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If the ESL tour is discontinued, how much are you willing…

Forum Index > SC2 General
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TL.net Bot
Profile Joined June 2004
TL.net131 Posts
January 07 2025 06:48 GMT
#1
Discussion thread for front page poll: "If the ESL tour is discontinued, how much are you willing to spend per year to support SC2 esports? (crowdfunding, stream subscriptions, donations, etc.)"
Waxangel
Profile Blog Joined September 2002
United States33360 Posts
Last Edited: 2025-01-07 06:53:33
January 07 2025 06:50 GMT
#2
Wasn't sure how to set the money intervals in the poll, but I figured it captures a reasonable range of users up to a 'normal' whale. Super-whales don't need to be captured in this poll cause streamers/organizers already know about them on an individual basis
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Blargh
Profile Joined September 2010
United States2102 Posts
January 07 2025 06:51 GMT
#3
The problem isn't just the fact that we'd have to be paying $50-100 a year just to keep it around. It's that what we'd be paying for is like... the last 25 remaining competitive players... If I was paying $50-100 a year back in prime GSL (2011-2017) days, I wouldn't mind at all. But now it's hard to even justify...
Lambertus
Profile Joined February 2010
South Africa973 Posts
January 07 2025 07:23 GMT
#4
The 1 - 50 is tricky. Although I picked it, it is easier for me to shell out 50 bucks for homestory cup than for...lets say no name weekly cup XY I think. Lets see :D
The only known Reverend on TL playing SC2 and BW (http://www.teamliquid.net/forum/viewmessage.php?topic_id=409226)
Balnazza
Profile Joined January 2018
Germany1142 Posts
January 07 2025 07:40 GMT
#5
On January 07 2025 15:51 Blargh wrote:
The problem isn't just the fact that we'd have to be paying $50-100 a year just to keep it around. It's that what we'd be paying for is like... the last 25 remaining competitive players... If I was paying $50-100 a year back in prime GSL (2011-2017) days, I wouldn't mind at all. But now it's hard to even justify...


Considering how the question is worded...I don't see the problem? If you subscribe to two streamers on Twitch for a year and don't use any boni for it, you are already paying almost a 100 bucks.
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
Harris1st
Profile Blog Joined May 2010
Germany6906 Posts
January 07 2025 08:25 GMT
#6
50-100$ a year is like 6$ a month which is a twitch sub + some change for tournament of choice. ez
Go Serral! GG EZ for Ence. Flashbang dance FTW
Blargh
Profile Joined September 2010
United States2102 Posts
January 07 2025 08:33 GMT
#7
On January 07 2025 16:40 Balnazza wrote:
Show nested quote +
On January 07 2025 15:51 Blargh wrote:
The problem isn't just the fact that we'd have to be paying $50-100 a year just to keep it around. It's that what we'd be paying for is like... the last 25 remaining competitive players... If I was paying $50-100 a year back in prime GSL (2011-2017) days, I wouldn't mind at all. But now it's hard to even justify...


Considering how the question is worded...I don't see the problem? If you subscribe to two streamers on Twitch for a year and don't use any boni for it, you are already paying almost a 100 bucks.

Well I simply wouldn't feel like I'm making a meaningful investment when the scene is weak. I understand if some people love SC2 unconditionally, but my passion for SC2 has unfortunately faded with the number of players. And for what it's worth, I'm plenty used to supporting smaller esports scenes. I have followed Melee for literally 20 years now, and will frequently subscribe/donate to my favorite players, but the Melee scene makes SC2's look like a shriveled up corpse. There's just a lot of energy in that scene (and there always has been), and it doesn't feel like there's much energy in the SC2 scene.
kAra
Profile Joined September 2004
Germany1361 Posts
January 07 2025 10:31 GMT
#8
Maybe TL.net should start hosting some tournaments? TSL?
mada mada dane
kajtarp
Profile Joined April 2011
Hungary474 Posts
January 07 2025 13:45 GMT
#9
I would easily spend 50-100 usd/eur yearly providing the likes of Serral, Clem, Reynor, herO, Maru, Rogue, Trap etc. would still playing.
Why so serious?
CicadaSC
Profile Joined January 2018
United States1627 Posts
January 07 2025 14:37 GMT
#10
On January 07 2025 22:45 kajtarp wrote:
I would easily spend 50-100 usd/eur yearly providing the likes of Serral, Clem, Reynor, herO, Maru, Rogue, Trap etc. would still playing.

No love for maxpax?
Remember that we all come from a place of passion!!
kajtarp
Profile Joined April 2011
Hungary474 Posts
January 07 2025 14:50 GMT
#11
On January 07 2025 23:37 CicadaSC wrote:
Show nested quote +
On January 07 2025 22:45 kajtarp wrote:
I would easily spend 50-100 usd/eur yearly providing the likes of Serral, Clem, Reynor, herO, Maru, Rogue, Trap etc. would still playing.

No love for maxpax?


As far as i am aware he is not attending offline events, so my love for Maxpax is irrelevant.
Why so serious?
Harris1st
Profile Blog Joined May 2010
Germany6906 Posts
January 07 2025 15:16 GMT
#12
On January 07 2025 23:50 kajtarp wrote:
Show nested quote +
On January 07 2025 23:37 CicadaSC wrote:
On January 07 2025 22:45 kajtarp wrote:
I would easily spend 50-100 usd/eur yearly providing the likes of Serral, Clem, Reynor, herO, Maru, Rogue, Trap etc. would still playing.

No love for maxpax?


As far as i am aware he is not attending offline events, so my love for Maxpax is irrelevant.


While offline events are obviously way cooler than online tournaments, I would be quite happy if we get some bigger online only tournaments at least. Saves the orga money and leaves more for the prices
Go Serral! GG EZ for Ence. Flashbang dance FTW
Waxangel
Profile Blog Joined September 2002
United States33360 Posts
Last Edited: 2025-01-07 15:37:08
January 07 2025 15:32 GMT
#13
On January 07 2025 17:33 Blargh wrote:
Show nested quote +
On January 07 2025 16:40 Balnazza wrote:
On January 07 2025 15:51 Blargh wrote:
The problem isn't just the fact that we'd have to be paying $50-100 a year just to keep it around. It's that what we'd be paying for is like... the last 25 remaining competitive players... If I was paying $50-100 a year back in prime GSL (2011-2017) days, I wouldn't mind at all. But now it's hard to even justify...


Considering how the question is worded...I don't see the problem? If you subscribe to two streamers on Twitch for a year and don't use any boni for it, you are already paying almost a 100 bucks.

Well I simply wouldn't feel like I'm making a meaningful investment when the scene is weak. I understand if some people love SC2 unconditionally, but my passion for SC2 has unfortunately faded with the number of players. And for what it's worth, I'm plenty used to supporting smaller esports scenes. I have followed Melee for literally 20 years now, and will frequently subscribe/donate to my favorite players, but the Melee scene makes SC2's look like a shriveled up corpse. There's just a lot of energy in that scene (and there always has been), and it doesn't feel like there's much energy in the SC2 scene.


I think you gotta be more specific about what you mean by "energy."

If you mean the general # of pay-to-play offline events, then yeah, that's basically THE core of FGC and Melee since forever ago. But I think those could become more popular for SC2 if the scene became more grassroots (people used to pay a lot to play in MLG's when that was still the 'norm' of the scene). Prolly won't match the same level of enthusiasm, since pay-to-play has been out of the culture for so long.

Other than that, I think SC2 has had a better home spectator/viewer scene than Melee for most of the last 20 years, which has limited opportunities for top players to all compete at the same event.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Garnet
Profile Blog Joined February 2006
Vietnam9016 Posts
January 07 2025 16:05 GMT
#14
Eh, I actually want to see the current SC2 pros try other RTSs, so I'm not gonna give them anything SC2-related.
RogerChillingworth
Profile Joined March 2010
2842 Posts
Last Edited: 2025-01-07 16:39:21
January 07 2025 16:39 GMT
#15
On January 07 2025 17:33 Blargh wrote:
Show nested quote +
On January 07 2025 16:40 Balnazza wrote:
On January 07 2025 15:51 Blargh wrote:
The problem isn't just the fact that we'd have to be paying $50-100 a year just to keep it around. It's that what we'd be paying for is like... the last 25 remaining competitive players... If I was paying $50-100 a year back in prime GSL (2011-2017) days, I wouldn't mind at all. But now it's hard to even justify...


Considering how the question is worded...I don't see the problem? If you subscribe to two streamers on Twitch for a year and don't use any boni for it, you are already paying almost a 100 bucks.

Well I simply wouldn't feel like I'm making a meaningful investment when the scene is weak. I understand if some people love SC2 unconditionally, but my passion for SC2 has unfortunately faded with the number of players. And for what it's worth, I'm plenty used to supporting smaller esports scenes. I have followed Melee for literally 20 years now, and will frequently subscribe/donate to my favorite players, but the Melee scene makes SC2's look like a shriveled up corpse. There's just a lot of energy in that scene (and there always has been), and it doesn't feel like there's much energy in the SC2 scene.


Yeah, I vibe with this. I've watched SC2 since the beginning and have enjoyed the 15 years. If now is its rightful time to sleep, that isn't such an awful thing. 15 years is a great run and, as others have put it, we are many years removed from the golden age when the scene was roiling.

People also sometimes forget that the players might want to move on, too. Would the actors on Game of Thrones really want to do that show for 20 years, even if it's good? As a viewer, it's not always easy to see that. Existing SC2 players, and SC2 talent in general, may want to move on to other RTS, other games, or other things altogether unrelated to gaming at this point. Just speculating but it wouldn't come as a huge surprise.

It's cheesy but every beginning comes from another beginning's end, like that song said.

I think this discussion would look very different if at least one new RTS really captured the SC2 scene's attention but, from my vantage point at least, none of them have quite yet. I'm not sure if any of them will, or if there will be a bit of a dry period until something really grabs people again. Maybe for a future discussion.
aka wilted_kale
Captain Peabody
Profile Blog Joined May 2009
United States3099 Posts
January 07 2025 17:32 GMT
#16
I think I would be willing to pay about $10 a month, which is around I pay for, e.g. Paramount Plus, which frankly gives me fewer consistent hours of entertainment.

I don't think the scene is dead or anywhere near dead, frankly. I'm still watching.
Dies Irae venit. youtube.com/SnobbinsFilms
shikadisoda
Profile Joined March 2024
15 Posts
January 07 2025 17:47 GMT
#17
0 dollars, sc2 esports was fun to follow because it was free. not something i would have paid ever money for even at the peak of tournament production
Pascal1p
Profile Joined June 2015
24 Posts
Last Edited: 2025-01-07 18:50:09
January 07 2025 18:49 GMT
#18
My love for sc2 is gone, there are too little players I am invested in and in my opinion the casters also have ruined it.

For example, I was a big fan of Rotterdam. But I got banned from his channel for objectively bad reasons.

Someone in his chat was badmouthing BikeRush from CnC (who was at that time in the chat, enjoying sc2 as well). I said in chat: "a little more respect for one of the big names in another RTS".
I got banned right that moment.
So I had send an immediate request with asking: why I was banned?
And then Rotterdam on his stream said: I am not going to unbann something who calls me disrespectul.
Everyone knew I did not refer to Rotterdam, but no one spoke up for me. Plus I was always in chat and behaved nicely and with my behavior had shown I respected him. So it weird to get disqualified on one moment.

Anyways this for me speaks volume about sc2, the scene consists of many people who can be quite toxic towards chat and also cannot take any criticism (with irony being this was not even directed at him).
Balnazza
Profile Joined January 2018
Germany1142 Posts
January 07 2025 19:15 GMT
#19
On January 08 2025 03:49 Pascal1p wrote:
My love for sc2 is gone, there are too little players I am invested in and in my opinion the casters also have ruined it.

For example, I was a big fan of Rotterdam. But I got banned from his channel for objectively bad reasons.

Someone in his chat was badmouthing BikeRush from CnC (who was at that time in the chat, enjoying sc2 as well). I said in chat: "a little more respect for one of the big names in another RTS".
I got banned right that moment.
So I had send an immediate request with asking: why I was banned?
And then Rotterdam on his stream said: I am not going to unbann something who calls me disrespectul.
Everyone knew I did not refer to Rotterdam, but no one spoke up for me. Plus I was always in chat and behaved nicely and with my behavior had shown I respected him. So it weird to get disqualified on one moment.

Anyways this for me speaks volume about sc2, the scene consists of many people who can be quite toxic towards chat and also cannot take any criticism (with irony being this was not even directed at him).


