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5.0.16 patch for SC2 goes live (8 worker start) - Page 3

Forum Index > SC2 General
113 CommentsPost a Reply
Prev 1 2 3 4 5 6 Next All
PoulsenB
Profile Joined June 2011
Poland7756 Posts
June 23 2026 18:00 GMT
#41
A big change like this actually makes me want to play again after literally over a decade of not touching the game.
IdrA fan forever <3 || the clueless one || Marci must be protected at all costs
WGT-Baal
Profile Blog Joined June 2008
France3557 Posts
June 23 2026 18:29 GMT
#42
On June 24 2026 03:00 PoulsenB wrote:
A big change like this actually makes me want to play again after literally over a decade of not touching the game.


Same here! Let s go~
Horang2 fan
SC-Shield
Profile Joined December 2018
Bulgaria880 Posts
Last Edited: 2026-06-23 19:47:32
June 23 2026 19:46 GMT
#43
This patch as already discussed still feels like nerf to protoss. I don't find anything about it to keep me excited as someone who has played protoss since Brood War. If anything, the patch gives me the feeling that I should reconsider switching to terran or zerg...
Poopi
Profile Blog Joined November 2010
France13018 Posts
June 23 2026 20:55 GMT
#44
I saw ByuN repeatedly get beaten by YoungYakov both in tournament and on ladder, I am gonna enjoy seeing P/T lose to zergs they barely knew existed for a few weeks (maybe more :o), reminds me of 2012 when StarCraft 2 was THE esport title
The good thing though with that many crazy changes is that it can bring old players back (it won’t be « new » players), and if they start listening to feedback and patch a bit more the dynamic could be good
Or they could just leave us with a semi broken game we didn’t ask for a whole year we’ll see

Doing this just before big tournaments in MoG2 and Douyu cup is disrespectful to organizers, players and viewers though
WriterMaru
TelecoM
Profile Blog Joined January 2010
United States10852 Posts
June 23 2026 23:50 GMT
#45
On June 24 2026 03:00 PoulsenB wrote:
A big change like this actually makes me want to play again after literally over a decade of not touching the game.


Same! I just played a bunch and had a pretty fun time, the economy change is amazing actually.
AKA: TelecoM[WHITE] Protoss fighting
WGT-Baal
Profile Blog Joined June 2008
France3557 Posts
Last Edited: 2026-06-23 23:54:08
June 23 2026 23:52 GMT
#46
one thing i m a bit sad about is that both warp gate changes and worker start changes (both good imho) come at once, instead of staggered. as in maybe get the gates right first. once there, change to 8 workers. I feel the warp change didnt go far enough
Horang2 fan
geokilla
Profile Joined May 2011
Canada8255 Posts
June 24 2026 00:38 GMT
#47
I wonder what's going to be worse. Broodlord-Infestor, or the Zerg cabal dominating every single matchup in this latest patch. At least with Broodlord-Infestor, there were timings that Protoss and Terran could hit before it became auto-lose.
TelecoM
Profile Blog Joined January 2010
United States10852 Posts
June 24 2026 00:54 GMT
#48
I found a new love for SC2 again, I am excited to stream / ladder / team it up again!
AKA: TelecoM[WHITE] Protoss fighting
CicadaSC
Profile Joined January 2018
United States1991 Posts
June 24 2026 00:58 GMT
#49
This patch is amazing! Loved it. Laddered as both Toss and Zerg and both felt powerful.
Remember that we all come from a place of passion!!
TelecoM
Profile Blog Joined January 2010
United States10852 Posts
June 24 2026 05:22 GMT
#50
Yeah, I am loving it also bro
AKA: TelecoM[WHITE] Protoss fighting
FataLe
Profile Joined November 2010
New Zealand4559 Posts
Last Edited: 2026-06-24 07:04:15
June 24 2026 06:57 GMT
#51
On June 24 2026 09:38 geokilla wrote:
I wonder what's going to be worse. Broodlord-Infestor, or the Zerg cabal dominating every single matchup in this latest patch. At least with Broodlord-Infestor, there were timings that Protoss and Terran could hit before it became auto-lose.

1/1/1 push in TvP I believe was worse and there wasn't really a response ever found (unlike say, soul-train) If I recall correctly. I vaguely remember that push being stopped a single time and it was because the T derped on their bunkers. Too long ago to remember for me though and totally not relevant to this discussion
hi. big fan.
Harris1st
Profile Blog Joined May 2010
Germany7408 Posts
Last Edited: 2026-06-24 08:30:31
June 24 2026 08:30 GMT
#52
I am okay'ish with the worker change. I'm not okay with the warpgate change and the crazy zerg buffs. That just kills Protoss for me.
Dunno if it's just me but you can't play Protoss without WG tech. Offense, defense ... it just doesn't work.
Go Serral! GG EZ for Ence. Flashbang dance FTW
mathphyswithvic
Profile Joined April 2024
33 Posts
Last Edited: 2026-06-24 09:18:32
June 24 2026 09:17 GMT
#53
On June 24 2026 17:30 Harris1st wrote:
I am okay'ish with the worker change. I'm not okay with the warpgate change and the crazy zerg buffs. That just kills Protoss for me.
Dunno if it's just me but you can't play Protoss without WG tech. Offense, defense ... it just doesn't work.


