#24
On March 10 2008 14:10 SoleSteeler wrote:
I find it interesting that none of the progamers are yelling about MBS and how it will ruin the game, which is the impression I've always gotten from here?

Most of the people who are yelling don't make their living off of SC. It's the Koreans' opinions that should be most valued and they should have the most say.
Live2Win *
Profile Blog Joined July 2004
United States6657 Posts
March 10 2008 05:20 GMT
#25
On March 10 2008 14:07 Waxangel wrote:
fighterforum has interviews too

translated them in the other thread:O

god dammit I just finished mine. I'm going to sleep
SAY YES TO STIM KIDS!!! XD
Purind
Profile Blog Joined April 2004
Canada3562 Posts
March 10 2008 05:21 GMT
#26
On March 10 2008 13:06 AnyOne wrote:
Have you used the mutalisks.
JD - The mutalisks aren't much different from SC1. But the muta control has become more difficult. It's possible to clump them up as one but hitting and running control was impossible.


oh fuck -_-;;


Yeah, the first thing I noticed about SC2 was that most units (all?) had to rotate to move. That's the one thing I didn't like. I don't mind MBS or anything
Trucy Wright is hot
Megrim
Profile Joined May 2007
Australia60 Posts
March 10 2008 05:39 GMT
#27
On March 10 2008 14:18 Puosu wrote:
Show nested quote +
On March 10 2008 14:10 SoleSteeler wrote:
I find it interesting that none of the progamers are yelling about MBS and how it will ruin the game, which is the impression I've always gotten from here?

I'm starting to think they dont have MBS in this build, as its quite strange no-one has mentioned it yet.


Yea, that or no-one actually gives a shit.
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
March 10 2008 05:40 GMT
#28
It's initial phase is similar to StarCraft but with better graphics. A lot of new units were added so I think it'll be fun. The only part I disliked maybe because it's 3D, but it didn't feel as clean as StarCraft. Playing against Zerg doesn't seem difficult too difficult in SC2 as well. If you begin at the same level then the one who practiced more would win.
amen pusan
Administrator~ Spirit will set you free ~
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
Last Edited: 2008-03-10 05:42:55
March 10 2008 05:40 GMT
#29
On March 10 2008 13:59 HyoSang wrote:
Show nested quote +
On March 10 2008 13:41 ShaLLoW[baY] wrote:
Wheres the sAviOr interview?
Thanks Live2Win


no offense man, but i dont think its worth their time to interview savior... Jaedong was the obvious choice. Im sad to hear that Muta control is bad, but im sure they will fix that with balancing.


I refuse to dignify this with a response

btw, I just noticed the sAviOr interview.
I love yooh!

EDIT 2 :
UpMagiC - It seems like a lot of fun. While testing I was looking for any aspects to use strategically.


Always the strategist, my UpMagiC is <3
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
Titusmaster6
Profile Blog Joined September 2007
United States5937 Posts
March 10 2008 05:53 GMT
#30
I'm deeply disturbed but the new mutas. Whatever, I will reserve all judgement untill I actually play the game. But if the overlord no longer detects, what would?
Shorts down shorts up, BOOM, just like that.
FieryBalrog
Profile Blog Joined July 2007
United States1381 Posts
March 10 2008 06:05 GMT
#31
I'm not bothered by the lack of muta micro, thats a very specific thing

As long as there are SOME exciting, cool and skillful tactical techniques.
I will eat you alive
p4NDemik
Profile Blog Joined January 2008
United States13896 Posts
March 10 2008 06:07 GMT
#32
It's initial phase is similar to StarCraft but with better graphics. A lot of new units were added so I think it'll be fun. The only part I disliked maybe because it's 3D, but it didn't feel as clean as StarCraft. Playing against Zerg doesn't seem difficult too difficult in SC2 as well. If you begin at the same level then the one who practiced more would win.

There was a slightly different translation in the "Zerg to be announced thread."

Pusan:
It's very similar to SC1 in general, but the graphics are a lot better.
The new units make it look like a lot of fun. I'm sad that the 3d takes away the feel of 'finesse' SC 1 had, though. Playing vs zerg should be fine in SC 2.
If you start from the same place, the person who tries harder should win, right?


I don't know, each translation gives you a little bit of a different vibe. The comment he made about it not feeling as "clean as StarCraft" or that the "3d takes away the feel of 'finesse' SC 1 had" worries me.

Overall, it sounds like the players want to be positive about the game, and why shouldn't everyone be, its still in development, and a lot of stuff needs to be ironed out before its released, but I think that part of the comment made by Pusan is kind of interesting to see what kind of potential SC2 has to live up to the original.
Moderator
fight_or_flight
Profile Blog Joined June 2007
United States3988 Posts
March 10 2008 06:20 GMT
#33
On March 10 2008 14:53 Titusmaster6 wrote:
I'm deeply disturbed but the new mutas. Whatever, I will reserve all judgement untill I actually play the game. But if the overlord no longer detects, what would?

Didn't you see the last Q&A? The teamliquid question specifically asked about muta stacking and hit-and-run, and they said it will be in. So they are probably going to change the game until you can hit and run. They probably just haven't gotten to test it throughly so that a really high apm player can do it effectively.
Do you really want chat rooms?
ulszz
Profile Blog Joined June 2007
Jamaica1787 Posts
March 10 2008 06:58 GMT
#34
wow thanks this is great, thanks L2W
everliving, everfaithful, eversure
GaussOwns
Profile Joined November 2007
Canada6 Posts
March 10 2008 07:01 GMT
#35
On March 10 2008 14:53 Titusmaster6 wrote:
I'm deeply disturbed but the new mutas. Whatever, I will reserve all judgement untill I actually play the game. But if the overlord no longer detects, what would?


The overload mutates into a unit that can detect.
eugen1225
Profile Joined February 2008
Yugoslavia134 Posts
March 10 2008 07:37 GMT
#36
I cant remember the last time i was this hyped over something. SC2 will be amazing i am 110% sure of it. The zerg are amazing.
Motiva
Profile Joined November 2007
United States1774 Posts
March 10 2008 07:58 GMT
#37
Sweet! Thanks
Kong John
Profile Blog Joined March 2008
Denmark1020 Posts
March 10 2008 08:05 GMT
#38
On March 10 2008 14:53 Titusmaster6 wrote:
I'm deeply disturbed but the new mutas. Whatever, I will reserve all judgement untill I actually play the game. But if the overlord no longer detects, what would?


You can evolve overlords to overseers now, i guess thats gonna mean more dt rushes
This is real life, where nerds must battle!
Southlight
Profile Blog Joined August 2007
United States11768 Posts
March 10 2008 08:09 GMT
#39
My biggest concern remains the difficulty in distinguishing units amidst all the clutter.
oraoraoraoraoraoraoraora
zatic
Profile Blog Joined September 2007
Zurich15365 Posts
March 10 2008 08:46 GMT
#40
And what exactly does the Roach do, except not die? And what are the Queens new abilities? Can't wait for more input.
ModeratorI know Teamliquid is known as a massive building
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