While I don't want to turn this into an argument about your specific case and I'm always aware that the "nice guys" on streams can be quite different off-camera (no particular experience in SC2, but I've had that revelation a few times back in my own casting career...and probably was somewhat of an arrogant ass myself, hard to judge)...it is equally hard to judge your case, as you might expect, since we all don't know what exactly happened.
Just a few pointers:
- In a chat with 100-300 viewers depending on the day, it can be hard for the streamer to follow the conversation. Especially if you didn't use the exact words you said, but a bit mor flowery language.
- If you got banned "for this" and not just timeouted, you clearly were not a known viewer. Of course you ban people who you don't know and who seem disrespectful right from the get-go. Also explains why no one spoke out for you...why would anyone defend some random (no offense).
- It doesn't particularly help your case that you are obviously quite butthurt about this...always sparks the "are you forgetting some parts of the story"-vibes


But in a more general sense:
I would say it is obvious that the SC2 casters are quite passionate about the game and that is generally enough for me. Rotterdam, Zombiegrub, Pig and co. are probably the last people I would blame for the decay of SC2
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
CicadaSC
Profile Joined January 2018
United States1627 Posts
Last Edited: 2025-01-07 20:17:40
January 07 2025 20:17 GMT
#20
On January 07 2025 23:50 kajtarp wrote:
Show nested quote +
On January 07 2025 23:37 CicadaSC wrote:
On January 07 2025 22:45 kajtarp wrote:
I would easily spend 50-100 usd/eur yearly providing the likes of Serral, Clem, Reynor, herO, Maru, Rogue, Trap etc. would still playing.

No love for maxpax?


As far as i am aware he is not attending offline events, so my love for Maxpax is irrelevant.

Would these crowdfunding efforts go towards offline events though? When I read this question/poll I assumed the crowdfunding would be for online tournaments. How would this even work? I feel like in a grassroots scene paying for a venue/production staff/equipment etc would be a horrendous waste of money and better spent in prizepool and thus online so most of the money goes towards the players/casters.
Remember that we all come from a place of passion!!
WombaT
Profile Blog Joined May 2010
Northern Ireland25085 Posts
January 07 2025 20:23 GMT
#21
Give me the option rather than being served a Saudi sportswashing project.

GSL took years to investigate the option and pulled in some non negligible funds that way.

But if you don’t give me the choice I mean I can’t do much
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Pietro1906
Profile Joined May 2023
3 Posts
January 07 2025 20:30 GMT
#22
On January 08 2025 04:15 Balnazza wrote:
Show nested quote +
On January 08 2025 03:49 Pascal1p wrote:
My love for sc2 is gone, there are too little players I am invested in and in my opinion the casters also have ruined it.

For example, I was a big fan of Rotterdam. But I got banned from his channel for objectively bad reasons.

Someone in his chat was badmouthing BikeRush from CnC (who was at that time in the chat, enjoying sc2 as well). I said in chat: "a little more respect for one of the big names in another RTS".
I got banned right that moment.
So I had send an immediate request with asking: why I was banned?
And then Rotterdam on his stream said: I am not going to unbann something who calls me disrespectul.
Everyone knew I did not refer to Rotterdam, but no one spoke up for me. Plus I was always in chat and behaved nicely and with my behavior had shown I respected him. So it weird to get disqualified on one moment.

Anyways this for me speaks volume about sc2, the scene consists of many people who can be quite toxic towards chat and also cannot take any criticism (with irony being this was not even directed at him).


While I don't want to turn this into an argument about your specific case and I'm always aware that the "nice guys" on streams can be quite different off-camera (no particular experience in SC2, but I've had that revelation a few times back in my own casting career...and probably was somewhat of an arrogant ass myself, hard to judge)...it is equally hard to judge your case, as you might expect, since we all don't know what exactly happened.
Just a few pointers:
- In a chat with 100-300 viewers depending on the day, it can be hard for the streamer to follow the conversation. Especially if you didn't use the exact words you said, but a bit mor flowery language.
- If you got banned "for this" and not just timeouted, you clearly were not a known viewer. Of course you ban people who you don't know and who seem disrespectful right from the get-go. Also explains why no one spoke out for you...why would anyone defend some random (no offense).
- It doesn't particularly help your case that you are obviously quite butthurt about this...always sparks the "are you forgetting some parts of the story"-vibes


But in a more general sense:
I would say it is obvious that the SC2 casters are quite passionate about the game and that is generally enough for me. Rotterdam, Zombiegrub, Pig and co. are probably the last people I would blame for the decay of SC2


The ban was in october of 2020. Honestly impressive it took mr. Pascal over 4 years to lose his love for sc2 after this traumatic experience. The user also had a previous timeout and a history of questionable messages.
The "badmouthing" was also apparently a fellow chatter calling BikeRush "some guy". This level of disrespect is truly immeasurable.
WombaT
Profile Blog Joined May 2010
Northern Ireland25085 Posts
January 07 2025 20:37 GMT
#23
On January 08 2025 03:49 Pascal1p wrote:
My love for sc2 is gone, there are too little players I am invested in and in my opinion the casters also have ruined it.

For example, I was a big fan of Rotterdam. But I got banned from his channel for objectively bad reasons.

Someone in his chat was badmouthing BikeRush from CnC (who was at that time in the chat, enjoying sc2 as well). I said in chat: "a little more respect for one of the big names in another RTS".
I got banned right that moment.
So I had send an immediate request with asking: why I was banned?
And then Rotterdam on his stream said: I am not going to unbann something who calls me disrespectul.
Everyone knew I did not refer to Rotterdam, but no one spoke up for me. Plus I was always in chat and behaved nicely and with my behavior had shown I respected him. So it weird to get disqualified on one moment.

Anyways this for me speaks volume about sc2, the scene consists of many people who can be quite toxic towards chat and also cannot take any criticism (with irony being this was not even directed at him).

Aye I’m sure you were totally hard done by and weren’t just being an arsehole.

Streamers love banning viewers who make up their income after all. And everyone who cops a ban was being totally respectful and not abrasive
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Pascal1p
Profile Joined June 2015
24 Posts
January 07 2025 21:46 GMT
#24
On January 08 2025 05:30 Pietro1906 wrote:
Show nested quote +
On January 08 2025 04:15 Balnazza wrote:
On January 08 2025 03:49 Pascal1p wrote:
My love for sc2 is gone, there are too little players I am invested in and in my opinion the casters also have ruined it.

For example, I was a big fan of Rotterdam. But I got banned from his channel for objectively bad reasons.

Someone in his chat was badmouthing BikeRush from CnC (who was at that time in the chat, enjoying sc2 as well). I said in chat: "a little more respect for one of the big names in another RTS".
I got banned right that moment.
So I had send an immediate request with asking: why I was banned?
And then Rotterdam on his stream said: I am not going to unbann something who calls me disrespectul.
Everyone knew I did not refer to Rotterdam, but no one spoke up for me. Plus I was always in chat and behaved nicely and with my behavior had shown I respected him. So it weird to get disqualified on one moment.

Anyways this for me speaks volume about sc2, the scene consists of many people who can be quite toxic towards chat and also cannot take any criticism (with irony being this was not even directed at him).


While I don't want to turn this into an argument about your specific case and I'm always aware that the "nice guys" on streams can be quite different off-camera (no particular experience in SC2, but I've had that revelation a few times back in my own casting career...and probably was somewhat of an arrogant ass myself, hard to judge)...it is equally hard to judge your case, as you might expect, since we all don't know what exactly happened.
Just a few pointers:
- In a chat with 100-300 viewers depending on the day, it can be hard for the streamer to follow the conversation. Especially if you didn't use the exact words you said, but a bit mor flowery language.
- If you got banned "for this" and not just timeouted, you clearly were not a known viewer. Of course you ban people who you don't know and who seem disrespectful right from the get-go. Also explains why no one spoke out for you...why would anyone defend some random (no offense).
- It doesn't particularly help your case that you are obviously quite butthurt about this...always sparks the "are you forgetting some parts of the story"-vibes


But in a more general sense:
I would say it is obvious that the SC2 casters are quite passionate about the game and that is generally enough for me. Rotterdam, Zombiegrub, Pig and co. are probably the last people I would blame for the decay of SC2


The ban was in october of 2020. Honestly impressive it took mr. Pascal over 4 years to lose his love for sc2 after this traumatic experience. The user also had a previous timeout and a history of questionable messages.
The "badmouthing" was also apparently a fellow chatter calling BikeRush "some guy". This level of disrespect is truly immeasurable.



Questionable messages? Most of mine were just questions. Rotterdam even said during one of his streams that I was a good guy. Maybe my messages were at times strange. Not because I asked questionable or disgusting things but because my questions often came out of the blue. But that is mostly a personality quick, which Rotterdam even adressed.
Don't remember what the other guy exactly said, but could indeed be "some guy". Which I found disrespectful for BikeRush. And that all i said. I just said something like: a little more respect for a legend from another esports.

Which is not bad nor that weird to someone saying 'some guy'.
And for that reason I got banned, cuz rottie thought I was saying he should have more respect. Which was not the case. Anyways even if it was, weird to bann someone over that. Then you really have an ego issue.
Pascal1p
Profile Joined June 2015
24 Posts
January 07 2025 21:48 GMT
#25
On January 08 2025 05:37 WombaT wrote:
Show nested quote +
On January 08 2025 03:49 Pascal1p wrote:
My love for sc2 is gone, there are too little players I am invested in and in my opinion the casters also have ruined it.

For example, I was a big fan of Rotterdam. But I got banned from his channel for objectively bad reasons.

Someone in his chat was badmouthing BikeRush from CnC (who was at that time in the chat, enjoying sc2 as well). I said in chat: "a little more respect for one of the big names in another RTS".
I got banned right that moment.
So I had send an immediate request with asking: why I was banned?
And then Rotterdam on his stream said: I am not going to unbann something who calls me disrespectul.
Everyone knew I did not refer to Rotterdam, but no one spoke up for me. Plus I was always in chat and behaved nicely and with my behavior had shown I respected him. So it weird to get disqualified on one moment.

Anyways this for me speaks volume about sc2, the scene consists of many people who can be quite toxic towards chat and also cannot take any criticism (with irony being this was not even directed at him).

Aye I’m sure you were totally hard done by and weren’t just being an arsehole.

Streamers love banning viewers who make up their income after all. And everyone who cops a ban was being totally respectful and not abrasive


No at that instance I was not an asshole. I am by no means a perfect guy. But literally that was all that happened there.
Waxangel
Profile Blog Joined September 2002
United States33360 Posts
Last Edited: 2025-01-07 21:49:36
January 07 2025 21:49 GMT
#26
aight litigating one guy's ban from a stream is really off topic so everyone can just drop it

I'll ban anyone who continues talking about it and then you'll have something to talk about on some other forum
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
sidasf
Profile Joined February 2023
83 Posts
January 07 2025 22:02 GMT
#27
$50-100 a year and I'm not even rich. SC2 has lots of very rich fans. The question is, is **** blizzard going to even allow contracts to allow a large ewc style tournament
Nebuchad
Profile Blog Joined December 2012
Switzerland12161 Posts
January 07 2025 22:07 GMT
#28
If ESL backs out we shouldn't artificially make players stay into this game with an amount of money that's ultimately going to be underwhelming for them, instead we should create conditions for whichever RTS-adjacent game stands out next to be enticing so that they (and ESL and others) join in.
No will to live, no wish to die
Balnazza
Profile Joined January 2018
Germany1142 Posts
January 07 2025 22:41 GMT
#29
On January 08 2025 06:49 Waxangel wrote:
aight litigating one guy's ban from a stream is really off topic so everyone can just drop it

I'll ban anyone who continues talking about it and then you'll have something to talk about on some other forum


Liquipedia Admins clearly being the cause of SC2 decay - join me for this and other investigative news!!1

On January 08 2025 07:07 Nebuchad wrote:
If ESL backs out we shouldn't artificially make players stay into this game with an amount of money that's ultimately going to be underwhelming for them, instead we should create conditions for whichever RTS-adjacent game stands out next to be enticing so that they (and ESL and others) join in.


This feels...odd. Like SC2 players are not mature enough to make their own life choices and by giving them money we are somehow enabling them?
A lot of Esports runs "artifically" like this. Broodwar, WC3 and AoE 2 for the longest time. But sometimes, if the community keeps it up long enough, occassionally a bigger player joins in and gives some sweet-sweet offline tournament. The biggest example for me being AoE 2 and the RedBull Wololo. The scene was so far off from being professional, yet RedBull sponsored an entire circuit that culminated in the best produced RTS tournament of all time. They played Age of Empires 2 in a freaking CASTLE in Germany. It was so over-the-top epic.
...sorry, I just always get really hyped up when thinkin about the Wololo offline finals. But my point stands: There is nothing "artifical" about a community paying the scene. It's how Esport started, it is how most sports run on amateur level. In fact, it is probably much more artifical to have either the Saudis, the company behind the game or any other company put money into a scene without it being profitable.
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
luxon
Profile Joined August 2012
United States111 Posts
January 08 2025 01:14 GMT
#30
As other posters have said, its hard to make a meaningful difference in a scene like this, so prob nothing. A better question is: how much $ would i give to return to the glory days of sc2 or have it be as large as fortnite or LoL or whatever is large now, and unironically, I would prob give up a year of my CA post-tax tech salary for that. But would I take that same $ to prop up a corpse scene where all the good players are gone and pay basically the top 3 foreigners' salaries? Nah.

