• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:59
CEST 21:59
KST 04:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Official StarCraft website teases new content ahead of BlizzCon?81Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!40Weekly Cups (August 17-23): Zerg dominate the week6
StarCraft 2
General
Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game SC4ALL: II Winner Will Earn a Spot at HSC 30! Weekly Cups (August 24-30): Patches' balance mod takes over Balance hotfix patch 5.0.16b (July 16) September World Ranking: herO leads, Serral climbs
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Stellar Fest TWO the Moon (Dec 16-20) IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9] 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? ASL22 General Discussion Gypsy to Korea [Personal Project Share] Terran Defense v0.60 BW General Discussion
Tourneys
Brood War in Budapest ! WORTEX 2026 BW Finals KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS
Strategy
Odyssey Mineral Stack Saturation Replay Review Process - What do you do? Game Theory for Starcraft Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread UK Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8195 users

Balance hotfix patch 5.0.16b (July 16) - Page 8

Forum Index > SC2 General
144 CommentsPost a Reply
Prev 1 6 7 8 All
Turbovolver
Profile Blog Joined January 2009
Australia2447 Posts
August 19 2026 00:59 GMT
#141
On August 19 2026 07:40 Haighstrom wrote:
I think it's time to revert to 12 workers. This change was clearly made with all the right intentions, and it was fun at first, but it's killed the ladder.

I just don't think blizzard has enough resources allocated to SC2 to be making changes like this, as it would require a lot more balance tweaking. Variety is at best neutral, but may even be down. Overall it's just not a fun patch.

They hardly gave it a chance. If they wanted to slow the game down why do larvae spawn faster and CC's cost less and gateways train faster?

If they didn't want to slow the game down, why did they cut starting worker counts in the first place?

It all smacks of surface level thought at best to me.
The original Bogus fan.
samAel1
Profile Joined October 2019
Poland32 Posts
August 19 2026 10:58 GMT
#142
On August 19 2026 09:59 Turbovolver wrote:
Show nested quote +
On August 19 2026 07:40 Haighstrom wrote:
I think it's time to revert to 12 workers. This change was clearly made with all the right intentions, and it was fun at first, but it's killed the ladder.

I just don't think blizzard has enough resources allocated to SC2 to be making changes like this, as it would require a lot more balance tweaking. Variety is at best neutral, but may even be down. Overall it's just not a fun patch.

They hardly gave it a chance. If they wanted to slow the game down why do larvae spawn faster and CC's cost less and gateways train faster?

If they didn't want to slow the game down, why did they cut starting worker counts in the first place?

It all smacks of surface level thought at best to me.



100% true, WHY
samÆl
Yoshi Kirishima
Profile Blog Joined July 2009
United States10382 Posts
August 27 2026 13:46 GMT
#143
I've been watching some SC1 recently, and wow it was way slower paced than I remember. Much lower supply (yeah not needing as many workers is part of that ofc), much slower game. It's a very different game ofc, it's much easier to do things in SC2 so if it's too slow it would be too boring. But 8-9 worker start still seems totally fine to me, 12 worker is just too much.

But yeah i'm surprised at the larvae change and i can't believe the 300 mineral CC hasn't been reverted yet.
Again, David Kim has said that the 12 worker start was to cut out a little of the start of each game. But if you simply start at 12 workers, it's not the same as starting at ~30 sec into the game with 6 worker start. We all understand that right? You don't have your depot at 10, you don't have the minerals to start your barracks at 12 etc. All the timings are off, and the supply are different too (CC, Nexus, Hatch gives more etc.)
So I'm still curious why I haven't heard people discuss the option of having say, 8 worker start with 150 minerals or 9 worker start with 100 minerals. (Someone would need to do the math/testing). To replicate a 6 worker start that simply starts ~30 sec into the game. You have the minerals to make your pylon/depot right at 9 or 10 supply, then gate/barracks at 12 etc. While still having the ability to vary your gas timings a lot more than 12 worker start.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
BlackEyed
Profile Joined October 2024
38 Posts
August 29 2026 06:33 GMT
#144
These guys basically broke the game and then fucked off for two months. What’s the point of changing anything if you’re not even going to stick around and deal with the consequences? They really handed the game over to a bunch of incompetent people.
PinoKotsBeer
Profile Joined February 2014
Netherlands1386 Posts
Last Edited: 2026-09-03 12:49:56
September 03 2026 12:48 GMT
#145
I prefer not to mix in the balance issues since im not very good at the game. What i do know is that the fun factor for me dropped when LOTV came, HOTS was so much more fun. After years of trying LOTV, it never felt great again, but decent enough to keep playing and trying to improve.

But this patch, holy moly, this is next level of shittery and my experience on ladder is nothing but horrible. Not just the balance, but also the few remaining accounts. Facing the same people over and over or just another smurf/educational account who loves to troll and feel some kind of superiority over the expense of someone else.
Never thought that this mighty and beautiful game could turn out into a rotten junky corpse game
Thanks for the time when it was fun, for me its time to move on and close the chapter of SC2.

Triumph for "balance"...
http://www.twitch.tv/pinokotsbeer
Prev 1 6 7 8 All
Please log in or register to reply.
Live Events Refresh
Next event in 14h 1m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 103
CosmosSc2 29
JuggernautJason4
StarCraft: Brood War
Britney 17547
Hyuk 242
Horang2 182
White-Ra 154
HiyA 99
Free 39
Rock 15
Dota 2
syndereN141
Pyrionflax83
LuMiX0
League of Legends
Doublelift913
Counter-Strike
ScreaM2026
pashabiceps1063
byalli1018
edward99
Heroes of the Storm
Khaldor279
MindelVK8
Other Games
gofns21476
summit1g6577
fl0m1974
Grubby1528
Beastyqt676
B2W.Neo671
Mlord364
PiGStarcraft235
KnowMe213
XaKoH 139
dupreeh81
Mew2King61
Trikslyr43
Railgan2
Organizations
Other Games
gamesdonequick1227
EGCTV801
BasetradeTV76
StarCraft 2
angryscii 35
[ Show 19 non-featured ]
StarCraft 2
• printf 91
• HeavenSC 59
• Response 5
• Kozan
• Migwel
• AfreecaTV YouTube
• intothetv
• IndyKCrew
StarCraft: Brood War
• blackmanpl 39
• Michael_bg 7
• Pr0nogo 3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21105
• WagamamaTV643
Other Games
• imaqtpie1393
• Shiphtur206
• tFFMrPink 14
Upcoming Events
Sparkling Tuna Cup
14h 1m
OSC
16h 1m
Shopify Rebellion Sundays
19h 1m
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Patches Events
20h 1m
OSC
1d 4h
Afreeca Starleague
1d 14h
Soma vs Shuttle
BeSt vs Rush
WardiTV Weekly
1d 15h
Monday Night Weeklies
1d 20h
Afreeca Starleague
2 days
Leta vs ggaemo
Jaedong vs Queen
GSL
2 days
[ Show More ]
PiGosaur Cup
3 days
Kung Fu Cup
3 days
Replay Cast
4 days
The PondCast
4 days
KCM Race Survival
4 days
Escore
5 days
IntoTheTV X SOOP
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.