get used to it. play it like terran. warp gate will become late game tech, same as with nydus for zerg. also in pvz protoss will need new opener, either twilight forge or something that is not stargate based but is multi gate based to hold third and max out zerg armies in early/mid game.

just to be clear, get warp gate research upgrade, but do not upgrade gates unless you are late game.
Harris1st
Profile Blog Joined May 2010
Germany7408 Posts
June 24 2026 09:50 GMT
#54
On June 24 2026 18:17 mathphyswithvic wrote:
Show nested quote +
On June 24 2026 17:30 Harris1st wrote:
I am okay'ish with the worker change. I'm not okay with the warpgate change and the crazy zerg buffs. That just kills Protoss for me.
Dunno if it's just me but you can't play Protoss without WG tech. Offense, defense ... it just doesn't work.


get used to it. play it like terran. warp gate will become late game tech, same as with nydus for zerg. also in pvz protoss will need new opener, either twilight forge or something that is not stargate based but is multi gate based to hold third and max out zerg armies in early/mid game.

just to be clear, get warp gate research upgrade, but do not upgrade gates unless you are late game.


How do you get aggressive?
VS T you need half your army to fend of drops
VS Z reinforcements are easy pickings

So just play defense until you are set up late game? Z has the whole map at that point. vs T it is halfway playable.
Go Serral! GG EZ for Ence. Flashbang dance FTW
JimmyJRaynor
Profile Blog Joined April 2010
Canada17851 Posts
June 24 2026 14:45 GMT
#55
This patch is wrecking my cheesiest builds and forcing me down the ladder! My life is ruined because my ranking symbol thingie is a different shape and colour! Blizzard is evil. This is all Bobby Kotick's fault.

I probably did not deserve the rankings I had. I guess I'm going to have to adapt (or blame Bobby Kotick).
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Legan
Profile Joined June 2017
Finland595 Posts
June 24 2026 16:52 GMT
#56
Looking at the patch, Protoss seems to be missing the supposed buffs for gateway units that should make up for Warpgate changes. However, I don't know if there is a clear vision of how they should be buffed and what Protoss gameplay should look like in future. This could be really bad, as the changes seem to have been made mostly in response to community feedback. Is Blizzard going to wait months for the community to propose a plan, or do they have people with their own vision for the future? If they have their own vision, they absolutely should explain it to the community. I doubt there will be a clear, shared vision on how Gateway units should work in the future.
Creator of Gresvan, Tropical Sacrifice, Taitalika, and Golden Forge
Zidane
Profile Blog Joined July 2008
United States1692 Posts
June 24 2026 16:57 GMT
#57
Crazy how you can kill over 20 Drones in PvZ and still be even or behind.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17851 Posts
Last Edited: 2026-06-24 17:34:19
June 24 2026 17:34 GMT
#58
On June 25 2026 01:52 Legan wrote:
Looking at the patch, Protoss seems to be missing the supposed buffs for gateway units that should make up for Warpgate changes. However, I don't know if there is a clear vision of how they should be buffed and what Protoss gameplay should look like in future. This could be really bad, as the changes seem to have been made mostly in response to community feedback. Is Blizzard going to wait months for the community to propose a plan, or do they have people with their own vision for the future? If they have their own vision, they absolutely should explain it to the community. I doubt there will be a clear, shared vision on how Gateway units should work in the future.

I just wish that every weakening of the Warpgate mechanic was mitigated by a stronger Zealot and Stalker.

I remember the days, as a Terran, when a pack of zealots was a scarey sight. I mean they cost twice as much as Marines, can't shoot up and have no range... a pack of them should be scarey.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
SC-Shield
Profile Joined December 2018
Bulgaria880 Posts
Last Edited: 2026-06-24 19:22:40
June 24 2026 19:06 GMT
#59
It looks like the only reasonable way to play is to research warp gate and NOT to upgrade gateways to warp gates until absolutely needed... 16 seconds to make a stalker sounds better than 22

Edit: It's really noticeable in team games how much macro has deteriorated for some people, struggling to make a basic army.
WGT-Baal
Profile Blog Joined June 2008
France3557 Posts
Last Edited: 2026-06-24 19:41:08
June 24 2026 19:40 GMT
#60
On June 25 2026 04:06 SC-Shield wrote:
It looks like the only reasonable way to play is to research warp gate and NOT to upgrade gateways to warp gates until absolutely needed... 16 seconds to make a stalker sounds better than 22

Edit: It's really noticeable in team games how much macro has deteriorated for some people, struggling to make a basic army.


Tbh the only few sc2 games i played in the last decade have been 2v2 and the general macro level has always been mindblowingly bad to me all the way to diamond div. Shocking coming from BW. So it s unfair to blame it on the patch, if that's what you were implying.
If not then we just agree
1v1 platinum also feels like F rank mechanics
Horang2 fan
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