Re: the general point of blaming bad casters/community (not litigating the one guy, just a general point Chariman Wax)
I think despite their foibles, they are clearly keeping the scene alive. Wardi is the worst example of this, he is the worst caster I've ever seen, unknowledgeable and ALWAYS misses the action because he never watches the minimap, and I keep getting banned for asking him to "watch the minimap plz", BUT he puts on a ton of tourneys and creates content. So I keep my mouth shut and ad block off when I watch him (on mute).
Same with Rotti, Steadfast, PiG, etc. They are not wealthy by any means but gave hundreds of $ of their own money every week to sustain the weekly cups. Thats an enormous fraction of their income, going to pay Clem who let's face it, makes more than them. All to put on a show for fans. So despite their personal foibles, they are kind of the only good thing left.

Nebuchad
Profile Blog Joined December 2012
Switzerland12161 Posts
January 08 2025 01:18 GMT
#31
On January 08 2025 07:41 Balnazza wrote:
This feels...odd. Like SC2 players are not mature enough to make their own life choices and by giving them money we are somehow enabling them?
A lot of Esports runs "artifically" like this. Broodwar, WC3 and AoE 2 for the longest time. But sometimes, if the community keeps it up long enough, occassionally a bigger player joins in and gives some sweet-sweet offline tournament. The biggest example for me being AoE 2 and the RedBull Wololo. The scene was so far off from being professional, yet RedBull sponsored an entire circuit that culminated in the best produced RTS tournament of all time. They played Age of Empires 2 in a freaking CASTLE in Germany. It was so over-the-top epic.
...sorry, I just always get really hyped up when thinkin about the Wololo offline finals. But my point stands: There is nothing "artifical" about a community paying the scene. It's how Esport started, it is how most sports run on amateur level. In fact, it is probably much more artifical to have either the Saudis, the company behind the game or any other company put money into a scene without it being profitable.


You're explaining that it can happen, of course it can happen, that's not in debate, if it couldn't happen then we wouldn't need to talk about it. I think it shouldn't happen, because there aren't enough people who are interested in dedicating their lives to playing a RTS, and if we split the scene even more than it is already split today, I can't see that working to our advantage in terms of watching RTS in the future.
No will to live, no wish to die
Balnazza
Profile Joined January 2018
Germany1142 Posts
January 08 2025 03:04 GMT
#32
On January 08 2025 10:18 Nebuchad wrote:
Show nested quote +
On January 08 2025 07:41 Balnazza wrote:
This feels...odd. Like SC2 players are not mature enough to make their own life choices and by giving them money we are somehow enabling them?
A lot of Esports runs "artifically" like this. Broodwar, WC3 and AoE 2 for the longest time. But sometimes, if the community keeps it up long enough, occassionally a bigger player joins in and gives some sweet-sweet offline tournament. The biggest example for me being AoE 2 and the RedBull Wololo. The scene was so far off from being professional, yet RedBull sponsored an entire circuit that culminated in the best produced RTS tournament of all time. They played Age of Empires 2 in a freaking CASTLE in Germany. It was so over-the-top epic.
...sorry, I just always get really hyped up when thinkin about the Wololo offline finals. But my point stands: There is nothing "artifical" about a community paying the scene. It's how Esport started, it is how most sports run on amateur level. In fact, it is probably much more artifical to have either the Saudis, the company behind the game or any other company put money into a scene without it being profitable.


You're explaining that it can happen, of course it can happen, that's not in debate, if it couldn't happen then we wouldn't need to talk about it. I think it shouldn't happen, because there aren't enough people who are interested in dedicating their lives to playing a RTS, and if we split the scene even more than it is already split today, I can't see that working to our advantage in terms of watching RTS in the future.


So people should not support players in a game they like on the offchance that some random new RTS will show up and be the next LoL? Pretty sure the chance of SC2 getting cool offline events even without ESL is still tremendously higher than the next RTS turning up in the next year.

And as AoE 4 has proven: Players are willing to give any new RTS a chance, just to see how it works for them and on the offchance it might be a financial success. Which no RTS since SC2 (and technically AoE 2 Definitive Edition) has been.
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
CicadaSC
Profile Joined January 2018
United States1627 Posts
Last Edited: 2025-01-08 03:24:19
January 08 2025 03:21 GMT
#33
On January 08 2025 12:04 Balnazza wrote:
Show nested quote +
On January 08 2025 10:18 Nebuchad wrote:
On January 08 2025 07:41 Balnazza wrote:
This feels...odd. Like SC2 players are not mature enough to make their own life choices and by giving them money we are somehow enabling them?
A lot of Esports runs "artifically" like this. Broodwar, WC3 and AoE 2 for the longest time. But sometimes, if the community keeps it up long enough, occassionally a bigger player joins in and gives some sweet-sweet offline tournament. The biggest example for me being AoE 2 and the RedBull Wololo. The scene was so far off from being professional, yet RedBull sponsored an entire circuit that culminated in the best produced RTS tournament of all time. They played Age of Empires 2 in a freaking CASTLE in Germany. It was so over-the-top epic.
...sorry, I just always get really hyped up when thinkin about the Wololo offline finals. But my point stands: There is nothing "artifical" about a community paying the scene. It's how Esport started, it is how most sports run on amateur level. In fact, it is probably much more artifical to have either the Saudis, the company behind the game or any other company put money into a scene without it being profitable.


You're explaining that it can happen, of course it can happen, that's not in debate, if it couldn't happen then we wouldn't need to talk about it. I think it shouldn't happen, because there aren't enough people who are interested in dedicating their lives to playing a RTS, and if we split the scene even more than it is already split today, I can't see that working to our advantage in terms of watching RTS in the future.


So people should not support players in a game they like on the offchance that some random new RTS will show up and be the next LoL? Pretty sure the chance of SC2 getting cool offline events even without ESL is still tremendously higher than the next RTS turning up in the next year.

And as AoE 4 has proven: Players are willing to give any new RTS a chance, just to see how it works for them and on the offchance it might be a financial success. Which no RTS since SC2 (and technically AoE 2 Definitive Edition) has been.


Stormgate could be that game. Zerospace could be that game. Battle Aces could be that game. I think what he's saying is if we let SC2 have a peaceful death and go to one of the new games with open arms and deep pockets we can have new glory days. So instead of investing, let's say collectively $25,000 in SC2, let's put it into battle aces. Then if you get a bunch of tournaments players will come. Top players. Did u see showtime talk about this? He said what would it take for pro players to switch over to stormgate? It's as simple as money.
Remember that we all come from a place of passion!!
WombaT
Profile Blog Joined May 2010
Northern Ireland25085 Posts
January 08 2025 03:21 GMT
#34
On January 08 2025 12:04 Balnazza wrote:
Show nested quote +
On January 08 2025 10:18 Nebuchad wrote:
On January 08 2025 07:41 Balnazza wrote:
This feels...odd. Like SC2 players are not mature enough to make their own life choices and by giving them money we are somehow enabling them?
A lot of Esports runs "artifically" like this. Broodwar, WC3 and AoE 2 for the longest time. But sometimes, if the community keeps it up long enough, occassionally a bigger player joins in and gives some sweet-sweet offline tournament. The biggest example for me being AoE 2 and the RedBull Wololo. The scene was so far off from being professional, yet RedBull sponsored an entire circuit that culminated in the best produced RTS tournament of all time. They played Age of Empires 2 in a freaking CASTLE in Germany. It was so over-the-top epic.
...sorry, I just always get really hyped up when thinkin about the Wololo offline finals. But my point stands: There is nothing "artifical" about a community paying the scene. It's how Esport started, it is how most sports run on amateur level. In fact, it is probably much more artifical to have either the Saudis, the company behind the game or any other company put money into a scene without it being profitable.


You're explaining that it can happen, of course it can happen, that's not in debate, if it couldn't happen then we wouldn't need to talk about it. I think it shouldn't happen, because there aren't enough people who are interested in dedicating their lives to playing a RTS, and if we split the scene even more than it is already split today, I can't see that working to our advantage in terms of watching RTS in the future.


So people should not support players in a game they like on the offchance that some random new RTS will show up and be the next LoL? Pretty sure the chance of SC2 getting cool offline events even without ESL is still tremendously higher than the next RTS turning up in the next year.

And as AoE 4 has proven: Players are willing to give any new RTS a chance, just to see how it works for them and on the offchance it might be a financial success. Which no RTS since SC2 (and technically AoE 2 Definitive Edition) has been.

Pretty much.

A problem is it’s not really up to me. We’re still in this limbo period where everything is unknown. Which precludes a real grass roots, fan-lead approach.

Personally given my love for the game I’d happily throw down like a hundred quid a year, or more to see it continue in a similar fashion , but crucially as of yet I haven’t been asked.

We can’t pivot as a community IMO so long as things are so uncertain, people who might happily put in money aren’t going to do so if there’s still a chance that EWC happens, or an ESL circuit.

Hell look at GSL and their crowdfunding. They pulled a not insignificant amount of money in, when they asked. I’d argue they could have done so sooner

But if you don’t give people that direct ‘put your money where your mouth is’ route, most people won’t do it

'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Die4Ever
Profile Joined August 2010
United States17671 Posts
January 08 2025 05:43 GMT
#35
On January 08 2025 12:21 CicadaSC wrote:
Show nested quote +
On January 08 2025 12:04 Balnazza wrote:
On January 08 2025 10:18 Nebuchad wrote:
On January 08 2025 07:41 Balnazza wrote:
This feels...odd. Like SC2 players are not mature enough to make their own life choices and by giving them money we are somehow enabling them?
A lot of Esports runs "artifically" like this. Broodwar, WC3 and AoE 2 for the longest time. But sometimes, if the community keeps it up long enough, occassionally a bigger player joins in and gives some sweet-sweet offline tournament. The biggest example for me being AoE 2 and the RedBull Wololo. The scene was so far off from being professional, yet RedBull sponsored an entire circuit that culminated in the best produced RTS tournament of all time. They played Age of Empires 2 in a freaking CASTLE in Germany. It was so over-the-top epic.
...sorry, I just always get really hyped up when thinkin about the Wololo offline finals. But my point stands: There is nothing "artifical" about a community paying the scene. It's how Esport started, it is how most sports run on amateur level. In fact, it is probably much more artifical to have either the Saudis, the company behind the game or any other company put money into a scene without it being profitable.


You're explaining that it can happen, of course it can happen, that's not in debate, if it couldn't happen then we wouldn't need to talk about it. I think it shouldn't happen, because there aren't enough people who are interested in dedicating their lives to playing a RTS, and if we split the scene even more than it is already split today, I can't see that working to our advantage in terms of watching RTS in the future.


So people should not support players in a game they like on the offchance that some random new RTS will show up and be the next LoL? Pretty sure the chance of SC2 getting cool offline events even without ESL is still tremendously higher than the next RTS turning up in the next year.

And as AoE 4 has proven: Players are willing to give any new RTS a chance, just to see how it works for them and on the offchance it might be a financial success. Which no RTS since SC2 (and technically AoE 2 Definitive Edition) has been.


Stormgate could be that game. Zerospace could be that game. Battle Aces could be that game. I think what he's saying is if we let SC2 have a peaceful death and go to one of the new games with open arms and deep pockets we can have new glory days. So instead of investing, let's say collectively $25,000 in SC2, let's put it into battle aces. Then if you get a bunch of tournaments players will come. Top players. Did u see showtime talk about this? He said what would it take for pro players to switch over to stormgate? It's as simple as money.

I haven't gotten the feeling that any of those games are as good as SC2 though
"Expert" mods4ever.com
Balnazza
Profile Joined January 2018
Germany1142 Posts
January 08 2025 07:14 GMT
#36
On January 08 2025 12:21 CicadaSC wrote:
Show nested quote +
On January 08 2025 12:04 Balnazza wrote:
On January 08 2025 10:18 Nebuchad wrote:
On January 08 2025 07:41 Balnazza wrote:
This feels...odd. Like SC2 players are not mature enough to make their own life choices and by giving them money we are somehow enabling them?
A lot of Esports runs "artifically" like this. Broodwar, WC3 and AoE 2 for the longest time. But sometimes, if the community keeps it up long enough, occassionally a bigger player joins in and gives some sweet-sweet offline tournament. The biggest example for me being AoE 2 and the RedBull Wololo. The scene was so far off from being professional, yet RedBull sponsored an entire circuit that culminated in the best produced RTS tournament of all time. They played Age of Empires 2 in a freaking CASTLE in Germany. It was so over-the-top epic.
...sorry, I just always get really hyped up when thinkin about the Wololo offline finals. But my point stands: There is nothing "artifical" about a community paying the scene. It's how Esport started, it is how most sports run on amateur level. In fact, it is probably much more artifical to have either the Saudis, the company behind the game or any other company put money into a scene without it being profitable.


