Replay pack: Download
Also, ESL has opened up its traditional post-season survey so fans can give feedback on what they enjoyed about the tournament, and what could be improved.
Survey: Give your feedback!
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TL.net ESPORTS
4 Posts
Replay pack: Download Also, ESL has opened up its traditional post-season survey so fans can give feedback on what they enjoyed about the tournament, and what could be improved. Survey: Give your feedback! | ||
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Heyoka
Katowice25012 Posts
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ReachTheSky
United States3294 Posts
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BonitiilloO
Dominican Republic610 Posts
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EzioAs
235 Posts
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Anc13nt
1557 Posts
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sneakyfox
8216 Posts
It was then very disappointing that ESL chose to move the start time to 4 pm after the last three big events had started at 3 pm (as did TSL7). This obviously makes it one hour worse for players based in East Asia and Oceania (which were 10/16 players). It would have been nice if attempts had been made to lessen this disadvantage rather than increase it. ESL are surely doing this because they try to maximise viewership, and nobody denies the importance of that. But one would hope that it isn't the only thing of importance. For a competitive sport, equal conditions are paramount. We watch Starcraft (or football or whatever) because we want to see who is best and marvel at their ability, not to see who were lucky to get the better conditions. (Not saying that the schedule decides who wins, but it obviously gives an advantage to some). I honestly believe that giving some players an unfair advantage devalues the product itself -- and even though this is intangible it's still there and thus worth taking into the calculus, and not only focus on what the numbers show in the short term. Other things to consider at could be casting some matches from replays; scheduling match order according to where players are located; playing some group matches simultaneously, (the two starting matches, then winners+losers) to shorten group days. It was very refreshing to see the TSL organisers admit that this is actually a problem and share their thoughts on what could be done. Honestly I have no impression that ESL has any desire to address the issue (since it will inevitably mean that sacrifices has to be made). | ||
buzz_bender
445 Posts
On July 05 2021 17:57 sneakyfox wrote: Honestly I have no impression that ESL has any desire to address the issue (since it will inevitably mean that sacrifices has to be made). This is the unfortunate thing for me as well. I find myself a lot less invested in the whole tournament because it just seems like it's stacked unfairly against the Koreans in every single Season Finals, and that there's nothing being done about it. There's no acknowledgement of the issues, no acknowledgement that they took the prizepool from Katowice to the Regionals, no acknowledgement that they are trying to find a solution for these issues etc. The scheduling of the Season Finals as well is not optimal, clashing with the start of the GSL Season 2, especially when there is such a big gap between the Finals of the Regionals and the Season Finals. I know some will say that the Koreans will just have to adapt to the situation and the circumstances. Well, to a degree, I agree. But it's *always* the Koreans who have to adapt, never any of the Europeans. (Imagine Probe himself starting playing at 2 or 3am where he's at). And at the level that these players are playing at, these little things add up, and makes a huge difference at the highest levels. The perception is that the Korean and other non-European players are treated like B-tier players simply because they don't "bring in the views". I'm not saying that this is what ESL actually thinks about them, but the *perception* of it is there. There doesn't seem to be any hint of the ESL doing anything to care for the welfare of the Korean players, only the foreigners. This just lessens the integrity of the tournaments as a result, and that is a shame. Even major tournaments of other sports take turns in hosting the tournaments (like the World Cup or the Euros), I don't see why SC2 can't do the same in making sure that other players will have to take their turns in adapting to the situation. | ||
ReachTheSky
United States3294 Posts
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Starcloud
137 Posts
And seriously, what is this trend of Wardi/Zombiegrub casting almost everything nowadays ? When I turned to the stream it seemed that they were always on ? Especially disappointed by them casting the finale. I do not hate them and they are professionals of course, but imo they are the most boring duo you can think of. Both of them work better as a supporting caster. A lot better options would be; Main caster: Rotterdam Tastosis Demu Nathanias Catz Support caster: Feardragon Tod Day9 Lambo TLO Harstem Mr. Bitter If we are doing a premier event, then the quality of casting and entertainment should be premier also. | ||
Velitey
Canada13 Posts
As for the 'Koreans playing at a bad time issue', I agree that the overlap with GSL RO16 was really unfortunate. I believe this oversight WILL be fixed in future season finals. For the time itself, it's the player's job to adapt. Overall satisfied. I believe next season can be a little better. | ||
ReachTheSky
United States3294 Posts
On July 06 2021 05:22 Starcloud wrote: Am I the only one that is disappointed in the casting and the development of the show ? Of course it is corona time and it was very nice to see casters back together. But there could be little less breaks and some entertainment, for example short videos and interviews etc. for the breaks. And seriously, what is this trend of Wardi/Zombiegrub casting almost everything nowadays ? When I turned to the stream it seemed that they were always on ? Especially disappointed by them casting the finale. I do not hate them and they are professionals of course, but imo they are the most boring duo you can think of. Both of them work better as a supporting caster. A lot better options would be; Main caster: Rotterdam Tastosis Demu Nathanias Catz Support caster: Feardragon Tod Day9 Lambo TLO Harstem Mr. Bitter If we are doing a premier event, then the quality of casting and entertainment should be premier also. No i don't think you are the only one. There are a couple of casters, in my opinion, who had no business casting the event, at all. They brought down the cast with their negative tonality. I'm not gonna name them publicly out of fear of retaliation from them or from the communit, i've put that in my feedback directly to ESL. I do have to say that demuslim was a pleasure to hear on the mic, even though him and I don't get along i'm not going to let that get in the way of his talent, he is definitely one of the better casters. Not only does