You're explaining that it can happen, of course it can happen, that's not in debate, if it couldn't happen then we wouldn't need to talk about it. I think it shouldn't happen, because there aren't enough people who are interested in dedicating their lives to playing a RTS, and if we split the scene even more than it is already split today, I can't see that working to our advantage in terms of watching RTS in the future.


So people should not support players in a game they like on the offchance that some random new RTS will show up and be the next LoL? Pretty sure the chance of SC2 getting cool offline events even without ESL is still tremendously higher than the next RTS turning up in the next year.

And as AoE 4 has proven: Players are willing to give any new RTS a chance, just to see how it works for them and on the offchance it might be a financial success. Which no RTS since SC2 (and technically AoE 2 Definitive Edition) has been.


Stormgate could be that game. Zerospace could be that game. Battle Aces could be that game. I think what he's saying is if we let SC2 have a peaceful death and go to one of the new games with open arms and deep pockets we can have new glory days. So instead of investing, let's say collectively $25,000 in SC2, let's put it into battle aces. Then if you get a bunch of tournaments players will come. Top players. Did u see showtime talk about this? He said what would it take for pro players to switch over to stormgate? It's as simple as money.


I can't speak for Battle Aces or Zerospace, but I'm 100% sure Stormgate will not be that next RTS thing. They basically did everything important with the game wrong, from the marketing, the DLC-policy, the release-circle and most importantly the gameplay.
Money might motivate Pros to switch, but I don't really see why that would be any different than just supporting SC2 financially? Because Stormgate clearly will not have the playerbase needed to support an organic high-level Esports-scene.

There is also no guarantee that any pro will also be great in another game (except if you are the Moreno brothers). Moon is probably the GOAT of WC3, while Naniwa was one of those B-Tier players - yet I would say Naniwa had the better career in SC2. TheViper is the GOAT of AoE 2, yet after his first big win he struggled to keep up in AoE 4...RTS skill only translates to a certain degree into a new game and ofc it becomes more difficult the higher the difference between the games is. It is also a question of motivation: With uncertain money, are you willing to yet again commit to the grind?
Long story short: I don't think any SC2 fan should worry about donations "hurting" other RTS. If another RTS will become a big thing, it won't need 25K from the SC2 community. Because, quite honestly, if there isn't someone big behind it, either the Publisher or ESL, there won't be any big Esports scene anyway.

Also, as a personal note...this feels like such a uniquely SC2 perspective, it's really hard to understand for me. When SC2 came out and every big name left the WC3 scene, never did the thought of "we continue to work in the WC3 space and therefore are hurting SC2" cross my mind. We also were never critisized for it. And neither did I ever hear that sentiment in the AoE community.
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
SharkStarcraft
Profile Joined April 2011
Austria2224 Posts
January 08 2025 09:42 GMT
#37
On January 08 2025 10:14 luxon wrote:
As other posters have said, its hard to make a meaningful difference in a scene like this, so prob nothing. A better question is: how much $ would i give to return to the glory days of sc2 or have it be as large as fortnite or LoL or whatever is large now, and unironically, I would prob give up a year of my CA post-tax tech salary for that. But would I take that same $ to prop up a corpse scene where all the good players are gone and pay basically the top 3 foreigners' salaries? Nah.

Re: the general point of blaming bad casters/community (not litigating the one guy, just a general point Chariman Wax)
I think despite their foibles, they are clearly keeping the scene alive. Wardi is the worst example of this, he is the worst caster I've ever seen, unknowledgeable and ALWAYS misses the action because he never watches the minimap, and I keep getting banned for asking him to "watch the minimap plz", BUT he puts on a ton of tourneys and creates content. So I keep my mouth shut and ad block off when I watch him (on mute).
Same with Rotti, Steadfast, PiG, etc. They are not wealthy by any means but gave hundreds of $ of their own money every week to sustain the weekly cups. Thats an enormous fraction of their income, going to pay Clem who let's face it, makes more than them. All to put on a show for fans. So despite their personal foibles, they are kind of the only good thing left.



I pretty much agree 100% with this. I ain't paying any money so that Clem can remain one of like 5 people who can make a living off of SC2. Also, unfortunately, as the game declined, the best presenting/casting talent also left, and while I truly and wholeheartedly appreciate and respect Wardi for what he is doing for the community, I just can't bring myself to listen to his poorly informed and unentertaining commentary.

I'll always love SC2, but the current scene is just not appealing to me anymore.
Cogito, ergo Toss
Comedy
Profile Joined March 2016
456 Posts
January 08 2025 12:13 GMT
#38
On January 08 2025 18:42 SharkStarcraft wrote:
Show nested quote +
On January 08 2025 10:14 luxon wrote:
As other posters have said, its hard to make a meaningful difference in a scene like this, so prob nothing. A better question is: how much $ would i give to return to the glory days of sc2 or have it be as large as fortnite or LoL or whatever is large now, and unironically, I would prob give up a year of my CA post-tax tech salary for that. But would I take that same $ to prop up a corpse scene where all the good players are gone and pay basically the top 3 foreigners' salaries? Nah.

Re: the general point of blaming bad casters/community (not litigating the one guy, just a general point Chariman Wax)
I think despite their foibles, they are clearly keeping the scene alive. Wardi is the worst example of this, he is the worst caster I've ever seen, unknowledgeable and ALWAYS misses the action because he never watches the minimap, and I keep getting banned for asking him to "watch the minimap plz", BUT he puts on a ton of tourneys and creates content. So I keep my mouth shut and ad block off when I watch him (on mute).
Same with Rotti, Steadfast, PiG, etc. They are not wealthy by any means but gave hundreds of $ of their own money every week to sustain the weekly cups. Thats an enormous fraction of their income, going to pay Clem who let's face it, makes more than them. All to put on a show for fans. So despite their personal foibles, they are kind of the only good thing left.



I pretty much agree 100% with this. I ain't paying any money so that Clem can remain one of like 5 people who can make a living off of SC2. Also, unfortunately, as the game declined, the best presenting/casting talent also left, and while I truly and wholeheartedly appreciate and respect Wardi for what he is doing for the community, I just can't bring myself to listen to his poorly informed and unentertaining commentary.

I'll always love SC2, but the current scene is just not appealing to me anymore.


If you 'always love sc2', but can't stand wardi commentating. Who does a fine job.. I guess your love doesn't mean very much.
Nebuchad
Profile Blog Joined December 2012
Switzerland12161 Posts
January 08 2025 13:11 GMT
#39
On January 08 2025 16:14 Balnazza wrote:
Also, as a personal note...this feels like such a uniquely SC2 perspective, it's really hard to understand for me. When SC2 came out and every big name left the WC3 scene, never did the thought of "we continue to work in the WC3 space and therefore are hurting SC2" cross my mind. We also were never critisized for it. And neither did I ever hear that sentiment in the AoE community.


There was a ton of players back then, so it didn't matter if we lost some of them who stayed in WC3 (and even more who stayed in Broodwar).
No will to live, no wish to die
Balnazza
Profile Joined January 2018
Germany1142 Posts
January 08 2025 14:09 GMT
#40
On January 08 2025 22:11 Nebuchad wrote:
Show nested quote +
On January 08 2025 16:14 Balnazza wrote:
Also, as a personal note...this feels like such a uniquely SC2 perspective, it's really hard to understand for me. When SC2 came out and every big name left the WC3 scene, never did the thought of "we continue to work in the WC3 space and therefore are hurting SC2" cross my mind. We also were never critisized for it. And neither did I ever hear that sentiment in the AoE community.


There was a ton of players back then, so it didn't matter if we lost some of them who stayed in WC3 (and even more who stayed in Broodwar).


Doesn't matter. It was a completly opposite mentality back then. People who stayed with WC3 often had a profound hatred or atleast dislike for SC2. I was an admin for WC3 longest running Teamleague at the time. When we even made a singular cup for SC2, we barely had any signups and got a good chunk of critisism for it aswell. Before SC2, the same was true to some extend for WoW. I mean, even Grubby recently said that he never played WoW until now because of that, it was just settled in his mind that "WoW was hurting WC3 back then, ergo WoW --> bad!"

I don't know if there is an english equivalent for the word, but in German we would say that we had a "Wagenburgmentalität". A complete castling/walling against the things that did "hurt" our game and ruined our scene. Not saying it was a particularly healthy mentality, but it still feels better than just giving up completly on the offchance a new game can do something. Carries on to this day. Look at Back2Warcraft: They are obviously looking into new RTS, but that doesn't stop them from keeping WC3 as their overwhelming focus. And no one accuses them of doing a disservice or tells them to stop casting WC3 and support Stormgate instead...
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
afreecaTV.Char
Profile Joined December 2014
United States337 Posts
January 08 2025 15:01 GMT
#41
On January 08 2025 12:21 WombaT wrote:
Show nested quote +
On January 08 2025 12:04 Balnazza wrote:
On January 08 2025 10:18 Nebuchad wrote:
On January 08 2025 07:41 Balnazza wrote:
This feels...odd. Like SC2 players are not mature enough to make their own life choices and by giving them money we are somehow enabling them?
A lot of Esports runs "artifically" like this. Broodwar, WC3 and AoE 2 for the longest time. But sometimes, if the community keeps it up long enough, occassionally a bigger player joins in and gives some sweet-sweet offline tournament. The biggest example for me being AoE 2 and the RedBull Wololo. The scene was so far off from being professional, yet RedBull sponsored an entire circuit that culminated in the best produced RTS tournament of all time. They played Age of Empires 2 in a freaking CASTLE in Germany. It was so over-the-top epic.
...sorry, I just always get really hyped up when thinkin about the Wololo offline finals. But my point stands: There is nothing "artifical" about a community paying the scene. It's how Esport started, it is how most sports run on amateur level. In fact, it is probably much more artifical to have either the Saudis, the company behind the game or any other company put money into a scene without it being profitable.


You're explaining that it can happen, of course it can happen, that's not in debate, if it couldn't happen then we wouldn't need to talk about it. I think it shouldn't happen, because there aren't enough people who are interested in dedicating their lives to playing a RTS, and if we split the scene even more than it is already split today, I can't see that working to our advantage in terms of watching RTS in the future.


So people should not support players in a game they like on the offchance that some random new RTS will show up and be the next LoL? Pretty sure the chance of SC2 getting cool offline events even without ESL is still tremendously higher than the next RTS turning up in the next year.

And as AoE 4 has proven: Players are willing to give any new RTS a chance, just to see how it works for them and on the offchance it might be a financial success. Which no RTS since SC2 (and technically AoE 2 Definitive Edition) has been.

Hell look at GSL and their crowdfunding. They pulled a not insignificant amount of money in, when they asked. I’d argue they could have done so sooner


This gets mentioned a lot, but I think you need to consider a few things. GSL is operated by a publicly traded company, not an individual streamer or small org. If AfreecaTV wanted to do anything related to SC2, especially of this scale or to potentially profit from the use of the game in any way, it had to be approved by Blizzard. Now, also take into consideration the War Chest period from 2017 through 2020. Do you think AfreecaTV could have pushed for a crowdfunding campaign, while also receiving direct support to run the GSL, which may have potentially competed with Blizzard's own crowdfunding campaign?
Former AfreecaTV Esports Manager (2014-2024)
Nebuchad
Profile Blog Joined December 2012
Switzerland12161 Posts
January 08 2025 15:23 GMT
#42
On January 08 2025 23:09 Balnazza wrote:
Show nested quote +
On January 08 2025 22:11 Nebuchad wrote:
On January 08 2025 16:14 Balnazza wrote:
Also, as a personal note...this feels like such a uniquely SC2 perspective, it's really hard to understand for me. When SC2 came out and every big name left the WC3 scene, never did the thought of "we continue to work in the WC3 space and therefore are hurting SC2" cross my mind. We also were never critisized for it. And neither did I ever hear that sentiment in the AoE community.


There was a ton of players back then, so it didn't matter if we lost some of them who stayed in WC3 (and even more who stayed in Broodwar).


Doesn't matter. It was a completly opposite mentality back then. People who stayed with WC3 often had a profound hatred or atleast dislike for SC2. I was an admin for WC3 longest running Teamleague at the time. When we even made a singular cup for SC2, we barely had any signups and got a good chunk of critisism for it aswell. Before SC2, the same was true to some extend for WoW. I mean, even Grubby recently said that he never played WoW until now because of that, it was just settled in his mind that "WoW was hurting WC3 back then, ergo WoW --> bad!"

I don't know if there is an english equivalent for the word, but in German we would say that we had a "Wagenburgmentalität". A complete castling/walling against the things that did "hurt" our game and ruined our scene. Not saying it was a particularly healthy mentality, but it still feels better than just giving up completly on the offchance a new game can do something. Carries on to this day. Look at Back2Warcraft: They are obviously looking into new RTS, but that doesn't stop them from keeping WC3 as their overwhelming focus. And no one accuses them of doing a disservice or tells them to stop casting WC3 and support Stormgate instead...


I don't see how you have demonstrated that it doesn't matter. If I list up the names that are willing to play in a SC2 tournament right now and I'm being generous, I can come up to like 50. Of course we're expected to get some new names if the new game takes off, that makes sense, but we are also most likely losing some in general (to retirement, to not liking the new game), so the idea that it's not a problem if 15 or 20 of these people stay in SC2 because there's still money there... It obviously matters, much more than it did when SC2 began and we had like 300-400 people ready to play.
No will to live, no wish to die
WombaT
Profile Blog Joined May 2010
Northern Ireland25085 Posts
January 08 2025 18:22 GMT
#43
On January 09 2025 00:01 afreecaTV.Char wrote:
Show nested quote +
On January 08 2025 12:21 WombaT wrote:
On January 08 2025 12:04 Balnazza wrote:
On January 08 2025 10:18 Nebuchad wrote:
On January 08 2025 07:41 Balnazza wrote:
This feels...odd. Like SC2 players are not mature enough to make their own life choices and by giving them money we are somehow enabling them?
A lot of Esports runs "artifically" like this. Broodwar, WC3 and AoE 2 for the longest time. But sometimes, if the community keeps it up long enough, occassionally a bigger player joins in and gives some sweet-sweet offline tournament. The biggest example for me being AoE 2 and the RedBull Wololo. The scene was so far off from being professional, yet RedBull sponsored an entire circuit that culminated in the best produced RTS tournament of all time. They played Age of Empires 2 in a freaking CASTLE in Germany. It was so over-the-top epic.
...sorry, I just always get really hyped up when thinkin about the Wololo offline finals. But my point stands: There is nothing "artifical" about a community paying the scene. It's how Esport started, it is how most sports run on amateur level. In fact, it is probably much more artifical to have either the Saudis, the company behind the game or any other company put money into a scene without it being profitable.


You're explaining that it can happen, of course it can happen, that's not in debate, if it couldn't happen then we wouldn't need to talk about it. I think it shouldn't happen, because there aren't enough people who are interested in dedicating their lives to playing a RTS, and if we split the scene even more than it is already split today, I can't see that working to our advantage in terms of watching RTS in the future.


So people should not support players in a game they like on the offchance that some random new RTS will show up and be the next LoL? Pretty sure the chance of SC2 getting cool offline events even without ESL is still tremendously higher than the next RTS turning up in the next year.

And as AoE 4 has proven: Players are willing to give any new RTS a chance, just to see how it works for them and on the offchance it might be a financial success. Which no RTS since SC2 (and technically AoE 2 Definitive Edition) has been.

Hell look at GSL and their crowdfunding. They pulled a not insignificant amount of money in, when they asked. I’d argue they could have done so sooner


This gets mentioned a lot, but I think you need to consider a few things. GSL is operated by a publicly traded company, not an individual streamer or small org. If AfreecaTV wanted to do anything related to SC2, especially of this scale or to potentially profit from the use of the game in any way, it had to be approved by Blizzard. Now, also take into consideration the War Chest period from 2017 through 2020. Do you think AfreecaTV could have pushed for a crowdfunding campaign, while also receiving direct support to run the GSL, which may have potentially competed with Blizzard's own crowdfunding campaign?

Yeah that’s a good point for sure.

I did like the Warchest method of boosting funds too, kinda wish Blizz had kept doing that. It was a pretty convenient method to support the scene, get some goodies and Blizz got a little revenue too

'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Brutaxilos
Profile Blog Joined July 2010
United States2624 Posts
January 08 2025 19:11 GMT
#44
Man if I still had my job, I would put in $1000 a year no problem. But unfortunately I have to be cautious about my spending now.
Jangbi favorite player. Forever~ CJ herO the King of IEM. BOMBERRRRRRRR. Sexy Boy Rogue. soO #1! Oliveira China Represent!
M3t4PhYzX
Profile Joined March 2019
Poland4187 Posts
January 08 2025 20:49 GMT
#45
Zero dollars and zero cents.
odi profanum vulgus et arceo
Balnazza
Profile Joined January 2018
Germany1142 Posts
January 08 2025 21:00 GMT
#46
On January 09 2025 00:23 Nebuchad wrote:
Show nested quote +
On January 08 2025 23:09 Balnazza wrote:
On January 08 2025 22:11 Nebuchad wrote:
On January 08 2025 16:14 Balnazza wrote:
Also, as a personal note...this feels like such a uniquely SC2 perspective, it's really hard to understand for me. When SC2 came out and every big name left the WC3 scene, never did the thought of "we continue to work in the WC3 space and therefore are hurting SC2" cross my mind. We also were never critisized for it. And neither did I ever hear that sentiment in the AoE community.


There was a ton of players back then, so it didn't matter if we lost some of them who stayed in WC3 (and even more who stayed in Broodwar).


Doesn't matter. It was a completly opposite mentality back then. People who stayed with WC3 often had a profound hatred or atleast dislike for SC2. I was an admin for WC3 longest running Teamleague at the time. When we even made a singular cup for SC2, we barely had any signups and got a good chunk of critisism for it aswell. Before SC2, the same was true to some extend for WoW. I mean, even Grubby recently said that he never played WoW until now because of that, it was just settled in his mind that "WoW was hurting WC3 back then, ergo WoW --> bad!"

I don't know if there is an english equivalent for the word, but in German we would say that we had a "Wagenburgmentalität". A complete castling/walling against the things that did "hurt" our game and ruined our scene. Not saying it was a particularly healthy mentality, but it still feels better than just giving up completly on the offchance a new game can do something. Carries on to this day. Look at Back2Warcraft: They are obviously looking into new RTS, but that doesn't stop them from keeping WC3 as their overwhelming focus. And no one accuses them of doing a disservice or tells them to stop casting WC3 and support Stormgate instead...


I don't see how you have demonstrated that it doesn't matter. If I list up the names that are willing to play in a SC2 tournament right now and I'm being generous, I can come up to like 50. Of course we're expected to get some new names if the new game takes off, that makes sense, but we are also most likely losing some in general (to retirement, to not liking the new game), so the idea that it's not a problem if 15 or 20 of these people stay in SC2 because there's still money there... It obviously matters, much more than it did when SC2 began and we had like 300-400 people ready to play.


You said "it was no biggie that people remained with WC3, because SC2 had enough players". That is however a SC2-centric view on the shift. The WC3-perspective was completly different, no one who stayed cared at all about SC2. Which is why it is so novel to me that SC2 fans would take a "we need to led our game die for some obscure potentially new RTS"-stance.
Especially considering that there absolutely is no RTS on the horizon that has a bigger potential than SC2 itself (which was not the case with WC3 back then - WC3 will forever in my opinion be the superior RTS, but even I back then could see and acknowledge that SC2 had a much bigger potential at the time)
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
InfCereal
Profile Joined December 2011
Canada1759 Posts
January 09 2025 11:09 GMT
#47
I wouldn't support the game in its current state. There were times in the past where I loved this game, and gladly spent money on it (Warchests, GSL patreon, MTX, etc), but that time has long since passed.

If the game were in a state I had fun playing, and I could get into it again - I'd be willing the spend up to ~30$ CAD a month I guess.

As it stands, there's not a ton to watch, and there's all of 1 zerg streamer (SortOf) that I can only watch if I get up at 6am, and watching that is enough to tilt me let alone playing lol
Cereal
fr33xta
Profile Joined July 2024
7 Posts
January 09 2025 23:05 GMT
#48
the amount of hot/shit takes in this thread is astonishing

why not post another hate paragraph, surely gonna help everyone out over here
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
January 10 2025 00:50 GMT
#49
I do not see a reason why spend on a game I think is boring, stale and long term inbalanced. The scene is so small maybe it is time to let it die.

I do not pay for streams. (to be fair, I do not watch any streams so why would I pay )

During the SC2 peak I wouldnt have a problem. Nowadays big nope. Every now and then I check the games and... they are boring. The thrill is long gone.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
PsiBlade1010
Profile Joined May 2021
13 Posts
Last Edited: 2025-01-10 15:56:20
January 10 2025 15:51 GMT
#50
I am atm spending around 210 euro/year (~17 Euro/month on patreon Cranky Ducklings (my fav content atm i think, thanks for the content ),GSL, Korean SC league ) and i think i would stay at this level, unless my financial situation improved then maybe i could go a bit higher. I would love to also support Winter, Harstem or Wardi (for his tournaments mostly)
spirit76
Profile Joined February 2011
25 Posts
January 12 2025 21:01 GMT
#51
On January 08 2025 12:21 CicadaSC wrote:
Show nested quote +
On January 08 2025 12:04 Balnazza wrote:
On January 08 2025 10:18 Nebuchad wrote:
On January 08 2025 07:41 Balnazza wrote:
This feels...odd. Like SC2 players are not mature enough to make their own life choices and by giving them money we are somehow enabling them?
A lot of Esports runs "artifically" like this. Broodwar, WC3 and AoE 2 for the longest time. But sometimes, if the community keeps it up long enough, occassionally a bigger player joins in and gives some sweet-sweet offline tournament. The biggest example for me being AoE 2 and the RedBull Wololo. The scene was so far off from being professional, yet RedBull sponsored an entire circuit that culminated in the best produced RTS tournament of all time. They played Age of Empires 2 in a freaking CASTLE in Germany. It was so over-the-top epic.
...sorry, I just always get really hyped up when thinkin about the Wololo offline finals. But my point stands: There is nothing "artifical" about a community paying the scene. It's how Esport started, it is how most sports run on amateur level. In fact, it is probably much more artifical to have either the Saudis, the company behind the game or any other company put money into a scene without it being profitable.


You're explaining that it can happen, of course it can happen, that's not in debate, if it couldn't happen then we wouldn't need to talk about it. I think it shouldn't happen, because there aren't enough people who are interested in dedicating their lives to playing a RTS, and if we split the scene even more than it is already split today, I can't see that working to our advantage in terms of watching RTS in the future.


So people should not support players in a game they like on the offchance that some random new RTS will show up and be the next LoL? Pretty sure the chance of SC2 getting cool offline events even without ESL is still tremendously higher than the next RTS turning up in the next year.

And as AoE 4 has proven: Players are willing to give any new RTS a chance, just to see how it works for them and on the offchance it might be a financial success. Which no RTS since SC2 (and technically AoE 2 Definitive Edition) has been.


Stormgate could be that game. Zerospace could be that game. Battle Aces could be that game. I think what he's saying is if we let SC2 have a peaceful death and go to one of the new games with open arms and deep pockets we can have new glory days. So instead of investing, let's say collectively $25,000 in SC2, let's put it into battle aces. Then if you get a bunch of tournaments players will come. Top players. Did u see showtime talk about this? He said what would it take for pro players to switch over to stormgate? It's as simple as money.



righ now, those games are not better than sc2, not even close.
sc2 is by far better.
i will always support sc2, 200 per year costs me nothing.
spirit76
Profile Joined February 2011
25 Posts
January 12 2025 21:03 GMT
#52
On January 10 2025 09:50 deacon.frost wrote:
I do not see a reason why spend on a game I think is boring, stale and long term inbalanced. The scene is so small maybe it is time to let it die.

I do not pay for streams. (to be fair, I do not watch any streams so why would I pay )

During the SC2 peak I wouldnt have a problem. Nowadays big nope. Every now and then I check the games and... they are boring. The thrill is long gone.



boring? serral, clem, maxpax, etc are playing incredible games! not boring at all, the things those can do are amazing.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16692 Posts
Last Edited: 2025-01-13 00:29:39
January 12 2025 23:24 GMT
#53
I give Wardi $60/year and I'll keep doing that. I view it as a $5/month competitive live event streaming service.
On January 10 2025 09:50 deacon.frost wrote:
I do not see a reason why spend on a game I think is boring, stale and long term inbalanced. The scene is so small maybe it is time to let it die.

meh, Imbalance is part of diverse team games like this. Super Tecmo Bowl came out in 1991 , EA NHL '94 came out in September '93 ... both games are imbalanced. People play the games because the fun is worth tolerating imbalance. Both games have competitive communities just rolling along in 2025.