he have great insight into the game as he is a high level player, but his mic skills are great, particularly his tonality on the mic. TONALITY IS EVERYTHING IN BROADCASTING. Two of the other casters have a nasty habit of not only sounding like they don't want to be where they are casting, but they also tend to always highlight negative things or always center the cast around negative things, or just generally sound negative the majority of the time and it shines through their voice. It makes me not want to watch and literally muted the games they casted. Who the hell puts their fingers in their mouth when on camera or slouches on camera when at the desk? It's like two of the casters have a general sadness cloud around them and it shines through their tonality when casting. They've got to go. They don't have any business casting major events given their current talent level and the only reason they get the views that they do for their smaller events is because of hosting/raids from other streamers, remove the stats that were boosting from hosting/raiding from other streamers and you'll see their real popularity/market value or how many views they truly bring in. Kaelaris makes a fantastic host, he is A+. In my opinion, here are the people that should be casting premier events: Maynarde Demuslim Rotti MrBitter Day9 Tod Anybody who tends to carry their voice instead of projecting excitement during matches is a no-go for me. Focus on projecting genuine excitement instead of carrying your voice like a conversational hypnotist trying to hold someone's attention/focus. Catz is also someone who has mic skills/potential that should be involved more. Other people ESL might want to bring on : Goldenboy (great tonality that commands a viewers attention in a positive way). Lowko (guy has a golden voice, makes anything sound good). People who I think have potential and/or talent and need a bit of cultivation/honing of their skills: Nathanias (When he is on, he is on) Feardragon Creighton(was wowed when I first saw him join artosis as a subsitute for tastless on gsl awhile back, I think this guy has some real potential. He has great energy. When he is casting events alone he can ramble a bit though). Tonality is everything in broadcasting. If you are a commentator, ask yourself, what are you communicating with your voice and why? If what you are communicating sounds dreary/gloomy/negative on a very regular basis, how can you expect people to watch? Look at what the professionals do that have been in the professional sports broadcasting business for 10, or 20 or even 30 years. Ask yourself the following: What makes them so great? What is it about those individuals that makes them so good in their role? At any given point, what are they focusing on and why? What story are they trying to tell? etc. Having the knowledge to cast competitive starcraft is one thing, but having the right tonality is non-negotiable. Color commentary/play by play commentary with a positive tonality is better for the brand than someone with game knowledge who constantly projects negative tonality. Get rid of the casters who sound like negative nancies throughout the cast while on the mic, those people are not helping your brand at all and you are throwing money away. Every caster needs to be self sufficient when it comes to positive energy brought to the cast. If a caster has to rely off bouncing off another caster's energy in order to sound positive or exciting to listen to, you probably don't want them casting your events because they are just draining resources. Passion/sounding genuine/excitement is a requirement, if a commentator team can sound genuine and project/communicate believable excitement while commentating something fake/kayfabe like wwe/aew, then sc2 commentators should have no trouble doing the same for something that is spontaneous/real time like sc2. It's all in the tonality and a negative tonality will always result in less viewers over time. If i sound harsh or strict, i'm sorry, but the truth needs to be told. One last thing, people keep rallying for tasteless/artosis to be main eventing non-korean events more often. Apparently rumor has it that their fee is tens of thousands of dollars + a bunch of special treatment. They aren't getting paid tens of thousands of dollars each time they cast GSL. These guys don't even play starcraft 2. They don't even spend time keeping up with the non-korean scene. They sound like two guys having a casual conversation rather than 2 professionals casting a professional event. With this in mind, I can see why they aren't in demand by non-korean event tournament organizers. | ||
ReachTheSky
United States3294 Posts
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sneakyfox
8216 Posts
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tommey.liang
United States359 Posts
Not sure how much the timing of the matches affects players such as in South Korea or Oceania, but I am sure it does somewhat. Unless every player could fly in a few days prior to get used to the same time, the format has been like this for the past 15 months and will continue to be like this. Did past DH SC2 tournaments have all of the players and be offline/LAN play before? I think so (took a break from watching SC2 from 2013- late 2019). My only issue is the scheduling of the DreamHack SC2 events. For example we finished group stages/regional finals back in late May/early June, and we just finished the season finals this past weekend. Give another few weeks we have the group stages for DreamHack Fall starting back up later this month. That is only three weeks time!! It would be nice if they were "evenly distributed" in terms of timing, for example the "Summer" could start earlier in mid-April and conclude in mid-May with season finals. then start back up in mid-July with group stages for Fall, season finals in mid-August. Winter could be mid-November and end in mid-December, right before the Christmas/Kwanzaa holidays. Given this, I think the only item to alleviate is to start the Summer edition earlier (kind of like late spring). The Fall and Winter times are appropriate as is. I know planning for Last Chance is also a doozy and there is no ideal schedule. Also there will always be an audience for any SC2 (Premier) tournament anytime of the year, but would like it to be more evenly spaced out throughout the calendar year. I understand as I am writing this that it depends on players' schedules and the ESL Pro Tour master schedule as well. | ||
aae4
1 Post
Google drive says: "You need access Ask for access, or switch to an account with access." | ||
Beelzebub1
1004 Posts
I think they just need to focus on sounding more entertaining and less, "play by play by play". Back in the day, Husky didn't exactly have the highest level game knowledge especially compared to say Tasteosis, but by god if that man wasn't just an entertaining casting personality to listen to. Nothing but love and respect for them both though, nobodies perfect and there can always be practice and improvement. | ||
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