Chess is imbalanced. I'll play black and tolerate the imbalance because I enjoy the competition. If I'm 1% better than my opponent and lose due to imba game set up ... I don't care. Rarely are people motivated to play some 10 game "balanced series" to "prove themselves". They just play one game and let the chips fall where they may.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Nebuchad
Profile Blog Joined December 2012
Switzerland12161 Posts
January 13 2025 00:35 GMT
#54
Chess is not imbalanced lol. You're going to play both white and black like everyone else.
No will to live, no wish to die
JimmyJRaynor
Profile Blog Joined April 2010
Canada16692 Posts
Last Edited: 2025-01-13 00:39:18
January 13 2025 00:36 GMT
#55
On January 13 2025 09:35 Nebuchad wrote:
Chess is not imbalanced lol. You're going to play both white and black like everyone else.

many times people only have time to play 1 game. that 1 game is imbalanced. as is Super Tecmo Bowl, EA NHL '94 and I can name all kinds of great imbalanced games with very long standing competitive communities.

The only thing stopping SC2 from living forever like the games I named is Blizzard pulling the plug on the servers.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
WombaT
Profile Blog Joined May 2010
Northern Ireland25085 Posts
January 13 2025 00:39 GMT
#56
Sizeable ones?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
Balnazza
Profile Joined January 2018
Germany1142 Posts
January 13 2025 00:41 GMT
#57
Chess ist actually a great example for it. Yes, Chess is inherently imbalanced, White historically has a higher winrate than black (not that much higher, I think it is 55/45?). But it gets balanced out through the way the game is played on the highest level and the advantage is not so great that it could overcome greater skill-differences.

That is practically the way a good RTS should be balanced aswell. There is, especially with different maps, no such thing as "perfect balance". It needs to be balanced enough that the better player and the better play wins. Which has been true for SC2 for years.
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
Nebuchad
Profile Blog Joined December 2012
Switzerland12161 Posts
January 13 2025 00:47 GMT
#58
On January 13 2025 09:41 Balnazza wrote:
Chess ist actually a great example for it. Yes, Chess is inherently imbalanced, White historically has a higher winrate than black (not that much higher, I think it is 55/45?). But it gets balanced out through the way the game is played on the highest level and the advantage is not so great that it could overcome greater skill-differences.

That is practically the way a good RTS should be balanced aswell. There is, especially with different maps, no such thing as "perfect balance". It needs to be balanced enough that the better player and the better play wins. Which has been true for SC2 for years.


This is an argument that started from the conclusion, you just wanted to say that Serral winning everything was justified so you decided it was like chess. It isn't like chess at all, that is nonsense. Nobody in chess only competes with white or with black, so any imbalance that you could declare to be happening, every professional chess player will be on both sides of it at any point in their career.

This is up there with TvT is like chess, no it isn't like chess at all I swear nobody has any idea what chess is like ^.^
No will to live, no wish to die
Balnazza
Profile Joined January 2018
Germany1142 Posts
January 13 2025 01:58 GMT
#59
On January 13 2025 09:47 Nebuchad wrote:
Show nested quote +
On January 13 2025 09:41 Balnazza wrote:
Chess ist actually a great example for it. Yes, Chess is inherently imbalanced, White historically has a higher winrate than black (not that much higher, I think it is 55/45?). But it gets balanced out through the way the game is played on the highest level and the advantage is not so great that it could overcome greater skill-differences.

That is practically the way a good RTS should be balanced aswell. There is, especially with different maps, no such thing as "perfect balance". It needs to be balanced enough that the better player and the better play wins. Which has been true for SC2 for years.


This is an argument that started from the conclusion, you just wanted to say that Serral winning everything was justified so you decided it was like chess. It isn't like chess at all, that is nonsense. Nobody in chess only competes with white or with black, so any imbalance that you could declare to be happening, every professional chess player will be on both sides of it at any point in their career.

This is up there with TvT is like chess, no it isn't like chess at all I swear nobody has any idea what chess is like ^.^


Nice to see that Serral lives rent-free in your head?
But just to please you: Yes, chess is not like SC2. Because one is played on a PC with high APM and a lot of different units and maps, while the other is played on a board with a very limited set of units and has (in the traditional variant) barely any APM requirement. There is also the fact that chess frequently ends in draws, while SC2 barely ever ends in a draw. Chess is also a lot less volatile, meaning the amount of time the "better player" wins compared to SC2 is tremendously high.

The comparison "xxx is like Chess" doesn't mean "literally every aspects of it are like Chess". It is about certain aspects of it fitting. Spoiler alert: When casters say "Early ZvZ is a knife-fight", they don't mean a literal knife-fight. Rarely do knife-fights in reallife involve walking acid-grenades.
And don't get me started on "Rasen-Schach"...
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
Nebuchad
Profile Blog Joined December 2012
Switzerland12161 Posts
January 13 2025 07:54 GMT
#60
On January 13 2025 10:58 Balnazza wrote:
Show nested quote +
On January 13 2025 09:47 Nebuchad wrote:
On January 13 2025 09:41 Balnazza wrote:
Chess ist actually a great example for it. Yes, Chess is inherently imbalanced, White historically has a higher winrate than black (not that much higher, I think it is 55/45?). But it gets balanced out through the way the game is played on the highest level and the advantage is not so great that it could overcome greater skill-differences.

That is practically the way a good RTS should be balanced aswell. There is, especially with different maps, no such thing as "perfect balance". It needs to be balanced enough that the better player and the better play wins. Which has been true for SC2 for years.


This is an argument that started from the conclusion, you just wanted to say that Serral winning everything was justified so you decided it was like chess. It isn't like chess at all, that is nonsense. Nobody in chess only competes with white or with black, so any imbalance that you could declare to be happening, every professional chess player will be on both sides of it at any point in their career.

This is up there with TvT is like chess, no it isn't like chess at all I swear nobody has any idea what chess is like ^.^


Nice to see that Serral lives rent-free in your head?
But just to please you: Yes, chess is not like SC2. Because one is played on a PC with high APM and a lot of different units and maps, while the other is played on a board with a very limited set of units and has (in the traditional variant) barely any APM requirement. There is also the fact that chess frequently ends in draws, while SC2 barely ever ends in a draw. Chess is also a lot less volatile, meaning the amount of time the "better player" wins compared to SC2 is tremendously high.

The comparison "xxx is like Chess" doesn't mean "literally every aspects of it are like Chess". It is about certain aspects of it fitting. Spoiler alert: When casters say "Early ZvZ is a knife-fight", they don't mean a literal knife-fight. Rarely do knife-fights in reallife involve walking acid-grenades.
And don't get me started on "Rasen-Schach"...


But see this is just nonsense again, because the problem wasn't that I misunderstood you as saying "every aspect of chess is like SC2", which you would get to now accurately counter with this post, the problem was the actual argument that you were making, that there is a similarity between imbalance in SC2 and "imbalance in chess", and that those two topics belong in the same conversation. They do not. At all. For obvious reasons.
No will to live, no wish to die
Balnazza
Profile Joined January 2018
Germany1142 Posts
January 13 2025 14:11 GMT
#61
On January 13 2025 16:54 Nebuchad wrote:
Show nested quote +
On January 13 2025 10:58 Balnazza wrote:
On January 13 2025 09:47 Nebuchad wrote:
On January 13 2025 09:41 Balnazza wrote:
Chess ist actually a great example for it. Yes, Chess is inherently imbalanced, White historically has a higher winrate than black (not that much higher, I think it is 55/45?). But it gets balanced out through the way the game is played on the highest level and the advantage is not so great that it could overcome greater skill-differences.

That is practically the way a good RTS should be balanced aswell. There is, especially with different maps, no such thing as "perfect balance". It needs to be balanced enough that the better player and the better play wins. Which has been true for SC2 for years.


This is an argument that started from the conclusion, you just wanted to say that Serral winning everything was justified so you decided it was like chess. It isn't like chess at all, that is nonsense. Nobody in chess only competes with white or with black, so any imbalance that you could declare to be happening, every professional chess player will be on both sides of it at any point in their career.

This is up there with TvT is like chess, no it isn't like chess at all I swear nobody has any idea what chess is like ^.^


Nice to see that Serral lives rent-free in your head?
But just to please you: Yes, chess is not like SC2. Because one is played on a PC with high APM and a lot of different units and maps, while the other is played on a board with a very limited set of units and has (in the traditional variant) barely any APM requirement. There is also the fact that chess frequently ends in draws, while SC2 barely ever ends in a draw. Chess is also a lot less volatile, meaning the amount of time the "better player" wins compared to SC2 is tremendously high.

The comparison "xxx is like Chess" doesn't mean "literally every aspects of it are like Chess". It is about certain aspects of it fitting. Spoiler alert: When casters say "Early ZvZ is a knife-fight", they don't mean a literal knife-fight. Rarely do knife-fights in reallife involve walking acid-grenades.
And don't get me started on "Rasen-Schach"...


But see this is just nonsense again, because the problem wasn't that I misunderstood you as saying "every aspect of chess is like SC2", which you would get to now accurately counter with this post, the problem was the actual argument that you were making, that there is a similarity between imbalance in SC2 and "imbalance in chess", and that those two topics belong in the same conversation. They do not. At all. For obvious reasons.


Which is funny, considering that you made up a completly different conversation/argument. What I said was "Chess is a great example for it", it being how imbalance doesn't have to be inherently a "no-no". It is also an example how you can work against the imbalance of your game with the way it is played in tournaments. If you play a Bo1 in Chess, it is imbalanced. If you play 12 games to decide the World Champion, it doesn't really matter anymore that White has a slim advantage. Same applies to SC2. You can win a Bo1 because of slight imbalance, but it should be impossible to win a Bo7 because of it. The difference between SC2 and Chess on this aspect is however that SC2 also has the option, but also the problem of map-balance. Which ofc is a difficulty Chess and most traditional sports don't run into.
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
Nebuchad
Profile Blog Joined December 2012
Switzerland12161 Posts
January 13 2025 15:19 GMT
#62
On January 13 2025 23:11 Balnazza wrote:
Show nested quote +
On January 13 2025 16:54 Nebuchad wrote:
On January 13 2025 10:58 Balnazza wrote:
On January 13 2025 09:47 Nebuchad wrote:
On January 13 2025 09:41 Balnazza wrote:
Chess ist actually a great example for it. Yes, Chess is inherently imbalanced, White historically has a higher winrate than black (not that much higher, I think it is 55/45?). But it gets balanced out through the way the game is played on the highest level and the advantage is not so great that it could overcome greater skill-differences.

That is practically the way a good RTS should be balanced aswell. There is, especially with different maps, no such thing as "perfect balance". It needs to be balanced enough that the better player and the better play wins. Which has been true for SC2 for years.


This is an argument that started from the conclusion, you just wanted to say that Serral winning everything was justified so you decided it was like chess. It isn't like chess at all, that is nonsense. Nobody in chess only competes with white or with black, so any imbalance that you could declare to be happening, every professional chess player will be on both sides of it at any point in their career.

This is up there with TvT is like chess, no it isn't like chess at all I swear nobody has any idea what chess is like ^.^


Nice to see that Serral lives rent-free in your head?
But just to please you: Yes, chess is not like SC2. Because one is played on a PC with high APM and a lot of different units and maps, while the other is played on a board with a very limited set of units and has (in the traditional variant) barely any APM requirement. There is also the fact that chess frequently ends in draws, while SC2 barely ever ends in a draw. Chess is also a lot less volatile, meaning the amount of time the "better player" wins compared to SC2 is tremendously high.

The comparison "xxx is like Chess" doesn't mean "literally every aspects of it are like Chess". It is about certain aspects of it fitting. Spoiler alert: When casters say "Early ZvZ is a knife-fight", they don't mean a literal knife-fight. Rarely do knife-fights in reallife involve walking acid-grenades.
And don't get me started on "Rasen-Schach"...


But see this is just nonsense again, because the problem wasn't that I misunderstood you as saying "every aspect of chess is like SC2", which you would get to now accurately counter with this post, the problem was the actual argument that you were making, that there is a similarity between imbalance in SC2 and "imbalance in chess", and that those two topics belong in the same conversation. They do not. At all. For obvious reasons.


Which is funny, considering that you made up a completly different conversation/argument. What I said was "Chess is a great example for it", it being how imbalance doesn't have to be inherently a "no-no". It is also an example how you can work against the imbalance of your game with the way it is played in tournaments. If you play a Bo1 in Chess, it is imbalanced. If you play 12 games to decide the World Champion, it doesn't really matter anymore that White has a slim advantage. Same applies to SC2. You can win a Bo1 because of slight imbalance, but it should be impossible to win a Bo7 because of it. The difference between SC2 and Chess on this aspect is however that SC2 also has the option, but also the problem of map-balance. Which ofc is a difficulty Chess and most traditional sports don't run into.


The idea that white is imbalanced doesn't really work. But more importantly, white and black in chess don't need to be balanced because, and I don't know why I keep having to repeat this, everyone plays both black and white. The way chess dealt with "imbalance" is more similar to how 100-meter dash dealt with imbalance: by making sure everyone would have to run the same distance: 100 meters. There are no different factions competing, so there is nothing to balance. There is nothing on the other scale of the balance. In contrast, in SC2 you can put one race in one scale, and another race on the other, and if that's uneven then the professional players on the lighter scale are screwed. And until every pro player is equally skilled in all three races and every match is random vs random, that will continue to matter.

The way imbalance works in SC2 is absolutely not that you can win a Bo1 but not a Bo7. If your race is overpowered, you have a greater advantage against someone of similar skill to you in a Bo7 than in a Bo1, because variance is increased in a Bo1: you might get tricked or make a crucial mistake that causes you to lose that one game, but ultimately your race has an advantage so it's more likely that you prevail when a longer match is played.
No will to live, no wish to die
Waxangel
Profile Blog Joined September 2002
United States33360 Posts
Last Edited: 2025-01-13 15:58:53
January 13 2025 15:58 GMT
#63
On January 08 2025 01:39 RogerChillingworth wrote:
Show nested quote +
On January 07 2025 17:33 Blargh wrote:
On January 07 2025 16:40 Balnazza wrote:
On January 07 2025 15:51 Blargh wrote:
The problem isn't just the fact that we'd have to be paying $50-100 a year just to keep it around. It's that what we'd be paying for is like... the last 25 remaining competitive players... If I was paying $50-100 a year back in prime GSL (2011-2017) days, I wouldn't mind at all. But now it's hard to even justify...


Considering how the question is worded...I don't see the problem? If you subscribe to two streamers on Twitch for a year and don't use any boni for it, you are already paying almost a 100 bucks.

Well I simply wouldn't feel like I'm making a meaningful investment when the scene is weak. I understand if some people love SC2 unconditionally, but my passion for SC2 has unfortunately faded with the number of players. And for what it's worth, I'm plenty used to supporting smaller esports scenes. I have followed Melee for literally 20 years now, and will frequently subscribe/donate to my favorite players, but the Melee scene makes SC2's look like a shriveled up corpse. There's just a lot of energy in that scene (and there always has been), and it doesn't feel like there's much energy in the SC2 scene.


Yeah, I vibe with this. I've watched SC2 since the beginning and have enjoyed the 15 years. If now is its rightful time to sleep, that isn't such an awful thing. 15 years is a great run and, as others have put it, we are many years removed from the golden age when the scene was roiling.

People also sometimes forget that the players might want to move on, too. Would the actors on Game of Thrones really want to do that show for 20 years, even if it's good? As a viewer, it's not always easy to see that. Existing SC2 players, and SC2 talent in general, may want to move on to other RTS, other games, or other things altogether unrelated to gaming at this point. Just speculating but it wouldn't come as a huge surprise.

It's cheesy but every beginning comes from another beginning's end, like that song said.

I think this discussion would look very different if at least one new RTS really captured the SC2 scene's attention but, from my vantage point at least, none of them have quite yet. I'm not sure if any of them will, or if there will be a bit of a dry period until something really grabs people again. Maybe for a future discussion.


I think it's inevitable that many people will check out of StarCraft II if it isn't being played at a certain scale—that basically happened to me with BW when KeSPA made the official switch. I'm not going to be judgmental about people choosing to walk away with good memories. Still, a lot of other people stuck around to support grassroots BW, even before the rise of AfreecaTV made it really lucrative to stream.

Again, I'm confident SC2 would develop a pretty stable independent scene that supports a handful of full-time pros/streamers + a lot of part-timers, akin to WarCraft 3 or Fighting Games. It won't be everyone's cup of tea, but it will develop its own, new culture and stories over time. One thing I really hope develops is more LAN/paid-entry tournaments at a local level, which has helped keep fighting games healthy over the long term. I don't know if people have an appetite for it right now, but it feels necessary going forward (even if there's an EPT season in 2025, you have to take an even longer view).
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
January 13 2025 18:19 GMT
#64
On January 13 2025 06:03 spirit76 wrote:
Show nested quote +
On January 10 2025 09:50 deacon.frost wrote:
I do not see a reason why spend on a game I think is boring, stale and long term inbalanced. The scene is so small maybe it is time to let it die.

I do not pay for streams. (to be fair, I do not watch any streams so why would I pay )

During the SC2 peak I wouldnt have a problem. Nowadays big nope. Every now and then I check the games and... they are boring. The thrill is long gone.



boring? serral, clem, maxpax, etc are playing incredible games! not boring at all, the things those can do are amazing.

I was watching since beta. I doubt they do something that I would call incredible and not boring.

On January 13 2025 08:24 JimmyJRaynor wrote:
I give Wardi $60/year and I'll keep doing that. I view it as a $5/month competitive live event streaming service.
Show nested quote +
On January 10 2025 09:50 deacon.frost wrote:
I do not see a reason why spend on a game I think is boring, stale and long term inbalanced. The scene is so small maybe it is time to let it die.

meh, Imbalance is part of diverse team games like this. Super Tecmo Bowl came out in 1991 , EA NHL '94 came out in September '93 ... both games are imbalanced. People play the games because the fun is worth tolerating imbalance. Both games have competitive communities just rolling along in 2025.

Chess is imbalanced. I'll play black and tolerate the imbalance because I enjoy the competition. If I'm 1% better than my opponent and lose due to imba game set up ... I don't care. Rarely are people motivated to play some 10 game "balanced series" to "prove themselves". They just play one game and let the chips fall where they may.

Imbalance is a problem when it affects the race you want to see win. It is a reason why I stopped watching in the first place. That and the community around SC2
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
spirit76
Profile Joined February 2011
25 Posts
Last Edited: 2025-01-13 21:27:34
January 13 2025 21:26 GMT
#65
[QUOTE]On January 14 2025 03:19 deacon.frost wrote:
[QUOTE]On January 13 2025 06:03 spirit76 wrote:
[QUOTE]On January 10 2025 09:50 deacon.frost wrote:
I do not see a reason why spend on a game I think is boring, stale and long term inbalanced. The scene is so small maybe it is time to let it die.

I do not pay for streams. (to be fair, I do not watch any streams so why would I pay )

During the SC2 peak I wouldnt have a problem. Nowadays big nope. Every now and then I check the games and... they are boring. The thrill is long gone.[/QUOTE]


boring? serral, clem, maxpax, etc are playing incredible games! not boring at all, the things those can do are amazing.[/QUOTE]
I was watching since beta. I doubt they do something that I would call incredible and not boring.[QUOTE]

im here since early beta too.
what do u expect to see?? what would be fun for you??
there are a lot of very exciting games, back and forth, nonstop action, etc.
and players like serral, clem, hero, maxpax, etc, show a level of skill we have never seen before.


pd, i dont know how to quote!
Balnazza
Profile Joined January 2018
Germany1142 Posts
January 14 2025 00:16 GMT
#66
On January 14 2025 00:19 Nebuchad wrote:
Show nested quote +
On January 13 2025 23:11 Balnazza wrote:
On January 13 2025 16:54 Nebuchad wrote:
On January 13 2025 10:58 Balnazza wrote:
On January 13 2025 09:47 Nebuchad wrote:
On January 13 2025 09:41 Balnazza wrote:
Chess ist actually a great example for it. Yes, Chess is inherently imbalanced, White historically has a higher winrate than black (not that much higher, I think it is 55/45?). But it gets balanced out through the way the game is played on the highest level and the advantage is not so great that it could overcome greater skill-differences.

That is practically the way a good RTS should be balanced aswell. There is, especially with different maps, no such thing as "perfect balance". It needs to be balanced enough that the better player and the better play wins. Which has been true for SC2 for years.


This is an argument that started from the conclusion, you just wanted to say that Serral winning everything was justified so you decided it was like chess. It isn't like chess at all, that is nonsense. Nobody in chess only competes with white or with black, so any imbalance that you could declare to be happening, every professional chess player will be on both sides of it at any point in their career.

This is up there with TvT is like chess, no it isn't like chess at all I swear nobody has any idea what chess is like ^.^


Nice to see that Serral lives rent-free in your head?
But just to please you: Yes, chess is not like SC2. Because one is played on a PC with high APM and a lot of different units and maps, while the other is played on a board with a very limited set of units and has (in the traditional variant) barely any APM requirement. There is also the fact that chess frequently ends in draws, while SC2 barely ever ends in a draw. Chess is also a lot less volatile, meaning the amount of time the "better player" wins compared to SC2 is tremendously high.

The comparison "xxx is like Chess" doesn't mean "literally every aspects of it are like Chess". It is about certain aspects of it fitting. Spoiler alert: When casters say "Early ZvZ is a knife-fight", they don't mean a literal knife-fight. Rarely do knife-fights in reallife involve walking acid-grenades.
And don't get me started on "Rasen-Schach"...


But see this is just nonsense again, because the problem wasn't that I misunderstood you as saying "every aspect of chess is like SC2", which you would get to now accurately counter with this post, the problem was the actual argument that you were making, that there is a similarity between imbalance in SC2 and "imbalance in chess", and that those two topics belong in the same conversation. They do not. At all. For obvious reasons.


Which is funny, considering that you made up a completly different conversation/argument. What I said was "Chess is a great example for it", it being how imbalance doesn't have to be inherently a "no-no". It is also an example how you can work against the imbalance of your game with the way it is played in tournaments. If you play a Bo1 in Chess, it is imbalanced. If you play 12 games to decide the World Champion, it doesn't really matter anymore that White has a slim advantage. Same applies to SC2. You can win a Bo1 because of slight imbalance, but it should be impossible to win a Bo7 because of it. The difference between SC2 and Chess on this aspect is however that SC2 also has the option, but also the problem of map-balance. Which ofc is a difficulty Chess and most traditional sports don't run into.


The idea that white is imbalanced doesn't really work. But more importantly, white and black in chess don't need to be balanced because, and I don't know why I keep having to repeat this, everyone plays both black and white. The way chess dealt with "imbalance" is more similar to how 100-meter dash dealt with imbalance: by making sure everyone would have to run the same distance: 100 meters. There are no different factions competing, so there is nothing to balance. There is nothing on the other scale of the balance. In contrast, in SC2 you can put one race in one scale, and another race on the other, and if that's uneven then the professional players on the lighter scale are screwed. And until every pro player is equally skilled in all three races and every match is random vs random, that will continue to matter.


But the fact that you have to play both sides is exactly what I meant with working against inherent imbalance. If you just play a Bo1 of Chess, nothing balances out the imbalance of White. Which is an example of things we do in SC2 (or Esports in general) aswell.

The way imbalance works in SC2 is absolutely not that you can win a Bo1 but not a Bo7. If your race is overpowered, you have a greater advantage against someone of similar skill to you in a Bo7 than in a Bo1, because variance is increased in a Bo1: you might get tricked or make a crucial mistake that causes you to lose that one game, but ultimately your race has an advantage so it's more likely that you prevail when a longer match is played.


At some point, imbalance can't be canceled out, that is true. If White had a lets say 80%-Winrate against Black, the current Chess-Format couldn't compensate that. Same with SC2, if one race is so imbalanced against all the others, you cannot compensate that with format or maps.
However, in its current state (or actually its state for many years), SC2 didn't really have that problem. However, even a decently to perfectly balanced game does not ensure equal distribution of success for all players. That would be a terrible idea, since it completly cancels out personal skill.
"Wenn die Zauberin runter geht, dann macht sie die Beine breit" - Khaldor, trying to cast WC3 German-only
Nebuchad
Profile Blog Joined December 2012
Switzerland12161 Posts
January 14 2025 01:56 GMT
#67
On January 14 2025 09:16 Balnazza wrote:
But the fact that you have to play both sides is exactly what I meant with working against inherent imbalance. If you just play a Bo1 of Chess, nothing balances out the imbalance of White. Which is an example of things we do in SC2 (or Esports in general) aswell.


I understand what you're doing, you're trying to single out a game and declare it to be imbalanced because in this game you're white and I'm black.
The two issues are that, 1), it's not a very powerful idea to single out a game of chess like this. If you just play a Bo1 of chess, you have an experience of one game, which means that you're not very good at chess and balance won't have an impact on your result. In order to be very good at chess, you need to play a lot of games, and it's impossible to play a lot of games without playing both black and white, which is why everyone does it. As such, everyone will have a bunch of Bo1s against a bunch of people where they'll have white, and a bunch of Bo1s against a bunch of people where they'll have black, and any advantage that they gained against the first group is cancelled out by the disadvantage that they received against the second group. There was no inherent problem to solve.
2), white isn't actually imbalanced. Chess isn't mechanically demanding, there can't be a strategy that wins but is too hard for people to pull it off. If white was imbalanced then you would ask the machine what moves to play to win from the starting position, and everyone would play those moves. The advantage of white is more that it gets to play with initiative, which can translate to creating a position where the best move is easier to find for white than it is for black. But it doesn't reach the level of imbalance, because if black does find those harder to find moves, then they get to draw.

On January 14 2025 09:16 Balnazza wrote:
However, in its current state (or actually its state for many years), SC2 didn't really have that problem. However, even a decently to perfectly balanced game does not ensure equal distribution of success for all players. That would be a terrible idea, since it completly cancels out personal skill.


Not really, no. There are balanced games where skill is cancelled out or mostly cancelled out, like rock-paper-scissors or no limit hold'em. And then there are balanced games where skill is not cancelled out at all, like chess or just about any physical sport but tennis for example. This has to do with the game's design rather than the game's balance, it's a different issue. Some games just require a lot of skill and others don't; if you decided to introduce a slight imbalance in rock-paper-scissors, it wouldn't suddenly allow your skill as a player to shine. If imbalance does anything, it's create more situations where your skill can be put into question, and that's it.
No will to live, no wish to die
Antithesis
Profile Joined August 2010
Germany1154 Posts
January 14 2025 05:36 GMT
#68
On January 14 2025 10:56 Nebuchad wrote:
Show nested quote +
On January 14 2025 09:16 Balnazza wrote:
But the fact that you have to play both sides is exactly what I meant with working against inherent imbalance. If you just play a Bo1 of Chess, nothing balances out the imbalance of White. Which is an example of things we do in SC2 (or Esports in general) aswell.

white isn't actually imbalanced. Chess isn't mechanically demanding, there can't be a strategy that wins but is too hard for people to pull it off. If white was imbalanced then you would ask the machine what moves to play to win from the starting position, and everyone would play those moves. The advantage of white is more that it gets to play with initiative, which can translate to creating a position where the best move is easier to find for white than it is for black. But it doesn't reach the level of imbalance, because if black does find those harder to find moves, then they get to draw.

Imbalance does not entail that one side is unbeatable, still less that it invariably has a theoretical win or even a forcing line to that win at its disposal. It just means that the power levels of the two sides, all things considered, are not equal, as is the case in chess. Otherwise, nothing would have ever been imbalanced in StarCraft.
Mutation complete.
Yoshi73191
Profile Joined July 2015
4 Posts
Last Edited: 2025-01-14 07:24:53
January 14 2025 07:23 GMT
#69
Homestory Cup:
People generously give money, enjoy the games, the atmosphere, the content.

TL.net:
A shocking amount of "0 Dollars!!!" (which is totally ok in itself of course), because imba, boring games, blizz sucks, same players, blabla.
also, let´s discuss imbalance of chess.

PS. yes, yes, opinion of man with <10 posts is irrelevant, is he even GM?


Nebuchad
Profile Blog Joined December 2012
Switzerland12161 Posts
January 14 2025 12:11 GMT
#70
On January 14 2025 14:36 Antithesis wrote:
Show nested quote +
On January 14 2025 10:56 Nebuchad wrote:
On January 14 2025 09:16 Balnazza wrote:
But the fact that you have to play both sides is exactly what I meant with working against inherent imbalance. If you just play a Bo1 of Chess, nothing balances out the imbalance of White. Which is an example of things we do in SC2 (or Esports in general) aswell.

white isn't actually imbalanced. Chess isn't mechanically demanding, there can't be a strategy that wins but is too hard for people to pull it off. If white was imbalanced then you would ask the machine what moves to play to win from the starting position, and everyone would play those moves. The advantage of white is more that it gets to play with initiative, which can translate to creating a position where the best move is easier to find for white than it is for black. But it doesn't reach the level of imbalance, because if black does find those harder to find moves, then they get to draw.

Imbalance does not entail that one side is unbeatable, still less that it invariably has a theoretical win or even a forcing line to that win at its disposal. It just means that the power levels of the two sides, all things considered, are not equal, as is the case in chess. Otherwise, nothing would have ever been imbalanced in StarCraft.


This only works in a game that is mechanically demanding. For something like chess there would be no reason why an imbalance wouldn't lead to a theoretical win.
No will to live, no wish to die
Waxangel
Profile Blog Joined September 2002
United States33360 Posts
January 14 2025 13:23 GMT
#71
On January 14 2025 21:11 Nebuchad wrote:
Show nested quote +
On January 14 2025 14:36 Antithesis wrote:
On January 14 2025 10:56 Nebuchad wrote:
On January 14 2025 09:16 Balnazza wrote:
But the fact that you have to play both sides is exactly what I meant with working against inherent imbalance. If you just play a Bo1 of Chess, nothing balances out the imbalance of White. Which is an example of things we do in SC2 (or Esports in general) aswell.

white isn't actually imbalanced. Chess isn't mechanically demanding, there can't be a strategy that wins but is too hard for people to pull it off. If white was imbalanced then you would ask the machine what moves to play to win from the starting position, and everyone would play those moves. The advantage of white is more that it gets to play with initiative, which can translate to creating a position where the best move is easier to find for white than it is for black. But it doesn't reach the level of imbalance, because if black does find those harder to find moves, then they get to draw.

Imbalance does not entail that one side is unbeatable, still less that it invariably has a theoretical win or even a forcing line to that win at its disposal. It just means that the power levels of the two sides, all things considered, are not equal, as is the case in chess. Otherwise, nothing would have ever been imbalanced in StarCraft.


This only works in a game that is mechanically demanding. For something like chess there would be no reason why an imbalance wouldn't lead to a theoretical win.


Aight now that you guys have derailed half the thread, I'm going to point you to the chess thread and say you guys can be finished with it here
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
Vision_
Profile Joined September 2018
861 Posts
January 14 2025 20:51 GMT
#72
i would support an informatic team of programmer instead of give money for organizing tournaments.

there is a ton of work to keep the game alive, 7 years ago since blizzard has been bought and that s now common, when a licence is dying, the community will slowly lose interest for the genre and those who ask you if you could probably give your money are sometimes the same that those who led you into this mess.

there are plenty games with this same story.
Poopi
Profile Blog Joined November 2010
France12793 Posts
January 14 2025 21:18 GMT
#73
0$. The game is good enough / has enough potential to be funded through Blizzard/M$, so if they don’t want to keep it alive I prefer it over than pure grassroots. It has been an awesome run already, 15 years.
WriterMaru
PsiBlade1010
Profile Joined May 2021
13 Posts
Last Edited: 2025-01-14 22:03:44
January 14 2025 22:03 GMT
#74
On January 08 2025 18:42 SharkStarcraft wrote:

I pretty much agree 100% with this. I ain't paying any money so that Clem can remain one of like 5 people who can make a living off of SC2. Also, unfortunately, as the game declined, the best presenting/casting talent also left, and while I truly and wholeheartedly appreciate and respect Wardi for what he is doing for the community, I just can't bring myself to listen to his poorly informed and unentertaining commentary.

I'll always love SC2, but the current scene is just not appealing to me anymore.


There is many more casters/content creators then Wardi tough: CrankyDucklings, Pig, Winter, Harstem, Steadfast, Lowko....

Overall my apporach is to not overthink it: if you like the game, and spend time watching it, and can afford it, supporting the scene with money seems nice and prolly well- received at this point. If its all artficial and overtought" which game will be next rts" " is it worht it for an old game" can lead to artifical results. Either poeple like enough SC2 to still play/watch it and support the community with money (those that can afford it) or it wont work. Same for those new RTS titles, pumping artifically money into one of those titles just for the hope of "next RTS" imho wont achieve much. Either they will be fun enough to attract poeple and keep them, or it wont work.

Like i already wrote before, for me SC2 is fun enough to support it, but I respect those that dont deem it so.
Akbar7
Profile Joined February 2025
1 Post
February 15 2025 23:04 GMT
#75
--- Nuked ---
TelecoM
Profile Blog Joined January 2010
United States10671 Posts
February 16 2025 11:34 GMT
#76
I'm sure I could do 500$ over an entire year, have to support ESports!
AKA: TelecoM[WHITE] Protoss fighting
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2025-02-16 22:05:25
February 16 2025 22:04 GMT
#77
I wouldn't mind if the Saudi's sport washed SC2.

But I'd prefer if the pro scene falls apart and we get a bunch of an amateur tournaments. Frankly, those are just as much fun to watch and would be fun to play in too. Combined with some balance changes (IE remove Widow Mines, Abduct, etc...) I would come back to playing.
JimmyJRaynor
Profile Blog Joined April 2010
Canada16692 Posts
Last Edited: 2025-02-17 13:39:22
February 17 2025 07:25 GMT
#78
On January 13 2025 23:11 Balnazza wrote:
You can win a Bo1 because of slight imbalance, but it should be impossible to win a Bo7 because of it.

i don't think close to perfect balance and conclusively deciding who is better is that big a deal. Any NHL, NBA, MLB series that goes 7 games and into OT does not conclusively prove who the better team was. The entertainment value of the entire series is what matters.

was the winning team better? who knows. the final shot looked like travelling to me.

I play all kinds of diverse faction competitive games that are all imbalanced. The diversity of the factions and the fun that it creates is worth the cost of never really knowing for 100% certain who the better player is. Its just a silly, meaningless video game.
On February 17 2025 07:04 BronzeKnee wrote:
But I'd prefer if the pro scene falls apart and we get a bunch of an amateur tournaments. Frankly, those are just as much fun to watch and would be fun to play in too.

i agree.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
rwala
Profile Joined December 2019
282 Posts
February 19 2025 17:04 GMT
#79
Mostly around to see what Clem can do with his Protoss
Subham das
Profile Joined February 2025
2 Posts
February 26 2025 04:06 GMT
#80
--- Nuked ---
Subham das
Profile Joined February 2025
2 Posts
February 26 2025 04:06 GMT
#81
--- Nuked ---
JimmyJRaynor
Profile Blog Joined April 2010
Canada16692 Posts
Last Edited: 2025-02-26 04:38:25
February 26 2025 04:29 GMT
#82
On January 14 2025 03:19 deacon.frost wrote:
Show nested quote +
On January 13 2025 06:03 spirit76 wrote:
On January 10 2025 09:50 deacon.frost wrote:
I do not see a reason why spend on a game I think is boring, stale and long term inbalanced. The scene is so small maybe it is time to let it die.

I do not pay for streams. (to be fair, I do not watch any streams so why would I pay )

During the SC2 peak I wouldnt have a problem. Nowadays big nope. Every now and then I check the games and... they are boring. The thrill is long gone.



boring? serral, clem, maxpax, etc are playing incredible games! not boring at all, the things those can do are amazing.

I was watching since beta. I doubt they do something that I would call incredible and not boring.

Show nested quote +
On January 13 2025 08:24 JimmyJRaynor wrote:
I give Wardi $60/year and I'll keep doing that. I view it as a $5/month competitive live event streaming service.
On January 10 2025 09:50 deacon.frost wrote:
I do not see a reason why spend on a game I think is boring, stale and long term inbalanced. The scene is so small maybe it is time to let it die.

meh, Imbalance is part of diverse team games like this. Super Tecmo Bowl came out in 1991 , EA NHL '94 came out in September '93 ... both games are imbalanced. People play the games because the fun is worth tolerating imbalance. Both games have competitive communities just rolling along in 2025.

Chess is imbalanced. I'll play black and tolerate the imbalance because I enjoy the competition. If I'm 1% better than my opponent and lose due to imba game set up ... I don't care. Rarely are people motivated to play some 10 game "balanced series" to "prove themselves". They just play one game and let the chips fall where they may.

Imbalance is a problem when it affects the race you want to see win. It is a reason why I stopped watching in the first place. That and the community around SC2

My mindset is to see how far someone can take Protoss. In MLB the Dodgers and Yankees have infinitely more resources. MLB is decidedly imbalanced. Many sports experienced increased interest when there is 1 'super team'.

I'm a terran player and I used to cheer for Terran all the time. Now, I am interested to see how far someone can take Protoss. Sorta like watching the zero resource Tampa Bay Rays take one of the highest valued sports franchises in US history: the New York Yankees.

Tampa Bay's domed stadium recently got destroyed making them an even bigger underdog.

Ever see a guy who can barely walk hit a home run off of the best pitcher in the world?
It is super imbalanced... Are really cool

His knees were so fucked up that everyone had to carefully sideways hug him.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Creager
Profile Joined February 2011
Germany1893 Posts
March 05 2025 15:15 GMT
#83
In general I'm no longer closely following SC2 esports, but as I enjoyed HSC despite their atrocious connection/lag issues on the event site, I guess I would be fine with giving some pocket change amounts here and there, if just for the nostalgia.

My biggest gripe with that approach is that I don't really enjoy how the meta game evolved and the game was changed/adjusted over the years, I'd like to see some reverts which would open up the game again, like 6 worker start, re-introduce 4-player maps for 1v1 and either make the balancing discussion more transparent or abandon this idea of a community-based balance council altogether.

Put the fun in the game again so players can enjoy it more, that would also automatically help with people being invested in the esports part of it, I think.
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